The Red Solstice 2: Survivors Comes A-Calling For Volunteers

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Nice. Volunteers are needed to test out this great-looking real time tactical action game. You can sign up here. That’s a link to the currently PC-only version. Just keep those fingers crossed that a console port is in the works.

A tiny bit about the game is below as is the teaser trailer.

The Red Solstice 2: Survivors blends real-time tactical action with in-depth strategy and planning in a world where humanity’s last survivors are beset on every front. Join with your friends for up to 8-player co-op sessions in a tense struggle for survival in a squad-based shooter that mixes the action of Helldivers with the thoughtful strategy of games like X-COM.

There’s a nifty Space Hulk meets ALIENS vibe from this trailer that certainly has me intrigued. If you’re too busy to test but like what you see so far, feel free to wishlist the game on STEAM here. The developer notes it’ll be done when it’s done, so you might have enough free time to test it after all while you’re waiting.

-GW

NARCOS: Rise of The Cartels Trailers Have You Choosing Sides

I’m grinning a little too much because NARCOS: Rise of The Cartels isn’t the Grand Theft Auto V clone some expected from Curve Digital and developer Kuju Games. Nope, this one’s going the turn-based strategy route much like the XCOM series or the underappreciated Falling Skies: The Game from 2014. This is a good thing for me because I prefer to slow things down a tad these days and stuff that’s turn-based fits right up the alley here. Sure, it’s not the visual feast some expect, but this means it’ll be a perfect fit on consoles as well as PC. I’ll certainly be playing it to enjoy its merits and will have few issues unless the AI isn’t up to snuff.

Fans of this sort of game should keep an eye peeled, I say (or some drug lord will peel one for you, ow).

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-GW

Review: The Possessed (Blu-Ray)

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“On a clear day, you can see forever…”

The PossessedGiven the subject matter, The Lady of the Lake is a better title than The Possessed, lets get that out of the way first and foremost. Granted, it’s also the name you’d use if talking about the legend of King Arthur and with a slight tweak, it’s the name of a 1947 film noir classic that’s a neat experiment. Still, this 1965 Italian murder mystery from co-directors Luigi Bazzoni and Franco Rossellini is a compelling, arty proto-giallo well worth a look.

The film blends both director’s styles in an impressive and intentionally at times hard to follow plot, but its intents are made to keep you guessing what’s true and untrue until the mystery is resolved. While based loosely on a series of actual murders, the at times dreamlike presentation keeps things a lot less grounded as our less than heroic “hero” figures out why the gal he was so madly in love with was possibly murdered.

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Virna Lisi as the ill-fated Tilde. She’s not a good girl, it seems.

Bernard (Peter Baldwin), a morose young man with a bit of fame is in the process of writing a new book, visits the same slightly dull Italian village he grew up in only to discover that a pretty maid named Tilde (a stunning Virna Lisi) working at the local inn has died. A little poking around reveals she may have been murdered, but why is that important information held from him (“You didn’t ask.” comes one rather surprising answer early on) and why are there a few potential suspects that happen to be from the same family that owns the inn?

Hmmm… why, indeed? Tilde only appears to him from a few mysterious dreams and flashbacks that may or may not be related to Bernard’s mental state, so he’s maybe as unreliable a narrator as it gets. Hey, at least his hazy, surreal nightmares are pretty darn interesting to say the least.

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Review: So Dark the Night (Blu-Ray)

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How do you say “bleak as hell” in French?

So Dark the Night coverDeceptively beginning as a charming budget flick, Joseph H. White’s 1946 film noir So Dark The Night becomes so much its name as it devolves into sheer bleakness despite a fairly cliché-filled script. Without spoiling too much, its tale of a defective detective is a lot less Clouseau and a lot more Hitchcock as time goes on. But on a second viewing, it’s clear that the cheery tone the film begins with is a perfect setup to what’s to come.

When happy go lucky but weary Parisian detective Henri Cassin (Steven Geray) takes a much-needed vacation to a peaceful French village, a series of murders occur that has him using his years of well-honed skills to solve the crimes, but a proper solution escapes him until he realizes the shocking truth.

This corker of a thriller is expertly directed and shot, clocking in at a tidy 71 minutes has a few issues, but considering them in a film that looks so polished when judged in today’s terms, it’s a hidden gem that deserves a second look. Yes, some of the “Frenchiness” is stereotypical Hollywood and parts of the third act seem as if they come out of thin air. But when you realize what’s taking place earlier may be the results of a deluded mind (and excellent score), it all makes sense.

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Review: My Name is Julia Ross (Blu-Ray)

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Don’t get pushy. mister. It looks bad to the hired help.

mynameisjuliaross_coverClocking in at a taut 65 minutes 2 seconds, Joseph H. Lewis’ (Gun Crazy, The Big Combo) excellent low-budget sort of gothic noir My Name is Julia Ross will keep you guessing until its very end. There’s a feeling of immediate regret for its lowly heroine (played by Nina Foch) as the down on her luck expatriate ends up taking a secretarial job that puts her life at risk as as she’s taken in by a crooked family that means to do the poor girl in. Why this is happening to her is a little mystery the film will have you wrapped up in for its entire running time and the conclusion closes a tight thriller in just about perfect form.

Julia wakes up with a new name and location wondering what the heck is happening and why she’s wearing monogrammed clothing with someone’s initials. We previously see all her items being trashed by her new “family”, so it’s a case of dread for her fate a few minutes in. Her sole out is perhaps a local gal who works in the mansion she’s trapped in who works as a maid, but even she’s not as sharp as Julia turns out to be at the end. Julia is initially a bit addled from the “medicine” forced into her tea every morning, but her determination keeps her from losing it despite her “mother” (Dame May Whitty), “husband” (George Macready) and a few others making her life a living (albeit luxurious) hell. Living there isn’t the worst thing for Julia… except for the dying part her kidnappers want her to play for real.

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Review: Space Cows (Switch)

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What are you doing to that cow, man? Oh, never mind…

cq5dam.thumbnail.319.319Ha. I remember a little game called  Boogerman: A Pick and Flick Adventure that got a few major censorship issues way back in 1994 on the Sega Genesis because it was deemed too crude until a few odd edits were made. Walkabout Games’ hilarious Space Cows ($12.99) laughs at the very idea of censors as it farts at every chance and is pretty funny and weird for a hardcore twin-stick shooter. Let’s just say expect psychics will come into play somewhat and you’ll need to work within the game’s control scheme if you want to fully enjoy the ride.

As Best Regards, a farmer who’s cows have been swiped by aliens, it’s all up to you to get then back with a handy toilet plunger as your main weapon and a bit of gassy propulsion to keep you aloft. Don’t try to pretend this makes any sort of sense, though. Other than the well-implemented physics system that makes the game tougher, this isn’t exactly rocket science.

Or is it? (roll trailer, please):

That said, between the main game proper and the wealth of short mini-games, there’s a heck of a lot happening here and your sense of humor needs to be tempered with a sense of understanding that the game is doing it’s darndest to offend at every turn (which is a good thing). The 20 levels take a bit of work to complete, but expert players can expect around three or so hours to complete everything. Still, with three play modes, only the best of the best will experience every difficulty level.

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Review: Everdark Tower (Switch)

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Collins’ powerful skills make mechanical foes no trouble.

everdark towerThe second in Kemco’s quick play RPG series, Everdark Tower ($4.99) is a tougher game overall in terms of most battles and the inclusion of puzzle elements, yet still an easy time for veteran players. Granted the game is, like Archlion Saga before it, made to cater to novice players new to the genre. That said, expect to lose a few battles until you level up and unlock skills that make most fights in the final chapters somewhat of a cakewalk.

While the game is meant to (and can be) completed in about three hours, there’s one puzzle in Chapter Two that’s somewhat of a head-scratcher that pads out the running time a few minutes or more unless you look up how to solve it. Even then, it’s a weird bit of business because the helpful fairy that you can use to solve a puzzle earlier is nowhere to be found, leaving you high and dry unless you know the solution. I more or less stumbled on the solution after about half an hour of trying, but your time will vary (hey, I’m older and slower than most people!).

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Well, most of the puzzles are easy-peasy stuff.

As with Archlion Saga, health is pooled and based on equipped gear, so the best gear you can get will help. The enemies starting in Chapter Three onward can be a hassle, but aren’t impossible to defeat with skills your team will acquire (or using stars to restart if you’re beaten). The game isn’t complicated at all save for that aforementioned puzzle, but search where you can when you can as there are a few items off the pathway you’re (optionally) meant to follow.

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Review: AI: The Somniun Files (PS4)

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Get a clue, Date. Bet a cluuuuuuue.

AIBrilliant. Spike Chunsoft keeps it perfectly weird at all times with AI: The Somnium Files ($59.99), a visual novel/adventure that’s one of the best games of this type to date in terms of accessibility. Granted, it opens with a disturbing crime scene, but that gory mystery to solve (and a few others as the game goes on) becomes the starting point for Kaname Date’s adventures and every investigator needs a good mystery, right? Of course, Date soon realizes this case has ties to his past (you’ll see) and with some assistance from Aiba, his trusted partner who resides in his left eye socket (you’ll see), things get more or less cleared up (the AI’s have it, heh).

The victim, her husband, and whip-smart young daughter all have connections to Date and Date’s oddball (eyeball?) relationship with Aiba is part of the game’s pull. She’s necessary to solve a few puzzles both in the real world and the Sonmium dreamscapes you’ll dip into. Her real form is an oddly cute tiny cyclops bear thing, but in dreamscapes she takes on a more humanoid shape partly because she thinks Date’s tastes lean toward pretty women. His do, but Aiba’s form appearing outside of dreams is too distracting for him at certain points.

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Brainnnns. Expect to see a few odd dreams for Aiba to mess around in.

Gameplay combines a bit of thinking with plus trial and error in the timed Aiba segments, plus traditional point and click sections where Date investigates plot elements and clues. The latter are untimed sections where camera movement is confined to whichever location Date happens to be in while Aiba’s sections are limited to six minutes. Retrying Aiba’s more freeform portions can be done either from auto-saves, from certain spots by adding or subtracting time or by retrying if you get stuck on solutions and time expires.

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Review: Injection π23 ‘No name, no number’ (PS4)

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Kid: “Hey, mom What’s for lunch!” Mom: “Why, the corridors of the MIND, child…”

Injection PS4While it’s technically imperfect and a bit unpolished, Abramelin Games has a pretty frightening survival horror game for PS4 owners in Injection π23 ‘No name, no number’ ($9.99). That ten bucks gets you a pure passion project (made over the course of five years) in the form of a multimedia game experience featuring puzzles guaranteed to test your brain cells, unsettling monsters to avoid or fight (in that order) and plenty of horrific nightmare fuel imagery. It’s noted before you start to to wear headphones and play in the dark, but I opted out of the headphone use part after trying this for the first hour and needing to remove them because I was kind of freaking out a wee bit too much (the sound design is pretty damn intense).

You play as a rather troubled man living alone with his dog in Villanueva de Tapia (a village in Málaga, Spain). When his pet runs off, he’s seemingly struck by a truck while giving chase and regains consciousness only to find himself in a twisted variation of the village and yes, still needing to find that dog. In pure survival horror fashion, you get disturbing visuals, locked doors that require opening in one way or another, and as noted, the aforementioned monsters. You’ll also discover a mystery about missing townspeople, murders and torture rituals with a religious angle and more depravity. The mix of Unity engine assets, enhanced live action video clips and appropriately timed jump scares keep things tense throughout where when things do quiet down, there’s still the sense that something’s going to happen. Let’s just say Villanueva de Tapia’s tourism numbers will either rise or decline after this game gets more notice, although my take is it’ll increase if horror fans are curious enough to see how scary a spot it is in real life.

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A little walk in the woods to clear the head isn’t going to help much when you’re too scared to take another step.

Exploration will be the first key to your survival, as the game places all sorts of clues to what needs to be done but doesn’t highlight where you need to search. One of the great things the game does right off the bat is allow for four camera angles to choose from on the fly, similar to Riverhill Soft’s Doctor Hauzer and OverBlood games. This freedom lets you explore how you want from classic Resident Evil style, two different third-person mode and first-person, although you can expect that first-person mode to deliver those creep-tastically ugly monsters in your face as they try to eat your face off. Plan accordingly, but expect to do a bit of jumping in fear on occasion when you’re surprised.

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(Not-So) Random Film of the Week: Barry Lyndon

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Where it all begins for one Redmond Barry.

Barry Lyndon is a story which does not depend upon surprise. What is important is not what is going to happen, but how it will happen.

Stanley Kubrick

barry_lyndon_ver1_xlgMy first introduction to Kubrick’s Barry Lyndon was via the most likely means most 11-year olds with little to no interest in certain three-hour plus films made by somewhat visionary directors had at the time: MAD Magazine. I do recall that particular issue was confiscated from the classmate who owned it later in the day by a somewhat strict English (Literature) teacher who didn’t appreciate his not paying attention during her class. Fortunately, the magazine was returned the following day with a note that student had to take to his parents about his reading habits during class and oddly (or not so oddly) enough, a public library copy of The Luck of Barry Lyndon for him to read, write a book report on and return to the teacher. It turned out the teacher was a big fan of Kubrick’s film but had never read the MAD version, so she took it home, read it and liked the parody. Thus the somewhat unusual  temporary gift and form of “punishment”.

You gotta love good teachers, friends. Go and hug one today (er, with consent, of course).

I’ve had the feeling for some time that I may have wished for such a tremendous fate back then, as it took quite a few years more for me to actually read the book Kubrick adapted and altered somewhat using groundbreaking lighting techniques and some of the most gorgeous and true to life costume recreations ever put on film. It’s also a film where you can practically hear its director chuckling as he reworked the book into his own style that in my opinion, fits in well with Thackeray’s original writing. Droll, deadpan humor is laced throughout the dramatic scenes, all of which are masterfully composed shots that may have you pausing the film to admire a landscape or painterly composition (of which there are many). Excellent performances from the cast all around also help, as does realizing that Redmond Barry (Ryan O’Neal) isn’t supposed to “act” here in the sense of a person throwing himself into a part and chewing up the scenery. He’s perfectly cast as a man in a particular point in history where both good to terrible things happen and he reacts as he sees fit (which isn’t always accordingly).

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