Meanwhile, in Japan: EDF 4.1 Keeps On With the Fun Stuff


 

Here’s something you don’t see every day in Japan: an extended game video entirely in English that seems made for western audiences. Then again given the popularity of Earth Defense Force 4.1: The Shadow of New Despair worldwide, it seems that D3Publisher there is smart enough to have this new video all ready for distribution wherever people are playing their game. Anyway, enjoy this slice of humor, EDF style and go pick this one already if you have a PS4. It’s one of the better (okay, BEST) bang for your buck titles on any console with well over 100 hours of play which can easily double or triple if you get pulled into online play with like-minded EDF troopers.

Lost Reavers Beta Hands-On: Fun, But Needs Some Old West Tweaking

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LOSTREAVERS_keyartWhile it hasn’t sold in the numbers Nintendo has liked to have seen, the Wii U isn’t dead just yet. Bandai Namco’s online-only action shooter/RPG-lite exclusive Lost Reavers popped up last Friday as a public beta until April 26 (the final version goes live a day later) and after some extensive playtime, the jury is in on the gameplay (solid and accessible fun), but out on the lack of certain features that make these online games hugely popular and more enjoyable to western audiences. Let’s start with what works before commencing with the constructive criticism, as some things can and should be ironed out once the final release is out.


 

While the “plot” is thinner than a sheet of rice paper on a recently paved road run over by a dozen brand new steamrollers, it’s not *why* you’ll be playing at all. The game is a throwback to a simpler arcade style of play: Run through maps killing monsters and picking up drops before making to a relic room where that prize is retrieved by a single player and carried to an exit warp while the others protect hm or her. Most maps are relatively short and can be completed in less than five minutes to closer to ten minutes each with a good set of teammates. The Unreal-powered visuals are okay and occasional lag and bug issues (that will hopefully be squashed before launch) aside, the game runs at what looks like 30fps most of the time. While it’s a third-person game, each of the four classes plays differently and the heavy gunner guy has the only optional first-person view. My own preferences are the third person furthest view camera because it allows for seeing more of what’s around you, but there’s also a second third-person view that adds a targeting cursor as well as a lock-on function that should help casual players get used to things quickly.

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Gallery: SEVERED

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In Severed you play as a distraught warrior, who is lost in a fantastical world. She is tasked with the challenge of knitting together pieces of her story from both the past and the future. Our heroine will embark on a journey through a surreal non-linear world using a gesture based combat mechanic to defeat enemies in this first person adventure. Unlock new abilities, discover secrets of the land, and grow in power as you master both offensive and defensive techniques. Let Severed be your mystery to unravel.

 


Despite not being the biggest fan of touch screen or gesture-based games on the Vita (why can’t I use a stylus on this handheld?), Drinkbox Studios’ SEVERED caught my eye (ow!) with it’s gorgeous stylized visuals and overall “not for the kids” plot. Memories of a few arcade games and the Super NES sleeper Shien’s Revenge also came to mind, which means I’ll most likely have a blast playing this. Granted, I wasn’t so fond of Guacamelee (fun to play as it was), but I never judge a developer by ONE game (I just judge my taste in games I should have liked more when I first played them). Anyway, this new Vita title should be out digitally on PSN at some point this year. It’s screaming for a Wii U/3DS port, but we shall see what happens over time, right?

Some lovely screens below:

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The gameplay looks smooth enough and those graphics sure are easy on the eyes (unless you’re that poor sap in the tree above), so it looks as if Drinkbox will have another hit on their hands (and in my hands as well).

Gallery: Aurion: Legacy of the Kori-Odan – The Awakening

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Aurion logoOkay, who knew Cameroon (yes, that Cameroon) had an indie game development studio working on a colorful Action/RPG partly inspired by Japan’s Tales of franchise and a few side-scrolling brawlers some of you may have spent a lot of money in back in the arcade era?

Aurion: Legacy of the Kori-Odan – The Awakening is out NOW and can be purchased directly from the developer or on Steam (both at a 15% discount).

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If that colorful trailer above and those equally colorful screenshots below the jump are any indication, Kiro’o Games has a winner on their hands worth playing.

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Gallery: Lobo With Shotguns Looks Like A Total Blast From the Past

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CerberusIf any game was a perfect example of “screenshots do NOT do this game justice!” it would be Lobo With Shotguns, coming sometime this year from talented indie developers Fat Panda Games Studio. Based in Yucatán, Mexico, the team has infused their upcoming non-stop action-packed game with a seriously awesome retro look that recalls 60’s and 70’s comic books as well as classic arcade game series such as Final Fight, Double Dragon, Streets of Rage, and even bits of Splatterhouse.

Hush, now about that icky grain in this screen. See the trailer below for what's up with that...

Hush, now about that icky grain in this screen. See the trailer below for what’s up with that…

As soon as I saw the screens and spectacular trailer, I think I let out a squeal that sounded like a car skidding on a wet highway then through a guard rail and off a cliff (BOOM!). Memories of the old Marvel Super Heroes cartoons from their 1970’s run on WPIX here in NY punched me in the head until I stopped laughing because I’d forgotten to breathe. I also got a whiff of ancient Mexican horror/hero movies at work here, but it’s not as obvious an influence. That said, if anyone was to do a series of side-scrolling Lucha games featuring the legendary Sancho character, I’d choose this team based on what’s here.


 

See what I mean?
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Laser Disco Defenders: Your Vita Should Be Dancing (Soon), Yeah!

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Excalibur Publishing is stretching its wings onto the Vita with this wacky arcade-like shooter for the PlayStation Vita. Laser Disco Defenders is coming soon-ish from developer Out of Bounds Games and it looks (and sounds) like an instant indie classic. Check out the teaser trailer below:


 

As this post on the PlayStation Blog notes, Procedural maps, quirky characters to customize with assorted accessories and plenty of “Pew-Pew-Pew!” action make this one a nice surprise on a handheld that needs more of them. I’m hoping it ships with the ability to import tunes as I can see someone out there uploading a certain film soundtrack or at least ONE particular track from that film soundtrack. Hey, I didn’t say I’d be the one adding that tune… then again, who doesn’t like a little Fever when the right moment comes, right?

Aliens vs. Pinball: Ripley’s Back; She’s Got Balls Now

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AliensvsPinball_Logo_FDEZenAs a longtime fan of Zen Pinball 2’s creative digital tables, I’m always surprised when I see a new board that tops what I thought was their best work. This brief teaser for the upcoming Aliens vs. Pinball: Aliens Pinball made me grin way too much (in a good way) because it looks as if it’ll be a fun skill shot paradise for silver ball fanatics.

And yes, that art above, logo to the left and screenshots below reveal the other two tables in the pack. Alien Isolation was a terrifying game in its own right, but I’m betting the pinball version will be somewhat less scary (but still a blast to play) just because Zen makes its tables for a wider age range. As for that AvP table? It should be a lot better than the films (sorry, Fox!) if it avoids them entirely and is closer to what the old Dark Horse comics were.

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As usual, we shall see soon enough. Aliens vs. Pinball will be out April 26, 2016 (ALIEN Day!) for PS4, PS3, Vita, Xbox One, Xbox 360, Steam, Windows 10, Mac, as well as in-app purchases for Zen Pinball and as a standalone app on iOS and Android devices.

PC Review: ADR1FT

ADR1FT Screenshot 01Platform: PC

Developer: three one zero LLC

Publisher: 505 Games

# of Players: 1

MSRP: $19.99

ESRB Rating: T (Teen)

Official Site

Score: A (90%)
If you’re one who normally plays games on a smaller screen laptop or monitor, ADR1FT is most likely going to make you want a bigger screen as soon as possible. Of course, I’m saying this as someone whose first introduction to the experience was back when it was running on another engine and 505 Games premiered an early console and PC VR demo in a movie theater where on the big screen the scope was quite impressive indeed. That scale is far more thrilling with the complete overhaul/upgrade to the Unreal 4 Engine, but it works best on the biggest display you can get even if it means popping over to a friend’s place to show off the finished product.

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Forget the “walking simulator” labels the game is getting from the limited vocabulary crowd, throw out your science degrees or overly critical eye for complete accuracy (it’s a videogame, NOT a NASA sim), strap yourself in and prepare for a quietly wild ride. ADR1FT is less of a straight adventure game and more of a deliberately paced and tension filled trip into space where survival is key if only to discover how it all ends. The game works as both a visual treat for the eyes as well as a great example of the promise of virtual reality as a viable entertainment option (provided you currently own or plan to buy one of the VR headsets being hard marketed this year).

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Gallery: DUELYST – It’s In The Cards This One Will Be A Hit

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While I’m not at all a “competitive” gamer or a huge fan of online-only gaming, every one in a while I’ll get something cool to peruse in my inbox that makes me stop and click away on a few links. Counterplay Games’ DUELYST not only got me to click away on a few links, I actually signed up to check out the beta of this free to play card battle/strategy game and came away pretty impressed. Given that lack of time is a big factor in getting me to even look a most online games, DUELYST grabbed me right away with its gorgeous pixel art style and short matches that take around 5 to 10 minutes to play.


 

Once you create an account, the game recommends you dive into a three stage tutorial in order to learn the basics. This is great advice to follow as the game takes off the training wheels should you choose to hop into it feet first. As with any good turn-based strategy game with card battles, positioning is crucial as is having the proper cards. Early solo play pits you against each faction and defeating them unlocks them and their cards. This gets you a nice starter deck as well as lets you choose which group to join. That said, the AI is pretty fierce. Expect to have your rear end passed back to you a few times when the AI outplays you or you run out of good cards because you haven’t built up a nicer deck.
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Goliath: Expect Big Things From This Mech-Building ARPG

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Octopus Tree is a brand new publisher with a couple of really impressive looking upcoming titles. The one that jumped out and bit me the hardest (ouch!) was Whalebox Studio’s Goliath, an action/adventure RPG coming to Steam on May 12 for $19.99 where you build robots and take them out for some quality time in order to meet other like-minded robots and other big beasts with the intention of nicely or not so nicely knocking the stuffing out of them.


 

But don’t let me let you think I’m pulling your leg here. I don’t know you all THAT well and heck, I’d ASK first before I pulled anything on you even if you wanted me to (but I avoid fingers for obvious reasons). Ahem. Any-way… just watch that trailer above then go click below the jump and peek at part of the press release. Hey, I’m trying to finish up another writing gig here and I’ve a meeting in about ten minutes, so our “me” time today is somewhat limited… Continue reading