PC Review: The Deadly Tower of Monsters

SCARLET_MODEL_1Platform: PC (also on PS4)

Developer: ACE Team

Publisher: Atlus

# of Players: 1

MSRP: $14.99

ESRB Rating: T (Teen)

Official Site

Score: B+ (85%)

 

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Yep, they’ve gone and done it again. Chilean developer ACE Team’s latest game, The Deadly Tower of Monsters is a solid and fun ride that’s going to tickle the fancy of those gamers young to old with a knowledgeable love for “B” movies, primarily of the sci-fi variety. The Unreal engine-powered stylized visuals look great, and the offbeat humor comes from a few angles expected and surprising. While the game may not seem all that lengthy, finding some of its secrets will take some effort. A few flaws (that can be patched) keep it from perfection, but overall this is one of those great little sleepers you’ll want to take for a spin and add to your game library.

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Now Playing: The Deadly Tower of Monsters

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I love it when a plan comes together. While I can’t reveal anything score-wise until the review embargo lifts, ACE Team’s latest game is so far, pretty awesome. Especially if you love old “B” sci-fi flicks from the last century in all their intentional and unintended cheesy glory. That is all (for now). Now if you’ll excuse me, I have some chuckling whilst playing to do.

The Deadly Tower of Monsters: ACE Team’s Got Another Weird Winner Up Its Sleeve

SCARLET_MODEL_1If you’re a fan of old sci-fi “B” movies from days gone by, ACE Team is going to get you grinning with their upcoming PC and PS4-bound game The Deadly Tower of Monsters. The Santiago, Chile-based developer with its small library of visually gorgeous and reliably weird games is making this one a special slice of must-buy entertainment on a few fronts. The game seems to be a mix of classic beat ’em up and action/RPG with a decidedly retro vibe and some very pretty visuals. As a big “B” flick fan, I like the offbeat influences from films such as Forbidden Planet, Invaders From Mars, King Kong and many more. Sure, the younger gamers might be clueless and not aware of all the in-jokes and homages to too many things to count. But the end result should hook them in with what’s looking like fast-paced gameplay and those aforementioned pretty visuals.

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From the videos above and below, the game sure looks as if it’ll be fun enough to warrant plenty of sales, a few replays and hopefully more console ports at some point down the road. Of course, that’s mostly up to how the game does on those two initial platforms and any legal stuff keeping it locked down on two platforms. I don’t mind exclusives at all, ladies and germs. But it’s nice to have more options over less when there’s a title as fun-looking as this one on the way.


 

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Preview: The Deadly Tower of Monsters Looks Like A Nice Place to Visit


 

Atlus and developer ACE team are going to make some of us well-aged “B” movie fans really happy soon. The Deadly Tower of Monsters is coming to PC and PlayStation 4 soon and it looks like a total camp classic that captures the weird spirit of plenty of well-aged flicks that made for some fun weekends in front of the tube way back when. I’m gathering the humor will be lost on the more jaded gamers of today or those expecting new games to all look the same with super-shiny realism all over the place.

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Nope, you’re not getting that here at all. TDToM seems to be presented from a mostly isometric perspective so comparisons to something like Diablo III or Gauntlet will no doubt be made by some. I’m liking the wires on that rocket above, the intentionally choppy stop-motion dinosaur and the super-colorful graphics while hoping there’s an optional black and white mode in the mix somewhere.

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As I won’t be at E3 this year, I’m not going to be getting any hands-on time with the game (boo!). But I’ll keep an ear to the ground and keep an eye peeled for videos of gameplay because this one sure looks like something I’d play to death and beyond. Now, if only it was coming to more consoles. But I guess we’ll see what happens if it does well enough to expand onto more systems. As usual… we shall see.

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