Transistor Launch Trailer: Four More Days Until The Fix Is In…

transistor_postcardAnd here it is (well, almost). Transistor pops up on Steam and PSN May 20th, and Supergiant Games’ new trailer makes it even more intriguing and one of those games that’s a must play. And isn’t that music in the trailer great? Yes, Supergiant is selling the soundtrack as well in their online shop along with some other cool stuff.

I’m quite surprised that they didn’t cast the development net wider so PS3 owners could give this one a buy, as there are currently a lot MORE of them than PS4 owners. Of course, thinking ahead to PC and PS4 means the developer can concentrate on getting games out on platforms where they don’t have to compromise (although I’d bet the game would run fine on a PS3 or Vita if the latter version had scalable type so text could be more easily read). However, Xbox One owners aren’t getting the game (yet) because of some goofy Microsoft policies, but if you have that console in your home just keep your fingers and toes crossed that this can get to you at some point. Minor griping aside, if you CAN play this one, you SHOULD play this one.

Mind Zero Update #2: Persona-lly, I Like What I See Here…

MZ_PSVitaCoversheet11-1_22tpAs some of you gamers with good memories may be thinking, Aksys Games’ upcoming first-person dungeon crawler Mind Zero has a certain aesthetic working for it that makes it seem VERY familiar to a certain Shin Megami Tensei series of games. As in “Hey, this ALMOST looks like Persona or Persona 2, slightly weaker character art aside.

Hey, I have to ALWAYS give it up for Kaneko Kazuma’s outstanding and bizarre art style that defined many of the SMT games in the past). To swipe a quote from some old gaming magazine only a handful of people still remember, “RESPECT!”

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I don’t mind the similarities at all, as those were (and still are) some pretty stellar game experiences and this gae does do a bunch of things differently. Still, if this one can capture a fraction of what made those game so memorable, I’d bet a nickel that Aksys and developer Zerodiv will have a new sleeper hit on their hands. The game is set to hit the Vita on May 27, 2014, so make sure to keep an eye out if this one strikes your fancy…

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Bombshell Alert: 3D Realms & Interceptor Games Are Bringing The Pain In 2015

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shelly_idleWhile this Bombshell reveal trailer isn’t revealing a stitch of gameplay (just a nicely scarred under-clad gal with a punk haircut and metal arm who seems to like her whiskey, watching cable news, firearms and motorcycle riding), fortunately, the game’s official site has screenshots to ogle and yep, they’re below.

I happen to like isometric games (and isometric action or turn-based RPGs in particular), so my interest has been piqued. I’ll also give huge credit to the dev team for not making yet another first-person shooter and instead going with a viewpoint and genre that may actually help draw in players who prefer this type of game experience.

While the game isn’t coming until Q1 2015, it’ll be interesting to see it in motion on the PS4 or PC. I wish this Unreal-powered game was also landing on the Vita, but I guess this is one of those games where a bigger screen means you appreciate the work that’s gone into it a whole lot more. Anyway, color me intrigued. More on Shelly’s big adventure soon. Here’s a brief interview with two of the people working on the game and an intro to the character to close things out:

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GRID Autosport Update: When Discipline Isn’t Punishment, It’s Pure Bliss…

I’ve heard auto racing compared to fighting before, but when the comment pops up in this video, you can see what that means pretty clearly. I tend to like European Touring Car racing a lot better than the mostly oval, turn left and draft stuff that’s popular here, so Codemasters has had me since the TOCA days on the original PlayStation. GRID Autosport looks incredible in this trailer (and the other two that have been released) and I love how user feedback has make the game’s Black Edition a much more palatable product to pre-order thanks to everyone getting that same content and no spitting up DLC based on certain retailers and such.

That’s lame and other publishers need to listen up and quit that nonsense as it means people who like to complete a game can actually complete it and not need to shell out for multiple copies just to get every drip of content. Go, Codemasters!

Diablo III Ultimate Evil Edition Coming August 19 to Consoles (Yep, PS3 and 360, Too)

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When the Diablo III: Reaper of Souls expansion was announced for PC, PlayStation 4 and Xbox One, many fans of the PS3 and Xbox 360 versions on a few message boards thought they were going to be left out of the loop. I also initially thought so for a hot minute, but didn’t think Blizzard was nuts enough to NOT bring that expansion to the consoles where MORE of that version sold (and continues to sell). Fortunately, console owners from last and this generation (well, save for Wii U owners) will be reaping the rewards come August 19 when Diablo III: Ultimate Evil Edition rolls out on PS3,PS4, Xbox 360 and Xbox One. Yes, that sound you heard is me screeching like a happy Harpy and dancing around the room.

Now before I break a hip, hear below the jump and read what else I wrote about this excellent news… Continue reading

R-Type Dimensions Trailer: Bydo Empire Returns, Hard As Ever To Take Down One More Time…

 
Ah, R-Type and R-Type II. I have many fond and not so fond memories of trying to beat you both way back in the day in the arcades and at home on a few consoles and you always getting the better of me until that one day when everything clicked, the sun was in the right spot in the sky and I had enough adrenaline to survive those pesky enemies and out-blast those bosses to a few victories. Well, I’m older and slower and don’t play many arcade shooters these days, but I see you’re BACK for revenge, this time in R-Type Dimensions on PlayStation Network for the PlayStation 3 on May 20 in North America (and May 21 across supported European territories). I also see that not only are you bringing the pain with the original arcade versions, you’re also packing heat with a remade high-resolution 3D visuals and an all new soundtrack to go with those spiffy looks.

My fingers are now tingling and my brain is percolating up remembrances of tactics past. Yeah, that’s right… I’m coming back to get you damn Bydo Empire jerks and blast you into alien scrap a few times too many. Well, once I do maybe ten thousand push-ups and go through my collection of Irem shmups with a side slide into some Toaplan titles. Practice, practice, practice! You’re going DOWN, you two… AGAIN, grrrrr!

Alien Isolation “Creating the Cast” Trailer: Who’s Who Before All That Screaming And Dying Starts…

Once again, it’s fantastic to see all the hard work going into making Alien Isolation a game worth watching. In case it hasn’t been made clear yet, this isn’t a run ‘n gun shooter or one more generic jump scare-filled horror game at all, but a project that’s hopefully going to be seen by fans of the series to fit like a glove in between the first and second films. Sure, that Colonial Marines game may be infamous on a few fronts, but AI will hopefully erase all those negative memories by being a completely different experience in every way. The game is coming to PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on October 7, 2014, so keep an eye peeled if you’re liking what you see in all these behind the scenes trailers…

Adventure Time: The Secret of the Nameless Kingdom Coming In November from Wayforward & Little Orbit

Adventure_Time_LogoSMALL“What Time Is It?!”

AdventureTime_artworkWell, it’s NOT quite THAT time yet, kids. Anyway, Publisher Little Orbit’s partnership with Cartoon Network looks to pay off this November when the latest Adventure Time game is released for PC via Steam, Nintendo 3DS, Xbox 360 and PlayStation 3.

So far, all we have is this somewhat intentionally generic (and intentionally HUGE! – Go on, click it and see for yourself. YAAAA!, Right?) artwork of heroes Finn and Jake to ogle (although, according to the Ice King and a few other characters from the show,  there’s some desperation in you if you consider either of these two ogle worthy). However, according to the press release:

The game will introduce a classic top-down action adventure experience and puzzle-solving element to the franchise, reminiscent of early high fantasy console games… In Adventure Time: The Secret of the Nameless Kingdom, players take on the personas of both Finn and Jake as they navigate through the eponymous kingdom – a mysterious unexplored region in the Land of Ooo. They will discover hidden secrets by exploring all corners of a new kingdom created exclusively for the game and encounter never-seen-before characters and creatures.

Sounds like a plan, man. Put this one in the pan, Stan! Yeah, there’s no Wii U version, but I guess you could say “what else is new?” when it comes to support drifting away from that console (which is too bad, but hey – you gotta sell where your game will sell these days!). More on this once we get some screens and trailers out of Wayforward and/or Little Orbit. I wanted to squeeze them like a sack of grapes, but they really don’t have much to show it seems. I guess e3 will be the big reveal…

BUY IT! Transistor Pre-Orders Begin: PSN & Steam Will Be Busy Buzzing On 5/20…

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Short and sweet: you NEED to play Transistor. Preorder links are live on the Supergiant Games site – the game will be $19.99 for PC via STEAM or PlayStation 4 via PSN. As far as i can tell, there’s no Mac version as of yet, you Apple-heads!.

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And yes, there’s a soundtrack pre-order as well. Get both the game and soundtrack to support these guys, I say!

Gallery: Game Library Odds & Ends (Mostly Odds)…

Odds n Ends PS Version
Hokay, I have some ‘splainin’ to do here:

I’ve played both Kane & Lynch Dead Men and Kane & Lynch 2: Dog Days, but I’ve never actually owned the first game until a few weeks back when I saw this in a stack of games some guy was selling at a sidewalk sale. Two bucks? No problem. As for the much maligned Aliens: Colonial Marines? I never played the demo and didn’t see that footage everyone says was mocked up and not representative of the final product, so the whole controversy went over my scalp. That said, I nabbed this sealed with ALMOST all the collector’s edition goodies (no Power Loader) for ten bucks, which may seem like too much based on the acid spewed upon the game worldwide. I’ve only played about an hour and while it’s far from great, as a FPS, it’s got some fun bits here and there. My money is on Alien Isolation being a more compelling experience and provided the dopes lurking and jerking on message boards REALIZE that the new game is from a C-O-M-P-L-E-T-E-L-Y different development team known for all of their games being solid experiences through and through.

Remember Me? Yes, Nilin… I do, my dear. I played the PC version (thanks, Capcom!) and loved it for the most part. Capcom also kindly sent me the Xbox 360 version, but I couldn’t play it when I got it thanks to my two busted 360’s collecting dust here. So, I gifted it to a friend so he’d crack it open (and let me review it at his place, of course) and ended up picking up the PS3 version recently for about five times less than what it retailed for last year. As for Silent Hill: Book of Memories? I love Wayforward’s games and the demo of this Vita exclusive was interesting in a “Hey, it’s like Diablo, but NOT!” manner. A few levels in, and I read that the game is pretty much the same thing from beginning to end, but has a level cap and some other stuff that makes it a bit tedious. I haven’t reached that point yet, but thanks for the forewarning, Internet… Continue reading