Review: Monkey King: Hero Is Back (PS4)

Monkey_01

“Kick, punch, it’s all in the mind…”

Monkey-King-Hero-is-BackTo the point: I really liked the old-school simplicity in Monkey King: Hero is Back ($39.99) because it feels like a bit of late 90’s or early 2000’s era nostalgia and it’s not a game where modernity rears its head with overly complicated “soul-crushing” gameplay and normal (i.e. now crazy tough these days) enemies that take an annoying amount of time and patience to kill. Yes, I found the lack of “git gud” here a and nice oddly refreshing change of pace because you don’t need to break a controller or stress yourself trying to figure things out. You can indeed kick back with this and have at it without cheats or clicking around online for a guide. The game does get a bit funky monkey with a busy boss-packed section, and a bit of repetition and intentional slowness in spots can be pesky if one has a short attention span or dislikes long  exposition. But overall, there’s a feeling of laid-back pure fun here missing from more seriously themed fare.

Monkey 5

What’s big, pink and easy to hit when it gets dizzy from it’s attacks?

More to the point: As a kid’s game (and it IS a kid’s game when all is said and done. Remember those? Or being a kid, for that matter?) or something fun and light to zip through between other, heavier titles, it does a pretty solid job and impresses on that front with it’s pick up and play style and lots of stuff to collect. The sometimes cinematic loading (in areas where camera takes over like when ladders are climbed) throughout will be an issue for some, but it’s not a game killer at all. The fact that it’s a licensed movie game that hearkens back to those days where so many games like it were made that didn’t offer more that a retelling of the film’s plot makes it a game that might not be appreciated even when it’s doing what it does right. For those that haven’t seen the film, the game can be seen a sort of a playable way to do so, if you think about it.

You can get through this in about 5 hours or so (some kids might take a bit longer), but I chuckle at this when I think of an old licensed game like Virgin’s The Terminator, a game that took less time to play that it did to buy for me (I think the bus ride took one hour each way and the game was done in within 45 minutes with a few restarts when it was gotten home!). Anyway, If you want a long, educational read and don’t know the history of the character, feel free to bookmark the pages here and/or here before settling in for the evening with your beverage of choice (well, after reading the rest of this review!).

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The Witcher 3 on Switch: Some Sort of Demon Magic at Work Here

Floored. I am totally floored at how the heck CD Projekt Red and Saber Interactive got The Witcher 3 squeezed onto Switch. Yes, it’s 30fps (mostly, but expect a few drops here and there) and yes, docked mode looks like the best way to play, but wow. While there are flaws to it, its simply amazing to see in action AND it has every drop of DLC content whether you get it physical or digital.This proves a few things about the hardware and ports, but as usual, some folks won’t see them because they’ll be busy kmcking this port instead of being knocked out by what went into getting the experience down on the system as intact as they could.

I’ll defer to the masters of over-analyzing, who give to you straight. Here are a handful of screens to look at:

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-GW

Stuff I Need to Play 1: Mary Skelter 2

MS2

It’s allllmost here…

Oh, it’s a long list, but let’s discuss what I’m thinking of at the moment. Yes, this will come in a few parts over the month, so bear with me as I go through my overstuffed inbox. I loved the first Mary Skelter enough to play both the PS4 and PC versions. so the inclusion of the first game for free in the Switch-only sequel has me wanting to play it all over again. Well, after the sequel, of course.

From the just released gameplay trailer, the game looks great and the oddball beautiful ugliness of the creatures your party will encounter as friend and foe look great (with the assorted Nightmares shown so far being especially Yeesh-worthy, Yes, the gals are cute here too, but that’s expected in a game like this. I’m moe (ha, I left a typo in because it fits!) thrilled by the dungeon crawling, what’s probably going to be a tougher game and any endgame content that this has. But I fully expect my poor Switch getting a workout from the main story alone.

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Moons of Madness: It’s Not Made From Cheese, That’s for Sure

Funcom’s scary looking treat, Moons of Madness is out on PC for Halloween time (well, October 22nd, a week or so early), and there even a neat contest you can enter here with some frights to be had and awesome prizes to be won. But as good as it looks (and man, it looks really good), my poor backlog is telling me to wait for the console release in February 2020. It’s not that I don’t want to review it, mind you. In an effort to reduce my workload (and yep, stress level), I’ve decided to shift a few games to next year and while it’s a tough choice here, it’s also a good one at the end of the day, I think. I feel that a fresh review down the road gives a game like this a a nice boost if it’s one some console owners may have avoided because they haven’t a computer that can run it and might be keen on how it runs on their system of choice.

There’s also the chance that further optimization and any patches that a game needs will come to consoles that game a good-looking game such as this one even better (in terms of gameplay) as an overall experience. For the record, yes, I know the game might look less “perfect” as a console release. That said, the modern emphasis of graphics over gameplay with some makes no sense when a game manages to run fine and play well as a port (despite what one thinks about things like “perfect” resolution and the need to frequently tweak a PC to run things at optimum settings). “Blame the player AND the game”, as I heard an acquaintance say a few years back when a new PC game he’s bought was giving him grief when his driver-updated 3D card wasn’t capable to run a it without some figuring and fiddling.

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Review: Children of Morta (PS4)

Children of Morta - cover artwork

COM_cover“Outstanding” is the first word that springs to mind in Dead Mage and 11Bit Studios spectacular Children of Morta ($29.99), a game I didn’t want to stop playing. I dragged out the gameplay intentionally, clocking in about 25 hours in because between the lovely visuals, great action-packed gameplay, and often heart-tugging story here, I didn’t want to leave this gorgeous action/RPG’s world. Yes, it’s a slower paced story and some may think it’s heavy use of deliberately paced narrative and the narrator’s Bastion-like delivery slows the game down. But as someone who’s a reader of stories (and sometimes a teller of them when properly prompted) this didn’t bother me one bit. Besides, every game one plays need not be the same as another and the focus on family here is welcome for a change.

This is a game where sentiment is an important plot device, but the action is also well implemented and sometimes very challenging in a product that took five years to craft. Both the art and artistry on display are to be properly commended, so hats off to all involved in this. I got a digital code to review, but I’m surely and sorely tempted to buy this as a physical release just to have if it ever disappears from PSN for any reason. Yeah, I’d play this again even though it’s more or less a “one and done” game to some extent, but a great one worth checking out a few times for its randomly generated levels and some neat side missions (“Who’s a good puppy? You are!” is a hint I’ll give). I was thrilled by most of what’s here to definitely say I’d revisit it like a good novel because it works well as enough of a memorable visual and aural treat with a good story, to boot.

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Pixel perfection, plus the animation is always fantastic.

The Bergsons are a family that discovers a corrupting force has come to their land and fortunately, the spirit of adventure runs in the family. That we’re dealing with a tight-knit family where you can choose to play as a few classes is a fine touch and surprise, much better that the sometimes generic hero types (that too often have some form of amnesia) in RPGs. One fun thing here is the Bergsons have nicely normal names that seem dull, but I say that’s more the player than the game wanting to choose a “McHero” or original sounding name because they think it makes for a better experience. This game, for me works because no one person is the star – they’re all great and necessary characters here. Even the ones that seem a little strange in some areas (Lucy, I’m taking about you and that laughing of yours).

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Shout Factory’s Shocktober Sale Will Have Your Wallet Screaming

Shocktober

Scared? Your wallet sure is, I’ll bet.

Mo’ horror, mo’ problems (for your wallet): Yes, the fine folks at Shout! Factory are having a little sale you may want to check out, as some great horror flicks are up for grabs at a discount. As usual, you have to act FAST, as the sale ends October 21. While I’m not a steelbook guy, some of them caught my interest and hell, I can use the steelbook to smack that monster in the closet with. Some also come as non-steelbook releases and the prices on a few are low enough to have my interest. Enough yakking from me, though. Go scare tour wallet into a tizzy here. Oh, there’s also a contest to enter if you like.

-GW

Review: Terror in a Texas Town (Blu-Ray)

Terror in a Texas Town coverI sure wish director Joseph H. Lewis got more a lot more respect these days. Granted, his career spanned 41 mostly B-movies spread across different genres that it was hard to shoehorn him into a box (but that’s a good thing for those who love variety and surprises). You could say he was a journeyman with quite a vision, as some of his films were memorable and considered classics by those some film lovers who’ve seen his work and appreciate it. He took some chances in his time in the director’s chair, but also made the some pretty generic titles between the brilliant ones.  While some of the results might have gone over the heads of some viewers at the time, it’s worth tracking down some of his work to see a quiet master in action when the results were really good.

In 1958, Lewis planned to retire from movies and go to TV, but opted out to make one final film, the B-quality, but memorable for a few reasons western, Terror in a Texas Town. While it’s no epic (hell, it opens right off the bat with part of the ending sequence and also uses some ancient stock footage a few times, clearly as a means to kill time and save money during its tidy 81 minutes) and the story is a bit weathered (until you know certain things about its genesis), it’s worth a watch because it’s an intriguing B-grade flick on a few fronts. Is it a “good” movie? Well, one could say where it counts it is despite its budgetary limitations.

Terror in a Texas Town-01

“No, I don’t like your tie. Besides, I’m married to the man who’s going to try and kill you, sooo…”

Sterling Hayden plays George Hansen, a Swedish immigrant, who after almost 20 years at sea, comes to America to live and farm alongside his dad, Sven, who’s been waiting for him to arrive. Unfortunately, Sven is murdered in cold blood while trying to defend his land from Crale (Nedrick Young) the steel-fisted and black-clad killer hired by McNeil (Sebastian Cabot) who it turns out, would probably rather have paid Sven off or burned him out instead of having him killed. But, gone is gone, McNeil gets his ill-gotten land and Crale quite enjoys what he does. Protests from his weary wife, Molly (Carol Kelly) who warns Crale the law could close in any moment, go ignored by Crale and it seems he’s due for a fall at some point. He’s not exactly in his prime and his former gun hand was shot off and replaced with a steel one (it’s too bad more isn’t made of this, though). McNeil’s plan is to grab all the land in the area for its newly found oil and the film opens (after the titles) with a literal barn burning as a elderly couple gets one of McNeil’s less violent choices of treatment.

(Thanks, HD Retro Trailers!)

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Puppet Combo Has A Few Scares To Share

PC

This PC games set from Puppet Combo will set you back a mere $6.66 total (you can pay more if you like), but the scares here are worth a million bones, especially it you have a yen for intentionally crafted PlayStation 1-era visuals, grainy VHS filters for that extra layer of authenticity, like crazy and relentless to slow-burning horror games and can get used to the controls being so old school. Take a look at the game page (some imagery is a bit jarring, but you’re expecting it to be, right?) here. Or, you can go all out and get the bundle that includes this collection and much more here.

I want to see Puppet Combo a console dev kit of some sort, as these intentionally low-poly fright-filled short games would be perfect on whichever system they choose to port them over to. Hey, PC and Mac users shouldn’t have ALL the fun, I say.

Scary Tales VHS

Yeah, I’d watch this if it were a film, Horror Blanket and all.

-GW

 

Review: One Night Stand (PS4)

ONS_PS4 02

“Back up for a sec. I did WHAT last night?”

ONS_boxShort and simple on the surface, Kinmoku and ever busy port-house and publisher Ratalaika Games present a nifty little surprise in the form of One Night Stand, ($4.99) a game practically guaranteed to tee some prudish or easily triggered folks off (such as those expecting the usual trophy hunt from the publisher. Oh, they’re here, but it they come with a bit of baggage some can’t or won’t handle). This one’s a “slice of life” game, a visual novel where the person you’re playing wakes up in bed with a girl he met the night before and has (well, it’s an option here, but who doesn’t like a mystery?) to put the pieces together as he attempts to find out a few things about her.

Yeah, yeah. “Ooh, cooties” and all that dopey nonsense some will chime like broken bells as they whine about this game being the end of the world or bottom of the barrel or whatever. But it’s actually a pretty decent experience overall if you free yourself from any prejudices you may have Like it or not, some people in the real world sleep with each other and they’re not married and pumping out children. You can say this game is a sort of representational reality in a way of some (DEFINITELY not all) of the effects.

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Yeah, Let me choose (carefully, now!)…

Granted, waking up next to a total stranger is quite a change of pace (and how!) from this publisher of budget games, but it’s a risk that pays off big in little ways. As noted, the game is short (about 10 to 15 minutes per outcome), but replaying the scenario you get will extend the story across a few branches and yes, get you those trophies you’re after. As I like to note in my reviews of these games, Trophies are the last thing I think about and games like this are excellent ways to shake thing up.

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Qubic Games Is Having Quite A Sale

Qubic Sale 2

Got a Switch? Scratch that itch! Get some fun games from this list.

Nice, and nicer if you like deals and have other Qubic Games titles on that Switch, you can get other Qubic titles not listed here for half off on the Nintendo eShop. Don’t wait, though – these sales are only up for a limited time.

Blazing Beaks
NA – (October 11 – October 31)
EU – (October 11 – October 30)
50% off
7.49 EUR
7.49 USD

Warlocks 2: God Slayers
NA – (October 11 – October 31)
EU – (October 12 – October 30)
66% off
5.99 EUR
5.99 USD

Mini Trains
NA – (October 11 – October 31)
EU – (October 11 – October 30)
50% off
2.99 EUR
2.99 EUR

#RaceDieRun
NA – (October 11 – October 31)
EU – (October 11 – October 30)
50% off
4.99 EUR
4.99 USD

Wreckin’ Ball Adventure
NA – (October 11 – October 31)
EU – (October 11 – October 30)
50% off
2.49 EUR
2.49 USD

Akane
EU only- (October 11 – November 7)
60% off
1.99 EUR

Shipped
NA – (October 11 – October 31)
EU – (October 11 – October 30)
25% off
4.49 EUR
4.49 USD

Puzzle Book
NA – (October 11 – October 31)
EU – (October 11 – October 30)
25% off
2.99 EUR
2.99 USD

-QubicGames Team

As noted, there are some good deals here, so get yourself something (but don’t forget the kids if you have them, of course).

-GW