Rebellion’s intense and gruesomely gory (and fun as hell) Zombie Army series (a mutated spin on its Sniper Elite series) is getting a fresh take and some icky, fitting enemies (the zombie shark demands attention!) in the Zombie Army 4: Dead War trailer below that’s definitely not for the squeamish. Me, I got a big grin on my face seeing what’s coming and yes, that game engine Rebellion has got me in awe of the zombie carnage on display. Uh, carnage to the zombies, that is. Nope, this game isn’t for the wee ones and sort of needs to be played at night with a good pair of headphones on for best results.
Some early alpha gameplay footage is below the jump, but yeah, it’s not for everyone. I also kind of doubled down and ran Rebellion’s older introduction to the franchise so you can see what to expect with the fourth entry. Hey, I was cleaning out my inbox as I’m almost out of space. I guess it’s a good thing I found that after all.
Hoo boy, I’d forgotten how very hard the Columns series of games can be. But yes indeed, this port of Columns II: A Voyage Through Time ($7.99) from the SEGA AGES lineup comes highly recommended if you want a match-3 game that’s constantly entertaining while you get used to the ropes. Also included in this solid M2 port is a a Mega Drive/Genesis port of the original Columns, so you can get schooled by the AI in two games. The coolest thing about the sequel is M2 has wisely added a tabletop mode feature where the co-op play switches Player 2’s screen 180 degrees for face-to-face battles, quite a nice thing to see as an addition.
The game lures you in with some gorgeous art (a bit of lovely Mucha-like imagery for the senses is the first thing that greets you), but even at the easiest setting the game will beat you like an angry drummer or a polite Gene Krupa doing a rapid fire solo. Nevertheless, when the pace gets speedier you’ll be beaten like an egg here as you learn to play. This turns out to be a good thing, as the only means of seeing more here is by getting better. It’s funny that I’m using “git gud” for the second time this week, but like the last time, it fits the case. It’s a game that masters will appreciate, but those who haven’t the skills down will find themselves going to until (and past) the ending. Like it should be, coming back to the game that was giving you grief to one where you’re seeing how the AI responds to a better player doesn’t ever get old.
To the point: I really liked the old-school simplicity in Monkey King: Hero is Back($39.99) because it feels like a bit of late 90’s or early 2000’s era nostalgia and it’s not a game where modernity rears its head with overly complicated “soul-crushing” gameplay and normal (i.e. now crazy tough these days) enemies that take an annoying amount of time and patience to kill. Yes, I found the lack of “git gud” here a and nice oddly refreshing change of pace because you don’t need to break a controller or stress yourself trying to figure things out. You can indeed kick back with this and have at it without cheats or clicking around online for a guide. The game does get a bit funky monkey with a busy boss-packed section, and a bit of repetition and intentional slowness in spots can be pesky if one has a short attention span or dislikes long exposition. But overall, there’s a feeling of laid-back pure fun here missing from more seriously themed fare.
What’s big, pink and easy to hit when it gets dizzy from it’s attacks?
More to the point: As a kid’s game (and it IS a kid’s game when all is said and done. Remember those? Or being a kid, for that matter?) or something fun and light to zip through between other, heavier titles, it does a pretty solid job and impresses on that front with it’s pick up and play style and lots of stuff to collect. The sometimes cinematic loading (in areas where camera takes over like when ladders are climbed) throughout will be an issue for some, but it’s not a game killer at all. The fact that it’s a licensed movie game that hearkens back to those days where so many games like it were made that didn’t offer more that a retelling of the film’s plot makes it a game that might not be appreciated even when it’s doing what it does right. For those that haven’t seen the film, the game can be seen a sort of a playable way to do so, if you think about it.
You can get through this in about 5 hours or so (some kids might take a bit longer), but I chuckle at this when I think of an old licensed game like Virgin’s The Terminator, a game that took less time to play that it did to buy for me (I think the bus ride took one hour each way and the game was done in within 45 minutes with a few restarts when it was gotten home!). Anyway, If you want a long, educational read and don’t know the history of the character, feel free to bookmark the pages here and/or here before settling in for the evening with your beverage of choice (well, after reading the rest of this review!).
Floored. I am totally floored at how the heck CD Projekt Red and Saber Interactive got The Witcher 3 squeezed onto Switch. Yes, it’s 30fps (mostly, but expect a few drops here and there) and yes, docked mode looks like the best way to play, but wow. While there are flaws to it, its simply amazing to see in action AND it has every drop of DLC content whether you get it physical or digital.This proves a few things about the hardware and ports, but as usual, some folks won’t see them because they’ll be busy kmcking this port instead of being knocked out by what went into getting the experience down on the system as intact as they could.
I’ll defer to the masters of over-analyzing, who give to you straight. Here are a handful of screens to look at:
Oh, it’s a long list, but let’s discuss what I’m thinking of at the moment. Yes, this will come in a few parts over the month, so bear with me as I go through my overstuffed inbox. I loved the first Mary Skelter enough to play both the PS4 and PC versions. so the inclusion of the first game for free in the Switch-only sequel has me wanting to play it all over again. Well, after the sequel, of course.
From the just released gameplay trailer, the game looks great and the oddball beautiful ugliness of the creatures your party will encounter as friend and foe look great (with the assorted Nightmares shown so far being especially Yeesh-worthy, Yes, the gals are cute here too, but that’s expected in a game like this. I’m moe (ha, I left a typo in because it fits!) thrilled by the dungeon crawling, what’s probably going to be a tougher game and any endgame content that this has. But I fully expect my poor Switch getting a workout from the main story alone.
Funcom’s scary looking treat, Moons of Madness is out on PC for Halloween time (well, October 22nd, a week or so early), and there even a neat contest you can enter here with some frights to be had and awesome prizes to be won. But as good as it looks (and man, it looks really good), my poor backlog is telling me to wait for the console release in February 2020. It’s not that I don’t want to review it, mind you. In an effort to reduce my workload (and yep, stress level), I’ve decided to shift a few games to next year and while it’s a tough choice here, it’s also a good one at the end of the day, I think. I feel that a fresh review down the road gives a game like this a a nice boost if it’s one some console owners may have avoided because they haven’t a computer that can run it and might be keen on how it runs on their system of choice.
There’s also the chance that further optimization and any patches that a game needs will come to consoles that game a good-looking game such as this one even better (in terms of gameplay) as an overall experience. For the record, yes, I know the game might look less “perfect” as a console release. That said, the modern emphasis of graphics over gameplay with some makes no sense when a game manages to run fine and play well as a port (despite what one thinks about things like “perfect” resolution and the need to frequently tweak a PC to run things at optimum settings). “Blame the player AND the game”, as I heard an acquaintance say a few years back when a new PC game he’s bought was giving him grief when his driver-updated 3D card wasn’t capable to run a it without some figuring and fiddling.
“Outstanding” is the first word that springs to mind in Dead Mage and 11Bit Studios spectacular Children of Morta ($29.99), a game I didn’t want to stop playing. I dragged out the gameplay intentionally, clocking in about 25 hours in because between the lovely visuals, great action-packed gameplay, and often heart-tugging story here, I didn’t want to leave this gorgeous action/RPG’s world. Yes, it’s a slower paced story and some may think it’s heavy use of deliberately paced narrative and the narrator’s Bastion-like delivery slows the game down. But as someone who’s a reader of stories (and sometimes a teller of them when properly prompted) this didn’t bother me one bit. Besides, every game one plays need not be the same as another and the focus on family here is welcome for a change.
This is a game where sentiment is an important plot device, but the action is also well implemented and sometimes very challenging in a product that took five years to craft. Both the art and artistry on display are to be properly commended, so hats off to all involved in this. I got a digital code to review, but I’m surely and sorely tempted to buy this as a physical release just to have if it ever disappears from PSN for any reason. Yeah, I’d play this again even though it’s more or less a “one and done” game to some extent, but a great one worth checking out a few times for its randomly generated levels and some neat side missions (“Who’s a good puppy? You are!” is a hint I’ll give). I was thrilled by most of what’s here to definitely say I’d revisit it like a good novel because it works well as enough of a memorable visual and aural treat with a good story, to boot.
Pixel perfection, plus the animation is always fantastic.
The Bergsons are a family that discovers a corrupting force has come to their land and fortunately, the spirit of adventure runs in the family. That we’re dealing with a tight-knit family where you can choose to play as a few classes is a fine touch and surprise, much better that the sometimes generic hero types (that too often have some form of amnesia) in RPGs. One fun thing here is the Bergsons have nicely normal names that seem dull, but I say that’s more the player than the game wanting to choose a “McHero” or original sounding name because they think it makes for a better experience. This game, for me works because no one person is the star – they’re all great and necessary characters here. Even the ones that seem a little strange in some areas (Lucy, I’m taking about you and that laughing of yours).
This PC games set from Puppet Combo will set you back a mere $6.66 total (you can pay more if you like), but the scares here are worth a million bones, especially it you have a yen for intentionally crafted PlayStation 1-era visuals, grainy VHS filters for that extra layer of authenticity, like crazy and relentless to slow-burning horror games and can get used to the controls being so old school. Take a look at the game page (some imagery is a bit jarring, but you’re expecting it to be, right?) here. Or, you can go all out and get the bundle that includes this collection and much more here.
I want to see Puppet Combo a console dev kit of some sort, as these intentionally low-poly fright-filled short games would be perfect on whichever system they choose to port them over to. Hey, PC and Mac users shouldn’t have ALL the fun, I say.
Yeah, I’d watch this if it were a film, Horror Blanket and all.
Short and simple on the surface, Kinmoku and ever busy port-house and publisher Ratalaika Games present a nifty little surprise in the form of One Night Stand, ($4.99) a game practically guaranteed to tee some prudish or easily triggered folks off (such as those expecting the usual trophy hunt from the publisher. Oh, they’re here, but it they come with a bit of baggage some can’t or won’t handle). This one’s a “slice of life” game, a visual novel where the person you’re playing wakes up in bed with a girl he met the night before and has (well, it’s an option here, but who doesn’t like a mystery?) to put the pieces together as he attempts to find out a few things about her.
Yeah, yeah. “Ooh, cooties” and all that dopey nonsense some will chime like broken bells as they whine about this game being the end of the world or bottom of the barrel or whatever. But it’s actually a pretty decent experience overall if you free yourself from any prejudices you may have Like it or not, some people in the real world sleep with each other and they’re not married and pumping out children. You can say this game is a sort of representational reality in a way of some (DEFINITELY not all) of the effects.
Yeah, Let me choose (carefully, now!)…
Granted, waking up next to a total stranger is quite a change of pace (and how!) from this publisher of budget games, but it’s a risk that pays off big in little ways. As noted, the game is short (about 10 to 15 minutes per outcome), but replaying the scenario you get will extend the story across a few branches and yes, get you those trophies you’re after. As I like to note in my reviews of these games, Trophies are the last thing I think about and games like this are excellent ways to shake thing up.
Got a Switch? Scratch that itch! Get some fun games from this list.
Nice, and nicer if you like deals and have other Qubic Games titles on that Switch, you can get other Qubic titles not listed here for half off on the Nintendo eShop. Don’t wait, though – these sales are only up for a limited time.
Blazing Beaks
NA – (October 11 – October 31)
EU – (October 11 – October 30)
50% off
7.49 EUR
7.49 USD
Warlocks 2: God Slayers
NA – (October 11 – October 31)
EU – (October 12 – October 30)
66% off
5.99 EUR
5.99 USD
Mini Trains
NA – (October 11 – October 31)
EU – (October 11 – October 30)
50% off
2.99 EUR
2.99 EUR
#RaceDieRun
NA – (October 11 – October 31)
EU – (October 11 – October 30)
50% off
4.99 EUR
4.99 USD
Wreckin’ Ball Adventure
NA – (October 11 – October 31)
EU – (October 11 – October 30)
50% off
2.49 EUR
2.49 USD
Akane
EU only- (October 11 – November 7)
60% off
1.99 EUR
Shipped
NA – (October 11 – October 31)
EU – (October 11 – October 30)
25% off
4.49 EUR
4.49 USD
Puzzle Book
NA – (October 11 – October 31)
EU – (October 11 – October 30)
25% off
2.99 EUR
2.99 USD
-QubicGames Team
As noted, there are some good deals here, so get yourself something (but don’t forget the kids if you have them, of course).