RedDeerGames‘ interesting looking mash-up Cyber Protocol ($9.99) had me at the cool neon aesthetic and what looks to be some tough retro arcade gameplay. 100 levels await and the game’s visuals certainly have some nice nostalgic vibes appreciated by my old ancient self. Take a peek at the game’s trailer and some screens below:
A little game description goes a long a long way, right?:
Cyber Protocol is an arcade puzzle game set in a Cyberpunk scenario with strong and dynamic gameplay. You play as the main hero, whose mission is to bring his Android friend (G0X6) back to life by activating the protocol to revive him.
That looks pretty awesome, doesn’t it? As for screens, see for yourself:
There are some nice prices here on older physical version movies, TV shows and games over at iNetvideo.com, and there are some decent deals to be had so stock up while you can. I’ve ordered from them in the past and can safely say they do ship out quickly and pack well.
Here you go:
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POW! From publisher/port home BlitWorks and solo developer SebaGamesDev (or sebagamesdev) comes this fun-looking throwback that’s landed on Switch and Xbox One as of the 26th (and is also set for a PS4 release) for a mere $19.99. Here’s the trailer, but try to keep from grinning broadly so much because it really brings back memories of the old arcade days:
“Some day, a real rain wi…” no, wait, oops, wrong Taxi Driver reference!
Well, this is different. I’ve downloaded the free Neo Cab demo onto my Switch (there’s a PC demo for STEAM users here) and will say I’m more than impressed with what’s here so far. The art style is pleasant to look at, the writing is fine and there are elements to the gameplay that just simply work really well. As Lina, one of the last human drivers-for-hire on the streets of Los Ojos, you’ll find yourself caught up in a friend’s disappearance after she takes what’s supposed to be a short detour. Developer ChanceAgency has a few things going on here, all of which gel into a memorable game so far.
Trapped in the city she hates for a few reasons, Lina is forced to keep driving in order to keep her Star rating up and her sanity up, as she more or less has to love in her ride thanks to having to more or less live in her car until she finds out what happened pt her missing roommate. The demo is enough of a solid tease to make me stop here and let the developer tale the floor for a bit: Well, after the trailer and below the jump.
In the “Ooh, this looks wonderfully depressing” front, this weeks release of The Executioner on STEAM sprung me to life even though the current Russian to English translation is a bit iffy in it’s current form. Still, I do like the dark ideas found in this one, so I can at least pull the string for a patch that addresses the translation issues and also hope that a console port is in the works somewhere. Fingers crossed that the translation is fixed and, wait for it… well executed (ba-dum-bum, says the head, rolling to the floor).
Here’s a trailer to pore over that shows off a bit of the gameplay:
Yep, 3000th Duel is out in Early Access for on Steam for PC users, but yours truly is holding out to see if the Switch port is as neat. Well, that, and my Steam library has been really filling up with games I need to get to and a new title that still needs some work is kind of the least of my worries. I definitely want to see if it can keep that more or less stable frame rate up as the trailer shows:
I’m also holding out for a few user reviews that are interesting and reveal people have actually played this one for at least past the opening stages, as while lovely to look at, developer NEOPOPCORN Corp’s game page notes that it needs a bit more polish before it’s ready for prime time.
A “we’ll be polishing and implementing things even after release, of course.” is a signal to me that more work is needed here and I’m currently backed up enough that a new game needs to be thrilling and fun to play out of the gate if it already looks this good. So, I’ll wait. You, of course don’t have to wait, as the developer is more than happy to take constructive feedback, and that’s always a great sign.
Oh, it looks nice alright, but I have to wait a bit…
“Hello, I’m your masked and gloved fashionable scarf-wearing killer. Today, I shall be your GUIDE. Then I’ll have to kill you, of course.”
(Lectures): Sergio Martino tells an interesting story about the film’s originally planned title in an excellent interview on this lushly produced Arrow Video disc. The film’s producers wanted something more salacious to sell tickets, so they chose to pump up the sexual violence aspect with what they saw as a fitting title, I corpi presentano tracce di violenza carnale (The Bodies Bear Traces of Carnal Violence). where as Martino wanted to use I corpi non mostrano tracce di violenza carnale (The Bodies Bear No Traces of Carnal Violence) here after his working titles like Rosso come l’amore, nero come il terrore (Red Like Love, Black Like Terror) were rejected early on. The Torsomoniker (Carnal Violence was a title created for the export release) was a choice from the film’s US distributors, by the way, In the States, Joseph Brenner Associates worked up a new title opening, chopped out 4 minutes of footage seemingly for some gory content and likely to make the film a run a compact 90 minutes (more butts in the seats at the end of the day), changed some music cues (the great Guido & Maurizio De Angelis score was fine, thank you), and there you have it.
*Ahem* I’m starting this review much like the film does (with an intentionally dull lecture after a sexy-ish opening) as a little joke because I’ve heard some kooky grumblings over the years at how the film gets off to a slow start for about 20 minutes or so. Nonsense, I say. Torso works as an effective and disturbing popcorn flick you’ll want to gather a few like-minded giallo-loving friends up to see. Yes, those friends will have to like some copious female nudity, icky flashes of gore in two of the early murders and nearly every male in the film portrayed as a leering goon of some sort (there are some regular guys here, but as background noise or padding out the lovely Perugian scenery). But this is a film where you’re getting almost exactly what you expect from with a title like this.
Ooh, pardon me while I do some gift-giving. “Hey, nice lady, I got you a scarf!” Oops, I kind of got carried away in my excitement. That’s Patrizia Adiutori doing a great job playing dead, by the way.
After the murder of some friends by the above mentioned killer (Hello!), four college students decide to hoof it over to a secluded villa, only to have the killer and a few other suspects trail them. While that’s pretty much the plot here, Martino makes things quite tense as well as very 70’s sexy (well, as far as the ladies are concerned). The film tosses a few potential suspects your way as it goes on, so you’re always on the fence as to who the killer might be. The killer not only has a penchant for he ladies, he turns out to be an equal opportunist, as the bodies pile up and more are claimed by a few means.
She does look FAAK-ing familiar, but that’s a good thing.
Speaking of metal, Crian Soft’s new game in progress looks like something out of the pages of Heavy Metal magazine circa 1983 or so. This is a good thing as the developer’s not known for 100% tight gameplay (I’ve played and liked Age of Barbarian despite it being a bit of clunky fun), so I’m not expecting it to break a mold or anything like that. Actually, it is a mold breaker in one way, as it’s the company’s first console release, which is cool (about time!).
Here’s a peek at the game’s first trailer and some screens to ogle. So cheesy it hurts, but hell, I’ll be onboard if it nails more that just the looks just right.
Oh yeah, it’s on, even if it’s not so hot at the end of the day. Hey, if I’m surprised that it’s good stuff, all the better, right?
Nice. Coming soon, a dose of hard metal for your daily supply, courtesy of Big Sugar and Steel Mantis Games (which, as Black Wolf Games bought the world SLAIN: Back from Hell for PC and consoles a few short years ago.
I played the PC demo on STEAM a while back and came away very impressed indeed. Now, it’s about ready for retail and digital in more polished form. When? Well, look out below, folks.
If the demo is any indication, this one’s going to be fun, tough side-scroller for the ages. See you down on the planet – I’ll be the one hiding out, but easy for enemies to spot.