School Girl Zombie Hunter: Lock Up Your Daughters, Indeed

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Hoooo… boy. Yep, I love my quirky Japanese games and all, but this trailer for developer Tamsoft’s upcoming Japanese PS4 action game SGZH: School Girl Zombie Hunter is destined to get a lot of people’s heads aflame for some pretty obvious reasons. If you’re one of those creaky, cranky humorless sorts who’ve disliked (or have never even heard of) their Onechanbara games for their outright M-rated combo of splashy cartoon gore and copious amounts of exposed near (but never totally)-nude female flesh (although, to be fair, some of the hideous undead enemies in these games wear less), SGZH will have your eyeballs fly right from their sockets as the trailer below the jump goes from sassy to sewer level if you watch it all the way to the end.

Um, don’t let little kids or anyone easily outraged by what their brain will tell them to think when they see this, watch unless you’re into defending your potential entertainment options, mmmmkay?

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Assault Suit Leynos Now on PSN: Summer Just Got Much Hotter For PS4 Owners

BEWM:

 

Your question and answer for the day if you’re a PS4 owner watching that trailer above and wondering “Should I get this?” Well… YES. A paltry $19.99 digitally via PSN. If you can hold out until September, want a gift for that game-collecting friend or have a gaming PC and only play on that setup, A physical disc version of the PS4 game is coming with a PC download via Steam shortly thereafter. I’ll let you go hit PSN now so you can go buy this and have it all ready to download so you can get to blasting some aliens later once you’re home from work or wherever. Over and out!

Assault Suit Leynos: Target Worth (But So Far, Not US-Bound)

As you can see above, Dracue Software has taken the Sega Mega Drive/Genesis classic Assault Suit Leynos (or Target Earth to American gamers), polished it up while keeping the gameplay and visuals nicely nostalgic. Even better, the music is the same as in the original game but sounds suitably beefy (yes, I was grinning like a madman while this trailer was playing). So far, the game will only be available for Japanese PlayStation 4 owners and most likely other Asian territories.

Given that the intro screen text crawl is in English, it’s a safe bet that the game may be considered for localization by a smart US publisher. My money is on Xseed Games, Atlus or maybe Rising Star Games as a longshot. Anyway, it’s a darn good thing I’m not home at the moment or else I’d have stopped writing this post, dug out the Genesis or MD from under the TV and started playing the original version just to relive he days of beating it on on sitting on the hardest level. Granted, my reflexes are probably a lot lousier than they were way back in the day and it would take a few plays to recapture that old glory and put a notch in the gaming belt. Hell, I probably won’t make it past the first stage until I remember how to quickly take down that end-level boss ship before it reaches my base and blows it to space dust.

Eh, we’ll see. Now, someone get on getting his game out in English, please. I’ll start holding my breath in 3… 2… 1… (inhale!).

Monday Goes All Lost Weekend On Me

Ha. I was supposed to get stuff done today, but other than getting up too early to do laundry, today was a near total bust. Why? Well… my birthday present to myself came early and I was busy playing with myself.

Oh, wait… this is a family show. Oops. Hey, I got pictures as proof! Look:

Play-Asia Stuff 001 (Custom)
 

What? You were thinking something else? Anyway, Demon Gaze I’ll need to get used to because it’s both great (Wizardry-style gameplay) and pesky (I’m not at all fond of some of the character designs and somewhat icky fan service elements). On the other hand, Earth Defense Forces 2 Portable V2 is amazing on a few levels. Yes, developer Sandlot didn’t change the wacky animation from the original PlayStation 2 game and in fact, Pale Wing slides around and almost tips over like a Weeble even more when she’s not airborne. However, there’s a solid and lovely familiarity to the (smoother) visuals and gameplay that kept me busier than expected. Oops. Well, that Double Nyuutai Pack was a total steal thanks to an overstock, so I’m certainly pleased with my purchase and then some.

Play-Asia Stuff 004 (Custom)
 

I also got a Blu-Ray to review that’s more of a real “not for the kiddies” deal (it’s a pretty icky horror flick from Arrow Video), so I guess I’ll get to that shortly. Saving the earth from robots and too huge insects can be put on hold for the time being. Maybe.

Sony’s 20th Anniversary Limited Edition PS4: Nifty Shades of Grey


 
I should have figured that Sony would be going back to basics for their 20th anniversary, but seeing that familiar shade of grey on a new model PS4 made me chuckle a bit. I bet it’s not backward compatible at all, meaning some younger folks who buy it, might want one to add to their collection or just hate that color aren’t seeing the complete picture. I still have three of those old grey models here and they get trotted out from time to time, too. 20 years is a long time and I can still recall the initial skepticism some had about Sony jumping into the game console business with the PlayStation after a deal with Nintendo to co-create a game console fell through. How the gaming landscape would been had that arrangement not fallen through is anybody’s guess. Like them or not, you have to give Sony credit for making good on their initial promise to shake things up and continue doing it for so long despite some ups and downs over the years.


 

Anyway, Happy Anniversary, Sony – you’ve certainly earned a place in millions of lives since 1994. Here’s to (at least) 20 more years (provided we’re all still around)…

New Oneechanbara Z2 Chaos Trailer: Aya and Company Are In Double (Plus) Trouble This Time Out…


 

While there’s still NO news of this game coming to North America, I’d be the first one signing a petition and/or bugging my contacts at D3Publisher of America to consider getting this silly sleeper localized. Even if they kept the Japanese voices and just subtitled the whole thing, I’d be happy. Speaking of localization work… Hey D3PoA! I’ll even do the proofreading job on the translated text if you need the assistance and pay me for my work. Yeah, I’m that nuts about Aya and the gang, so hit me up and let’s make this happen. Yeah, yeah, the game won’t sell a single PS4 in this country, but it’ll most likely do well enough worldwide to maybe get the girls a follow-up later on. I hope. Of course, the trick is getting the fickle gamers out there to fall for Tamsoft’s visual style and the simple yet complex gameplay the series offers. That’s going to take some marketing genius and perhaps even some money spent on showing the game off at some live events like a comic convention or other show where the public and press can step up and hop into things for a taste.

Eh, we’ll see what happens, I guess. One has to dream big with a game like this, folks. Oh and yeah, things get kind of… fruity at the end of that video. Ah, Japan. I love you, but MAN… you’re weird sometimes most ALL of the time!

Onechanbara Z II: Chaos PS4-Bound In Japan (Yes, We Could Use It Here As Well)…

OneeChambara Z II Chaos LogoIt’s tough being a fan of a SUPER-niche series like the OneeChambara(also spelled Onechanbara, folks!) games, but I’ll admit to liking the games to some extent as a purely guilty pleasure. Well, except for that PSP game that felt half completed because of the oddball controls. Anyway, D3Publisher in Japan dropped this trailer yesterday for OneeChambara Z II: Chaos and both Gamekyo and Gematsu ran a ton of screen grabs and concept art for this first next-gen game in the long-running series that started out on the PlayStation 2. The game is set for an October 30, 2014 release and developer Tamsoft is promising a blazing 60 frames per second and full 1080p resolution, a first for the series.

Sure, compared to other games on the PS4, this one isn’t going to be the best-looking at all, but it’s nice to see Tamsoft make a game that looks like the cut scenes they’ve done in previous Onechanbara titles. As for this one getting an full English translation and US release? Well, that’s a tough one to call, as D3Publisher of America probably didn’t sell a ton of the first two Onechanbara games they localized (one for the Xbox 360 and another for the Nintendo Wii). I guess we shall see what happens, but I can see this getting at least some minor to moderate success in Japan if it plays well and had legs. Er, longevity, that is. I’ll bug someone at D3PoA in a bit to see what’s what. I’d love to play this one and really hope it’s being looked at for a potential North American release at some point. Sexy gals wiping out zombie hordes by the boatload and doing it stylishly? Yeah, it’s supposed to be silly and semi-serious simultaneously, but that’s what makes this guilty pleasure work so well, folks. Off to cross my fingers and hope…

Assault Suit Leynos To Get PS4 Remake (Or: Target WORTH!)

LEYNOS_PS4 
Well, alright! I’ve never heard of Japanese developer Dracue Software, but they certainly made a name for themselves at this year’s BitSummit in Japan by announcing they’re working on a remake of the classic Sega Mega Drive game Assault Suit Leynos. The game, known in the US as Target Earth, will be a PlayStation 4 exclusive (at least for now, but I hope a Vita version is in the pipeline). The only thing up media-wise other than the game site is this teaser trailer that’s all footage from the original with the reveal that the new game is PS4-bound:

Yep, it’s a buy whenever it’s done and hopefully won’t be either a download-only game that gets buried on PSN with little fanfare outside its home country or worse, play like the Assault Suits Valken “remake” for the Japanese PS2. THAT game was based on the Super Nintendo-only sequel to Leynos (called Cybernator here in the States) and the PS2 version was just a chore to play effectively thanks to cumbersome controls and pretty accurate enemy shooting. My hopes are for the best, as Leynos was and is a great game to play through multiple times. I’m keeping my fingers crossed that the soundtrack stays the same as the original game or isn’t remixed and/or fiddled with too much. Eh, we’ll see… I have faith in Dracue to not screw this one up…

Capcom’s Beautiful『deep down』 Depresses Me Because It’s Doomed To Impermanence…

 
As a closet game historian and collector, every time I see Capcom’s 『deep down』, I shed a tiny tear because this amazing-looking in progress PS4 exclusive is going to be online ONLY, and lose a lot of potential sales from people like me who prefer the option to play offline and enjoy all that hard work without worrying about the usual crap ALL online games suffer from. Once interest wanes down the road or worse, sales don’t impress the shareholders (which shouldn’t determine ANYTHING, I say), those servers will slowly shut down and that game you paid good money for as a keeper becomes a bunch of beautiful and USELESS data that fades from memory.

This sort of thing is pure nonsense, I say. Game making shouldn’t consist of developers working in mist settled on a bathroom mirror or making paintings with clouds thinking they’ll still be around for all to see in the future. I’m hoping Capcom wises up and gets this one playable offline at some point (as with its incredible Dragon’s Dogma), because it’s looking so gorgeous that I want MORE people to experience it and not a select few hundred thousand or more with the proper and perfect setups. Art should have SOME permanence, specifically if it’s interactive and made to be enjoyed with others as a mandate.

TGS 2013: Metal Gear Solid V Gameplay: 12 Minutes Of Popeye Is What You Get For Free…

 
Wow.

Teacher: Okay, class? Repeat after me: “Thank you Mr. Kojima!”
Class (in unison): “Thank you, Mr. Kojima!!!”

Yeah, that’s Metal Gear Solid V: The Phantom Pain gameplay at TGS “directed” by Hideo Kojima. That new Fox Engine is pretty damn impressive, that’s for sure. The weather effects, lighting and even the tent cloth flapping in the breeze (among many other things) adds some of the best illusion of reality I’ve seen in a game. I believe this is the PS3 version running and it’s still unfinished, so I’ll not get nit-picky about no shadows on the ground. Still, this is VERY impressive (and amusing with the commentary that needs to be subbed in English so you all get a chuckle), so that waiting is even more pesky. Oh well – take as long as you like, Kojima Studios!

OK, I need to go find my eyeballs. I think they rolled under a table…