E3 2014: Risen 3: Titan Lords Trailer: One For The Fans Who Appreciate The ERPG…

 
Here in the west, I’s bet most gamers only know developer Piranha Bytes’ Risen series from the two console ports, which weren’t great because on the visual front, they distilled a game made for a decent 3D card down into a somewhat mushy-looking mess with some interesting gameplay elements and quests of decent length and challenge. As with other European-made RPG series such as Two Worlds and to some extent the Gothic games, Risen seems to sell well enough overseas on PC to garner more installments and I believe the console versions of these games do well in Europe as well. Here in North America where some are a LOT more picky about visuals and take some elements of their games too seriously, the combination of so-so looks, comedy bits that may seem out of place and perhaps simplified for game pad control schemes seem to turn some gamers off, leaving these titles to find a more niche audience.

Now, I’m a fan of the Risen games on console, warts and all, but I can see why some aren’t exactly jumping off their seats at this announcement trailer. On the good side, at least Deep Silver isn’t calling this CGI trailer a “gameplay” trailer at all. Now, I want to see how this looks in action on whatever it’s coming to so I can pick it up and play it whenever it’s released. Which, by the way will be August 12, 2014 on PS3, Xbox 360 and PC. The pirate theme from Risen 2 is gone and the more familiar “medieval” fantasy look is back, so that’s a fine start. Not that I don’t like the whole pirate themed RPG thing, mind you…

E3 2014: Dead Island 2 Trailer: Summer Never Dies. But Your Character Might Not Make It…

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While definitely a wee bit on the gory side, this trailer for Dead Island 2 is also quite hilarious and worth a view for the punchline at the end. The game is coming in spring 2015 for PlayStation 4, Xbox One, and PC from publisher Deep Silver and one of my favorite developers, Yager (Spec Ops: The Line, Dreadnought). DI2 will be powered by Unreal Engine 4 and given Yager’s expertise in programming, I’m crossing my fingers for a visceral experience featuring highly destructible environments, plenty of mayhem and some grim laughs Dead Island is known for along with any new elements the team adds in. We’ll see what’s what as more info and movies pour out, of course. But I know Yager will give fans of this franchise a nice jolt or three when they finally wrap this one up with a bloody bow next year…

E3 2014: Official Batman: Arkham Knight Batmobile Battle Mode Gameplay – “Please, Can I Have The Car Tonight, Batty?”

 
Aha… and I kind of need to find my eyeballs because they’ve popped out and rolled under a table here. With Batman Arkham Knight, WBIE and developer Rocksteady are giving you another reason to buy a new console if you haven’t already. And of course,I thought this was going to be an online mode, but nope, it seems to be part of the main game and man, that new Batmobile is pretty darn slick stuff. Rocksteady’s skills with next-gen hardware are mighty impressive, huh? Anyway, WB Games wants you to check out the Batmobile in detail, so put on your drool cup, boogie that mouse finger on over HERE and enjoy the ride. I can’t even drive in real life and I want one of these!

GRID Autosport Tuner Trailer: It’s NOT A Horn, So Don’t Blow It…

 
Sure, it may look thrilling power sliding sideways at high speed, but this isn’t Mario Kart 8 at all and the only “death stare” you’ll get if you screw up is the other live players blowing past your wrecked car and laughing at you loudly over their headsets. Anyway, GRID Autosport is coming your way soon (June 24, 2014 in North America), so you’d better do some sideways sliding of your own to your nearest game emporium to place that pre-order or just pop in of the day of and hope they ordered enough copies. They most likely did, but I can’t vouch for smaller indie shops and what happens when a popular game might get a few really nice reviews that bump up traffic as people swing by to pick up a copies that weren’t reserved. If I were psychic, I’d be playing the ponies somewhere and be driven home sideways in a speedy ride of my own…

E3 2014: DESTINY E3 Experience Trailer: No Fate But What You Make, Huh?

 
I’m not embarrassed at all to say that I can’t play Activision’s upcoming online only shooter DESTINY, although I’d LOVE to. The game is Bungie’s first since breaking off from Microsoft and the multi-million selling HALO franchise, but it’s not coming packed with an offline mode at all and my connection isn’t up to snuff at all. As with Titanfall (which I eventually played a chunk of at a friend’s place), ANY online-only console or PC game limits its audience by not including some sort of offline content, meaning a few million people WON’T be playing these games that NEED as many players as possible to enjoy them so that development money can be made back FASTER. Of course, that the game is for PlayStation 3, PlayStation 4 Xbox 360 and Xbox One means it’ll have a few million more active users at launch than other big franchises did when they got started (another great thing for Activison and Bungie to crow about), but the lack of solo play unless one is connected to the internet interests me not in the slightest. It’s too bad for me, I guess – this sure looks pretty damn cool.

E3 2014: Rise of the Tomb Raider: Off The Couch and Back To Business, Miss Croft!

 
Ha. Sometime during a play through of that Tomb Raider reboot from last year, I recall thinking “Poor Lara is going to need a LOT of therapy after all the hell she’s going through!” and as it turns out, that’s how this trailer for Rise of the Tomb Raider opens. Set for a “Holiday 2015” release, most likely as a PC, PS4 and Xbox One game, I’ll gather the dark and stormy bits here mean the game will be packing some nasty weather and plenty of stuff blowing about in those outdoor locales, super-detailed visuals across all three platforms and the requisite pre-order bonuses and day one DLC we’ve come to expect.

Yeah, I’d rather pretend it’s 1996 all over again, and I was cracking open that shrink wrap on the original Core Design game not knowing what to expect outside of what a few glowing reviews noted. It’s not that I’m NOT impressed with the massive increase in power from these new consoles, mind you – it’s just that I prefer games I can pop in and play without thinking (or KNOWING) that I’m missing something important because I didn’t buy a specific edition at a specific retailer. Eh, I shouldn’t complain at all – it’s not as if Crystal Dynamics and Square Enix are shoving this out the door too early. That “holiday” dating and less platforms to program for means this one should be stellar no matter what it’s played on.

E3 2014: Lara Croft and the Temple of Osiris: Your Action/Puzzle/Battle/Treasure Game is Coming Back!

 
Lara Croft and the Guardian of Light was a refreshingly retro surprise back in 2010 (it was one of the better downloadable console games of that year, in fact), packing everyone’s favorite Tomb Raider into a fast-paced action adventure with an isometric viewpoint, co-op play and plenty of challenge. Developer Crystal Dynamics has finally revealed the sequel, Lara Croft and the Temple of Osiris and it’s looking quite lovely indeed. Well, “lovely” in that “Holy crap, this game is TOUGH” manner in which you’re smiling while you’re playing it solo before calling up to three other friends to come over and give you a hand. My issue with this one is the same as the original: digital ONLY (boo!) and not available on the PlayStation Vita. of course, As this will run on the PS4, it would be nice to see some sort of cross-play feature on board just so publisher Square Enix could make a few more bucks, but I guess we’ll see what happens. I’m actually surprised this is ONLY for next-gen, as I can imagine those millions of PS3 and Xbox 360 owners out there who haven’t made the move to new consoles yet would love to spend some money on this one and more time with Ms. Croft and her new traveling companions. But what do I know? I’ve only been playing games since dirt was new…

E3 2014: Scalebound: Platinum’s Xbox One Exclusive Leans To The West A Bit…

 
While actual gameplay wasn’t shown, I’d gather that the game will at least look very close to what’s above and as it’s from PlatinumGames, there’s no doubt that there’s going to be more going on that what’s shown here. Granted, that lead character seemed a bit to cool for his own good, but this one’s going to be a game that needs a more complete dissection in hands-on form at some point. As with nearly any game trailer, it’s hard to get a feel for a game’s tone and pacing from a cinematic unless there’s some actual gameplay tossed in at some point. That said, I’m confident Game director Hideki Kamiya and his team can make this exclusive one Xbox One fans will be proud to claim as their own.

E3 2014: DOOM Teaser: Not Enough To Keep Me Away… Yet.

 
Aw, man. I wanted to see some gameplay that would make me jump under the table, but nope. Just a GREAT teaser for the still in production DOOM reboot with some nicely familiar sound effects that made me smile rather broadly. Oh well. No, I’m NOT going to Quakecon this year, but I’ll be prowling around online during the show to post whatever new trailer and gameplay footage pops up at that event on the company’s YouTube channel or Bethblog. Okay, Bethsoft – make me cower in fear next time or else… I’ll just wait around until you do. Hey, I’m easy to please…

E3 2014: Alien Isolation “Survive” Trailer: Be Still, Your Beating Heart (Or Else)…

 
Or else what?, you ask? Well, I’m sure one of those androids has superior hearing and can scope out that you’re hiding in a locker and that sole Alien in the game? Your ticker thumping away like the ghost of Gene Krupa pounding on a big kettle drum just might make you hope that big ugly thing is deaf in the head. Anyway, I’m gathering that The Creative Assembly’s upcoming Alien: Isolation will be certainly wiping away any memories of Aliens: Colonial Marines as it delivers a horror/sci-fi experience that’s closer to the tone and spirit of the first film and isn’t yet another first-person shooter for the pile. as noted earlier, I’m loving that The CA ha gone and made this for older as well as next-gen platforms, as the game will sell better on the PS3 and Xbox 360 thanks to both systems’ larger installed bases. However, I’m HOPING that anyone expecting a run ‘n gun experience realizes they should probably go watch Ridley Scott’s 1979 classic first to see what they’ll be in for.

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