BUY IT! Deadly Premonition: The Director’s Cut Gets Price Slashed in Time for Halloween

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In case you missed this great and epic oddball horror adventure from Access games and the mind of Swery 65, well, you now have ZERO reason not to want to try it out (well, unless you don’t have a decent enough PC to run the game, of course!). Deadly Premonition: The Director’s Cut is now (well, from now until October 27) a measly $2.49 on Steam! That’s like $24.99 with a “9” missing! Or 90% off, if you actually know how to do math better than I do it. The Steam version adds some new content and nicer visuals than the console versions, but don’t go in expecting the most stellar looking game that’s perfection in all areas.

Come visit Greenvale for the weird people and offbeat vibe and stay for the surprisingly more compelling and poignant tale that unfolds as the game progresses. DPTDC has surprises in store for those who stick it out and survive each chapter and by the finale, you’ll emerge as someone who might want to try more games in this vein because this one went above and beyond the call in a few key areas. Anyway, enough rambling from me – go get this game!

Rainbow Skies Trailer: That PS3 and Vita? Not Dead Yet, Folks…


 
Okay,I’ll admit to being a bit late to the Rainbow Moon party, but ever since I picked it up for my Vita earlier this year, it’s been one of those games I’ve been playing quite a lot of when I get the chance. SideQuest Studios made quite a fun and challenging strategy RPG that, despite some flaws was and is worth picking up (whether or not it goes on sale). Anyway, the developer is going to be releasing a indirect sequel called Rainbow Skies set in a different world with three different protagonists to play as (so far). I like that there are some nice visual improvements over the last game (which was already great-looking, by the way), although it would have been nice to see the grid-based combat in action here. Well, I guess that’s what future new trailers are for, right? Anyway, Rainbow Skies is coming to the PlayStation 3 and Vita (so far) at some point (soon?). Keep and eye peeled on this one, especially if you’re a big RPG fan who wants a game with plenty of teeth that wants to test you at every turn…

Monday Bundle Madness Continues: Get Your Deals Here!

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More bundles of joy galore this week, ladies and germs! The IndieGala Every Monday Bundle this week is a wild one, with eight assorted games about horse breeding in a fantasy setting, an AWESOME Tempest clone (nostalgia alert!), a fun minimalist puzzle game based on Alice in Wonderland’s first glorious chapter, a great little physics-based robot game and more. Yeah, you NEED this. It’s only two bucks for 24 hours (well, $1.99, you nit-picking penny-pincher!) and you’ll never forgive yourself if you let yourself miss this deal. More deals below the jump (look out belooooooow!)Continue reading

Graal Seeker Update: Extended Campaign + Some Music Lessons For You Potential Backers…

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Meanwhile, back in crowd-funding land…

With only 16 days left in its Indiegogo campaign, Lugludum Game Studios’ work in progress tactical/RPG Graal Seeker is jockeying for a Steam Greenlight spot, so help them out with a vote and a pledge if you haven’t yet. This latest devlog is a total educational hoot, as it shows how the music and some of the sound effects were done (go, Guillaume!). You may want to fund the game just so he doesn’t come after you with some of those weapons he has! Then again, that might make for a heck of a stretch goal – get the sound guy to chase you around a room so he can record screams for the Graal Seeker sequel!

Finally, PR guy Thibaut Trampont wants you to bug the dev team on Reddit tomorrow:

Ask Us Anything (AMA) on Sunday 19th October:
We will be on Reddit to answer all questions the 19th October at 3pm UTC with the guys from Battle Brothers, That Which Sleeps and Dungeon Kingdom. This can be a great opportunity to satisfy your curiosity about how indie developers like us make RPGs. The link will be shared on twitter the day of the AMA.

Follow Thibaut Trampont on Twitter here: @ttrampont – and go get this game funded! It looks like it will be quite a bit of fun and certainly a unique experience for SRPG fans who want something more than anime-based fantasy games in their libraries.

Dungeon of the Endless: Deceptive Depth and Plenty of Death Lie in Wait in This Upcoming Hybrid…


 

DotE_BannerCombine the random thrills of a rogue-like RPG experience and a tower defense game and what do you get? Well, a hell of a mess if it’s done wrong, but Amplitude Studios’ Dungeon of the Endless looks to me as if the developer not only nailed this cross-breed about as good as it can get, they’ve pretty much kicked off a new sub-genre for some folks.

Between the beautiful visuals (those sprite graphics with modern lighting look spectacular)and the supremely challenging gameplay in solo or up to four player co-operative modes, this one looks like it’ll be a favorite of those who like thus mega-mix and the very populated little universe Amplitude has created with its other Endless games (Endless Space and Endless Legend). This one’s on PC October 27, but is also Xbox One bound at some point. That short movie-like trailer above should give you a very good idea of what to expect, so keep an eye peeled or just shell out for a pre-order if this one perks you up a bit.

F1 2014 Launch Trailer: A Jump Start to Next Week’s Big Retail Race Day…


 
Next week, Codemasters wants to take over your living vroom (heh) for a bit with F1 2014 and its customizable difficulty that will give novices and core fans of the sport more than enough challenge to get them through the season and more the game offers up. PC, PS3 and Xbox 360 owners will be getting what looks like the best game in the series to date for their respective platforms and Codemasters Racing studio is working on a 2015 game for you F1 fans who’ve upgraded and didn’t hold onto those well-aged systems. Sometimes, it’s good to be a holdout when there are still quality titles coming down the road for those systems that still have massive installed bases. Anyway, F1 2014 rolls out October 21, 2014 in North America for PC, PS3 and Xbox 360.

Monday Bundle News: A Bit Late, But Still Doable…

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Oops. I was offline for a bit this evening being annoyed at something or someone or the internet in general or whatever and I realized I’d not seen any bundle news today. That’s because some of it was later than usual and the other stuff was a page of email away and I just got to reading about it. It’s supposed to be a holiday, but I got more email today than I did last Monday! Oh well. I’ll keep it short because I need to go get some rest. IndieGala Every Monday Sale is is here (BUY!), the Humble Flash Sale (and other cool Humble stuff is here, Bundle Stars is here Indie Royale is here and I like that site, keep forgetting to update my gog.com news because I haven’t been to either site in a while because I have too much stuff to do.

Gah! There are now MOVIES on gog.com? Wow. I need to maybe fins some time to check a few out, as they’re all game-related for now, but other stuff is coming. I think they need to snap up or come to some sort of an arrangement with the folks at Sinister Cinema and talk to some movie studios about getting the rights to see all those awesome “B” to “Z” grade flicks that old site has for sale.

Hokay, back to my whatever I was doing or not doing. See you all tomorrow!

Borderlands: The Pre-Sequel Launch Trailer: Some Humor in Your Boom-Boom-Boomer…


 
Tomorrow is the big day for fans of this non-stop and often hilariously violent first-person shooter/loot-fest franchise, so here you go. I’m actually glad that Gearbox decided to give the old consoles where the series still has its largest user base this new game instead of forcing it onto the PS4 and Xbox One where it wouldn’t sell as well. Yes, they COULD have done it for all four systems, but I think they want to make that next Borderlands LOOK more like it belongs on those more powerful systems than just whip out a slicked-up enhanced version. Good for them, I say. Anyway, Borderlands: The Pre-Sequel launches October 14, 2014 in North America and October 17, 2014 everywhere else.

How To Survive: Storm Warning Hands-on: Oh, You’ll Die Anyway (And Love Every Minute of It)…


 
Okay, so I’d not played EKO Software’s How to Survive at all on the PS3 because it was a digital-only title, I was fed up with zombie games and figured missing one wouldn’t be a total loss. Boy, was I wrong on that front. When 505 Games invited me to see and play the enhanced PS4 version, How To Survive: Storm Warning Edition (along with some really stupendous mobile titles I’ll need to write about soon), I popped up with no expectations (a good way to approach any new game, folks) but came away very impressed with the brutally challenging game with the most fitting name. If you’ve played this on other platforms and love it, you know the drill and this one’s been keeping you busy for a while. If you’re new to the game and happen to have a PS4, you’ll be pleased to know this version will bring you the original release and DLC in the same download… Continue reading

F1 2014 Hockenheim Trailer: Today’s A Hot Lap For Me As Well…


 
Wow, I’ve been SO busy lately that I’d almost forgotten Codemasters’ gorgeous-looking F1 2014 is coming out next week! As in October 17, 2014 for PlayStation 3, Xbox 360 and PC. Codemasters Birmingham is cooking up a spectacular and more user-friendly installment this time out that should please F1 novices and more dedicated fans of this sport that takes real life drivers many years to master. I haven’t seen the Hockenheim track in a F1 racing game in a while, so this brings back memories of Video System’s two F1 World Grand Prix games from back in the day.

Okay, I won’t be zooming around as fast, but I have three press events today (EA, 505 Games and Kabam), maybe an event to hit later in the evening if I feel up to it, some text to check and correct for a few friends and if I can get the time in, perhaps a few posts for the site. I had a very amusing “sleep” that consisted of me popping up every few minutes for a while to close a window here or make sure a door wasn’t blowing shut, as Alien Isolation definitely seeped into my brain and every little noise was making me jumpy! That hasn’t happened in a while, so I’ll have to give The Creative Assembly some props for getting their game to do what it needed to do and all too well.

Okay, let me get set to jet out the door and get to all this stuff that needs getting to – back in a bit…