Diablo III Ultimate Evil Edition Coming August 19 to Consoles (Yep, PS3 and 360, Too)

DIII_UEC_August 
When the Diablo III: Reaper of Souls expansion was announced for PC, PlayStation 4 and Xbox One, many fans of the PS3 and Xbox 360 versions on a few message boards thought they were going to be left out of the loop. I also initially thought so for a hot minute, but didn’t think Blizzard was nuts enough to NOT bring that expansion to the consoles where MORE of that version sold (and continues to sell). Fortunately, console owners from last and this generation (well, save for Wii U owners) will be reaping the rewards come August 19 when Diablo III: Ultimate Evil Edition rolls out on PS3,PS4, Xbox 360 and Xbox One. Yes, that sound you heard is me screeching like a happy Harpy and dancing around the room.

Now before I break a hip, hear below the jump and read what else I wrote about this excellent news… Continue reading

Rainy Days And Mondays Always Gonna Get Me Down (For Some Gaming)…

Vault of Horror 3…Or a good movie or book. Or some bad ones from any of the three choices (plus a few other forms of entertainment). As I’ve gotten older (and fartier, ha ha), I’ve slowly come to the realization that the best way to handle any bumps in the road of this thing called life is to have a hobby or hobbies that can ease the travel (and in some cases, the travel time) down the creepier and less well lit pathways we all drive into. Sometimes, it’s just good to vanish into a bit of harmless fantasy just to ease out of a stressful situation for a few hours and chill for a bit.

 
Yep, even it a completely off the walls horror flick like this one can get the blues chased down and considerably maimed into submission!

I’ve also found sleeping on some problems doesn’t work as well as it did years back because the whole “waking up to that problem overcooking on the stove” thing is worse when you’re older, wiser and able to do more about stuff than you could when you were younger (and a lot less smart).  Interestingly enough, watching a film can actually HELP in some cases when that film happens to show a usable (and hopefully, legal) means to tackling at least part of that thing that’s plaguing you.

In other words, a damn great laugh can really help ease some types of physical or mental pain. I’ve had a few aching body parts soothed temporarily by laughing my ass off or being otherwise distracted by a movie (when it was too hard to concentrate on reading) or game (during times when I could hold a controller while something was hurting up a storm). That said, “Laughter is the best medicine” isn’t a miracle cure at all, folks – just a well-known old adage that’s true because the distraction of a solid belly laugh or giggle-snort gets your brain off the pain and onto the laugh track where it belongs. A good joke can also make for a clear head once you’re upright from that doubling over, I say.

Anyway, pay no mind to the old man – I’m just in a bit of a thoughtful mood lately… 

IndieGala Every Monday Sale? You’re Trying To Seduce Me!

indiegala every monday 5_12 Yes, I’ve been watching The Graduate (again!), this time for an upcoming blogathon, but that doesn’t means this week’s Indiegala Monday sale isn’t batting its eyelashes and hiking its skirt up to show some ankle. Trying to tempt me to drop a mere $1.49 on a set of indie Steam titles including the recent Greenlight candidate Ocean City Racing (made by three people using Epic’s Unreal tech and zero budget):

Okay, I already bought that game on Desura a while back, but everything else I’d not heard of or want to take for a spin. At under two bucks, it’s tough to pass up and as that sale only lasts for under 24 hours until the price jumps up tomorrow. Bat and flash away, you tease! I’ll do the usual nonsense of flipping an invisible coin and deciding based on where it lands. Given that it’s a two-headed coin, I think I know what I’ll be doing later…

Shiness: The Lightning Kingdom – Un nouveau « JRPG » fabriqué en France ? Oui !

shiness_header_logo

 
It’s too bad Shiness isn’t coming to consoles anytime soon. This lovely Unreal tech powered crowd-funded indie RPG is only a few days into its Kickstarter campaign and almost a third of the money needed to get it onto PC and Mac at some point is in the bag. French developer Ynnis Interactive is making JRPG fans drool with some gorgeous anime visuals, a stirring soundtrack, and what sounds like fully voiced characters (like in Avatar, speaking a language created specifically for the project!), all hallmarks of a solid RPG experience. While the game will be a traditional solo experience where a party of assorted members can travel with the lead character, Ynnis is also planning some sort of online mode for their game, but it’s too early to see how it will be implemented. Given the game’s combat will be more action-oriented and in fact, play like a fighting game, it’s safe to say this is what will really make or break the game experience for many backers.

Shiness Combat Animation Sample

Shiness MangaAs you can see from that wonderfully illustrated KS page, the game certainly has the looks of a AAA game straight from a top Japanese studio like Level 5 or CyberConnect 2 (a good thing indeed) and other than some proofreading to tighten up the English translation, this one looks as if it’s going to be a winner and meets its financial target based on the overall quality and level of polish on display. Even cooler, there’s a companion manga in the works (the first chapter is HERE) that should expand the game’s story, characters and world in the same way popular manga such as Dragonball, Naruto and others did for their respective characters. This is one of those projects I hope more than meets its goals just so all three console companies take notice and maybe offer up assistance in getting the game to their respective platforms.

EDIT! In fact, if the game does indeed meet its $100,000 target, a console version will be the next stretch goal, so make it happen people! Hmmm… now that I’m dreaming of drooling over Shiness on the PS3, Xbox 360 (and hopefully Wii U!), I also wonder how well that Unreal engine runs on the Vita?

Here’s the trailer above in French – it’s slightly longer, but pretty much the same:

Anyway, you know what to do if you’ve watched those videos above and now have a big smile on your face. Pledge away and secure whatever premium you can afford while keeping both fingers and toes crossed that the game hits its goals and then some. This looks like the beginning of a beautiful relationship if it all comes together as it needs to…

Some Silly Stuff I Have Discovered This Week…

Mr. Bagel 2

1. Yeah, it’s a fuzzy picture of a cinnamon raisin mini bagel with two raisins that look like eyes and a big grin. Amusing and kind of creepy if you can imagine it suddenly talking or singing or something. This made me laugh because it wasn’t the ONLY one in that bag of bagels either. I think I saw three more, meaning someone at the factory was having a clever day and wanted to share, there’s a bagel-making robot that’s creating not so sentient life in an effort to try and start some sort of revolution, or there’s REALLY something funky going into those bagels that turns them ALIVE before they’re bagged. Well,I never did find out if the darn thing could speak, as I ate it before it could do anything funny.

Rez Plus2. Yep, that’s a copy of Rez for the Japanese PlayStation 2 and yep, that’s the infamous Trance Vibrator peripheral next to it. While I’ve played the game numerous times to completion, I’d actually never used that Trance Vibrator until earlier today when I decided to crack open the box and plug it into my Japanese PS2 to see what all the fuss was about. In a word. Oh. In another word. My. Yeah, I can see why it was marketed as and written up as just what some of you think it is. Shocking! Well, not in the least, because we could all use some good vibrations every now and then, right? Throbbing! Yeah, that’s more like it.

3. Uhhhh.I forgot what number 3 was and I blame number 2 for that. Back in a bit…

“Get Me Rewrite!” (Again!): Not So Retro Game Reviews To Make A Comeback!

Raze's Hell Cover (Custom)Okay, this one’s a doozy, folks. From early 2004 to around 2007 I was writing for a now defunct gaming site called Bonusstage.com and when the site died its untimely death after a series of DNS attacks and a double server crash or something did it in. At the SAME time, the computer I’d been using to work and game on had its hard drive burn up, putting me out of action for a time until I could get it replaced. As I wasn’t able to salvage the drive and thought foolishly that “What’s on the internet stays there FOREVER!”, I thought that whatever I wrote would be around no matter what happened. Welllll… I was wrong.

Long story short, a huge chunk of work I did wasn’t fully archived when the wheels of fate all locked up at the wrong time, I wasn’t backing up stuff properly at the home office and when you add those together, it’s a big fat mess. Or NON-mess, as there’s nothing to clean up but some crocodile tears… Continue reading

R-Type Dimensions Trailer: Bydo Empire Returns, Hard As Ever To Take Down One More Time…

 
Ah, R-Type and R-Type II. I have many fond and not so fond memories of trying to beat you both way back in the day in the arcades and at home on a few consoles and you always getting the better of me until that one day when everything clicked, the sun was in the right spot in the sky and I had enough adrenaline to survive those pesky enemies and out-blast those bosses to a few victories. Well, I’m older and slower and don’t play many arcade shooters these days, but I see you’re BACK for revenge, this time in R-Type Dimensions on PlayStation Network for the PlayStation 3 on May 20 in North America (and May 21 across supported European territories). I also see that not only are you bringing the pain with the original arcade versions, you’re also packing heat with a remade high-resolution 3D visuals and an all new soundtrack to go with those spiffy looks.

My fingers are now tingling and my brain is percolating up remembrances of tactics past. Yeah, that’s right… I’m coming back to get you damn Bydo Empire jerks and blast you into alien scrap a few times too many. Well, once I do maybe ten thousand push-ups and go through my collection of Irem shmups with a side slide into some Toaplan titles. Practice, practice, practice! You’re going DOWN, you two… AGAIN, grrrrr!

Moon Chronicles On Nintendo 3DS: Much More Than A Remake Of A Great Sleeper Hit…

Back in 2009, developer Renegade Kid released MOON, a fine little Nintendo DS exclusive first person sci-fi adventure game/shooter hybrid that got decent reviews and was a fun solo game with some nice twists and turns as it progressed. The team at RK is still around making games and is revisiting their game as a remade and expanded four part episodic eShop download-only experience that’s sure to draw attention on a few fronts. First and foremost, yes, that trailer above and those screenshots below are a bit fuzzy, but the resolution on the Nintendo 3DS (particularly the 3DSXL) is greater than what’s seen here (as you know if you own the handheld) and the game will run at a slick 60 frames per second even with the 3D effect all the way up.

Secondly, the game being split into chapters means players will have some added suspense to their gaming lives as each new episode is revealed. The original game wasn’t one to be blown through quickly, as it was deliberately paced to be played in small chunks. So the digital delivery method using the eShop is s great move on that front. Granted, gamers who still don’t care for digital content probably won’t be convinced they need this game, but this is a case of supporting a developer that’s always gotten the most out of the hardware they develop for and like the DS version, Moon Chronicles looks to be a technical showpiece for the 3DS (as well as one of the few first-person shooters on the handheld). Episode One drops this summer (price and release date both TBA) and after the other three chapters are released, RK has a second “season” in the works for what they’re now calling an “on-going episodic saga”.

MC_Screen_01 MC_Screen_02 MC_Screen_03 MC_Screen_04 MC_Screen_05 MC_Screen_06 MC_Screen_07 MC_Screen_08

I’m liking this a lot, but I really want to see what RK can do with more powerful hardware. MOON Chronicles on the Vita would probably be quite spectacular and pack and even more impressive visual punch, especially if it’s running at 60fps with even nicer lighting and shadow effects. Anyway, my pipe dreams will continue some other time. More on this one as news drops in – stay tuned…

Alien Isolation “Creating the Cast” Trailer: Who’s Who Before All That Screaming And Dying Starts…

Once again, it’s fantastic to see all the hard work going into making Alien Isolation a game worth watching. In case it hasn’t been made clear yet, this isn’t a run ‘n gun shooter or one more generic jump scare-filled horror game at all, but a project that’s hopefully going to be seen by fans of the series to fit like a glove in between the first and second films. Sure, that Colonial Marines game may be infamous on a few fronts, but AI will hopefully erase all those negative memories by being a completely different experience in every way. The game is coming to PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on October 7, 2014, so keep an eye peeled if you’re liking what you see in all these behind the scenes trailers…

Adventure Time: The Secret of the Nameless Kingdom Coming In November from Wayforward & Little Orbit

Adventure_Time_LogoSMALL“What Time Is It?!”

AdventureTime_artworkWell, it’s NOT quite THAT time yet, kids. Anyway, Publisher Little Orbit’s partnership with Cartoon Network looks to pay off this November when the latest Adventure Time game is released for PC via Steam, Nintendo 3DS, Xbox 360 and PlayStation 3.

So far, all we have is this somewhat intentionally generic (and intentionally HUGE! – Go on, click it and see for yourself. YAAAA!, Right?) artwork of heroes Finn and Jake to ogle (although, according to the Ice King and a few other characters from the show,  there’s some desperation in you if you consider either of these two ogle worthy). However, according to the press release:

The game will introduce a classic top-down action adventure experience and puzzle-solving element to the franchise, reminiscent of early high fantasy console games… In Adventure Time: The Secret of the Nameless Kingdom, players take on the personas of both Finn and Jake as they navigate through the eponymous kingdom – a mysterious unexplored region in the Land of Ooo. They will discover hidden secrets by exploring all corners of a new kingdom created exclusively for the game and encounter never-seen-before characters and creatures.

Sounds like a plan, man. Put this one in the pan, Stan! Yeah, there’s no Wii U version, but I guess you could say “what else is new?” when it comes to support drifting away from that console (which is too bad, but hey – you gotta sell where your game will sell these days!). More on this once we get some screens and trailers out of Wayforward and/or Little Orbit. I wanted to squeeze them like a sack of grapes, but they really don’t have much to show it seems. I guess e3 will be the big reveal…