Borderlands: The Pre-Sequel Making of Episode 1: “If You’re Going to Shoot, SHOOT. Don’t Talk!”

 
Hey, Kids! Wanna know how video games are made? Well, this video doesn’t go into ALL the not so gory at all details, but it IS a fun watch if you’re intrigued. Gearbox Software seems to be a fun enough place to work, although some gamers with too much time on their hands and rickety soap boxes to stand on will give them eternal grief for at least two games they’ve worked on until the Earth rolls off its axis. Me, I just move forward and keep an eye on what they’re doing next. Borderlands: The Pre-Sequel isn’t made entirely by the studio, but you know 2K Australia is using what Gearbox has created in this collaboration to whip up this spaced-out loot frenzy that happens to take place in the fun-tastic Borderlands universe.

Given that this one is only on PS3, Xbox 360 and PC, I’m betting some of you are kind of ticked off that you traded in that “old” console in trade for a newer one, right? Oh well. Next time, don’t trade in or give away any system until you ONLY see budget games coming out for it. Or even better, NO games at all. That way you’re SURE there are no surprises coming down the pike…

Alien Isolation Pre-Order Trailer: It’s “Oh, You Want Some, Too?!” Before That Line Existed In The Franchise…

 
Well, I guess there’s a pre-order in my future after all, but as noted yesterday, I really hope that Sega and developer The Creative Assembly decide to make BOTH of those DLC packs permanent and available to everyone who wants them at some point. I just can’t see them vanishing into the ether forever a year or less down the road like the content in that last Aliens game a lot of people seemed to dislike too much. Anyway, this is a completely different game and a completely different dev team, so I’m one of those smarter people not rolling in the mud and predicting this game will be anything but as solid as a developer that’s never failed me previously can make. As far as what platform to play it on? I’m still flipping a coin…

ALIEN: Isolation Nostromo Edition DLC Packs Bring Back The Cast From The Past (But There’s An Pesky Modern Catch).

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AI_NEOkay, the BEST gaming news I’ve heard all day also happens to kick me in the tender bits (ouchie!) because it’s a blast of sci-fi nostalgia mixed with the modern retailer insanity many gamers despise that shuts them out of bonus content. Anyway, the good., no, GREAT news is the announcement on the official site (and over on IGN, which ran a brief video announcing the news) of some incredible DLC for Alien Isolation that bumps the standard edition up to the Nostromo Edition and allows for players to dive into an enhanced mission based on the first film.

Even better, this mission has the voices and faces of all but one of the actors from the original film. Sigourney Weaver (Ellen Ripley), Tom Skerritt (Dallas), Veronica Cartwright (Lambert), Harry Dean Stanton (Brett), and Yaphet Kotto (Parker) are all on board in the “Crew Expendable” DLC, with Ian Holm’s Ash being portrayed by a sound-alike.

So far, so good, right? But of course, here comes the claw to the throat… Continue reading

Hyrule Warriors Trailers: Four Times The “You Need To Buy This Game!” Courtesy of Nintendo…

screenshot0As a longtime fan of the Dynasty Warriors franchise and its odd and always interesting offshoots, Hyrule Warriors is going to not only be a must buy game for me, I predict it may move a few Wii U’s if it’s got the same sort of longevity the other games based on the Musou engine have. One thing the DW franchise has done perfectly over the years is give players way too many characters and so much action that every entry is an exercise in joyous overkill some love. Granted, the repetition tends to set in after a while and yes, can get to be tedious is you’re sucked in for too many hours. On the other hand, the land of Hyrule in the hands of veteran developers Omega Force and Team Ninja will no doubt make for such a brilliant teaming that this one will be nearly impossible to dislike.

 
On the other hand, I may have a slight gripe with the game if it’s just a series of battles and very little plot. I’m sure we’ll get cut scenes and a general plot working away here, but I’m hoping for something that does a good job of showing why Princess Zelda finally gets to kick a bunch of butt after all these years of needing Link to get her out of harm’s way. Actually, I hope that the game does well so we can see some sort of follow up that’s less a Dynasty Warriors re-skin, but something more akin to the highly underrated PS3 exclusive Trinity: Souls of Zill O’ll. Take that game, add the ability for local co-op play (and perhaps online if the frame rate can be kept stable) and you have an even more excellent game that bridges a few genres and franchises… Continue reading

Alien: Isolation Is Calling Me (Let’s Hope Sega Is Listening As Well)…

Alien Isolation smallOkay, Sega. I wasn’t at E3 this year, so tell me you’re rolling into NYC with Alien: Isolation and a few others sometime soon. I have a few appointments in July, but I’ll clear out the better part of a day just to see this in action and play it a little. Not TOO much, as I don’t want to pee myself in public (ha, ha). Just enough so that I know it’s on the right track (and I already do, but hands-on is better than too much “journalistic overconfidence” any day of the week). Um… that is all for now. Oh yeah, Sonic the Hedgehog had a birthday recently. I baked a cake, but ate the whole thing because he needs to watch his weight with that new look and all…

No Man’s Sky: Hello Games’ Will Be Your Favorite Developer Soon, I’ll Bet…

As soon as I saw images and movies of No Man’s Sky, I had to add Hello Games to the top of my rather long favorite developers list. This small team of talented folk aren’t strangers to game development, having knocked out a few fun games in the Joe Danger series for iOS mobile devices, PC, PSN and Xbox Live Arcade. No Man’s Sky is a massive departure from those fun and outrageous side-scrolling stunt titles, an open space action/simulation game that’s harder to describe until you see it in motion. And even then, there’s so much innovation going on here that it’s astounding to hear how the game came about and where it’s going. Check out the video above and marvel at how Hello’s Sean Murray describes how his dream cam is coming to reality (and a PlayStation 4 near you in 2015).

Gallery: New Raven’s Cry Screenshots + A Little Shanty To Spice Up Your Monday (Arrrr!)

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Raven's Cry CoverAhoy! My Monday’s running a wee bit late, but at least some things are working better than they were yesterday (and how!). The laptop isn’t rattling, there’s a nice strong wi-fi signal today (this past weekend was lousy!) and the fine folks at TopWare Interactive shot over a cannonball with four new Raven’s Cry screens that missed me by a mile, but there’s now a nice cannonball-shaped hole in the wall here. And you know what? I’m not even mad about that because I happen to think porthole windows are cool!

I just need to see if Home Depot has any in stock about the size of a ten-pound cannonball hole. I suppose I should let Dean over at Topware know that if he plans to shoot a review copy of the game over to aim for the roof, as I don’t think I need another hole in a wall here (or worse, through the porthole window I just installed.

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Say, do ye fancy a shanty that’s not for the wee ones? Good! Topware has also dropped a second adults-only sea shanty called “Hangin’ Wille” that will make some of you laugh and others cringe accordingly. Like the other NSFW shanty “Sail With the Devil”, it’s got some VERY salty language that would make even a dead pirate blush. I’d post both videos here, but I’d probably get a second and better-aimed cannonball from the ladies out there. Hey, the life of a pirate wasn’t all TV series fodder and booze commercials, you know! Anyway, Raven’s Cry will be sailing into stores for PC/Mac, PlayStation 3 and PlayStation 4 on October 14, 2014.

Back with more on this one soon – I should probably invest in a cannonball catcher or something…

KROMAIA: All Hail The Kraken Empire!

kromaia_store_banner_03Although I’ve voted for a small batch of Steam Greenlight games since the program was introduced, I tend to avoid most of them until they’re actually completed just to avoid any potential disappointment in that “Hey! I paid for an alpha but the finished game isn’t as fun!” manner. Anyway, the fine folks at Kraken Empire (based somewhere in Spain, I believe) are cooking up a hot little gem called KROMAIA and yes, it’s on Steam Greenlight as well as Desura. If this small team can get everything working as promised, I predict this physics-based space shooter will be one of those great “Did you play this yet?” games of this year (or whenever it’s completed)… Continue reading

E3 2014: Focus Home Interactive Wants You To Focus On These Two Upcoming Games…

Focus Home Interactive has two big games coming for PC and next-generation consoles and if this fourteen minutes of gameplay from the upcoming game STYX: Master of Shadows isn’t getting you grinning at the possibilities of just how cool it is to play that nasty little goblin assassin, I have not a clue what will get your interest piqued. This one’s coming later this summer and it’s great to see third party games like this and others filling up the PS4 and Xbox One library until the big first-party games roll out around the holidays and beyond.

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On the even more intense front, fans of Games Workshop’s Warhammer 40,000 will be more than thrilled to see Space Hulk finally making a welcome return as a first-person shooter in the upcoming Space Hulk: Deathwing, coming from developer Streum On Studio. While all you get here is some in engine footage and not actual first-person gameplay with whatever HUD will (or won’t) be onscreen, Epic’s Unreal 4 engine is certainly making what you do see look pretty incredible and Streum On definitely has some talent Check out the handful of screenshots below for more of what to expect and keep an eye on both of these games, I say…

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Gravity Ghost: Your Soothingly Joyous Game Of The Month Is Almost Here…

Gravity Ghost iconIf it weren’t for a search mistake a few days back, I’d most likely have never stumbled across Gravity Ghost, the upcoming game from Ivy Games (also known as Erin Robinson). I’d also not have seen the other games on the site, all of which look like they’d be pretty fun to take for a spin. Anyway, GG is touted as a non-violent alternative where, according to the official site description:

“Gravity Ghost is a game to soothe your senses. There’s no killing. No dying. No way to fail. Just hours of blissing out to buttery-smooth gravity goodness…”

…which made me smile because all are things more games need in this era of run & shoot titles galore and plenty of players who no nothing but those. Games like GG are important because they open up the hobby to different types of gamers who may not desire to be head-shot kings and killer queens… Continue reading