Guild of Dungeoneering: Make Your Doom, One Room At A Time


 

jan21_01Okay. I know I’ve been busy and all stressed out over a bunch of stuff lately but just how did I miss out on Guild of Dungeoneering, indie developer Gambrinous’ upcoming digital-only RPG creation kit/card battle game/pure genius “Shut up and BUY me!” game. Well, it’s not out YET, mind you. But just look at that trailer above and tell me you’re not suffering from shock and “D’aaaw!” at those visuals and yep, that music also gets me grinning way too much. Even in the earlier trailer below the game exudes cuteness and while being simple visually, rocks its looks better than some bigger buck in cost retro games do.


 

As a former graph paper gamer (of questionable talent) myself, I’m all over this one like a cheap meal because it’s so nicely done, has LOW system requirements (yes!) and looks like an instant genre classic. What looks like endless replay value should keep core RPG fans hooked in while those new to this old school should also have a total blast. Who needs Unreal 4 when you can have unreal FUN with something so damn charming to look at and pleasant to listen to? Anyway, the game is available for pre-order on gog.com, Steam, The Humble Store and a few other places you might be buying your digital games from already.

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“Shall we play make a game?”

Sure, why not. July 14, 2015 is when this one drops. So make sure you’re all aboard with the program. You wouldn’t want to get “accidentally” shanked by a pissed off penciled Goblin, Skelton or Fire Demon now, would you?

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No, I thought not. Get ye to the pre-order page of your choice, then.

Yakuza 5: No Controversy Here, Just Sega Pleasing Some Fans


 

Almost lost in all this noise on Shenmue III and its somewhat controversial (to some) Kickstarter campaign was the fact that Sega of America itself was going to be publishing Yakuza 5 in North America this fall. General Director Toshihiro Nagoshi, Producer Masayoshi Yokoyama and their talented dev team are clearly showing that the PlayStation 3 isn’t “dead” yet as a viable console and the game certainly looks like their best work yet. Even better, it’s an exclusive to Sony’s console so you can wave your system under the noses of any friend with a competing console who may be a bit jealous. However, expect that console to be used to gently bash you over the head with if you’re too braggy.

Unfortunately for you physical media collectors out there the game is only getting a digital release via the PlayStation Network. So you’ll either need to bite that bullet and download this one or take the harder road, learn Japanese and import that version from a nice import retailer like Play-Asia. Of course, by the time you’re through with those crash courses in the language the game will be out here in English. So yeah, go support Sega of America with a purchase because they don’t make a penny on anything you get directly from Japan or anywhere outside the U.S. of A., folks.

Yeah!

Nintendo @E3: In Between Glory Days, Some Sparks Still There


 

Okay, the puppets were cute and some of the lineup is really looking fun. But anyone going into this year’s Nintendo Direct at E3 expecting something mind-blowing was probably disappointed. Unless you’re part of that rabid and supremely loyal fan base that gloms onto every announcement as “epic” news, this year’s list of games was and is solid but not really that spectacular. Granted, seeing Star Fox return, that Mario Maker game for the Wii U, Xenoblade Chronicles X, that load of indie games (or “nindie” games) and a few other titles made me smile quite a lot.


 

On the other hand I also know that 2016 will be the big year of surprises and fun reveals as the company rolls out a new system that’s not going to “replace” the Wii U as much as add some new means of enjoying the games coming for it and perhaps some of Nintendo’s older titles. As usual, we shall see…

Back to the Future: What’s Old Is New Game News @E3 2015

(thanks, magicalmotionmuseum!)
 

It’s a good news/bad news thing today. The good news: time travel DOES exist, ladies and gents. Final Fantasy VII is finally getting a remake for the PS4 and possibly PC. The Last Guardian is now a PS4 exclusive (as I predicted a while back) Shenmue 3 was announced yesterday evening at Sony’s E3 event as a surprising show-announced Kickstarter project for PS4 and was COMPLETELY funded in about twelve hours (breaking a Kickstarter record). Even King’s Quest and HITMAN are making comebacks (and sooner than you’d think).

Microsoft’s formerly forward-looking only Xbox One gets Xbox 360 backward compatibility and legendary developer Rare is releasing 30 of its classic arcade and console games for $30 in a crazy must-have bundle this August (exclusively for the console, of course). Between this and the return of DOOM, the acceptance of indie retro games as necessary for part of a console’s success and other interesting developments, it’s a huge win-win situation for gamers with a good deal of disposable income. And no, I didn’t forget Nintendo in all this. I’m just holding out for a separate post on their always nostalgic ways and means of getting loyal fans continually hooked in. Give me a bit of time on that as it’s still construction central here with more to come.

Now, the bad news: In reality time travel DOESN’T exist at all. With all those new games coming (and this post doesn’t count the VR games invasion happening soon), no one will actually any free time to play them all unless their Doctor has a certain “timey-wimey” prescription that allows them to have their fun and return to reality not having missed much sleep or even a day of work. Oh well…

Mad Max “Eye of the Storm” E3 Trailer: Here Comes The Avalanche

Mad Max Logo

 


 

My poor heart can’t take this suspense much longer. I know Avalanche Studios does some outstanding work and all, but this latest Mad Max game trailer is pretty damn spectacular, classic AC/DC tune and all. Even though the game isn’t anything close to a role-playing game, the open world and car customization are getting some fans to go a bit kooky making comparisons to Fallout 4 or other post-apocalyptic genre titles. I wouldn’t go that far with the comparisons but I’ll admit that this one will be a bigger game than some expect partly thanks to the success of the film. At least on the critical front as I don’t know what the box office take is to date.

Bethesda @E3 2015: Lots Of DOOM-Saying Dishonored Fallout Scrolls


 

Nothing much to say here other than Bethesda Softworks’ E3 lineup is small but spectacular even though I’m not completely sold on the mobile and free to play titles (because I’m old school stubborn like that but still respect them in the morning). Pull up a seat and something to eat as this is a nice lonng look at what’s coming this year and a bit beyond. I’ll run individual game trailers later this week. Okay, back to grinding my teeth and making pissed off faces at no one in particular. There’s still some work being done on the roof (which was supposed to end on the 5th of this month) and an inspector is coming to look at a wall that’s become a bit of a mess in the home office, grrrrr.

Devil’s Third Update: Tomonobu Itagaki In… Breath of a Salesman


 

Tomonobu Itagaki’s Valhalla Game Studios has been busy getting its Wii U exclusive Devil’s Third ready for prime time and the game finally has a release date. Well, provided you’re in Japan (August 4, 2015) or Europe (August 28, 2015). I’d speculate that Nintendo of America will drop the North American date at E3 next week as well as show more gameplay footage, but we’ll see what’s what then. I have a feeling they’re translating that video above into English as it covers both the single and multiplayer modes as well as shows off how the gae has changed for the better since last year.

Devil's Third BG Art
 

In the video Itagaki goes from game creator to extolling the virtues of the upcoming title in his trademark manner. Even if you don’t speak Japanese it’s a compelling video because of the man’s rough voice and distinctive look he’s kept for ages. The very bloody M-rated action game is certainly not for all tastes but it’s good to see the Wii U getting another game that’s not another family-rated party fest. The console needs quirky, funky games like this to show it’s not an “underpowered kid’s toy” as I’ve heard it described at a certain game shop around here.


 

Granted, it’s tough to say exactly how many fans of this over the top action game actually own a Wii U. On the other hand, I’m betting fans of Bayonetta 2 will be all over this game because that was another Nintendo exclusive that’d drove a few gamers to take the plunge and buy a console because it was the only one the game appeared on.

Ratchet & Clank PS4: Insomniac’s Got A Killer Game, But…


 

Well, now. I wasn’t at all a fan of the idea of a CG movie featuring these characters so the tagline “The Game Based On The Movie Based On The Game” made me cringe before I finished reading it. Nevertheless, all it took was one look at that trailer and later, the gameplay video below to change my mind. Mostly. Granted, Rainmaker Animation is certainly a talented group of folks and based on that E3 trailer from last year, they’ve certainly captured the spirit of the characters. Interestingly enough, pre-orders for the game are already being taken on a few sites despite not even the developer knowing what the price point will be.


 

That said, the big question is do we really need a movie at all? Insomniac Games is doing its best work on the PS4 to date with this remake/reboot, so there’s no question that will sell like hotcakes next year. But I don’t think the non-interactive movie will be as interesting to some gamers who don’t like sitting on their cans for an hour forty five or whatever NOT holding a controller in their hot little hands. Hell, people complain about cut scenes in games if they run over two minutes long. So having what amounts to an extended advertisement for the new game (and the PS4) may be seen as overkill to a bunch of folks who might skip paying for a ticket in favor of not so legally viewing the film once someone puts it online.

Eh, we’ll see what happens. I’m betting the critics who aren’t into games at all won’t get this much other than to lay praise on Rainmaker’s animation and storytelling. But what do I know? I’m the nut who wants a full on Disruptor remake. For the Vita. Yikes!

Preview: The Deadly Tower of Monsters Looks Like A Nice Place to Visit


 

Atlus and developer ACE team are going to make some of us well-aged “B” movie fans really happy soon. The Deadly Tower of Monsters is coming to PC and PlayStation 4 soon and it looks like a total camp classic that captures the weird spirit of plenty of well-aged flicks that made for some fun weekends in front of the tube way back when. I’m gathering the humor will be lost on the more jaded gamers of today or those expecting new games to all look the same with super-shiny realism all over the place.

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Nope, you’re not getting that here at all. TDToM seems to be presented from a mostly isometric perspective so comparisons to something like Diablo III or Gauntlet will no doubt be made by some. I’m liking the wires on that rocket above, the intentionally choppy stop-motion dinosaur and the super-colorful graphics while hoping there’s an optional black and white mode in the mix somewhere.

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As I won’t be at E3 this year, I’m not going to be getting any hands-on time with the game (boo!). But I’ll keep an ear to the ground and keep an eye peeled for videos of gameplay because this one sure looks like something I’d play to death and beyond. Now, if only it was coming to more consoles. But I guess we’ll see what happens if it does well enough to expand onto more systems. As usual… we shall see.

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SOMA Gameplay: While You Were Sleeping, Frictional’s Been Busy


 

The more I see of SOMA, the more I want to play it and hear about others playing it. This slow-burner of a sci-fi horror game from Frictional Games looks fantastic and as you can see, has atmosphere to burn in spades. I do love that the game builds up to what’s in this 12+ minute video and will most likely leave viewers interested in the game wanting to grab it just to see how everything falls into place. It seems that players will be in for an excellent blend of adventure game search and use, environmental hazards and one pretty oddball opinionated machine. Iie arigato, Mr. Roboto! Yikes. Anyway, SOMA is out September 22 on PC and PS4.