Blu-Ray Review: RAIDERS!

Adobe Photoshop PDFAs “making of” documentaries go, RAIDERS! The Story of the Greatest Fan Film Ever Made is pretty darn great. However, as a friend I watched this Blu-Ray with noted, “It’s kind of missing something important…” to which I had to ask (as I was thinking the same thing) exactly what he thought that was. The answer was of course, the actual fan film itself.

Yes, you get snips, clips and blips of the film with deleted scenes here and there, plus more as bonus features (which are all excellent). But as fine as all that is, not seeing the end result of 7+ years of work ends up making for a tremendous tease more than anything else. Granted, I knew there were some good (legal) reasons why it’s not on the disc. Then some smart poking around led me to this official website where yes, you can actually buy a DVD or digital download of the film as well as some other cool merchandise that includes actual props from the seven years in the making fan flick.

Damn. There went my joke about the real reason being Steven Spielberg becoming sick and tired of hipsters saying “Oh, that’s the film Raiders! was based on!” (which, yes…*sigh*… I actually overheard coming from someone’s mouth not too long ago. Damn hipsters!).

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Busload of Horror III: Laugh ‘Til You Bleed (And Vice Versa)

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Oooh, I missed yesterday’s posting thanks to stuff going kablooie elsewhere, but here you go. The better news is I found a few more games to add to this list while poking around a hard drive, so consider this scary mission extended a bit starting with tomorrow’s installment where I add FOUR titles instead of three. Or perhaps FIVE if I’m feeling generous? We shall see. Anyway, let’s get cracking with the cracking up over assorted head cracking in these three today:

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Tom vs. The Armies of Hell: From Darkmire Entertainment (or Sean Burgoon)  comes this hilarious spin on Diablo, Army of Darkness, a dash of Office Space and maybe a teeny-tiny bit of Half-Life (if you squint while hitting yourself in the head with a hammer at just the riiiiight spot) that’s going to tickle your funny bone as it tests your skills. You’re Tom, a low on the totem pole software engineer having the worst day at work ever (outside of Gordon Freeman’s of course) after all Hell figuratively (or is that literally?) breaks loose and you need to stop things from going further south.

 

 

The isometric view and chase ‘n chop gameplay will be familiar to Diablo or similar ARPG fans, although the game takes a bit more finesse in using skills-based attacks and drawing energy from dead demon spirits to power your weapon. Enemies tend to be fast and cheap, bosses are room-sized and cheaper, but all are bested by the best who remain calm under pressure. The game is still pretty tough on the easiest setting (or was until the last patch that lightened the difficulty up a bit), but it’s a challenge worth accepting if you like your games funny and sliding in winks and nods to all sorts of cool stuff.

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As admirable and fun as the game is, even more so is Burgoon’s tweaking and fixing up bugs when players come across them. If only every developer was so responsive and self deprecating as this guy. $12.99 gets you this one on Steam and it’s worth it. I have not a single clue what Darkmire has up it’s collective one-man sleeves as an encore, But if it’s more tongue-in-cheek goofiness such as this, I’m in and smiling already.

 

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Busload of Horror II: Time to Kill? Sure, Why Not?

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Back for more, are we? Well, then. Let’s amp things up a notch with some scary stuff that has you killing or being killed in gratuitous or thoughtfully gratuitous means. Or something like that. I guess what’s here is kinda NSFW unless you work at some place like your friendly neighborhood abbatoir, morgue, or cemetery and/or have a morbid sense of humor, hee-ho!

 

unloved-headerUNLOVED: Yikes. So, you want to run around in the dark (perhaps with up to three others) equipped with a handgun and flashlight looking for better weapons, armor, and colored keys while trying not to to get keelhauled by some fast-moving, ugly as sin monsters? Good. This game’s got your name, number and full address stamped all over it.

Nope, it’s not 1993 all over again, but UNLOVED sure rocks it like it is. Paul Schneider took his original Doom II mod and completely remade it using Unreal 4 to great, gory effect. As a solo or multiplayer experience, the game is wickedly fast, controls as expected (yes you can have at it with k+m or a controller if you like) and definitely not for the squeamish or easily startled. Or perhaps it IS, as it’ll surely prepare you for anything jumping out at you in the real world.

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There’s an interesting rewards system at play as well where you can sell off gathered trinkets for assorted useful goodies. That said, a bit more character customization would be nice, as other than outfit color, EVERY player model is some generic white guy with sunglasses, making playing with others look like a Falco video with assorted guns set in a carnival horror house. But even if you just come for the scares and enjoy the ride (and dying a lot), this is quite a rush worth the $14.99 cost.

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Review: MeiQ: Labyrinth of Death

While it doesn’t reinvent the wheel, MeiQ has a few surprises for those thinking it’s just another fan service packed JRPG. Lengthy and packing in some cool ideas, it’s a solid genre entry worth picking up.

meiq_cg7 Platform: PlayStation Vita
Developer: Idea Factory/Compile Heart
Publisher: Idea Factory International
# of Players: 1
Release Date: 9/13/2016
MSRP: $39.99
ESRB Rating: T (Teen)
Official Site
Score: B (80%) BUY IT!

At first glance (and second… and third), MeiQ: Labyrinth of Death looks like many other fan-service JRPGs packed with gals bursting out of their too-skimpy outfits ripe for waifu fantasies from those eager fans into that sort of thing. Fortunately, a mighty good game lurks past that booby trap facade and this is one Labyrinth worth a full inspection and yes, another Iffy game you’ll want to have in your library. Once you get over the costume designs, there’s a long and challenging game here to conquer with a fine combat system, albeit one that doesn’t change all that much once you sink a few hours in.

The plot is pretty basic stuff with four towers that need to be conquered in order to beat the evil so-and so trying to rule and ruin the land. Adding mechs each gal can pilot to the mix is a great touch, as it allows for some interesting pairings as well as gives you a squishy backup plan should a mech fall in battle. That’s right, your gals and whatever skills they’ve learned are your last resource if their metallic rides go down in flames. Initially, it’s a lousy thing as the gals aren’t exactly powerful and it takes time to gain a full party anyway. But, after a chunk of time, they’ll improve and all gain some nice, useful skills that can do decent damage. You’ll still want those mechs in good shape, though.

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PLANTERA: Weeding Out One Very Cool Clicker

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Let’s get this out of the way: I am NOT a big fan of clicker/tapper games, mobile-based or not. There’s a huge and happy market for them, sure. But my attention span tends to wander elsewhere once my brain realizes it’s been trapped into what amounts to Lucy and Ethel wrapping chocolates on a too-fast moving assembly line. Yep, that’s hilarious to watch, but DOING it? Madness, on a cosmic horror scale. Ninth level of hell meets Sisyphus cloned by Caligula, but with roller skates, a greasy hill and square boulders. Nope, not for me.

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Of course, I then get a random code for VaragtP‘s super-cute endless clicker PLANTERA in my inbox and well… foo. Yeah, it got me sucked in for a while, grinning like a kid as soon as it started up until I forced myself to shut it down, STILL smiling. My reputation as a curmudgeon, shattered by a planting game? Great. grrr. Ah well, one more bias kicked in the teeth, right? For the record, I plant and grow peppers on a windowsill here, so yeah. The game had me at PLANTERA.

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Blu-Ray Review: The Bloodstained Butterfly

the-bloodstained-butterfly-av063Duccio Tessari’s 1971 thriller The Bloodstained Butterfly is a great entry point to the genre for those squeamish viewers curious about gialli but not willing to commit to the more violent entries known to more ardent fans. The film is part murder mystery, part courtroom drama and part revenge flick, all stylishly shot and scored to excellent effect.

It’s also a bit of a slow fuse to its conclusion, but that’s not a bad thing at all. The film’s structure where a murder is committed and witnessed, a suspect is caught, tried and jailed, but more murders take place is yes, pure TV drama stuff you’ll see on way too many episodes of whatever Law & Order series you’ve been hooked on for who knows how long. But, Tessari’s confident style comes through in every shot, making for a highly watchable viewing experience.

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Review: Road to Ballhalla

Too perfect in it’s design to train and tremendously frustrate lesser-skilled players, Road to Ballhalla excels as a reflex, stress, and bragging rights test for all ages. Impatient controller tossers need to go collect stamps or something else a good deal more relaxing. 

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Platform: PC
Developer: Torched Hill
Publisher: tinyBuild Games
# of Players: 1
Release Date: 8/6/2016
MSRP: $14.99
ESRB Rating: N/A
Official Site
Score: A- (90%) BUY IT!

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Oh, Road to Ballhalla, I love you, I hate you. You’re a cross between Marble Madness as redesigned by The Joker, and a holiday-visiting drunk uncle dressed like The Joker (but on Thanksgiving or Christmas, yikes!) except without the people dying from Smilex gas or other nasty tricks stuff. Yes, it’s an absolutely fantastic game and double yes, you should buy and play it. But if you’re a temper-tantrum inclined sort prone to personal property destruction, go let someone else play while you watch, preferably strapped to a comfy couch.

It doesn’t help (but it really does) that the game goads you at every turn with lousy, hilarious puns whether you succeed or fail. Failure, by the way, is this game’s trump card and it’s worth failing getting your ball to the goal a few times just to experience uncontrollable rage and uncontrollable laughter simultaneously. Well, provided you have a sense of humor after the tenth or so time watching your ball shatter thanks to that onnnne spot giving you grief. Okay, more than one spot if you’re like me, gyaaaaah.

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DVD Review: Psychomania

psychomania-1973This one’s for Mr. Bruno, who asked how this 1973 British “horror” flick was. Here’s your answer in the form of an opinion, sir. While it’s got a cult following, is fun as hell to watch, has some striking imagery, Psychomania (aka The Death Wheelers) is very much a “meh” genre flick overall that hasn’t aged well and isn’t even remotely scary. It has some fine ideas and even a solid John Cameron score holding things together. But a lack of “edginess” or even a true sense of danger doom it as a “serious” scare flick.

That said, it’s got that cult following that adores it for a few key reasons such as a brilliant opening sequence, those GREAT skull painted motorcycle helmets worn by The Living Dead cycle gang, a killer shot of a formerly deceased biker bursting from the grave on the bike he was buried on, and a bunch of hilarious demises as most of the gang kills themselves in order to return as immortal bikers… from helllllll!

(Thanks, BFI!)

The plot goes like so: Death-obsessed cycle gang leader Tom Latham (Nicky Henson) discovers he can die via suicide and come back as an un-killable death-obsessed cycle gang leader with the aid of his frog-cult worshiping mum (Beryl Reid). Once risen, he lets his gang, The Living Dead in on his secret and they follow suit, save for his girlfriend Abby (Mary Larkin) who doesn’t want to join the ranks of the undead. There’s a bunch of bloodless murders and pre-Mad Max road crimes and chases, a lot of talking and a very weird finale that may baffle you if you weren’t paying attention to the kooky story and just wanted a more brainless flick to chill out to.

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Blu-Ray Review: Blood & Black Lace

blood-and-black-lace-mvd7206brThe words “Perfect” and “Essential” don’t often get tossed around here, but both describe Arrow Video’s stunning Blu-Ray of Mario Bava’s influential horror masterpiece, 1964’s Blood and Black Lace. If you consider yourself at all a horror fan, this one’s a no brainer BUY for your library or a great gift for that horror fan in your life who’s never seen Bava’s beautiful ballet of brutality.

From the eye-popping 2K restoration to every single bonus feature on the Blu-Ray, this set’s great for anyone who wants to see a truly great pre-giallo work that inspired many directors to play with elements found here and in Bava’s earlier The Girl Who Knew Too Much, a lesser, but still important work from a year earlier.

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When models start getting killed in and around the Cristiana Haute Couture fashion house, the hunt is on for the masked killer and pretty much everyone is a suspect… that is, until the suspects start getting killed off. The film throws around its gorgeous use of color, stylized violence, rich soundtrack and a bottle full of vintage bubbly paranoia quite well, cooking up implausibilities as a good giallo should.

 

 

Somehow, the killer is in more than one place! Explained! How did that one person know so much about the SECRET diary? Explained! What’s up with the fuss over one girl having a shady boyfriend into drugs? EX-PLAINED! Well, sort of. Anyway, the film hits you with a lot of information at a mostly rapid-fire pace and Bava’s assured direction gets his vision onscreen at full tilt guaranteed to keep you glued to your seat until the bitter end.

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Review: Ember

N-Fusion’s nostalgic, gorgeous love letter to classic CRPGs hits most of its notes perfectly and is one of the nicest surprises this year in terms of value for the money and how well the team has pulled off much of what it intended. 

Ember-752x430 Platform: PC (also on iOS)
Developer: N-Fusion Interactive
Publisher: 505 Games
# of Players: 1
Release Date: 9/9/2016
MSRP: $9.99
ESRB Rating: T (Teen)
Official Site
Score: A (90%) BUY IT!

 

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Back in the earliest days, there was no sun and the world was dark. The heavens opened up and stars fell like beacons into the pitch black world, and they were known as “Embers”. Powerful and wise druids of a primordial race, “the Lightbringers,” roamed the land searching for this luminous matter. They performed a ritual of awakening to call the “Embers” out of their deep sleep. Suddenly the world became bright, and the veil of darkness was lifted. The Embers were the embodiment of magical flame, light, and life, but as word spread about the sheer power of the Embers, they came to be hunted and captured…and so the War for Ember began…

 

Given this site’s moniker I’m probably the last person who should be reviewing Ember, as I fell head over heels for the game after first seeing it just over two years ago at a 505 Games media event. Back then, it was an iOS exclusive and after spending time chatting with N-Fusion’s Jeff Birns and seeing the game in action, I was all set to drop my non-Apple stance and throw good money into taking the iPlunge. Fortunately, my brain started slapping itself in the face, which got me to ask if the game was coming to other platforms. Flash forward to the game hitting Steam first, followed by iOS a few days later and yours truly sinking a few dozen hours into the PC version, loving every nostalgic minute.

You play as a freshly revived Lightbringer, brought back to life after a lengthy period of interment in order to save a pretty troubled land called Domus from destruction. Yes, the game deliberately checks off a long list of CRPG tropes with slight amnesia, bantering siblings, a bad pirate gone good and others swirling through the plot. But this is exactly the sort of game that’s been made by a team who knows what it’s doing and it’s been done so well that everything’s more than acceptable once you get it. Or get over it, if you’re one of the wags who goes into every game expecting “innovation” from everything you touch. That said, the game works excellently as a casual to hardcore play because you get to control how easy to difficult your own experience will be.

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