The Evil Within 2: Perfect For Your Fright-day the 13th

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Confession time, again: other than dabbling with a friend’s copy for about 20 minutes or so back when it was launched, I didn’t play the original The Evil Within. Between my ridiculous backlog and other busyness, I never got around to getting to that game and its assorted freakish frights. Well, here we are some time later and guess what? The Evil Within 2 didn’t wait for me to even think about playing the first game before it popped up to say “Hi!” and it looks as if I might need grab this at some point or it’ll come to get me. Help!

Of course, if I don’t get the game, no one will notice, right (he said, looking around and then checking all the closets and under furniture for something that might come get him at some point)?. And here I was, saving up my pennies for Wolfenstein: The New Colossus (which has “Timeliest Game of the Year!” flashing over it in bright neon lights for some reason). Oh, Bethesda, you keep it up with this stuff and I’ll need to start carving holes in my schedule like a pumpkin. Still, I wouldn’t have it any other way (and neither should you).

-GW

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Is The Evil Within Any Good? I’ll Find Out (Eventually)..


 
Shinji Mikami and Tango Gameworks’ horror game The Evil Within is out today, and I know publisher Bethesda Softworks is anticipating good numbers for this psychological/survival horror/action game hybrid. While PC and “next-gen” versions are going to get the critical love or hate, I’m more interested in the older console versions because they’ll be ignored for the most part by critics despite MORE people owning hardware those versions can be played on outside the PC game space where no game is guaranteed to move as well thanks to assorted factors outside the control of the publisher. Mikami’s name will move copies to fans of Capcom’s storied (but bumpy since he left) Resident Evil franchise, but those new to the man’s work will probably play the waiting game until they have enough pals playing to convince them to drop some cash on this new IP.

Sure, I’m betting the PS3 or 360 versions don’t look as good, may have issues with frame rate and/or screen tearing compared to the spiffier new consoles and so forth and so on. But I don’t care about that at all in any game if I like the story, characters and gameplay. We’re at the stage where games are picked apart for too many things that at the end of the day, don’t really detract from the overall experience at all. There are too many amateur internet critics that think because they’ve read other (and better) reviews and have picked up a few buzzwords, they can toss them back at EVERY game like they know what they’re talking about. Sadly, most of the time they’re wrong or just being picky to justify not liking something most others would overlook. As for me, well, I have to hold out for a bit thanks to my disposable income being less disposable of late, but it’s a ride I do want to take at some point…

The Evil Within Looks to Scare You Sillier Than You’d Like to Be Scared, So Get With the Program!


 
Let’s see now: one part Resident Evil, one part Silent Hill, One part F.E.A.R. and a lot of what’s inside Shinji Mikami’s head certainly go a long way in his latest game, The Evil Within. Set for an October 14, 2014 release on PC, PS3/PS4, Xbox 360/Xbox One, this survival horror game marks Mikami’s return to the genre that made him a master to legions of horror game fans. I’m holding out until I play this one, but from all those trailers and behind the scenes videos that have been popping up, this one looks as if it will deliver the goods to those who can take what it throws at them. Granted, if you’re one of those jaded types scared of nothing and think this game is “dull” when you haven’t touched a controller connected to a console or PC running it, then Bethesda Softworks and Tango Game Studios more than likely have no use for your commentary on some message board where you’re all anonymous and filled with bile for some reason or another.

I’d bet they’d LOVE more constructive and useful criticism from people who may run into something that keeps the game from being what it needs to be (but that doesn’t include being a direct Resident Evil clone, I’d bet), so maybe go PLAY this before you go online and whine expecting for someone to back you up when the developer and publisher would rather see you fall off a cliff onto something sharp. Or something like that. I’m betting Bethsoft and Mikami don’t care what anyone who hasn’t played this thinks because at the end of the day, those people are wasting their time rambling on about themselves and speaking for others when they should just shut up and maybe play some of those games they hate on for no reason. Just a thought…

The Evil Within Tokyo Game Show 2014 Trailer: Run (or Roll!), Don’t Walk!


 

Okay, I laughed out loud when I saw this trailer because, well.. come ON now, people. Wouldn’t YOU just have jumped in one of those wheelchairs and rolled the hell away from what was chasing you? Yeah, I thought so. I know I’d be BLAAAAZING down that dimly lit hallway popping wheelies power-sliding past obstacles and generally confusing the hell out of that monster or whatever is chasing my character. Then again, I tend to look for the humorous side to any horror game or film, so if anything, I’d die laughing before anything else got to my soon to be doomed avatar. The Evil Within is out for Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC on Tuesday, October 14. That gives you enough time to stock up on clean underwear and maybe a few spare controllers in case you’re prone to dropping them when you get scared…

The Evil Within Doesn’t Scare Me (Yet) Because I Haven’t PLAYED It (Yet)…

Asylum_Reborn_forSite“Booooooo!” (*squeal!*). Meh, I’ve always disliked these “reaction” videos for games and movies because even if they are one hundred percent real, what scares one person won’t affect another and as I get older, some things don’t scare me any longer that made me fly off a chair and up to the ceiling in the past. Or, to quote one Mr. Ray Parker Jr. “I ain’t afraid of no “ghost!”

Now, I’m NOT that jaded that some horror films, reads and games don’t get me wanting a blankie and a hanky every so often. However, some of the scares in entertainment are often derived from other and far more frightening works. That said, I do trust Shinji Mikami and Bethesda Softworks to the point that The Evil Within just may put me on the ceiling if it does what it does right and often. Expect to be scared out of your wits (or not?) when the game hits stores October 21st in North America, October 23rd, and throughout Europe on October 24, 2014.

Bethesda Reveals The Evil Within (Well, A Live-Action Trailer, At Least)…

In case you were wondering just what Shinji Mikami has been up to… well, here you go. Bethesda Softworks has revealed a live-action trailer to his and Tango Gameworks’ upcoming single player psychological/survival horror game, The Evil Within. Nothing has been revealed yet about the characters, story or gameplay, but IGN (hey, why not me?) has a big first look popping up on Monday that’s sure to get them traffic and attention. The game is set to come out in 2014 for PC, PS3, Xbox 360 and “next generation consoles”. Hmmmm… My take on that last part is I personally think they’re spreading this new SKU a wee bit too thin, as I think it would be best on ONE generation of systems and PC. If this gets over-hyped and expected to meet a certain target, but fails to do do, it will hit Bethsoft a bit hard on a few fronts. Granted, they could have another Dishonored here in the form of a hit that turns a genre on its ear-hole, so I’m at least optimistic on that front. Now, it’s all about some hands-on time to see what’s what… Bethsoft, you know how to reach me…