Funded, Plus: R-Type Final 2 Hits Its Target

There’s certainly a boom in things going BOOM, as the arcade shooter market has made quite a comeback over the years. In reality, it really never went away as plenty of smaller indie developed and fan-made games can be found as digital and physical retail titles with a little bit of online legwork. That said, R-Type holds its legendary status to this day simply because it’s pure brilliance from start to finish. Granzella’s strategy for a super-short Kickstarter for R-Type 2 Final has paid off big time with as of this writing, some 543K has been pledged to bring this final Final to life and with under four days ti go, you could say the sky’s the limit if that funding hits some of the stretch goals noted on the Kickstarter page.

Personally, I’m hoping the game gets up to that goal where Granzella can recreate levels from previous R-Type games just so this stage from R-Type Final gets redone in glorious HD. Hell, drop a bag of money on my head (ow) and I’ll throw it at Granzella just for this stage alone.

-GW

 

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R-Type Final 2 Kickstarter: Welcome to the Buy-Do Empire!

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Well, It looks as if Granzella’s gambit is paying off so far. Only a day in and the R-Type Final 2 Kickstarter is over halfway to its initial target funding goal. That’s quite good news, folks. I’ll admit to being a tad skeptical about that seven-day time frame to put in a pledge, but I see that Granzella thought this through a bit and is relying on the most die-hard fans of the genre to pony up their pledges and get fellow shmup fanatics to hop on in and play in the same intergalactic pool.

Excellent. Yes, I’m going to pledge a few bucks myself before the campaign concludes. I just need to figure out what I can afford and what sort of extra I get for my pledge.

-GW

R-Type Final 2 Kickstarter: Live Worldwide Soon

R-TYPE_FINAL2_logo_blue

Urgent subspace communication received, despite the efforts of the Bydo Empire:

May 31, 2019 Granzella Inc.

Help Us Spread the Word:

“R-TYPE FINAL 2” Crowdfunding Campaign Launch

With the permission of IREM SOFTWARE ENGINEERING INC., Granzella is now developing the latest title of the side-scrolling shooter “R-Type” series to bring it out to the world.  However, we are just a small, powerless studio so we decided to launch a Kickstarter crowdfunding campaign to accomplish the project.

In order to make our crowdfunding campaign a success, we need your cooperation. Please lend us a helping hand to spread the word about the R-Type Final 2 as well as the Kickstarter campaign on your website and through social media.

Hmmm. It looks as if IREM and developer Granzella really need your help in stopping the Bydo Empire but good. Kicking off worldwide on June 3, the campaign is for PlayStation 4, Nintendo Switch, Xbox One, and Steam versions of the game. There will be a number of digital and physical options and backer rewards to choose from depending on the amount pledged.

The Kickstarter campaign starts at the same time around the world. The estimated launch times for each world time zones are as follows:

Japan Standard Time (JST) At Midnight on Tuesday, June 4 (at 24:00 on
Monday, June 3), 2019
Coordinated Universal Time (UTC) At 3 P. M. on Monday, June 3, 2019 Eastern Daylight Time (EDT) At 11 A. M. on Monday, June 3, 2019 Pacific Daylight Time(PDT) At 8 A. M. on Monday, June 3, 2019
* The campaign will last for about a week.
* The end date will be announced on the first day of the Kickstarter campaign.

UPDATE: We’ve just received images from the ongoing conflict along with a brief video that reveals only a hint of the struggle at hand.

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It looks like it’s time to suit up and prepare for takeoff, folks. Rewards await the brave souls who step up and strap in for the hard fight ahead. Expect an update once the campaign goes live, of course.

-GW

WIN FREE STUFF! Kill The Bad Guy OR R-Type Delta Game Codes (Pick ONE & Play!)

 
Hokay, people. I’m up to my earballs in E3 stuff, but I need a break. How do I take a break, you ask? I GIVE STUFF AWAY! Well, not all the time, but you don’t need to know what I do when I’m not hanging out here, grrrr! *Ahem!* Anyway, I have ONE code here for Exkee’s recently released Kill the Bad Guy on Steam (yes, you need a Steam account!) and ONE code here for Tozai Games’ R-Type Dimensions for the PlayStation 3 on PSN (so you’ll need a PS3 and PSN account). Oh, it’s a North American code, so it won’t work outside the U.S. of A. at all. Steam codes should be universal, though. so you can Kill The Bad Guy anywhere you live!

 
So, HOW do you get ONE of these two codes, you ask? Well, dearies… hit reply and just drop a comment below naming the game you want and BOOM!, it’s all yours. No need to leave any contact info, as I’ll know how to reach you through the MAGIC of email and WordPress knowing who you are when you respond. If you don’t win, fear not. I’m cooking up a sort of random giveaway of extra Steam codes I have here that are duplicates of stuff in my way too massive backlog (which now extends into 2016! Yaaaaah!). I won’t get to that for a while, as I’m up to my earballs in E3 stuff in case you didn’t remember. Anyway, stop reading this and go try and win a game already!

Review: R-Type Dimensions (PSN)

R-Type Dimensions Logo 
Developer: Southend Interactive
Publisher: Tozai Games
# of Players: 1-2
ESRB Rating: E (Everyone)
Official Site
Score: A (95%)

Some things never change, and in the case of R-Type and R-Type II, this is a great thing even if you’ve always hated both for being so incredibly brutal to play through. Developer Southend Interactive has put together a neat little retro package with a few great modern twists for you arcade shooter fans as well as anyone looking for a true old school challenge that’s finally flown onto PSN after appearing on the Xbox 360 last year. R-Type Dimensions is an absolute must-buy if you like your games tough, tricky and full of replay value. Sure, both games combined only total a mere fourteen stages, but just like back in 1987 and 1989, both games will test your reflexes to the maximum. And if you take what’s here for granted, how far you can throw a controller.

If you’re terrible at these types of shooters, terminally lazy or just want to see the endings of both before you flee this mortal coil, Dimensions includes couch co-op play and a new Infinite mode that gives you multiple lives, allowing anyone to blow through the game no matter how many times you’re blasted into space dust. Of course, purists will want this because the classic games are intact and perfectly presented in terms of gameplay and even the terrible “Get me a proofreader!” text that spells out the rather minimalist story… Continue reading

WIN FREE STUFF! R-Type Dimensions PSN Codes Up For Grabs!

R_TD If you happen to have a PS3 and a PlayStation Network account and are sitting around staring at a wall right now just wishing you had something nicely nostalgic and hard as hell to play, I’d bet you look as if you could use something nice and free today.

I think I can oblige just a tiny bit with Tozai Games’ R-Type Dimensions, which landed on PSN a few days back. If you’re bouncing up and down in your seat right about now, okay, okay… knock it off and listen up. Two codes, both for North America (which means they won’t work anywhere else!), ONE each for two lucky winners. Just reply below (no need to put any personal info in that response) and the code is yours!

R-Type Dimensions Out Today: Say Bye-Bydo, You Alien Creeps!

 
And here I was, thinking it would be a quiet day today. Nope, too many games hitting retail and digital, including Tozai Games’ one-two punch for the PS3, R-Type Dimensions. It’s both the original arcade games plus modern remakes with a few play modes and new options that make the game even more (or a bit less) challenging, it’s hard as heck nostalgia that won’t break the bank at only $9.99 on the PlayStation Network. Yes, you need to get this just in case there really are cranky aliens up there coming to visit and you’re suddenly drafted into service…

R-Type Dimensions Trailer: Bydo Empire Returns, Hard As Ever To Take Down One More Time…

 
Ah, R-Type and R-Type II. I have many fond and not so fond memories of trying to beat you both way back in the day in the arcades and at home on a few consoles and you always getting the better of me until that one day when everything clicked, the sun was in the right spot in the sky and I had enough adrenaline to survive those pesky enemies and out-blast those bosses to a few victories. Well, I’m older and slower and don’t play many arcade shooters these days, but I see you’re BACK for revenge, this time in R-Type Dimensions on PlayStation Network for the PlayStation 3 on May 20 in North America (and May 21 across supported European territories). I also see that not only are you bringing the pain with the original arcade versions, you’re also packing heat with a remade high-resolution 3D visuals and an all new soundtrack to go with those spiffy looks.

My fingers are now tingling and my brain is percolating up remembrances of tactics past. Yeah, that’s right… I’m coming back to get you damn Bydo Empire jerks and blast you into alien scrap a few times too many. Well, once I do maybe ten thousand push-ups and go through my collection of Irem shmups with a side slide into some Toaplan titles. Practice, practice, practice! You’re going DOWN, you two… AGAIN, grrrrr!

Review: Spelunker (Virtual Console)

spelunker_artPlatform: Nintendo Wii U (also on Wii, 3DS)

Developer: Tozai Games

Publisher: Tozai Games

# of Players: 1

ESRB Rating: E (Everyone)

Official Site

Score: A- (90%)

Still going strong after 30 years, Spelunker is one of those great games that gets a lot of love and hate for what it puts you through. On one hand, it’s a challenging game packed with treasures to grab and a satisfying sense of accomplishment each time you clear a level. On the other hand, it’s a REALLY and infuriatingly challenging game thanks to “the weakest action hero in the history of gaming”, and yes, that’s a selling point of this gem, folks. If you’re no fan of trial and error, the combination of this terminally frail dude, the need for pinpoint control and collecting air supplies scattered around the levels while avoiding death from everything from a VERY short fall to the small assortment of enemies will have you screaming at your TV within seconds…
Continue reading