It’s been out for a few days now (wait, what day IS it?), but I’m backlogged and brain-soaked here, so the news is late. Dume Arts’ intriguing looking Crumbling World is on Steam and itch.io and it’s on the (very) long list of games I need to give a shot. Take a gander at the trailer and description below while go I put on a pot of half coffee half chicory, please (yeah, I overslept again):
Set in a sinister, slowly decomposing land where humanity has been driven to corruption, aligning with dark forces for survival, players must traverse gorgeous diorama-like levels in an attempt to bring back the age of light – before the world literally crumbles away entirely beneath their feet.
About Crumbling World
Crumbling World is a dark fantasy action-RPG set in a sinister, slowly decomposing land. Across five unique regions, make haste through 25 seamless diorama-like levels as the world rapidly falls away beneath your feet.
In this procedurally generated world, no two playthroughs will ever be the same. As you progress, the ground will crumble underneath you; pushing forward is your only option.
From your first faltering steps in The Fields to a dark descent into The Dungeons, take back control of your world and bring peace to the land at last – if you’re up to the quest.
Choose a combat class to suit you and fight off an onslaught of corrupted enemies while leveling up and upgrading your abilities in a quest to save the world. Your build will determine your success, so pay close attention to your selections. The wrong decision could be the difference between saving the world, or perishing along with it.
- Choose between 7 characters, spanning 5 different classes
- Do battle with over 40 types of unique enemies and bosses.
- Explore 5 crumbling procedurally-generated regions.
- Three difficulty levels – pick which suits you best, or battle through all three to prove your worth.
- Engage in hack & slash inspired real-time combat.
- Fully customize your character build with flexible skills and upgrades.
That sounds right up my very dark and currently very crowded alley, so it’s now on the list of stuff to play. Fortunately, a demo does exist, so it’s off to go download and play it. As with all new games, I’m not expecting perfection at all, but if it’s got a good hook, it’ll keep me going. We shall see.