The Tiny Bang Story Makes the Switch

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Time to be royally puzzled!

Russian developer Colibri Games and publisher Ellada Games have a neat puzzler for Switch owners with The Tiny Bang Story, a game that’s had some solid success on mobile. As I don’t play mobile games these days (I play way to many console and PC games and have quite the backlog here), it’s the first I’ve heard of this. But it sure looks mighty impressive and yes indeed, my Switch is humming for the chance to play this.

 

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The hand drawn artwork style is lovely here and the games wordless accessibility means just about anyone can enjoy what’s here. I’m into this, that’s for sure.

Here’s a trailer to tempt you with:

A review is in the cards, so check back for that, please.

-GW

Save 10% Off iNetvideo.com’s Scary Flicks (Or Else)

Ooh, this is a nice deal on some frightening flicks for Halloween or for someone who likes the scary stuff any time of year:

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Hop on over here and take a peek at many horrors old and new to pick up. You have 114 pages of films to peruse and choose, so get to it!

-GW

Win a Switch Lite and Valfaris From Signature Edition Games

Well, it’s a few clicks and about two or so minutes of work, but the prizes are cool if you win them. Signature Edition Games is running a little contest where you can win these:

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Nice prizes you have there…

Which turns out to be an excellent way to get to poke around at their site and check out what else they have to offer, right? Anyway, go take a look at what else is in that Valfaris set here and hey, for the heck of it, see 25 minutes of boss fights from a pretty darn skilled player (WARNING: here there be spoilers!):

(Thanks, horheristo!)

-GW

A Knight’s Quest Trailer: This Looks Like Fun Stuff, Indeed

From Canadian developer Sky9 Games and publisher Curve Digital comes A Knight’s Quest which definitely wears its 1990’s platform/RPG influences somewhat proudly on its sleeves for all to see.  It’s coming soon to Epic Games store, Nintendo Switch, PlayStation 4, and has already arrived for Xbox One. Fun fact: the game seems derived and definitely different from the quest-filled 2D adventure game by the developer from a few years back.

Check out the PS4 trailer below and get set for its October 10th release on the platforms that don’t yet have it:

I just got a PS4 review code yesterday and an pretty pleased to report that so far, it’s quite good stuff. Familiar intentionally to some classics you may recall, but absolutely very fun stuff, indeed. You’ll have to wait a touch for the full review, but I’m really having a blast with this one. Who’d have thought a clumsy main character would be so fun to play as?

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-GW

Review: Neo Cab (PC)

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Here’s a ride worth taking.

Now, this was pretty cool one, and not a “honk” in sight.

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Geez. Well, maybe if they have a lousy attitude like you, they might, lady…

Chance Agency’s excellent “survival adventure” game Neo Cab  (also on Switch and Apple Arcade) feels to me like what would happen if the classic cyberpunk FASA game series Shadowrun got a first-person expansion focusing not on weapons or magic, but a human taxi driver who just took mostly normal and a few tech-enhanced passengers where they needed to go, listening or responding to their mundane stories along the way.  There’s also a smidgen of a more recent game Night Call, minus the murder investigation aspect to contend with (there’s a taxi accident mentioned a few times that occurs off-screen integral to the plot, but the Teen-rated game doesn’t feature any violence). The people you meet as pax (passengers)  here are a pretty interesting (and well-written) sort where if you have time over the game’s six-day period, you’ll want to pick a few up multiple times in order to find out more of their stories.

There’s replay value here because the game’s main story only lasts about four or hours and intentionally limits pickups to three (or four in cases where you decide to take a chance on an extra run) a day. Granted, the plot threads all link up at some point, but it’s impressive to see how it all comes together even if the finale tends to be a bit of an anticlimax on one front when compared to the bulk of the game. It’s not a bad ending, mind you. It just forces a particular choice at you until you pick what seems to be closure for some characters. While there’s no voice acting here, most of the “acting” here is nicely mimed and/or conveyed through what’s seen on-screen.

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Red Dead Redemption II is PC-Bound (See, I Told You)

Understatement of the year department: November 5th will be a very busy day for some folks, I think.

RDR II PC

Not surprisingly, it’s on the way to PC.  Act surprised, though, as it’s coming sooner than you think. Well, in some places…

And guess what? you can get it FIRST, but not on STEAM until December. If you download the handy Rockstar Games Launcher, which is FREE and for a few more days comes with a FREE digital download of Grand Theft Auto: San Andreas (Whattttt?!), you can be one of the first to get RDR II. Other Rockstar titles will also be available at decent prices, so feel free to stock up, if that’s your thing.

Official company line stuff below the jump. Images and a trailer to follow as soon as they drop from the source next week.

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Reventure: 100 Endings? Well, Lets Go See Some, Shall We?

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With its retro looks, Reventure ($9.99) may not be the first game off the shelf for some gamers out there, but this player certainly wants to give it a go soon. Hey, 100 endings are what, something 99% of games don’t have and hell, I just want to play this for the blocky visual style because I sometimes like to see what can be done with the fewest pixels possible. Here are the trailer and some screens for your viewing enjoyment:

Malaga, Spain-based indie dev Pixelatto is onto something cool here, I think. In addition to the Switch version that’s right around the corner, there’s a PC version that’s been out for a few months on Steam that’s packing loads of positive reviews. Check it out here.

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We’ll be back in a few with a few of those endings.

-GW
 

Review: SEGA AGES Puyo Puyo (Switch)

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I’m set to be sorry, heh.

Puyo Puyo SwitchWhile it’s a tad barebones when stacked up (heh) against its other ports, the M2 version of SEGA’s classic Puyo Puyo is a pretty addictive gem. I had to put off my review thanks to a friend who wanted to school me being a bit ill, but man, I walked right into her trap because even though she was still a bit under the weather when I dropped by to see if she was up for a surprise gaming visit, I was a smoked duck almost as soon as she started playing, drawing a few hearty laughs out of her husband, who refused to play with a “Well, she’s pretty good, even though she’s sick” mantra he fell back on almost every time I lost a round. No, he’s not a big gamer, but he does know from about 20 years of wedded bliss she’s a total monster at games like this.

Yes, there are the much beefier Puyo Puyo Tetris and more recently, the online-centric (and less beefy) Puyo Puyo Champions to scream at (she has both). But this one’s special to her because it was an arcade staple of her growing up in Japan. Well, there was also the hefty bragging from her and a few humorous warnings not to play her by the hubby every so often.  Those alone were reason enough to get a review code. Well, I also was curious see to how good (or badly) I was going to get beaten. Let’s just say I wasn’t disappointed by the near total routing I received. Or, I was, but too bruised up to say much in my defense, heh. Ow.

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Meanwhile, Back at Microïds HQ… (2 of 2)

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Okay, my poor wrists were acting up a bit yesterday, so I had to cut my Microïds article short in order to get a few other posts out before things got ugly. Here’s what else is upcoming from the publisher:

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Both classics have gotten separate releases already, but here’s a chance to nab a twofer starting on November 21, 2019.  As reported here, the collection features the originals and their modern remasters that capture the look and feel of their counterparts with updated visuals that aren’t far off from the source, yet add a nice coating of newness to the experience. By the way, the games aren’t sequels to each other. They did help pioneer a certain look and have similar themes, though.

New content and new features:

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  • For the first time, play the Director’s Cut version (2 exclusive cut scenes)
  • White or pink? Choose one of the two historic colors of Conrad’s T-shirt
  • Play any level you’ve completed during the adventure
  • Replay the cut scenes you’ve watched during the adventure
  • Jukebox: enjoy the game’s music on demand
  • Street Art Gallery: earn points during the adventure to unlock images
  • Graphics filter and Post-FX
  • Remastered music and sound effects
  • A brand new “Rewind” function which lasts for different lengths of time, depending on the difficulty level
  • Tutorials

These are worth a look because of the history behind them and yes, indeed, both are pretty hard as nail on the default settings until you get the timing down perfectly.

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A Little Mario and Sonic Reminder Tease

So, it’s rare that I write about sports-themed games, so this one’s special on a few fronts. Now, I can’t say a thing until the embargo lifts, but I will reveal some facts about this Switch exclusive.

Ready? GO!

Mario & Sonic at the Olympic Games Tokyo 2020 will take to the starting blocks exclusively for the Nintendo Switch on November 5 in the Americas for $59.99 USD and November 8 in Europe with commensurate pricing. For more information, including where you can pre-order the game, be sure to visit the official website, and watch our latest trailer.

Uh, that’s all I got. No, seriously. The reviews are under embargo, so I can’t report anything until then Switch fans, sorry. That trailer and retro mode are nice additions, right?

retro sports

-GW