Resident Evil HD & Resident Evil Revelations 2: Capcom Serves Up Two Dishes To The Ungrateful Masses…


 

Wow. If I was working in Capcom PR and had a thin skin (which, by the way is a LOUSY thing for anyone working in PR to have), I’d be chugging Pepto all day and taking an aspirin ever four hours for my heart. You’d think that the company was out running a steamroller over baskets of puppies or something if you read some of the many inane comments on YouTube and plenty of websites about both the HD remaster of the former GameCube-only Resident Evil remake from 2002 and the concept video for (as in too EARLY to have actual gameplay footage from) Resident Evil Revelations 2. I, for one will be getting both games upon their respective releases because I know that the former hasn’t been on any other console platform to date and it’s a truly great game. As for RER 2, I liked the first one quite a bit, so this one’s going to be added to the “watch and BUY!’ list.

It’s THAT simple for me. I’m not silly enough to yell and scream about unrelated games, DLC from unrelated games, and so forth and so on. These announcements are about the games in question and Capcom just wants to show them off and know what you think about them, not listen to bitch-fest central about Monster Hunter, Mega Man, Street Fighter or worse, INCORRECT comments about this HD version Resident Evil being the same as the 1996 original or just a straightforward “port” of the GameCube game.


 

Eh, I shouldn’t be surprised at all at this reaction, as the company seems to attract some of the more passionate but woefully ignorant fans in gaming. Sure, they’ve made mistakes over the years, but some people need to just grow up and not continue to slam them on EVERY call they make these days.

Biohazard HD Remaster Offers Up A Great Reason To Import (For the PS3 At Least)

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Biohazard HD RemasterSure, you can hold out for the download-only North American release of Resident Evil HD Remaster, but I’m seeing the more hardcore fans of the long-running franchise and a few gaming friends running for the Eastern border and snapping up pre-orders for the Japanese or Asian versions of Biohazard HD Remaster instead. Why? Well, for starters, the game comes on a physical disc with a manual and as you know (or should know), PS3 games are region free, so the game should run on any console anywhere in the world. Both the Japanese and less expensive Asian version (which is for Chinese gamers and should come with an English manual or instruction sheet fold-out common to that region’s software) will have dual-language support (English and Japanese voice and text based on the console settings), so jumping back into this classic experience will be a breeze for anyone.

From what I see, that much more expensive E-Capcom Complete Edition is sold out in a few import shops, so folks who want that pack for all the goodies it contains will need to hold out and see if Capcom plans to get that out over here. Anyway, go take a gander at some comparison screenshots so you can see what you’re in for. We won’t be seeing this remaster in the US until early 2015 at the earliest, but as the import ships out this November, I have the feeling that a bunch of people will be grooving on this game before that and posting their impressions left and right in the usual spots. Will I be one of those people? Hmmm… we shall see…

Resident Evil Makes A Return In 2015 For “Old” & New Consoles, PC

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residentevil_consoledownload_small_icon_esrb_jpg_jpgcopyOne of the MOST requested (if not THE most requested) Capcom games fans have wanted to see remade for HD consoles has been the original Resident Evil and it looks as if those rabid folk are getting their wish granted and in a big way. Well, provided you own a PS3, PS4, Xbox 360, Xbox One or a decent gaming PC. Capcom is set to release a beefed-up HD version of the 2002 GameCube remake of the 1996 original as a digital-only purchase.

That particular version improved the visuals and added many changes to the old game and is considered by some (and me, of course) to be the definitive version of the classic survival horror/action game. Featuring traditional or direct control schemes, 1080p support on next-gen consoles (PS4, Xbox One and of course, PC) and all the content from the 2002 game intact, this could be the definitive remake that also introduces new fans to the long-running series.

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Unfortunately, there’s no word of a Wii U version, which is unusual given the 2002 game was made for a Nintendo console. Of course, the Wii U’s sales and Capcom perhaps realizing that they’d probably spend more money on that version than they’d make back means chances are slim we’ll see this on Nintendo’s latest console. It could also be the download size issue and the cost of getting this onto a disc release (and selling a set amount of physical copies) also mucking things up a bit.

That’s show business, kids – but Wii U and Wii U game sales need a nice jump upwards so publishers see the system is worth getting games like this on automatically. Granted, the console IS indeed getting a bunch of excellent titles this year and next… but this doesn’t look like it will be one of them unless something magical happens and it arrives (with some nice GamePad enhancements in tow).

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As always, we shall see… we shall see. For now however, this one’s going to be played by plenty of people who didn’t buy a Game Cube but have always wanted to get their paws on a controller and experience Evil in a whole new way.

Unconventional Games of the Year Choice #2: Wii, U? Get Over Here!

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Nope, I haven’t yet picked up The Legend of Zelda: The Wind Waker HD, but it gets an automatic kick onto my non-list for a few reasons. One: the GameCube original was pretty darn awesome and that wonderful art style made an impression on me as soon as I saw screenshots and others were griping that Nintendo had “lost its mind” by making Link and company look like something out of an old cartoon. As a friend ran out and snapped up a Wii U recently just for this game (he got that fine bundle package with the fancy Zelda-themed GamePad art), I got to see a few hours of the game running (and even played a a little) and can vouch for the buffed up HD visuals as being better than the original game… mostly.

There’s an odd muting of the palette in a few areas and while the use of depth of field is super cool, it tended to make some areas force my eyes to automatically squint until I got used to the effect (but that’s probably just me). Otherwise, the game is just as fun, funny and almost as tricky as ever. From what I’ve heard, Nintendo hasn’t adding any new areas, but tweaked the gameplay, adding some easier and harder means of playing the game for new and old players alike. The annoying Tingle portions are apparently less so, but if the game is also a straight up enhanced port, I’m gathering that long and pesky quest that makes up a chunk of the latter portion of the game is still intact. Oh well, but the good thing about a LoZ game is once you’re past a certain point, you’re committed to completing the adventure, so that’s not much of a big deal.

I’ll most likely go with the physical version over the eShop download just because I really, REALLY want that case and manual. My GameCube Wind Waker is signed by Mr. Miyamoto and I’d love to get the Wii U game signed as well. Hey, I may not have the biggest collection on the planet or be the super-fan Nintendo wants me to be, but I do know having the chance to meet one man I respect for what he’s done for the medium is one other thing worth holding out for…

VGA 101: Xicat E3 2002 Games – A Few Canned Peaches May Have Been Prime Plums…

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From the vaults here, some of the canceled games Xicat Interactive had in the works for consoles, including Jane’s Attack Squadron for the Xbox and GameCube (!) and Gothic for the Xbox (!!). It’s really too bad neither of these made it to retail (I’d LOVE to get my paws on some Xbox debug code for either game), as it would have been really interesting to see how they played with a controller as opposed to a keyboard/mouse/flight stick setup. I’m one of those gamers who doesn’t care about tricking out a PC like a souped-up car or whether or not a game “needs” a certain type of control setup. If it’s fun to play and isn’t a glitch-filled mess, it’s a good game in my book. Well, we DID get Metal Dungeon, right? Little in-joke there, as that’s one was a like it or hate it JRPG (and most critics who played it hated it) that kind of played itself to some extent. Still, I did sink a good deal of time into that one as I HAD to see where it all ended up. Hey, not so good games need love, too!

Gallery: Game Cube Library

And here you go, minus a bunch of stuff I played and sold or traded. Yes, the Windwaker manual is signed by Miyamoto, so that’s something off my bucket list (only 90,000 things left… yikes). Note to Dreamcast fans (and the guy who emailed me): SEE, I do have Skies of Arcadia after all. I did have the Eternal Arcadia box at one point as well as the US SoA for my DC, but sold them both off a long time back.

Anyway,  Yeah, I need to get Baten Kaitos 2 one day, as I missed it when it came out and I liked the first game quite a lot.  Yes, the last pic with the demos, GameCube promo DVD and Pac-Man VS. is here because I found them after I took the other pics (oops). Note: I only had about a dozen or so Japanese titles, but those are gone now. I think I still have a promo DVD with a booklet from Japan around here somewhere. but I can’t find it at the moment…