Busload of Horror: Or, Way Too Many Scary Games This Month, Part 1

detention-6Ha. You should see my inbox and backlog. You’d scream. A lot. Especially at all the scary games that try to elbow each other in the eyeballs for attention. Some of these end up beign great, some not so great, a few even end up like broken dolls you want to keep because they have promise but need to be taken to the toymaker and fixed up a bit. Anyway, here are (well, three at a time in this series) some quick looks at a bunch of games I liked that you may want to try… if you’re brave enough.

arb_04 

arb_mainA Room Beyond: Currently up to its second of five chapters (the first one is free), René Bühling‘s excellent, distinctly smart psychological horror game does its frights up right, using a superb, intentionally crude yet perfect and gorgeous “2.5D” pixelated visual style that actually amps up the chill factor considerably. The experience is pure classic adventure/exploration game with a Lovecraftian vibe creeping throughout its narrative, but combat against creatures is a necessary and well-implemented evil in the second chapter.

From the opening moments when your character wakes up trapped in a cave and makes his way down that winding hill to a foggy village with some very strange residents, there’s a sense of uneasy dread that something terrible not only will happen, but has happened. Your character is tied into all this somehow, of course. But despite his hardiness and good intentions to help out while trying to solve his own mystery, in a way he seems not quite prepared for what’s coming. In other words, I’m hooked in for the long haul.

The official site notes A Room Beyond is “A novel story of crime, mystery and life-philosophy is told in five episodes which finally reveal into a complete story line,” which sold me right away. You can try out the FREE demo on Steam (highly recommended), but if you’re already a big horror game fan, I say just pay the $6.99 for the current build and play this at night with the lights out and a pair of headphones on for best results.

Continue reading

PSN Flash Sale: Some October Surprises Abound

psn-flash-sale-1017exp
 

Nice. Here I am, trying NOT to spend any more money this month and here comes Sony, kicking my door in and nicely trying to rob me blind with another Flash Sale. “Oh, hey, sorry! We’ll replace the door we kicked in… if you BUY SOMETHING! Heh.” FINE. Well, maybe. I kinda like that cross ventilation thing happening now. Then again, nosy neighbor factor increases by 100% plus there goes my game and movie collection while I try to sleep, sooooo… blast you Sony! *Sigh* I may as well pick up one thing just so my door goes back up today.

-GW

PLANTERA: Weeding Out One Very Cool Clicker

plantera-banner
 

Let’s get this out of the way: I am NOT a big fan of clicker/tapper games, mobile-based or not. There’s a huge and happy market for them, sure. But my attention span tends to wander elsewhere once my brain realizes it’s been trapped into what amounts to Lucy and Ethel wrapping chocolates on a too-fast moving assembly line. Yep, that’s hilarious to watch, but DOING it? Madness, on a cosmic horror scale. Ninth level of hell meets Sisyphus cloned by Caligula, but with roller skates, a greasy hill and square boulders. Nope, not for me.

plantera_04 

Of course, I then get a random code for VaragtP‘s super-cute endless clicker PLANTERA in my inbox and well… foo. Yeah, it got me sucked in for a while, grinning like a kid as soon as it started up until I forced myself to shut it down, STILL smiling. My reputation as a curmudgeon, shattered by a planting game? Great. grrr. Ah well, one more bias kicked in the teeth, right? For the record, I plant and grow peppers on a windowsill here, so yeah. The game had me at PLANTERA.

Continue reading

Retro-Bit Generations Update: Getting Closer As Stiff Competition (And Then Some)


 

I’ve said this before, but after seeing this (too) brief teaser for the upcoming Retro-Bit Generations game console, I’ll say it again. While Nintendo clearly has brand recognition, a years longer and extremely loyal fan base, and an instant smash hit with its upcoming NES Classic Mini, the Retro-Bit may be a better fit for gamers looking to play more classic games, period.

Pre-orders are open and for that same MSRP, you get a more flexible system and over 60 more games including arcade, 8 and 16-bit classics. If the build quality and controllers on this are tight, I’ll be grabbing one of these first and going for that Mini once the frenzy over nostalgia beating sheer value dies down. These days, it just makes sense to go with value first. Well, at least in my book.

-GW

Just Feel: A Little Indie Action on Hump Day

just-feel-logo
 

enjminlogoLet’s talk about s-e-x for a hot minute. Most popular videogames act like it doesn’t exist or it’s made essential to a story as a “relationship” deal where it’s mishandled like a giraffe trying to juggle watermelons while playing the bongos. Boo to most of the AAA game industry and it’s primarily clumsy pawing of a subject that should be gently approached and touched in just the right places.

Meanwhile, over in France (where the heck else?), seven first-year students at Le Cnam-Enjmin took three months to make Just Feel, a very short, FREE, and let’s just say “educational” game about…

Well, let’s just see what the game page says:

The goal of this project is to mention sensuality and the pleasure in a poetic and subtle way.

The idea is to show a form of sensual relation without taboo and vulgarity.

In this experience the player personifies a caress metaphor.

This project is focus on the flow feeling.

Relaxation and surprise.

This is a 10 minutes experience.

 

just-feel03 

While this one’s a bit too easy to describe how to play and the overall goal, you still kind of need to play it and see…er, feel for yourself what the deal is. In fact, BEFORE you play, watch the let’s play video for a bit of hilarity as the guy playing can’t quite figure out where he’s at on the figure. Some girls and guys will get a chuckle and “It figures…” head shake while watching. Hey, some of us need a lot of practice. Yeah, me included.

Anyway, you may blush a little before the game times out, but it’s tastefully done (quiet back there!) and abstract enough to indeed be called art. So, um. Go give it a try, I say.

just-feel-art 

I guess I should score this, right? Okay, 1 point a minute makes this a perfect 10.

-GW

Save

Lost Ember: Kickstart This Gorgeous Game, Please

lost-ember-artwork_3_1080
 

While I’m not the biggest fan of crowdfunding, I’ve participated in a few projects this year that jumped out and bit me because the promise of greatness was more than a pipe dream and a dedicated person or team was at the wheel guiding that vision to completion.

Lost Ember is one of those projects, I’ll more than likely help back because it’s absolutely gorgeous and it looks as if the developer, Hamburg, Germany-based Mooneye Studios is on the right track in creating an indie game for the ages. You can see (and hear) the hard work and passion for the project in every area and hopefully, the game will make its goal with time to spare (and yes, a well-optimized console port down the road, as this one’s too good to be limited to one platform)

le_ks 

But enough babbling from me. Take a look at this trailer from the developer:

And this gallery of screens and art I put together a few weeks back on YouTube with fingers crossed that the Kickstarter would indeed launch and get going to a fast, steady start:

You’re grinning and reaching for your wallet, right? Well, my work here is done.

-GW

HUNTDOWN Gallery: Enter the Three the Hard Way Blade Running Mad Warriors to the Max

huntdown_logo_clean
 

Well, well. What do we have here? A game called HUNTDOWN by a studio with a temporary name ‘Huntdown HB (Handelsbolag)’ initially set for a mobile only release (where it would have no doubt blown gamers away who think ALL mobile games are awful tapper timesinks or cutesy kid games), now headed to mobile, PC and (hopefully) console? Let’s take a look and some screens, art and even a few GIFs now shall we?

huntdown_titlescreen

There’s a nice, striking image, no? Oh, just wait until you see what’s below the jump…

Continue reading

(A Bit Late, But) FILM THREAT Lives!

(Thanks, Chris Gore!) 

Whee! FILM THREAT lives on. Here’s a very happy and tired Chris Gore reading off a list of contributors to the Kickstarter campaign, which I’m pleased to say I was part of. Now, to hang back and wait for more news on that documentary!

Review: Road to Ballhalla

Too perfect in it’s design to train and tremendously frustrate lesser-skilled players, Road to Ballhalla excels as a reflex, stress, and bragging rights test for all ages. Impatient controller tossers need to go collect stamps or something else a good deal more relaxing. 

ballhalla-banner 

Platform: PC
Developer: Torched Hill
Publisher: tinyBuild Games
# of Players: 1
Release Date: 8/6/2016
MSRP: $14.99
ESRB Rating: N/A
Official Site
Score: A- (90%) BUY IT!

ballhalla-big-ball
 

Oh, Road to Ballhalla, I love you, I hate you. You’re a cross between Marble Madness as redesigned by The Joker, and a holiday-visiting drunk uncle dressed like The Joker (but on Thanksgiving or Christmas, yikes!) except without the people dying from Smilex gas or other nasty tricks stuff. Yes, it’s an absolutely fantastic game and double yes, you should buy and play it. But if you’re a temper-tantrum inclined sort prone to personal property destruction, go let someone else play while you watch, preferably strapped to a comfy couch.

It doesn’t help (but it really does) that the game goads you at every turn with lousy, hilarious puns whether you succeed or fail. Failure, by the way, is this game’s trump card and it’s worth failing getting your ball to the goal a few times just to experience uncontrollable rage and uncontrollable laughter simultaneously. Well, provided you have a sense of humor after the tenth or so time watching your ball shatter thanks to that onnnne spot giving you grief. Okay, more than one spot if you’re like me, gyaaaaah.

Continue reading

Earth Defense Force 5: If You Just Needed ONE Game in 2017…

edf-5

Holy Crap. I’d been so busy last month with missing consoles and personal stuff that I very COMPLETELY forgot to pay closer attention to Tokyo Game Show (TGS). Well, thanks to me finally coming up for air and asking myself while playing EDF 4.1 on my PS4 last night “Hmm, I wonder if any EDF5 news was announced…” before I passed out for the duration. Yes, the PS4 has an auto shutdown, thank you very much.

Anyway, I woke up this morning with bugs on the brain, checked YouTube and… WOW:

 

 

Yeah, I need this. I decided to look up some actual hands-on play and… my eyes are around here somewhere, as is my jaw:

 

 

Good gravy on a stick. Give me this, Breath of the Wild, a ton of indies and I’m good for all of 2017.

-GW