Matt Fitzgerald of Planet Tobor is making what’s shaping up to be a fun retro action platformer you 8 and 16-bit fanatics may want to keep an eyeball peeled for. SAVAGE: The Sword of Goshen is looking pretty cool, and although it’s still deep in development, you can download and try out the alpha and maybe let him know what you think or just hold out for a later build that’s less buggy. But even in the state it’s in in that video above, you can tell it’s a labor of love that’s coming along quite nicely. Anyway, it’s already been funded through Kickstarter, so for me, all that’s left to do is wait for the game to drop onto a download service so I can pay for all this hard work going on…
Category Archives: 2014
Graal Seeker Update: Extended Campaign + Some Music Lessons For You Potential Backers…
Meanwhile, back in crowd-funding land…
With only 16 days left in its Indiegogo campaign, Lugludum Game Studios’ work in progress tactical/RPG Graal Seeker is jockeying for a Steam Greenlight spot, so help them out with a vote and a pledge if you haven’t yet. This latest devlog is a total educational hoot, as it shows how the music and some of the sound effects were done (go, Guillaume!). You may want to fund the game just so he doesn’t come after you with some of those weapons he has! Then again, that might make for a heck of a stretch goal – get the sound guy to chase you around a room so he can record screams for the Graal Seeker sequel!
Finally, PR guy Thibaut Trampont wants you to bug the dev team on Reddit tomorrow:
Ask Us Anything (AMA) on Sunday 19th October:
We will be on Reddit to answer all questions the 19th October at 3pm UTC with the guys from Battle Brothers, That Which Sleeps and Dungeon Kingdom. This can be a great opportunity to satisfy your curiosity about how indie developers like us make RPGs. The link will be shared on twitter the day of the AMA.
Follow Thibaut Trampont on Twitter here: @ttrampont – and go get this game funded! It looks like it will be quite a bit of fun and certainly a unique experience for SRPG fans who want something more than anime-based fantasy games in their libraries.
Kabam Comes Out Swinging Hard With a Strong Mobile Lineup…
POW! Okay, I’ve kind of avoided most mobile games over the years for a few reasons that paradoxically enough, I still play console titles for. But I’ve been coming around to the 21st century just in time for mobile gaming to be more or less where I’d like it. An invite to see Kambam’s lineup of mobile titles just so happened to zing into my inbox, so it was off to see what they had to offer and if I’d be hooked in by anything that caught my eye. It turns out everything I saw caught my eye (yes, and the other eye, too) and I found myself trying to figure out just when I’d find time to play what I got my hands on that afternoon and into the evening…
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Random Art: Picture from the Holding Pattern…

Hmmmm. Spent most of this afternoon downloading a rather large file and had to shut down as much as possible so that download would go as quickly as could be. Yeah, even on a high speed connection, multi-megabyte game files take f-o-r-e-v-e-r to download (one main reason I prefer retail discs over downloads for some PC games). Anyway, I did keep one window open to keep myself entertained while part of that download was happening, so here you go. Not so amusingly enough, my mouse seems to have died (no, I didn’t draw that with a finger on some touch screen!), so I’ll be needing to buy another. If figures. Anyway, back later with some actual stuff to read. Work is kind of backing up a bit, but it’s more thanks to me having a load of drafts that need completing. My helper monkey’s self-freedom has set me back a bit…
I Was Out Getting Geeked Today. And How Was YOUR Thursday?
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Another day, another media event! Okay, short day for me today, as I was at the #getgeeked media event this afternoon and didn’t have time to post anything earlier thanks to needing to run out before the event to get a few boxes in the mail and take care of a few other things. I’ll be back tomorrow with some Kabam previews, maybe a review or two and a bunch of stuff I’m wrapping up that will show up over the weekend. I’ve been playing South Park Pinball for the past two days and it’s actually quite impressive in that “Oh, it’s a pair of really tricky tables!” (especially that Butters one!).
Back in a bit.
Help GOG.com Stress Test Their Galaxy Beta Servers and Get Some FREE Stress to Test You In Return!
Here’s a no-brainer if you’ve time, a nice PC gaming rig (or an older one that can run fast-paced games from 14 years ago with no trouble), like being slightly terrified and having a few adrenaline rushes hit you within the space of a few hours. Help gog.com in their Galaxy beta test program and you’ll get Aliens vs. Predator Classic 2000 for FREE. Yup. Sign up and wait for that email that lets you into the beta and your game key. DRM-free, of course. While dated on the visual front, this is a pretty intense shooter that mixes the two franchises up pretty well and makes for some fine jump out of your seat multiplayer action. There’s a solo play Skirmish mode as well, but the folks at gog.com really want to see how many people their Galaxy can hold.
Dungeon of the Endless: Deceptive Depth and Plenty of Death Lie in Wait in This Upcoming Hybrid…
Combine the random thrills of a rogue-like RPG experience and a tower defense game and what do you get? Well, a hell of a mess if it’s done wrong, but Amplitude Studios’ Dungeon of the Endless looks to me as if the developer not only nailed this cross-breed about as good as it can get, they’ve pretty much kicked off a new sub-genre for some folks.
Between the beautiful visuals (those sprite graphics with modern lighting look spectacular)and the supremely challenging gameplay in solo or up to four player co-operative modes, this one looks like it’ll be a favorite of those who like thus mega-mix and the very populated little universe Amplitude has created with its other Endless games (Endless Space and Endless Legend). This one’s on PC October 27, but is also Xbox One bound at some point. That short movie-like trailer above should give you a very good idea of what to expect, so keep an eye peeled or just shell out for a pre-order if this one perks you up a bit.
Wait, There’s a Legend of Grimrock II? I Still Haven’t Completed the FIRST One!
Gyaaaah. My backlog is a pain in the behind, people. Staring, glaring and leering at me from two hard drives and some USB sticks, knowing full well by the time I finally get to it I’ll be older and grayer and slower and more games will have crept in to fill what little void there is left in that hole they spawn from. Or something like that. Anyway… Hey, Almost Human Games? It’s probably a very good thing whomever is doing your PR hasn’t bugged me about playing this game at all because I’d probably faint dead away knowing there was an amazing looking sequel out NOW and I’m still only about three hours into the first game. Yeah, I suck. Okay, not really – the helper monkey I ordered ran off with a squirrel and I still haven’t recovered all the work it was “organizing” for me, grrrrr!
Actually, I had so many games to play and other things to do that by the time I finally go around to buying and installing the game last year, it didn’t get played as much as I wanted to. Ah, the need for more time to do this is a powerful one. Maybe if I got off the internet and ignored trivial stuff, I’d have more time for these excellent indie dungeon crawlers. Heck, as it is, I’m about a dozen games behind in reviews (which is about to change shortly). Anyway, the game is now live on Steam gog.com and The Humble Store with a limited time 10% discount. Interested? Well, you can check to see if it will run on your own computer using this compatibility test installer and if it does? Well, you probably need a nice adventure/puzzle/dungeon crawler to eat away at your more free time than I have currently. GET IT.
Humor (Sort Of): This is Your Internet As of Late…
(thanks, robatsea2009!)
Hoo Boy. I made the mistake of paying attention to some crap online that started as a dust devil and has swirled up into a Category 11 cyclone of poop and noisemakers. That’s part of what’s gotten me a bit annoyed this week, but I’ve decided to ignore this sort of thing in the future. Meanwhile, back at the ranch… I have work to do and will get back to getting to it. In the meantime, ladies and gents, if the world is running down, you make the best of what’s still around, I guess. Take it all with a grain of salt (and no more – the dire-beat-us, you know) and yeah, if it REALLY gets mucked up out there, just keep saying to yourself “It’s ONLY a movie, It’s ONLY a movie, It’s ONLY a movie…” On the other paw, sometimes The Cramps come in very handy for situations like this.
Back in a bit – I need to go soak my brain in some hot soapy water and maybe have a shot of something adult beverage-y. What a week…
Is The Evil Within Any Good? I’ll Find Out (Eventually)..
Shinji Mikami and Tango Gameworks’ horror game The Evil Within is out today, and I know publisher Bethesda Softworks is anticipating good numbers for this psychological/survival horror/action game hybrid. While PC and “next-gen” versions are going to get the critical love or hate, I’m more interested in the older console versions because they’ll be ignored for the most part by critics despite MORE people owning hardware those versions can be played on outside the PC game space where no game is guaranteed to move as well thanks to assorted factors outside the control of the publisher. Mikami’s name will move copies to fans of Capcom’s storied (but bumpy since he left) Resident Evil franchise, but those new to the man’s work will probably play the waiting game until they have enough pals playing to convince them to drop some cash on this new IP.
Sure, I’m betting the PS3 or 360 versions don’t look as good, may have issues with frame rate and/or screen tearing compared to the spiffier new consoles and so forth and so on. But I don’t care about that at all in any game if I like the story, characters and gameplay. We’re at the stage where games are picked apart for too many things that at the end of the day, don’t really detract from the overall experience at all. There are too many amateur internet critics that think because they’ve read other (and better) reviews and have picked up a few buzzwords, they can toss them back at EVERY game like they know what they’re talking about. Sadly, most of the time they’re wrong or just being picky to justify not liking something most others would overlook. As for me, well, I have to hold out for a bit thanks to my disposable income being less disposable of late, but it’s a ride I do want to take at some point…

