As a longtime fan of the Shin Megami Tensei series since the mid-1990’s, I’ll admit to getting a glorious case of the heebie-jeebies about Persona 4: Dancing All Night as soon as I heard it was in the works. However, as Persona 4 Arena and Persona 4 Arena Ultimax showed after I dragged myself kicking and screaming into both games and loving them, a little funky is a LOT of fun.
When the opportunity arose to check out a review code for P4: DAN, on went my finest disco wear with the hope that I didn’t look too foolish on that digital dance floor. Thankfully, the game doesn’t disappoint where it counts and even the most jaded non-music game fan of the franchise will want to slide somewhat electrically into their favorite game emporium on September 29, Vita in hand to snap this one up.
Not being a fan at all of the old cartoon and spending time watching a few too many old episodes over the last week or so makes me an easy judge of how this film will do at the box office. The answer is “terribly or worse” for a few key reasons. Reasons one and two: Based on poking around the internet and reading a few too many “totally outrageous!” comments, the older fans didn’t ask for it and the younger ones don’t really exist. That is, unless they have parents trying too hard to be their best friends and think this is a gateway to that friendship.
Cue the future news stories of kids possibly bumping off those parents in their sleep after being taken to see this turd.
It’s also perhaps somewhat sadistic (or masochistic, depending on how you angle that shoe mirror) of them if those parents dragging their tweens to this think it’ll be as “cool” as the show was only to find out they’ve been unfriended before or during the end credit roll. That’s going to be one long, looooong drive home from the multiplex is all I’m saying. (THAT said, okay, okay. I kind of liked the writing in some of the episodes, so I’ll blame the great Christy Marx and the shows other writers for making me enjoy most of those episodes, grrrr!)
Um, where was I again? Oh, yeah…
Sorry, but the whole sappy dramatic movie of the week look of this unspecta-clueless trailer screams “Lifetime quickie flick!” more than something worth paying money to sit stupefied in front of. Hell, at least the live action Josie and the Pussycats flick didn’t go for schmaltzy “realism” at all. It wasn’t a good film at all either, but it at least went down in flames winking at itself. Anyway, Hollywood has been suffering from remake-itis for decades, but this cobbling of ancient cartoons and TV shows only boomers who haven’t grown out of them yet will recall with any sort of warm nostalgia (nope, that’s not a mild case of incontinence) is getting out of hand. Ah well. This one will pop up on cable within what, eight or nine months of its theatrical release? Probably. Will I watch it? Probably not. But curiosity has drawn many to many a train wreck, so as always… we shall see.
It may be hard to swallow for some of you out there, but here’s an uncomfortable (and thankfully, verifiable) fact: “American” isn’t a language. Never was, never will be. I guess some people into speaking their minds at every opportunity in front of a camera won’t ever grasp that being the loudest person in a room doesn’t make you at all correct in what you say. It’s amazing that some continue to get away with this stuff and flock in the irate, gullible sheep because of the VERY oddball belief that someone who has strong convictions about stuff means they’re somehow immune to being dead wrong every time they open their mouths. Of course, if those strong beliefs go against yours, that person is somehow an idiot. Even if they know more and are dead-on correct, too many out there won’t open their brains to fresh ideas because of fear and plain old ignorance.
If you’re somewhat cranky about that news flash above, go find someone who still believes without a shred of doubt (and less proof) that the earth is flat, the Matrix is real, or that Santa Claus isn’t a relative or very good friend running up his or her credit cards (or paying in cash if they have it handy). Holding onto as many untruths as possible as one ages only keeps the crap train alive too long and makes us less smart about things we need to let die off gracefully. Pulling the plug on the old ways is hard, yes. But that necessary mercy killing of dated thinking will surprise you in how it unlocks doors you’ve never even seen in that brain-shaped house in your head.
Also, regarding refugees seeking asylum: Anyone on the “Send ’em back so they can fight!” or other “not in my backyard!” tip should take those words and apply them to the Mayflower landing as seen from the perspective of the natives in that era. The world would most certainly be a far different place if that particular boat full of immigrants was turned away in anger, ladies and gents. Nope, I haven’t a hearty clue or a handy solution to this particular (but not *new* at all) problem other than to say ignoring or flat out erasing history has always been mankind’s main folly and we seem to never want to learn how not to dig these ruts in the first place.
If you’re a Mega Man fan who’s cranky that Kenji Inafune’s “homage” Mighty No. 9 has been delayed until next year, you might want to poke your mouse over to Steam pronto and check out 20XX, the upcoming 2D side-scrolling rogue-like platformer from Batterystaple Games currently in Early Access on Steam. That alpha version will soon be getting boosted up to beta status next Tuesday, but what’s here is very playable and well on the way to being an instant classic any MM fan would love. 20XX is a mash-up of familiar gameplay with rogue-like randomness to the levels and lots of loot to collect. It’s also old-school tough, great looking and a ton of fun to play.
Some crowd-funded game projects tend to be hit or miss affairs when it comes to getting backers. Get enough (or too much) buzz for a silly little meme game that’s got an much depth as a broken pencil point and you can rake in money like as if the wind is blowing it fiercely through your front door.
On the other hand, work hard at a bigger but not hugely promoted game in a familiar but quite packed genre and you get a slight breeze of contributors that drift in at not a quick enough pace to make that funding target.
Newcastle upon Tyne-based Elyn Studios is hard at work on a pretty cool game called OMNIS – The Erias Line, and you should probably go check out the demo over on Indie DB because while still a work in progress (there’s a fair amount of placeholder art), the game is coming along really nicely.
So, how was your holiday? Mine was dull and intentionally so. That said, I haven’t EVER been so chewed up so damn much by bugs since I was a kid and this summer was lousy for going anywhere outside and coming back with a few fresh bites. There seem to be small armies of little nippers zipping around this year to the point you’d think this was some 70’s eco-disaster flick up here and elsewhere. I actually can’t believe I’m saying this, but i can’t wait for colder weather to get here. A few chilly winds will keep the little pests and some of the bigger (human) ones away from causing so much trouble. I hope.
Fans of Mature-rated fan service galore will absolutely be in deep grin mode with Dungeon Travelers 2: The Royal Library & the Monster Seal, which also happens to be an excellently designed and lengthy dungeon crawler. for the record, developer Aquaplus doesn’t reinvent the wheel at all here. But the gameplay is solid and challenging enough that fans of old-school Wizardry games and more recent riffs on it (Etrian Odyssey, Elminage Original) will find the game an excellent time eater.
In addition to some pleasing visuals, smooth dungeon movement and plenty of quick turn-based random battles against enemies that aren’t pure pushovers keep things rolling merrily along. The rather heavy fan service (in the form of plenty of under-dressed character art ranging from mild to somewhat creepy) will indeed be a sticking point for prudes and anyone else determined to dislike the game for the one thing it’ll sell for to some players who like this sort of content. Interestingly enough, the game somehow balances that out thematically by adding a religious subplot and characters to the mix. It doesn’t make up for everything, but it’s amusing, surprisingly well written (for a game such as this) and intelligently implemented. Continue reading →
I’m thinking Xseed Games is going to be selling a lot more copies of Earth Defense Force 2: Invaders From Planet Space than they expect. The game is headed to the Vita this fall in both physical and digital forms and given that it’s the best version of the game to date, I can see fans of the series who haven’t played it snapping it up and hopefully recommending it to friends who also like offbeat Japanese games full of destructible environments and tons of gigantic bugs, robots and spaceships to blast. While the ESRB hasn’t rated the game yet, there’s nothing “mature” about this one at all. It’s mindless fun at its best, but also a game where a bit of strategic experimentation in the weapons you use can mean the difference between crushing defeat and total success.
I’ve played this oldie to death as an import on the PS2, PSP and Vita and I’m looking forward to the English localization just to see how it’s turned out. Xseed took a campier tone that expected with the title, but it’s all good in the end. This is one of those games where you get so many hours of play out of it that paying full retail on day one makes perfect sense. You’re not going to get 100% completion on this one for a while and the added online play should help make this one even more fun if you’re into playing with others. All the game needs now is a release date and all I need after that is time enough to sink a few dozen hours into it all over again.
München, Germany-based Shin’en Multimedia has been something of an under-appreciated developer since 1999, producing close to 30 games primarily for Nintendo platforms using proprietary engines. The upcoming Wii U exclusive Fast Racing NEO is not only their best-looking game to date, it’s going to be one that just may make Shin’en a household name if the game plays as great as it looks.
While it’s not a “realistic” racer by any means, the game certainly shows that the Wii U can do fast-paced visually intensive arcade racing under the right hands. The game certainly gets some decent mileage from the F-Zero/WipeOut inspired visuals and great sense of speed on display, both of which may help silence the Wii U naysayers out there. Well, for about the time the video runs. Of course, those haters more than likely missed out on Fast Racing League, to date one of the more incredible programming jobs on the Wii. Fast Racing NEO just shows Shin’en doing what it does best and doing it really well.
Still, gorgeous visuals and all, it’s hard to say how well the game will do as an exclusive on a console with not as large a dedicated user base as others. On the other hand, given that Shin’en’s Nano Assault NEO eventually made it to the PS4, it would be cool to see this new game pop up on both the PS4 and Vita just so those who don’t own a Wii U can see what all the fuss is about. As usual, we shall see.
Okay, basta. This fetish for unbalanced narcissists wanting to be adored by the huddled masses and sent to high office to play around with the planet (and possibly push its expiration date a bit closer) means things are getting really ugly out there. Something’s really rotten in the air these days (even more so than usual) and there’s a need for a bit of a time out before it gets worse. Perhaps an intervention of some sort that involves sitting every candidate down in front of a big screen (in a Ludovico Technique manner) and run this clip on a loop for about ten hours straight (warning: hilarious ear-burning expletives inbound):