Dungeon of the Endless: Deceptive Depth and Plenty of Death Lie in Wait in This Upcoming Hybrid…


 

DotE_BannerCombine the random thrills of a rogue-like RPG experience and a tower defense game and what do you get? Well, a hell of a mess if it’s done wrong, but Amplitude Studios’ Dungeon of the Endless looks to me as if the developer not only nailed this cross-breed about as good as it can get, they’ve pretty much kicked off a new sub-genre for some folks.

Between the beautiful visuals (those sprite graphics with modern lighting look spectacular)and the supremely challenging gameplay in solo or up to four player co-operative modes, this one looks like it’ll be a favorite of those who like thus mega-mix and the very populated little universe Amplitude has created with its other Endless games (Endless Space and Endless Legend). This one’s on PC October 27, but is also Xbox One bound at some point. That short movie-like trailer above should give you a very good idea of what to expect, so keep an eye peeled or just shell out for a pre-order if this one perks you up a bit.

Wait, There’s a Legend of Grimrock II? I Still Haven’t Completed the FIRST One!


 
Gyaaaah. My backlog is a pain in the behind, people. Staring, glaring and leering at me from two hard drives and some USB sticks, knowing full well by the time I finally get to it I’ll be older and grayer and slower and more games will have crept in to fill what little void there is left in that hole they spawn from. Or something like that. Anyway… Hey, Almost Human Games? It’s probably a very good thing whomever is doing your PR hasn’t bugged me about playing this game at all because I’d probably faint dead away knowing there was an amazing looking sequel out NOW and I’m still only about three hours into the first game. Yeah, I suck. Okay, not really – the helper monkey I ordered ran off with a squirrel and I still haven’t recovered all the work it was “organizing” for me, grrrrr!

Actually, I had so many games to play and other things to do that by the time I finally go around to buying and installing the game last year, it didn’t get played as much as I wanted to. Ah, the need for more time to do this is a powerful one. Maybe if I got off the internet and ignored trivial stuff, I’d have more time for these excellent indie dungeon crawlers. Heck, as it is, I’m about a dozen games behind in reviews (which is about to change shortly). Anyway, the game is now live on Steam gog.com and The Humble Store with a limited time 10% discount. Interested? Well, you can check to see if it will run on your own computer using this compatibility test installer and if it does? Well, you probably need a nice adventure/puzzle/dungeon crawler to eat away at your more free time than I have currently. GET IT.

Is The Evil Within Any Good? I’ll Find Out (Eventually)..


 
Shinji Mikami and Tango Gameworks’ horror game The Evil Within is out today, and I know publisher Bethesda Softworks is anticipating good numbers for this psychological/survival horror/action game hybrid. While PC and “next-gen” versions are going to get the critical love or hate, I’m more interested in the older console versions because they’ll be ignored for the most part by critics despite MORE people owning hardware those versions can be played on outside the PC game space where no game is guaranteed to move as well thanks to assorted factors outside the control of the publisher. Mikami’s name will move copies to fans of Capcom’s storied (but bumpy since he left) Resident Evil franchise, but those new to the man’s work will probably play the waiting game until they have enough pals playing to convince them to drop some cash on this new IP.

Sure, I’m betting the PS3 or 360 versions don’t look as good, may have issues with frame rate and/or screen tearing compared to the spiffier new consoles and so forth and so on. But I don’t care about that at all in any game if I like the story, characters and gameplay. We’re at the stage where games are picked apart for too many things that at the end of the day, don’t really detract from the overall experience at all. There are too many amateur internet critics that think because they’ve read other (and better) reviews and have picked up a few buzzwords, they can toss them back at EVERY game like they know what they’re talking about. Sadly, most of the time they’re wrong or just being picky to justify not liking something most others would overlook. As for me, well, I have to hold out for a bit thanks to my disposable income being less disposable of late, but it’s a ride I do want to take at some point…

F1 2014 Launch Trailer: A Jump Start to Next Week’s Big Retail Race Day…


 
Next week, Codemasters wants to take over your living vroom (heh) for a bit with F1 2014 and its customizable difficulty that will give novices and core fans of the sport more than enough challenge to get them through the season and more the game offers up. PC, PS3 and Xbox 360 owners will be getting what looks like the best game in the series to date for their respective platforms and Codemasters Racing studio is working on a 2015 game for you F1 fans who’ve upgraded and didn’t hold onto those well-aged systems. Sometimes, it’s good to be a holdout when there are still quality titles coming down the road for those systems that still have massive installed bases. Anyway, F1 2014 rolls out October 21, 2014 in North America for PC, PS3 and Xbox 360.

Monday Bundle News: A Bit Late, But Still Doable…

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Oops. I was offline for a bit this evening being annoyed at something or someone or the internet in general or whatever and I realized I’d not seen any bundle news today. That’s because some of it was later than usual and the other stuff was a page of email away and I just got to reading about it. It’s supposed to be a holiday, but I got more email today than I did last Monday! Oh well. I’ll keep it short because I need to go get some rest. IndieGala Every Monday Sale is is here (BUY!), the Humble Flash Sale (and other cool Humble stuff is here, Bundle Stars is here Indie Royale is here and I like that site, keep forgetting to update my gog.com news because I haven’t been to either site in a while because I have too much stuff to do.

Gah! There are now MOVIES on gog.com? Wow. I need to maybe fins some time to check a few out, as they’re all game-related for now, but other stuff is coming. I think they need to snap up or come to some sort of an arrangement with the folks at Sinister Cinema and talk to some movie studios about getting the rights to see all those awesome “B” to “Z” grade flicks that old site has for sale.

Hokay, back to my whatever I was doing or not doing. See you all tomorrow!

South Park Pinball Launch Trailer: Zen Rolls Out a Double Shot of Silver Ball Fun

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Well, well, well… the eternally entertaining Zen Pinball 2 gets yet another great table (no surprise there), but this one is TWO tables in one. South Park Pinball drops onto PSN, Xbox Live and PC via Steam tomorrow, so you’ll get South Park: Super-Sweet Pinball and South Park: Butters’ Very Own Pinball Game to play around with and wave in the faces of your jealous non-Zen Pinball 2 non-gaming friends. Oh yeah, and the set is also those annoying tablets and other mobile devices that get stolen right out of your hands on public transportation in major cities, too!


 
The folks at Zen say that the South Park two-table pinball pack launches this week for $4.99/€4,99/£3.99 on PC and consoles, $2.99/€2,69/£1.99 for individual tables on Mac. On mobile platforms (the ones that keep getting stolen, man!), South Park pinball costs $3.99/€3,59/£2.49 for the standalone app and $1.99/€1,79/£1.49 for individual tables through the Zen Pinball app. Me, I’m sticking with the Vita version because I play mostly at home and no one is stealing my Vita from there unless they take me with it, grrrrr!

Borderlands: The Pre-Sequel Launch Trailer: Some Humor in Your Boom-Boom-Boomer…


 
Tomorrow is the big day for fans of this non-stop and often hilariously violent first-person shooter/loot-fest franchise, so here you go. I’m actually glad that Gearbox decided to give the old consoles where the series still has its largest user base this new game instead of forcing it onto the PS4 and Xbox One where it wouldn’t sell as well. Yes, they COULD have done it for all four systems, but I think they want to make that next Borderlands LOOK more like it belongs on those more powerful systems than just whip out a slicked-up enhanced version. Good for them, I say. Anyway, Borderlands: The Pre-Sequel launches October 14, 2014 in North America and October 17, 2014 everywhere else.

How To Survive: Storm Warning Hands-on: Oh, You’ll Die Anyway (And Love Every Minute of It)…


 
Okay, so I’d not played EKO Software’s How to Survive at all on the PS3 because it was a digital-only title, I was fed up with zombie games and figured missing one wouldn’t be a total loss. Boy, was I wrong on that front. When 505 Games invited me to see and play the enhanced PS4 version, How To Survive: Storm Warning Edition (along with some really stupendous mobile titles I’ll need to write about soon), I popped up with no expectations (a good way to approach any new game, folks) but came away very impressed with the brutally challenging game with the most fitting name. If you’ve played this on other platforms and love it, you know the drill and this one’s been keeping you busy for a while. If you’re new to the game and happen to have a PS4, you’ll be pleased to know this version will bring you the original release and DLC in the same download… Continue reading

F1 2014 Hockenheim Trailer: Today’s A Hot Lap For Me As Well…


 
Wow, I’ve been SO busy lately that I’d almost forgotten Codemasters’ gorgeous-looking F1 2014 is coming out next week! As in October 17, 2014 for PlayStation 3, Xbox 360 and PC. Codemasters Birmingham is cooking up a spectacular and more user-friendly installment this time out that should please F1 novices and more dedicated fans of this sport that takes real life drivers many years to master. I haven’t seen the Hockenheim track in a F1 racing game in a while, so this brings back memories of Video System’s two F1 World Grand Prix games from back in the day.

Okay, I won’t be zooming around as fast, but I have three press events today (EA, 505 Games and Kabam), maybe an event to hit later in the evening if I feel up to it, some text to check and correct for a few friends and if I can get the time in, perhaps a few posts for the site. I had a very amusing “sleep” that consisted of me popping up every few minutes for a while to close a window here or make sure a door wasn’t blowing shut, as Alien Isolation definitely seeped into my brain and every little noise was making me jumpy! That hasn’t happened in a while, so I’ll have to give The Creative Assembly some props for getting their game to do what it needed to do and all too well.

Okay, let me get set to jet out the door and get to all this stuff that needs getting to – back in a bit…

NowPlaying: Alien Isolation (Or: Let’s See How Long I Can Last)…

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So, yeah – here we go. let’s see now: phone off the hook? Check. Clean underwear at the ready? Check. Ear out for UPS/Fed Ex in case I get some surprise packages from a PR contact (and/or my SUPER late Think Geek order that’s almost a month old, grrrr?): Check! I think I should eat something too, but I’ll pop into the kitchen while the game is installing and make something quick. Did someone say cheese pierogi with sauteed onions? I think that’s what my stomach was screaming, so that will get taken care of (thank you, stomach!). I think I have some (*ding!*) Gold’s Horseradish left. Hmmm… let me check… (*ding!*) Yep, with beets, at that. Okay, I’m set for the day.

Oh, that flower? It’s there because it’ll probably be the nicest thing I see all day. Back in a bit – maybe later this afternoon or evening with some sort of “I’m too %#$^@! scared to move” update. Maybe.