Valerian and the City of a Thousand Planets Teaser Makes EVERYONE a Critic


Wow. Well, I generally hate over-hyped movies to no end, but the marketing team for Luc Besson’s gorgeous-looking upcoming adaptation of Valerian and the City of a Thousand Planets is made up of some raise-deserving geniuses. Clearly realizing the director’s work tends to be polarizing to those who take it too seriously or go in with biases, they’ve decided to let anyone who comments on the trailer get their own personalized blurb version just for commenting on the teaser. This made me chuckle to no end and yes, I needed that laugh. If you need a similar laugh of your own, well here you go. Have at it and feel free to share that link when you get it.

BEVONTULE Hands-On: Liminal Effort = Maximum Results

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So, what’s a BEVONTULE, you ask? Well, first of all… you’ve very likely pronounced it wrong, so let’s go get that sorted. It’s Bay-von-chu-lay, and you quick thinking speed reading link clickers already know it’s an in-progress Unity 3D engine tactical RPG by a very dedicated team of two Portsmouth, OH natives, Derek Bradley and Andy Fenton. The Unity-powered game has been in development for a while and the recent demo kept me quite busy for a few hours. “Wait, a few HOURS?” you ask? Yep. As no save system was implemented and the gameplay was pretty solid, I kept at it and kept my laptop humming away for about four hours or so.

Granted, the demo can be completed in less time if you’re good at leveling up properly and can survive a pretty nasty boss battle. But my play style leaned heavily on hoofing it all the way back to a village you might not discover when playing the demo unless you turn around and make a beeline for it before you venture too far into danger. The spot has a few shops, an inn to heal up at and some nice treasures to find that help the cross-map journey considerably. You’ll also be able to pick up and turn in a few item fetch quests that make hoofing it back to worthwhile. Finally, heading to town resets the enemies outside, which means you can choose to fight or flee from them.

Yep, more often then not I chose to fight. Hey, a guy’s gotta level up, right?

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Shadows On The Grave: Corben’s Still Got Those Horror Chops

shadows-on-the-grave-dhRichard Corben’s artwork has always been brilliant, freakish and frightening on a few levels, but his horror work over the last few years has been a perfect blend of caricature and crazed creativity. I rather loved Rat God, his violently hilarious and uniquely stylized love letter to Lovecraft that was one of Dark Horse Comics best mini-series of 2015. Okay, Bunn and Cook’s absolutely brilliant (and I would watch the hell out of a good TV or movie adaptation) Harrow County is flat out scarier. But Corben’s style of stylistic horror is second to none in my book.

shadows-1sotg30532Shadows On The Grave #1 is the first issue in a beautiful new miniseries comprised of short stories with Corben going all out in both black and white and grey-toned art that’s simultaneously lovely, twisted and somehow realistic through all the bigfoot layers. There’s his reliable work with the human and unhuman form that makes poring over each panel a joy (yes, even the disturbing stuff is worth a look in all its glory) and his writing is just fun and tight what with all the tonal shifting going on. The man is a master of adding humor to tense situations as his characters get put through their paces by fate and other means, but I shall wisely leave the actual reading of the book to each and every one of you interested.

Issue 1 lands at your favorite comic emporium December 14 ($3.99), Issue 2 is arriving in January, and let’s see now… #3 should be next March. Yep, get this is you’re into the Creepy stuff. You see what I did there? Did you? Yeah, go get that as well.

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Spongy Stuff From The Sink-In

(Thanks, tubodebeto!) 

So. I forgot I was awake too long since yesterday including what time I passed out this morning, just woke up and remembered something about Rip Van Winkle coming home ad tripping over an ottoman in front of his family. It was a Morey Amsterdam good time, laugh track and all. Then I realized I was awake, but having an American Nightmare. Four years is too long to nap, right? Someone call (and bring me) a Guinness. It’s going to be a long nap, and dreaming all that thunder I hear while I rest is the sound of bowling pins falling hard and drowning out the droning of happy goat-like bleating from a particular direction.

I do have work to do on site related stuff, so normal operations will resume shortly, abby-normal conditions outside the window and all that stuff.

-GW

Speaking of Service: Civic Duty, No Complaints Division, Part II

whovotedWhat the? I go out to exercise my civic duty AGAIN after doing so for a week on jury duty (bleah!, but we did set an innocent guy free after 2 years of crap) and all I get is a sticker? Boo! I got gypped. Whomever wins better realize they work for ME now (and you, if you live here and cast a ballot), even if I did or didn’t help put them in office. I want my popsicle pony as promised or whatever else I have coming to me, is all I’m saying!

Still a bit rocky on the comeback trail as far as this icky court-related cold goes, but I do feel a bit better having done that polling place purge. I’m not planning to stress myself watching coverage, though. Just recuperate and revenge on the burgeoning inbox tomorrow. Good and Night, people.

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The Jury’s (Not) Out: Out of Service, Down For The Count

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Rather appropriate for my current situation, I’d say. Go click that pic and buy a shirt. Hell, buy ME a shirt while you’re at it!

Ugh. So, thanks to running back and forth to serve on a jury in a modern but not cleaned too regularly court packed with common folk and their assorted germs, I’m sick as a dog. Well, a sick dog with a raw throat and assorted aches. While I have no issues with serving at all other than the long waiting times, uncomfortable seating and yeah, people coughing, sneezing and sniffling like mad, feeling as if I’ve been trapped in the most boring convention meets Groundhog Day is both annoying and amusing.

Okay, I’m going back to bed now, tonic in hand. My inbox is BURSTING with nice, busy news and such,but I’m in no shape to get to it. Ooof. We’ll see how I feel in a few hours/tomorrow, as I hate being this sick for no reason other than I was pressed into service in a public place that should be a great deal better maintained.

-GW

Retro-Bit Generations In Action: Or, SOLD!


 

So, yeah. This thing’s getting bought before that NES Classic Mini for sure. Over three times as many games AND SD card support for the same low $59.99 price point? Yeah, that’s a sale and SHOULD be to any gamer no matter how loyal they are to the house that Mario built. Check out the new and complete list of games below:

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Yep, SOLD. Or sold out well before the holidays, I bet.

I’d write more, but I’m still wiped out from jury duty an even though I had today off, I woke up with a nasty scratchy throat and a cough that’s not gotten much better despite most of the day spent resting and treating. Damn courthouses are just as bad as conventions for catching buds, I say. Yuck. Okay, off to bed for me, as I need to drag myself back down to the halls of justice for what I hope is the final day of service. Good night, now!

-GW

HALLOWEEN Meets Halloween: Dreamy Nightmare Time


 

From the depths of the Internet, one smart YouTuber named juvan baldeo took my favorite Halloween movie and my favorite Halloween song and made this beauty of a clip. Enjoy!

-GW

Busload of Horror VI: The Neverending Gory…

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I’d be lying if I said this series wasn’t fun to do, so I’m going to do something even more fun and continue delivering a busload of horror or horror related games on a weekly or bi-weekly basis based on my workload. This particular series will close for now on a few scary-ish notes starting with one of the best (and hardest) games I’ve played all year which just so happens to win the “Most Improved Via Patching” crown. Okay, I don’t have a crown for that. But you know what I’m talking about.

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SLAIN: Back from Hell: Brutally savaged upon its initial release by critics and gamers (many of the latter who never played the game, but merely hopped on the flaming hate wagon because that what the Internet does to people who need to feel as if they’re part of a “thing”), SLAIN seemed destined to die on the vine before it got a fair shake. Thankfully, developer Wolfbrew Games (Andrew Gilmour) picked himself up, shook off the ashes and like Dr. Frankenstein after a few fresh pots of coffee, a ton of classic metal music and a few too many monster movies, set to reviving his baby and making it a better experience overall. Did he succeed? Take a look for yourself:


 

Yep. It’s not only back, it’s brilliant, visually rich and chock full of so many tweaks that it’s definitely worth buying even if you have to pay someone with better reflexes to finish it for you. The game isn’t easy at all, but it’s hard to stop playing thanks to the visuals dropping in something fantastic to look at in every stage. The old school stuff (knockback deaths, enemies spawning at the wrong time, many deathtraps, cheap bosses) may tick off casual gamers or those who never “got Gud” at classic 8 and 16-bit games something fierce. But for those who like it rough, Slain says “Welcome home, now go die!” and you’ll keep coming back for more. Oh, and it’s on PS4 and Xbox One, so you have no excuse not to play this if you own either console.

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Happy Halloween From Robo Pixel & Gunnihilation!

 

The fine and dandy run ‘n gun meets bullet hell arcade shooter Gunnihilation is easily making my “best of 2016” list and it’s not even 100% done yet. The completely fun, completely chaotic, completely “shut up and PLAY IT” Early Access game has gotten some excellent and FREE Halloween-themed content called Witches and Boomsticks that adds, well, witches and boomsticks (and more, oh my!) to the game.

The first major update for Gunnihilation called “Witches and Boomsticks”, is out on Steam for FREE and has more content that you can shake an angry skeleton at.

Included in this release;
– More levels (a whole new mission comprised of three full and a handful of new Survival levels)
– New enemies (including LASERBATS)
– Spooky overhaul of all the levels for Halloween
– A new weapon (why should the Green Goblin have all the fun?)
– Achievements
– Trading cards
– Balances and fixes

And as if that wasn’t enough, we’re not going to leave you like the classic skeleton at the disco (with no body to go with) and strip your spoopy content from you after release. All the content we’re putting into Witches and Boomsticks will stay in the game after Halloween is over, accessible from a menu in the game level hub.

Today’s jury duty craziness has me a bit worn out, but I say go grab this game and that free update, get a few friends to come over (you’ll need a controller for each) and go have a blast!

-GW