READS: Cult Cinema: An Arrow Video Companion

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Yeah, you know you want it NOW. But you’ll need to wait until February 24 to get your sweaty little palms on it. Cult Cinema: An Arrow Video Companion (MSRP $69.99) is a gorgeous limited edition hardcover tome that’s 246 pages thick and chock full of big and little words about cult film, its history, stars, and why the sub-genre is so beloved and necessary. You could probably beat someone who disagrees with your entertainment choices quite senseless with this book (which measures about 8.5 x 11 inches). But that’s really not a good idea as you probably also can’t take it to jail with you to catch up on your required reading. That and if you watch enough cult films you KNOW the warden’s going to be a real jerk and a half (plus tax).

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Featuring the writing of: Robin Bougie, Michael Brooke, Paul Corupe, David Del Valle, David Flint, Cullen Gallagher, Kevin Gilvear, Joel Harley, David Hayles, Pasquale Iannone, Alan Jones, Tim Lucas, Michael Mackenzie, Maitland McDonagh, Tom Mes, John Kenneth Muir, Kim Newman, James Oliver, Vic Pratt, Jasper Sharp, Kenneth J. Souza, Mike Sutton, Stephen Thrower, Caelum Vatnsdal, and Doug Weir, there’s enough here to start (or close) several cinematic conversations. I’m still poring through a PDF review copy, but so far I’m significantly entertained enough to say it’s a must-buy, especially if you’ve been building up your collection of Arrow Video Blu-Ray/DVD sets since the North American kickoff through MVD Entertainment Group.

The Count Lucanor Wants To Haunt Your PC Soon


pig whackingFunny that I come back from the almost but not quite dead just in time for The Count Lucanor to want to kill my remaining free time.Why is that poor pixelated piggy getting whacked on the butt on the left? My curiosity is piqued and I’m suddenly feeling guilty about having a bacon craving a few hours back that went away a few seconds later.

Coming to Steam March 3, 2016 from indie developer Baroque Decay caught my attention a while back with its dark theme and pretty pixel art style which has since expanded to include some nice animated cut scenes that seem almost Ghibli-like:

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But there’s a more grim tale at work under all that cuteness, of course. How grim? I do intend to find out and let you all know, ladies and gents. Hey, when a press release or game page notes comparisons to The Legend of Zelda and Silent Hill, that game NEEDS to be played. Back in a bit with some sort of update.

Dark Souls III “True Colors” Trailer: Ghouls Just Want to Have Fun


 

So, yep. Using the Cyndi Lauper version would have made this bleak gameplay video a wee less gloomy, but this new-ish version works beautifully. It’s great to see Bandai Namco and veteran developer FromSoftware not only making sure Dark Souls III is the best entry in the series to date, but making sure veteran players know that the new game isn’t going to make it any easier on those stepping into its deadly world for the first time. All that dying badly does come with the reward of finally figuring out how to clear areas without taking much damage as you lay low foes that previously gave you problems.

Of course, clearing one area out just means those new enemies with completely different challenges await. But hey – one set of problems at a time, right? Once you dive into Dark Souls III, you’re not coming up for air any time soon. Unless you try and escape in order to go try and do something else. The game won’t like that one bit, by the way.

Sword Coast Legends: Drop A d20 On This DM-Ready D&D Adventure Headed to Consoles Soon

SCL_KeyArt_Branded Okay, I had no idea Sword Coast Legends had come out on PC last fall (oops!). Thankfully, the new Dungeons & Dragons game is also headed to PS4 and Xbox One this spring as a digital download at the must-have price point of $19.99. This includes all the content from the PC version and additions such as the Drow as a new playable sub-race, additional character skill trees, hundreds of new placeable objects for DMs, new areas, new visual effects, hardcore gameplay options, and much more. While it can be played solo, SCL seems tailor made for co-op play and Dungeon Master (DM) created custom adventures that extend the game’s life cycle even more.

Speaking of more… Continue reading

Sadame Looks Like An ARPG Winner on the 3DS

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If Sadame is what I think it’s aiming for, I’m going to love it even more than I did when I saw the art and trailer below. coming from Rising Star Japan, Intergrow and Mebius, the upcoming game looks like a nice Diablo-inspired chase ‘n chop set in feudal Japan with four playable classes, loot to collect and some particularly pesky bosses to take down. SOLD! Even better, it’s coming sooner than later, arriving February 25 on the eShop for JRPG fans looking for something a bit different yet somehow comfortably familiar. It’s too bad this one isn’t Wii U compatible, as it would be even cooler to play this on a larger HD set at home. But hey, that’s what sequels are for, correct?

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Sega 3D Classics Collection: A Throwback That’s A Keeper For Nostalgic Fans

Sega 3D CC_3DS Longtime Sega fanatics have probably been wondering when the company would get to revisiting some of it’s well-aged classics outside the usual suspects and come April 26, those fans who (paradoxically) own a Nintendo 3DS will get to dive into Sega 3D Classics Collection for the more than reasonable price of $29.99. The retail and eShop release will contain nine games total:

7 Classic Games:
Power Drift
Puyo Puyo 2
Fantasy Zone II W
Sonic The Hedgehog
Thunder Blade
Galaxy Force II
Altered Beast

2 Bonus Games:
Fantasy Zone II
Maze Walker

In addition, you can disguise (or try to disguise) your 3DS with a set of Sega-themed stickers that will come included with launch edition copies of the game. Or you can save that sticker sheet for future use or even slap them on all the actual Sega consoles in your collection. Of course, if you’re a collector, those stickers will stay stuck to the paper they come on, right? Yeah, I figured as much. Me, I want this for Maze Walker, Galaxy Force, the two Fantasy Zone games and Power Drift, but everything will get played to death at some point. As much hard work went into getting this set of games out, it would really be nice to see a follow up at some point just to get Space Harrier II, After Burner and a few other classics onto the 3DS in that eye-popping 3D. As usual, we shall see…

One Upon Light: Boxed In Braniac Braves Brightness

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Rising Star Games has a really nice, stylized top-down puzzle game on PS4 now and coming to PC later this month in the form of One Upon Light, the award winning 2014 game from Singapore University of Technology and Design (SUTD Game Lab). As you can see above and below, the black and white visuals pack quite a punch as The Scientist needs to make his was out of that deadly lab without letting any sunlight touch him. I’d gather there’s a story-based reason for all that crate shifting and light avoiding, or else it’s an “inspired bu a true story” game about every gamer who’s ever spent too long indoors binge-playing that latest RPG or other favorite title. Yeah, that’s a lousy stereotype… but I just know some of you out there just yelled out “That’s the story of my life!” and choked a little on that Mountain Dew you were swigging. Continue reading

10 Cloverfield Lane TV Spot: Bowl of Confusion *Slightly* Spills Some Secrets


 

Okay. Yeah… I’d almost forgotten there was some *big* sports-ball game on TV to-day. Then again, to me all these major event deals tend to blend together to me especially with this non-stop sporty thing that has balls of all shapes and sizes in the air and on the ground 24-7. *Yawn*, but more power to those who can stay glued to the tube or pony up the mortgage money to go see in person and overpay for food and lodging their favorite things in the world (well outside breathing, family and such). Continue reading

Portal Knights: Mine and Craft Your Way Through This Keen-Looking ARPG

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PortalKnights_AnnounceScreens_35_Knight505 Games and veteran developer Keen Games have something cool cooking up that’s going to probably be pretty hot soon. Portal Knights is headed to PC via Steam Early Access on February 25 and based on the trailer and screens, should make fans of games like Minecraft and Fight the Dragon quite giddy.

Confession time: other than watching a few friends play and taking over for one when he had to take a phone call (I got to beat up on some Creepers and do a bit of building for maybe half an hour), I haven’t really played enough of Minecraft to have a decent impression of what it’s all about (whaaaaat?!). But I’ve sunk too many hours into many of  Fight the Dragon’s short user-created maps and appreciate much of what that game has brought to the table in terms of customization and how easy it is to get into while being incredibly challenging and rewarding.

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Portal Knights looks like a ton of fun based on the trailer alone that shows it’s got a bit of backstory to it. The art style is slicker and more appealing than the two aforementioned games, but as usual, graphics are subjective and gameplay is absolute. So it’s in the “What happens when I pick up a controller or mouse and keyboard” stuff where my main interest lies. An adjustable camera view is hopefully in the options mix, as the trailer’s combat sequences are a tad too close in for my tastes. Okay, I hate getting jumped by off screen enemies or not knowing how much room I have to run away screaming when trouble gets too close. Your mileage may vary, as usual.

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Mining and crafting aside, if the fantasy elements of the game can grab players from the outset and keep them hooked in for the long haul while getting regular content updates and fixes, Portal Knights could be a contender to the throne. We’ll see soon enough, though.

DOOM: Campaign of Pain Awaits The Hardcore FPS Fans

doom-frontcoverHa and double ha. Releasing DOOM on Friday the 13th (5/13/2016, to be precise) is a PR masterstroke created courtesy of the calendar naturally falling on that date and players worldwide hoping the final product is indeed ready for its garishly gory close up on  day reserved for superstition and bad luck galore for those who believe in such stuff.

From the video below the jump (it’s kinda NSFW with all that mostly demon blood and bits splooshing all about), it’s clear to this writer that the game recalls the original’s unrepentant and dark tone, amped-up modern visuals side.

Remember, folks: you’re NOT buying DOOM because you want happy-happy rainbows and flower-draped unicorns prancing about with flitty faeries giggling psychotically as rosewater (gently) sprays into your face from your PC’s speakers. You’re buying DOOM because you know what you’re getting into: One space marine on Mars stuck in a ravaged space base racking up a rather impressive and insane body count comprised of demons who’ve entered the place through a recently activated portal to hell.

Yikes, but hey – simpler is best in a game like this, particularly is it’s trying to get the feel of the original games right. “Nailed it!” is what Bethsoft and id want to hear (or “BFG’ed it!” or “Chainsawed it!” if you want to get into the proper game groove lingo stuff) from fans this May and if that trailer is any indication, they’ll be hearing that and more.

Speaking of more: click below if you darrrrrrreContinue reading