Trump: Playboy + MAD+ Dark Horse = Something MUCH Better Than You’re Thinking

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Oh, that cartoon guy with the funny hair tooting his own horn may look familiar, but trust me, he’s not only got NOTHING to do with what’s going on down in D.C., he was around before that name was a big deal. Dark Horse Comics’ second volume in its Essential (Harvey) Kurtzman series just so happens to be the complete collection of Trump, a swanky satire magazine published by Playboy from 1956-57. While only two issues made it to newsstands and a third was aborted, the talent on display was tops (Mel Brooks, Will Elder, Jack Davis, Wally Wood, Al Jaffee, Russ Heath, Arnold Roth and more). Unfortunately the upscale satire mag folded up shop and pretty much sunk into obscurity save for hard core collectors who’ve tracked down and saved a handful of copies over the decades.

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Dark Horse comes to the rescue once again with another find hardcover collection, Trump: The Complete Collection – Essential Kurtzman Volume Two (MSRP $29.99). Both full issues are here plus what would have been a third issue had the magazine stayed around. As both a slice of magazine history and collection of outstanding comic illustration from some of the greats of the era, the detailed notes on every bit of art, letters to and from principals involved and other elements lend a great insight into what worked and what went wrong. It’s a “Come for the curiosity, stay because you’re learning stuff’ read that comes highly recommended even if you’re not a fan of top notch late 50’s satire.

Granted, I’m as old as dirt, so I love the corny but reliably amusing jokes here as well as that gorgeously detailed art. As with Harvey Kurtzman’s Jungle Book: Essential Kurtzman Volume 1, plopping this on your coffee table will automatically make your friends think you’re a sly, sophisticated guy or gal with a super cool sense of humor. Hmmmm, perhaps Dark Horse out to zip over both tomes to that kinda cranky guy who needs a big laugh? Provided he makes it past the cover without blowing a gasket, I think it might generate half a laugh. I hope.

– GW

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Apocalypse Now: Well, in 2020 (but as a PC game)

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“The horror… the horror…”

So… this is indeed a thing you can put money towards… and it looks as if it’ll be worth it. Yes, I spit out my coffee when someone sent me this link. But after reading it and soon after, reading the entire Kickstarter page… I guess I’m in, as I’m watching the funding until the final 48-hour push before deciding whether to pledge. It’s NOT a shooter (good!), Coppola in indeed involved (better!) and with a three year production window, the team of industry vets isn’t rushing this to market (best!). granted, the planet still kind of needs to be here so those of us buying that ticket can actually enjoy the fruits of this labor. But we’ll deal with those D20’s as they’re rolled.

– GW

Random Films: Stuff To Watch Happen When You’re Not Watching Stuff Happen (Part 1)

(Thanks, Lord Juri’s Channel!)
 

So, yeah. We’re in uncharted yet somehow all too predictable waters at the moment. I’m seeing those history and philosopy books I read or scanned and documentaries I watched as a kid up coming to life in rapid succession and nope, that’s not a good seaworthy feeling in the guts that’s happening. Diversions, diversions are required in this case, but I prefer focused ones that fit the climate over ones that beg me to continually forget it. Anyway, a few recommends to see for you if you’re so inclined, have an open mind and don’t want to be left behind.

No commentary needed on these, but trailers are added to get your eyes and brain to get your fingers clicking on getting these added to that ‘must-see’ queue. Four for today should be enough – there are a load more I’ll get to over time. Distractions about disruption over participation in destruction, I say.

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(Thanks, Screenbound Pictures!)
 

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(Thanks, Warner Bros!)
 

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(thanks, Poetic Realism!)
 

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(Thanks, Movie Trailer Graveyard!)
 

Back in a bit…

– GW

Swery 65: Back With White Owls, Disguises And Plenty Of Creative Spirit

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After splitting with Access Games, creator Hidetaka Swery Suehiro, SWERY 65 (or just Swery to fans and friends) didn’t exactly vanish from sight. While tweeting and traveling, he also managed to appear as a pin-up in a game developer calendar (sporting a great painted on tattoo), drink lots of coffee and keep fans entertained with plenty of thoughtful social media posts on a wide range of subjects.

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Well, the man is back to work with a new studio named White Owls Inc. and a few new projects in the works. Don’t expect a game to appear suddenly out of thin or thick air (he may look like a magician in that photo, but nope, he’s just Swery) and definitely don’t expect a followup to D4, as that IP is still in the hands of a different studio. While you’re waiting for what’s next (looks like a book project of some sort), feel free to peruse White Owl’s online shop and maybe buy something cool for yourself or someone else.

I have the feeling I should finally interview the man one day, but I’ll let him work because I’d rather enjoy what he creates over riddle him with my oddball queries. More likely than not, I’ll end up replaying Deadly Premonition: The Director’s Cut just because it’s still a kick in the head to discover something new I missed out on.

-GW

Time To Switch. But Not Tonight, I’m Pooped

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I just got back from the Nintendo Switch event here in NYC, but I’m wiped out from being awake since 4am. My hands-on will go up tomorrow, but I did like much of what I saw and played. Back in a bit, Zzzzzzzz…

– GW

Nintendo Switch: Waited, Dated – Sated? We Shall See


So, as you can probably guess from the general lack of Nintendo Switch posts until now, I’ve been wholly avoiding the nonsense rumors, speculation and generally pointless gossip about Nintendo’s new console until this official reveal event just so what remained of my sanity stayed intact. This quickie post will actually be a preview to my hands-on later in the week where I form actual news based on what I see and play during my three hour time slot on Saturday. Tonight’s event was what I’d call entertainingly sedated with some expected releases, a few surprises and at least one must-buy launch title that should have been a pack-in. EDIT Of course, with only an hour to show off stuff, the event seemed… lacking in thrills to some extent. However, post-show, a small flood of reveal trailers for other games have dropped online, making the Switch a lot more impressive.

March 3, 2017 is the official mostly worldwide street date for the console which will launch with a $299.99 price tag in North America. The package will include a system, dock, two Joy Con controllers, HDMI and charging cables plus an AC adapter. A new Pro Controller is a separate purchase (and yes, third party peripherals are coming from a few companies. More on those in a separate post). A full list of features is here. The Switch will also be the first Nintendo system to require a fee for online play (Wii U and 3DS are unaffected), but there will be a free trial period at launch with some features disabled and the full paid version with a few perks to follow later this year. There’s also going to me mobile device implementation so players can communicate far better than possible on Miiverse.

As for games, well… it was a mix of oddball new stuff, the return of a few classic characters, a few sequels and… not much else for the moment. Some 80 games were said to be in the works, but the event revealed a mere 15 including a number of works in progress and very brief non-gameplay teases, trailers for a few below the jump. Oh, by the way… the Switch seems to be region-free. Huzzah! But this doesn’t mean the Asian territory e-Shops will be accessible if you can’t read the languages on them. Continue reading

Gravity Cat: A Royal Wedding of Tech As Advertisment


 

Yep. Japan still has the coolest game promos. This one’s for Gravity Daze 2, aka Gravity Rush 2 here in the US, which is set to land on the PS4 on January 20. You don’t see TV ads this lengthy for games in North America at all outside of trade shows and media events. But I’d take a few of these fun promo clips any day over another garbage infomercial or medicine ad selling snake oil with deadly side effects followed by a legal ad asking if you’ve taken one of those drugs and suffered from side effects, ugh.

Anyway, the recent demo was great overall – check out my somewhat rushed play through below:


 

-GW

Husk: Shivercliff Is Calling This February


 

husk_logoHmmmm. UndeadScout’s upcoming horror game Husk just got a boot upwards on my play list because it seems it’s not going to be just another great-looking fright game in a roiling ocean of them. My eye has been on this one for a while, but I’ve been silent on it until more of what’s going on up in those hills was revealed (+25XP if you got the corny reference). In any event, the game is calling out to those horror fans who want a bit more meat on the bones, so do yourselves a favor and go check out the Steam store page and sure, go sign up on the official site for future updates. Hey, someone’s gotta go look for YOU after you go missing, right? Might as well be me or someone else you think you can trust. Yeah, I said *think*. It might be too scary to go get you if I’m not totally prepared.

Although, I do charge a nominal fee for rescue missions.

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Husk arrives on Steam February 3, 2017.

-GW

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Imprint-X Hands-On: A-Hacking We Will Go In Morgondag’s Latest Trippy Indie


 

Vendela and Kim over at Morgondag have been busy getting their next game up on Steam and if you love quirky puzzle games, Imprint-X will be right up your alley. A few minutes spent with a build of this unique hacker clicker puzzler reveal it’s quite engaging in its wordless presentation that opens gameplay up to anyone. Actually, all you need to know is in the description on the game page:

A robotic virus is raging! Nano Bots called Wardens are enslaving people! You are one of the hacker clones, saving intellects by hacking into infected brains and defeating the mysterious Wardens; figuring out their correct button sequences.

 

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There’s both a smart simplicity and hefty challenge awaiting you puzzle masters as the game goes from simple switch clicking to more advanced patter memorization and faster clicking needed to ‘catch’ moving parts of some puzzles. As with Morgondag’s stellar, strange Rymd Resa, the visual style is clean yet beautifully stylized with an intriguing soundtrack that adds to the atmosphere. I’ve only sunk a solid half hour into this so far, but my brain is getting a workout already. As reviews are embargoed until the 26th anyway (the game’s release date), you’ll all have to hold your collective breath until then. Back in a bit.

-GW

Worst Assassins Ever (The Non-Blogathon!) #1: The French Connection

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A good cop? Oh, the irony of that caption. Or, a picture is worth a thousand words (or less)…

IF yours truly was ever going to host a blogathon, it would either be something like the ‘That’s NOT My City!’ or ‘Worst Assassins EVER!’ blogathon because both are topics that make me chuckle in films more than they’re supposed to. As a native New Yorker who’s heard from a bunch of friends over the decades about how certain films shot here (or places pretending to be here) range from inspiring (great!) to “It’s so unsafe there! Do you actually go out at night?” (lousy!), I can think of far too many made in (or outside) in NYC films to scribble about. As for terrible assassins in films, with assistance I could probably write a book on how the best of the best go from first in their class to dirt-napping klutzes thanks to inconvenient plot monkey wrenches needing them to forget how good they are in favor of making a series of increasingly terrible decisions that put them into the hall of shamefully comedic demises.

However, between being a bit more scattered than usual (“I want the hangings public” is my mantra of late) and not motivated enough to create all those GIFs, promo posters and banner art to pass out to potential contributors, I’ve decided to flip a coin for the name and non-host a stealth blogathon anyone can contribute to. Or not. Actually, this particular film popped into my head first because it fits both categories perfectly AND happens to be a great essential flick that’s still well worth a look. For those about to complain… don’t. I love this film to death, but repeated viewings over a few decades show it’s got a hidden comic gold vein running through it in the form of one the the most inept professional killers you’ll ever see. Continue reading