Grand Theft Auto V Limited Edition Soundtrack Box Sets Coming in December

GTV V LE Soundtrack Vinyl GTV V LE Soundtrack CD

You want proof that CD’s and vinyl LPs aren’t “dead”, folks? Well, come December 9, a mere 5000 each of these Grand Theft Auto V Limited Edition Soundtrack Box Sets will go on sale at selected music online and physical retailers worldwide and I’m betting they sell out completely AND become hot collectibles before the year is out. Hell, if I’d not sold off my record collection and player a while back, I’d be drooling all over that vinyl set more than I am already.

These two limited editions are coming to retail from Rockstar Games and Mass Appeal in celebration of the soon-to be released PlayStation 4 and Xbox One versions of Grand Theft Auto V (set to land at a game shop and download site near you November 18). PC gamers need to wait until January 27, 2015 for their version of the game, but I guess a few of them will want this set as well to keep them grooving during the delay… Continue reading

Minecraft PlayStation Vita Edition: Well, I Just May Need This After All…


 
Yes, other than dinking around for about two hours on a friend’s PC a while back, I’ve avoided playing Minecraft. But with the Vita version on the way NOW available on PSN (the retail version is coming a bit later), I can finally see what the fuss is about on my platform of choice. It certainly looks pretty darn goon running on the handheld and I trust Aram (Hey, wasn’t he at Atlus for a while? Yes he was!) when he says it’s the best version of the game. Hmmm. I’ll probably need to shell out for a new memory card as well, as my current one is just about full and it’s time to pay the piper, grrrrr. I wish those things weren’t so expensive, as it’s one thing that’s keeping a very small segment of gamers away from the Vita as a viable handheld. The system has plenty of games on it, but it gets hit by some folks for having not enough variety, being underutilized by some developers and so forth and so on. Eh, I like mine just fine, thanks. I just wish Sony knew how to promote the thing a bit better…

Is The Evil Within Any Good? I’ll Find Out (Eventually)..


 
Shinji Mikami and Tango Gameworks’ horror game The Evil Within is out today, and I know publisher Bethesda Softworks is anticipating good numbers for this psychological/survival horror/action game hybrid. While PC and “next-gen” versions are going to get the critical love or hate, I’m more interested in the older console versions because they’ll be ignored for the most part by critics despite MORE people owning hardware those versions can be played on outside the PC game space where no game is guaranteed to move as well thanks to assorted factors outside the control of the publisher. Mikami’s name will move copies to fans of Capcom’s storied (but bumpy since he left) Resident Evil franchise, but those new to the man’s work will probably play the waiting game until they have enough pals playing to convince them to drop some cash on this new IP.

Sure, I’m betting the PS3 or 360 versions don’t look as good, may have issues with frame rate and/or screen tearing compared to the spiffier new consoles and so forth and so on. But I don’t care about that at all in any game if I like the story, characters and gameplay. We’re at the stage where games are picked apart for too many things that at the end of the day, don’t really detract from the overall experience at all. There are too many amateur internet critics that think because they’ve read other (and better) reviews and have picked up a few buzzwords, they can toss them back at EVERY game like they know what they’re talking about. Sadly, most of the time they’re wrong or just being picky to justify not liking something most others would overlook. As for me, well, I have to hold out for a bit thanks to my disposable income being less disposable of late, but it’s a ride I do want to take at some point…

F1 2014 Launch Trailer: A Jump Start to Next Week’s Big Retail Race Day…


 
Next week, Codemasters wants to take over your living vroom (heh) for a bit with F1 2014 and its customizable difficulty that will give novices and core fans of the sport more than enough challenge to get them through the season and more the game offers up. PC, PS3 and Xbox 360 owners will be getting what looks like the best game in the series to date for their respective platforms and Codemasters Racing studio is working on a 2015 game for you F1 fans who’ve upgraded and didn’t hold onto those well-aged systems. Sometimes, it’s good to be a holdout when there are still quality titles coming down the road for those systems that still have massive installed bases. Anyway, F1 2014 rolls out October 21, 2014 in North America for PC, PS3 and Xbox 360.

South Park Pinball Launch Trailer: Zen Rolls Out a Double Shot of Silver Ball Fun

south park pinball 

Well, well, well… the eternally entertaining Zen Pinball 2 gets yet another great table (no surprise there), but this one is TWO tables in one. South Park Pinball drops onto PSN, Xbox Live and PC via Steam tomorrow, so you’ll get South Park: Super-Sweet Pinball and South Park: Butters’ Very Own Pinball Game to play around with and wave in the faces of your jealous non-Zen Pinball 2 non-gaming friends. Oh yeah, and the set is also those annoying tablets and other mobile devices that get stolen right out of your hands on public transportation in major cities, too!


 
The folks at Zen say that the South Park two-table pinball pack launches this week for $4.99/€4,99/£3.99 on PC and consoles, $2.99/€2,69/£1.99 for individual tables on Mac. On mobile platforms (the ones that keep getting stolen, man!), South Park pinball costs $3.99/€3,59/£2.49 for the standalone app and $1.99/€1,79/£1.49 for individual tables through the Zen Pinball app. Me, I’m sticking with the Vita version because I play mostly at home and no one is stealing my Vita from there unless they take me with it, grrrrr!

Borderlands: The Pre-Sequel Launch Trailer: Some Humor in Your Boom-Boom-Boomer…


 
Tomorrow is the big day for fans of this non-stop and often hilariously violent first-person shooter/loot-fest franchise, so here you go. I’m actually glad that Gearbox decided to give the old consoles where the series still has its largest user base this new game instead of forcing it onto the PS4 and Xbox One where it wouldn’t sell as well. Yes, they COULD have done it for all four systems, but I think they want to make that next Borderlands LOOK more like it belongs on those more powerful systems than just whip out a slicked-up enhanced version. Good for them, I say. Anyway, Borderlands: The Pre-Sequel launches October 14, 2014 in North America and October 17, 2014 everywhere else.

F1 2014 Hockenheim Trailer: Today’s A Hot Lap For Me As Well…


 
Wow, I’ve been SO busy lately that I’d almost forgotten Codemasters’ gorgeous-looking F1 2014 is coming out next week! As in October 17, 2014 for PlayStation 3, Xbox 360 and PC. Codemasters Birmingham is cooking up a spectacular and more user-friendly installment this time out that should please F1 novices and more dedicated fans of this sport that takes real life drivers many years to master. I haven’t seen the Hockenheim track in a F1 racing game in a while, so this brings back memories of Video System’s two F1 World Grand Prix games from back in the day.

Okay, I won’t be zooming around as fast, but I have three press events today (EA, 505 Games and Kabam), maybe an event to hit later in the evening if I feel up to it, some text to check and correct for a few friends and if I can get the time in, perhaps a few posts for the site. I had a very amusing “sleep” that consisted of me popping up every few minutes for a while to close a window here or make sure a door wasn’t blowing shut, as Alien Isolation definitely seeped into my brain and every little noise was making me jumpy! That hasn’t happened in a while, so I’ll have to give The Creative Assembly some props for getting their game to do what it needed to do and all too well.

Okay, let me get set to jet out the door and get to all this stuff that needs getting to – back in a bit…

NowPlaying: Alien Isolation (Or: Let’s See How Long I Can Last)…

AI PS3
 
So, yeah – here we go. let’s see now: phone off the hook? Check. Clean underwear at the ready? Check. Ear out for UPS/Fed Ex in case I get some surprise packages from a PR contact (and/or my SUPER late Think Geek order that’s almost a month old, grrrr?): Check! I think I should eat something too, but I’ll pop into the kitchen while the game is installing and make something quick. Did someone say cheese pierogi with sauteed onions? I think that’s what my stomach was screaming, so that will get taken care of (thank you, stomach!). I think I have some (*ding!*) Gold’s Horseradish left. Hmmm… let me check… (*ding!*) Yep, with beets, at that. Okay, I’m set for the day.

Oh, that flower? It’s there because it’ll probably be the nicest thing I see all day. Back in a bit – maybe later this afternoon or evening with some sort of “I’m too %#$^@! scared to move” update. Maybe.

The Evil Within Looks to Scare You Sillier Than You’d Like to Be Scared, So Get With the Program!


 
Let’s see now: one part Resident Evil, one part Silent Hill, One part F.E.A.R. and a lot of what’s inside Shinji Mikami’s head certainly go a long way in his latest game, The Evil Within. Set for an October 14, 2014 release on PC, PS3/PS4, Xbox 360/Xbox One, this survival horror game marks Mikami’s return to the genre that made him a master to legions of horror game fans. I’m holding out until I play this one, but from all those trailers and behind the scenes videos that have been popping up, this one looks as if it will deliver the goods to those who can take what it throws at them. Granted, if you’re one of those jaded types scared of nothing and think this game is “dull” when you haven’t touched a controller connected to a console or PC running it, then Bethesda Softworks and Tango Game Studios more than likely have no use for your commentary on some message board where you’re all anonymous and filled with bile for some reason or another.

I’d bet they’d LOVE more constructive and useful criticism from people who may run into something that keeps the game from being what it needs to be (but that doesn’t include being a direct Resident Evil clone, I’d bet), so maybe go PLAY this before you go online and whine expecting for someone to back you up when the developer and publisher would rather see you fall off a cliff onto something sharp. Or something like that. I’m betting Bethsoft and Mikami don’t care what anyone who hasn’t played this thinks because at the end of the day, those people are wasting their time rambling on about themselves and speaking for others when they should just shut up and maybe play some of those games they hate on for no reason. Just a thought…

Alien Isolation Launch Trailer: At Home, Everyone Will Hear You Scream…


 

AI PS4 CoverIt’s almost here and yours truly will be popping up at a certain retailer bright and early to snap up my copy and trot back home so I can dive in feet first and come up for air with knuckles and hair all white from fear. Yay, fear! Hmmmm. I should e dreading this experience a bit more because I’ve not been really freaked out by any horror game in a while.

On the other hand, I’m knowing I’m going to enjoying seeing what The Creative Assembly has cooked up for people like me who’ve been following this from the shadows who want to go in cold and not have spoilers hitting us on the head because we hung out on the right message boards and want our “fun” spoiled. Of course, I’m less expecting this to be “fun” and more expecting it to be “Holy $#!+, I can’t take another step because I’m TOO damn scared, but that damn Alien is somewhere in the room, Gyaaaaaah!”


 
Or something like that. (sings) The sun will come out, tomorrow… Hmmmm. I wonder if they sell cork panels at the K-Mart across from the game shop? I may need a bunch to line the living room with so my neighbors don’t keep calling the cops on me. “GYAAAAAAAAHHHHH!”