Resident Evil Revelations 2 Goes The Episodic Game Route. This Is A Good Thing.

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Excellent. I was wondering when Capcom would take a page from Telltale Games and start releasing episodic versions of its Resident Evil franchise, but I guess I can wonder no longer. Set for an early 2015 launch, the upcoming multi-platform game Resident Evil Revelations 2 is going to be divided into four digital chapters and like Telltale’s chapter-based game experiences, there will be the option to buy a retail disc version that compiles all the chapters plus any additional content Capcom plans to add to the package. I’m a physical media guy myself, so this is a great thing to see even if it means waiting until all four weekly episodes are out and people are spoiling the story all over the internet. With a game such as this (and Telltale’s The Walking Dead series), I tend to tune out those annoying blabbers who spill the beans anyway. So I won’t have a thing spoiled and I won’t have to go to gamer prison for beating someone senseless with an old controller for ruining any surprises Capcom has in store.

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RER2 is currently in development for PlayStation 4, PlayStation 3, Xbox One, Xbox 360 and PC. Nice work in progress screens up there, huh? Anyway, back with more on this one soon…

Batman Arkham Knight Is Now A June Bride. It’s Worth The Wait For That Wedding…

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Yeah, I’m sure fans all around the internet are raaaaaging about having to wait even longer to get this game, but I say let them. I don’t mind at all that developer Rocksteady needs more time to make this one the best Batman game it can be and yep, I’m sure while WBIE would love to see this one ship earlier just for the financials and such, it’s clear that the game needs to cook longer. GOOD, I say. I hate this age of massive day one patches, games that don’t run properly out of the box or worse, games that DO run, but end up not pleasing reviewers who sink it with low scores before it can get a patch. I’m thinking both developer and publisher want NONE of that noise, so the delay is on and I coudn’t be happier. Well, I could be happier if I could actually see this in person and play it at some media event here in NYC before it ships out next year, but that’s up to WBIE’s PR team, I suppose.

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Oh, if you’re drooling at those collector’s editions, let me let you in on what’s in the box in case your fingers are trembling too much to click on either image and see them full size (they’re MASSIVE):

Batman: Arkham Knight Limited Edition will include:

· Custom Art Book – 80 Page, Full Color Art Book Showcasing the concept art of Batman Arkham Knight

· Limited Edition SteelBook™ – Unique SteelBook™ case and game disc

· Comic Book – Limited Edition DC Comics Batman: Arkham Knight #0 Comic Book

· Exclusive Character Skin Pack – Three Unique Skins from DC Comics – The New 52

· Batman Memorial Statue – Imposing statue commemorating Gotham’s Protector, the Dark Knight

· SRP:

o Console – $99.99 / 119.99 € / 89.99£

o PC – 99.99€ / 74.99£

Batman: Arkham Knight Batmobile Edition will include:

· Custom Art Book – 80 Page, Full Colour Art Book Showcasing the concept art of Batman Arkham Knight

· Limited Edition SteelBook™ – Unique SteelBook™ case and game disc

· Comic Book – Limited Edition DC Comics Batman: Arkham Knight #0 Comic Book

· Exclusive Character Skin Pack – Three Unique Skins from DC Comics – The New 52

· Transforming Batmobile Statue – Fully transformable Batmobile statue realised in exquisite detail by TriForce

· SRP: $199.99 / 199.99€ / 169.99£ (Console only)

Hmmmm.. it would seem North America doesn’t get a PC edition with all that swag, but these games sell better on home systems anyway. Granted, those running beefy rigs will be griping a lot about this, but most people who don’t have a computer that costs as much as a decent car part won’t care because they’ll be playing this on their PS4 or Xbox One with hopefully no trouble. Anyway, with this game now nine months away, you can concentrate of completing some of the other blockbusters rolling out from this year to next June, right? RIGHT. Now stop jamming out your whining on some message board and get back to doing something more interesting with your time, I say…

Tiny Troopers Joint Ops PS4/PS3/Vita: Simple, Hard to Pass Up Fun For Casual To Core Players


 
I really liked the PC version of Kukouri Mobile’s former mobile-only game Tiny Troopers enough to give it a 90% rating, so as soon as I saw this upcoming PS3/PS4/Vita game that combines all the content from the first AND second games, is a cross-buy title and definitely a must-buy if you’re into fast-paced arcade-like games that start off simple and get more challenging as the levels zip by. I’m gathering this PSN game will be inexpensive enough to nudge some skeptics who’ve never played either of the games to give it a shot, but I guess we’ll see. Heck, if it’s as fun as the PC version was and contains that zombie add-on content, I think I may have to score it higher than I did the older game. Well, that’s how it SHOULD work if fairness is the name of the game (which it is here, folks)…

Slender: The Arrival on PS3: Return of the Jump-Scary (If You Like That Sort of Thing)…


 
Hmmmm. Sorry, but I’ve never really been a fan of this game or the many variants that feature one of the least “scary” urban myths I’ve ever heard. But hey, I’m an old fogey and prefer my scares a great deal more cerebral (or not so obviously made for the “Ooh, lookit my YouTube video where I leap out of my seat if FEEEEAAAAR!” crowd). Anyway, this one’s coming to PSN on September 23, so if that floats your boat and you’ve a PS3 at home, prepare to be scared out of your socks or whatever. Hey, I’ll give the whole Slenderman thing this, however: it gets some people so creeped out that they think some tall thing in a stiff suit is actually frightening. Maybe I can get in lines at movie theaters, post offices and banks dressed like that, say “Booooooooo!” a lot and see my place in line jump from last to first within seconds. That, or some kid with a can of mace will let out an screech, spray me and get in some cellphone snaps or a movie to post on facebook as they’re running away. Damn kids…

Crimes and Punishments (Sherlock Holmes) Update: A Little Macho Disguise & Some Arm Wrasslin’ Get Our Man A Clue…


 
Okay, Focus Home Interactive and Frogwares, you’ve got me now. I just HAVE to play Crimes & Punishments: Sherlock Holmes now just because of those goofy disguises the dashing detective can don in the game in order to help in his decidedly deducting ways. This trailer made me laugh for a few reasons, but not AT the game at all. I just like how the series has evolved from its stuffier Victorian era settings to a more modern (but not too modern) set of scenarios that looks as if it will have a wider appeal among a few types of more adventuresome gamers willing to take a chance on something new. Hmmm… I wonder if Holmes can deduct the cos of his disguises from his taxes? Or is that even allowed in foggy Londinium? Ah, the mystery… the mystery…

Crimes & Punishments: Sherlock Holmes is out on September 30, 2014 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC.

Falling Skies: The Game Teaser #2: Angry Aliens Asking For It Are Landing Sooner Than You Think…


 
September 30th is peeking around the corner and Little Orbit’s upcoming Falling Skies: The Game keeps popping up on my radar as a game that needs to be played. Sure, it’s swiping its style from the classic X-Com series, but as I’ve noted earlier that’s all good with me if they swipe the best parts and make it fit with what works in the popular TNT TV series. It may not be the prettiest nor the most hyped game of the year at all, but I’m betting it finds its niche among strategy-starved gamers who want a new title to keep their interest for as long as it takes to complete (and be replayed a few times). Keep an eyeball peeled on this one, folks…

Pathologic Reborn: Ice-Pick Lodge Remakes Its Flawed Classic As A Crowd-Funded Next-Gen Game


 

Pathologic BirdWhile it had its share of problems, 2005’s first-person adventure/role-playing hybrid Pathologic was one of those “creep under your skin” game experiences that made quite an impression. Sure the graphics weren’t exactly “state of the art” for the time, but the surreal nature of the art style, interesting map layouts and unique character designs helped carry developer Ice-Pick Lodge’s vision of a strange world in the grasp of a deadly plague. While the game didn’t do all that well outside its native Russia, enough of a loyal fan base picked it up over the years to gain it a cult following and of course, these days that means there HAS to be a remake or sequel. Thankfully, I-PL has decided to reboot their original game idea and expand greatly upon it to include content planned for the original that was scrapped as well as create all-new content that’s guaranteed to get the game a second life as a more richly rewarding experience… Continue reading

Resident Evil HD & Resident Evil Revelations 2: Capcom Serves Up Two Dishes To The Ungrateful Masses…


 

Wow. If I was working in Capcom PR and had a thin skin (which, by the way is a LOUSY thing for anyone working in PR to have), I’d be chugging Pepto all day and taking an aspirin ever four hours for my heart. You’d think that the company was out running a steamroller over baskets of puppies or something if you read some of the many inane comments on YouTube and plenty of websites about both the HD remaster of the former GameCube-only Resident Evil remake from 2002 and the concept video for (as in too EARLY to have actual gameplay footage from) Resident Evil Revelations 2. I, for one will be getting both games upon their respective releases because I know that the former hasn’t been on any other console platform to date and it’s a truly great game. As for RER 2, I liked the first one quite a bit, so this one’s going to be added to the “watch and BUY!’ list.

It’s THAT simple for me. I’m not silly enough to yell and scream about unrelated games, DLC from unrelated games, and so forth and so on. These announcements are about the games in question and Capcom just wants to show them off and know what you think about them, not listen to bitch-fest central about Monster Hunter, Mega Man, Street Fighter or worse, INCORRECT comments about this HD version Resident Evil being the same as the 1996 original or just a straightforward “port” of the GameCube game.


 

Eh, I shouldn’t be surprised at all at this reaction, as the company seems to attract some of the more passionate but woefully ignorant fans in gaming. Sure, they’ve made mistakes over the years, but some people need to just grow up and not continue to slam them on EVERY call they make these days.

Salt & Sanctuary: What You Do After Dishwashing, Coming to PS4 & Vita…

 

Well, oooh. Indie developer Ska Studios (of The Dishwasher fame) is cooking up a very cool looking side-scrolling action/RPG for the PS4 and Vita called Salt & Sanctuary that also marks their debut on a Sony system as a timed exclusive. Yeah, yeah, it still stinks to see PS4/PS Vita in a game description and not see the PS3 still get some love even if a game WILL run on it. Of course, Sony needs to gently nudge gamers who have yet to make the move to make that move, so it’s only natural that many of these indie and other games would only run on their new hardware and that still needs more love and sales handheld. I’ll be keeping an eyeball on this one for sure, as I’d absolutely love taking this on the road with me or playing curled up in bed when I’m supposed to be sleeping and cooking up ideas for this site while dreaming.

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Oh well, day-dreaming just might be my new inspiration, methinks. Salt & Sanctuary is out in 2015. More on this one when Ska drops new info – stay tuned…

Lords of the Fallen “World” Trailer: Not Quite 100 Places To See Before You Die (In Them)…

My own hands-on time with a build of Lords of the Fallen reveals it’s a pretty damn hard game in the Dark Souls vein and developers CI Games and Deck 13 have cooked up a nasty little next-gen gem that’s going to test the best players to defeat some pretty crafty creatures. Like the Souls series, monsters lurk in both plain sight as well as in choice hidden spots, they’ll hunt you down once they spot you and are pretty relentless overall. Of course, you can use the environments to your advantage, knocking away some boards to create a death drop pit you can lure what was chasing you into or using magic for ranged attacks as a wee or over-sized beastie is closing in for the kill. And yes, blocking and dodging are skills you need to master, as these monsters aren’t playing at all.

The game is coming to PC, PlayStation 4 and Xbox One on October 28, 2014 and looks to be the first next-gen (or is it now current-gen?) chase & chop of the more cerebral kind. I only saw ONE person get close to defeating the demo Bandai Namco had on display and that guy was using every once of skill he had. Looks as if this one’s going to be one of those sleeper keepers for those who can play it. I predict a few broken controllers among those who may have missed out on FromSoftware’s series and have CI to blame (and their own lack of skills) for those formerly functioning chunks of plastic and components. be brave and fight onward, I say. You only have the fate of some fantasy world on your chosen customizable character’s shoulders…