Alien Isolation #HowWillYouSurvive Trailers 2-4: #JustBarelyIfAtAll (If You Need To Know)…


 
Nope…


 
and Nope…


 
annnnnnnnd, make mine a triple, bartender. Or, “No more for me, thanks, I’m dyin’!”

Yeah, it looks as if there are quite a few ways to expire in Alien Isolation and I’m betting some of you won’t need a rocket to ride through space when this game launches on October 7, 2014 for PS3/PS4, Xbox 360/Xbox One and PC. Hopefully Sega and developer The Creative Assembly have been shutting out the trolls and paying attention to those of us who want to experience the game on any platform to see if it’s a worthy follow up to the 1979 film as intended and those expecting some run of the mill FPS with the license stamped on realize it’s not all about what they want and all about what the CA is bringing to the table in the horror/sci-fi genre. Respect is a simple enough word for this one and I’m in for the long haul as far as spreading the word if this one’s a winner.

Mezco Toys’ All Treat-No Trick Mystery Box: 310 Cheap Chances To Score Big!

(thanks, CentralMarkup!)
 

Mezco Mystery Box“What’s in the box?… WHAT’S IN THE BOX?! Yeah, yeah. Anyway, Mezco Toyz isn’t telling because they want you to BUY one or a couple of these $20 steal deals and I’m not telling because hell, I have NO idea other than you’ll get at LEAST $40 worth of goodies for that money. All I can say is it’ll be one or more items from the company’s popular Universal Monsters, Chucky, The Living Dead Dolls, Sons Of Anarchy, Breaking Bad, Mez-Itz, Axe Cop, or other product lines. Yeah, you know you’re curious, yellow. Or blue because you want more of these than you can afford (“let’s see now, 310 times $20 is…”). So goes the wild life of the American consumer, right? Anyway, get your own box before they’re all gone!

The Evil Within Tokyo Game Show 2014 Trailer: Run (or Roll!), Don’t Walk!


 

Okay, I laughed out loud when I saw this trailer because, well.. come ON now, people. Wouldn’t YOU just have jumped in one of those wheelchairs and rolled the hell away from what was chasing you? Yeah, I thought so. I know I’d be BLAAAAZING down that dimly lit hallway popping wheelies power-sliding past obstacles and generally confusing the hell out of that monster or whatever is chasing my character. Then again, I tend to look for the humorous side to any horror game or film, so if anything, I’d die laughing before anything else got to my soon to be doomed avatar. The Evil Within is out for Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC on Tuesday, October 14. That gives you enough time to stock up on clean underwear and maybe a few spare controllers in case you’re prone to dropping them when you get scared…

CREEPY Is 50 Years Old! Dark Horse Comics Is Having A Little Reading Party…

Creepy 18 CoverCreepy 50th DHAnd guess what ladies and germs? You’re allllllll invited! Well, provided you read at home or wherever you’re allowed to these days  and just so happen to buy your very own copy of the upcoming celebratory tome, Creepy #18 (on sale October 8th at your favorite comic emporium in the physical or digital realm!).  Hmmm, now that I think about it for a second, I’m actually creeped out because that damn magazine is as old as I am. Eeeeeeeeyaaaaaaaaghh!. I think I’m more consistent and less scary than that old rag is, but I have my moments. Just you try to get in my way before I’ve had my coffee and you’ll see for yourself.  Er, anyway… This special issue will feature the following content:

Cover: Dustin Nguyen (Batman Eternal)
Frontispiece: Arthur Baltazar (Itty Bitty Hellboy)

The Executor:
Script by Fred Van Lente (Conan the Avenger, Archer and Armstrong)
Art by Alison Sampson (Genesis)
Weird, supernatural goings on surrounding the death of Edgar Allen Poe and the posthumous editing and publishing of his work.

Over the River to Charlie:
Script by Corrina Bechko (Star Wars: Legacy, Planet of the Apes)
Art by Drew Moss (In the Dark)
Young girls are haunted throughout their childhood by a hanged man who’s taken up residence in their dollhouse.

Keeping Up with the Creepys:
Script and art by Peter Bagge (Hate)
Uncle Creepy and Cousin Eerie’s attempts to outdo each other with their classic rides escalates into neighborhood-destroying hilarity.

The Man Who Walked Through Walls:
Script by Dan Braun (Creepy consulting editor)
A man who discovers a way to become intangible takes his revenge on the neighbors who have wronged him.

Gallery:
Kevin Ferrera (Dead Rider)
Kelley Jones (Batman)
Eric Powell (The Goon)
Pete Woods (Terminator Salvation)
Shannon Wheeler (Too Much Coffee Man)

Feel free to reserve this at that comic shop near you or just plop in and pick it up. Uncle Creepy will wait for you, you know. He KNOWS he’ll be haunting your dreams at some point, so he’s got all the time in the world…

Slender: The Arrival on PS3: Return of the Jump-Scary (If You Like That Sort of Thing)…


 
Hmmmm. Sorry, but I’ve never really been a fan of this game or the many variants that feature one of the least “scary” urban myths I’ve ever heard. But hey, I’m an old fogey and prefer my scares a great deal more cerebral (or not so obviously made for the “Ooh, lookit my YouTube video where I leap out of my seat if FEEEEAAAAR!” crowd). Anyway, this one’s coming to PSN on September 23, so if that floats your boat and you’ve a PS3 at home, prepare to be scared out of your socks or whatever. Hey, I’ll give the whole Slenderman thing this, however: it gets some people so creeped out that they think some tall thing in a stiff suit is actually frightening. Maybe I can get in lines at movie theaters, post offices and banks dressed like that, say “Booooooooo!” a lot and see my place in line jump from last to first within seconds. That, or some kid with a can of mace will let out an screech, spray me and get in some cellphone snaps or a movie to post on facebook as they’re running away. Damn kids…

Bayonetta 2 Direct: Yeah, It’s A BUY, Nintendo, It’s a BUY!


 

BOOOM. Can’t talk. Watching. back in a bit. My Wii U is at home bouncing around the room. Go, PlatinumGames! This Nintendo exclusive has been making competing console owners green with envy and red with raaaaaaage for over a year, so here’s more fuel for those fires. The game looks INCREDIBLE and yeah, yeah, super casual touch screen mode aside, should be a MORe than worthy sequel to the original game. Now, will it sell Wii U consoles? That’s VERY hard to say at this point. However, given Nintendo’s coming games from now until 2015, I’d say we’ll see a lot more units moving during and past this holiday season.

The Wire Returns, Sharp As Ever (But Sharper In HD. Maybe)…

(thanks, aegies!) 

I caught this news on a friend’s facebook post late last night and did a little hoot and short fist pump. While the official air dates have yet to be set by HBO, the company is finally rebroadcasting the entire groundbreaking series in high definition. What remains to be seen (pun intended, by the way) is HOW the episodes will look on that now standard format if they weren’t originally shot in that format. 4:3 was the standard back when the show originally aired back in 2001, although 16:9 HD televisions were creeping into the marketplace and very common by the time the show’s final episode aired seven years later. That said, poking around on a few message boards shows that either the show was shot in the wide format and cropped for the common man, the show was ONLY shot in 4:3 and we’re going to see less of what we should (boo) or we’re all just nuts and have fallen for a grand hoax. Damn you, internet! Anyway, if this does happen, GOOD. I can go and recommend this excellent series to a few friends who missed out on it and haven’t committed to buying that big DVD box set. If it doesn’t happen, hell, I’ll just hope HBO reruns the entire series on their On Demand channel like they did when I caught the series over the course of a few months thanks to them being smart enough to run a season a month.

As always, we shall see…

Lords of the Fallen “World” Trailer: Not Quite 100 Places To See Before You Die (In Them)…

My own hands-on time with a build of Lords of the Fallen reveals it’s a pretty damn hard game in the Dark Souls vein and developers CI Games and Deck 13 have cooked up a nasty little next-gen gem that’s going to test the best players to defeat some pretty crafty creatures. Like the Souls series, monsters lurk in both plain sight as well as in choice hidden spots, they’ll hunt you down once they spot you and are pretty relentless overall. Of course, you can use the environments to your advantage, knocking away some boards to create a death drop pit you can lure what was chasing you into or using magic for ranged attacks as a wee or over-sized beastie is closing in for the kill. And yes, blocking and dodging are skills you need to master, as these monsters aren’t playing at all.

The game is coming to PC, PlayStation 4 and Xbox One on October 28, 2014 and looks to be the first next-gen (or is it now current-gen?) chase & chop of the more cerebral kind. I only saw ONE person get close to defeating the demo Bandai Namco had on display and that guy was using every once of skill he had. Looks as if this one’s going to be one of those sleeper keepers for those who can play it. I predict a few broken controllers among those who may have missed out on FromSoftware’s series and have CI to blame (and their own lack of skills) for those formerly functioning chunks of plastic and components. be brave and fight onward, I say. You only have the fate of some fantasy world on your chosen customizable character’s shoulders…

The Walking Dead Season 5 Tease: Sixteen Seconds Of “Wait Until October…”

And here we go (again)… Yep, we’re all settled in with this show now, and it’s pretty much the two camp thing going on here. People either like the show because it’s expanded past the comics and changed things up a bit to a lot or they hate the show because it strays too far from the comics, the people have become scarier than the walkers (which makes sense at this stage in the game) and they just want an action movie every week with explosions and last-minute escapes or whatever. Being in the former camp is the smarter move here, as you can go in and just enjoy what the writers have cooked up and not worry about some seething fanboy or girl raaaaaaging on a keyboard somewhere from the comfort of a zombie-free zone. Funny how some of these folks dislike the show yet keep watching it anyway, huh? Yeah, it just sucks to be them, but hey – it’s their time to waste and it does help the ratings stay in a good spot, I guess…

New Oneechanbara Z2 Chaos Trailer: Aya and Company Are In Double (Plus) Trouble This Time Out…


 

While there’s still NO news of this game coming to North America, I’d be the first one signing a petition and/or bugging my contacts at D3Publisher of America to consider getting this silly sleeper localized. Even if they kept the Japanese voices and just subtitled the whole thing, I’d be happy. Speaking of localization work… Hey D3PoA! I’ll even do the proofreading job on the translated text if you need the assistance and pay me for my work. Yeah, I’m that nuts about Aya and the gang, so hit me up and let’s make this happen. Yeah, yeah, the game won’t sell a single PS4 in this country, but it’ll most likely do well enough worldwide to maybe get the girls a follow-up later on. I hope. Of course, the trick is getting the fickle gamers out there to fall for Tamsoft’s visual style and the simple yet complex gameplay the series offers. That’s going to take some marketing genius and perhaps even some money spent on showing the game off at some live events like a comic convention or other show where the public and press can step up and hop into things for a taste.

Eh, we’ll see what happens, I guess. One has to dream big with a game like this, folks. Oh and yeah, things get kind of… fruity at the end of that video. Ah, Japan. I love you, but MAN… you’re weird sometimes most ALL of the time!