PC Review: ADR1FT

ADR1FT Screenshot 01Platform: PC

Developer: three one zero LLC

Publisher: 505 Games

# of Players: 1

MSRP: $19.99

ESRB Rating: T (Teen)

Official Site

Score: A (90%)
If you’re one who normally plays games on a smaller screen laptop or monitor, ADR1FT is most likely going to make you want a bigger screen as soon as possible. Of course, I’m saying this as someone whose first introduction to the experience was back when it was running on another engine and 505 Games premiered an early console and PC VR demo in a movie theater where on the big screen the scope was quite impressive indeed. That scale is far more thrilling with the complete overhaul/upgrade to the Unreal 4 Engine, but it works best on the biggest display you can get even if it means popping over to a friend’s place to show off the finished product.

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Forget the “walking simulator” labels the game is getting from the limited vocabulary crowd, throw out your science degrees or overly critical eye for complete accuracy (it’s a videogame, NOT a NASA sim), strap yourself in and prepare for a quietly wild ride. ADR1FT is less of a straight adventure game and more of a deliberately paced and tension filled trip into space where survival is key if only to discover how it all ends. The game works as both a visual treat for the eyes as well as a great example of the promise of virtual reality as a viable entertainment option (provided you currently own or plan to buy one of the VR headsets being hard marketed this year).

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Gallery: DUELYST – It’s In The Cards This One Will Be A Hit

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While I’m not at all a “competitive” gamer or a huge fan of online-only gaming, every one in a while I’ll get something cool to peruse in my inbox that makes me stop and click away on a few links. Counterplay Games’ DUELYST not only got me to click away on a few links, I actually signed up to check out the beta of this free to play card battle/strategy game and came away pretty impressed. Given that lack of time is a big factor in getting me to even look a most online games, DUELYST grabbed me right away with its gorgeous pixel art style and short matches that take around 5 to 10 minutes to play.


 

Once you create an account, the game recommends you dive into a three stage tutorial in order to learn the basics. This is great advice to follow as the game takes off the training wheels should you choose to hop into it feet first. As with any good turn-based strategy game with card battles, positioning is crucial as is having the proper cards. Early solo play pits you against each faction and defeating them unlocks them and their cards. This gets you a nice starter deck as well as lets you choose which group to join. That said, the AI is pretty fierce. Expect to have your rear end passed back to you a few times when the AI outplays you or you run out of good cards because you haven’t built up a nicer deck.
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Goliath: Expect Big Things From This Mech-Building ARPG

GOLIATH logo
 

Octopus Tree is a brand new publisher with a couple of really impressive looking upcoming titles. The one that jumped out and bit me the hardest (ouch!) was Whalebox Studio’s Goliath, an action/adventure RPG coming to Steam on May 12 for $19.99 where you build robots and take them out for some quality time in order to meet other like-minded robots and other big beasts with the intention of nicely or not so nicely knocking the stuffing out of them.


 

But don’t let me let you think I’m pulling your leg here. I don’t know you all THAT well and heck, I’d ASK first before I pulled anything on you even if you wanted me to (but I avoid fingers for obvious reasons). Ahem. Any-way… just watch that trailer above then go click below the jump and peek at part of the press release. Hey, I’m trying to finish up another writing gig here and I’ve a meeting in about ten minutes, so our “me” time today is somewhat limited… Continue reading

Gallery: MegaTagmension Blanc + Neptune VS Zombies

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Idea Factory, Compile Heart and seemingly ever busy Onechanbara developer Tamsoft team up once again to bring you what’s looking like another fun chase & chop experience set in the multi-game Hyperdimension Neptunia universe. Now, I missed out on Hyperdimension Neptunia U: Action Unleashed last year thanks to a stupidly busy backlog and me not paying attention to a bunch of games I should have played. But there’s no way I’m going to pass up this *new* guaranteed guilty pleasure called MegaTagmension Blanc + Neptune VS Zombies.

MegaTagmension Blanc screen (1) 

Set to hit the Vita April 26 (North America) and April 29 (Europe), the game will feature 1-4 player action, a cast of cute gals versus not so cute undead and plenty of unlockable customization options. Continue reading

Jalopy Hands-On: Slow Riding a Lemon Is Actually Fun Times

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Jalopy_headerOf all the different games from Excalibur Publishing I’ve sampled over the past two months, Jalopy is out and out the best one to date. Created by Minskworks, which is Greg Pryjmachuk, a former game developer who worked on on the legendary Formula 1 franchise, Jalopy is both a visual throwback to the 1990’s and a solid, challenging car simulation for the modern age that’s more fun to play than certain AAA driving games. Set during the fall of Communism in the Eastern Bloc, players are tasked with owning and maintaining a beat up but lovable Laika 601 as they drive it around the GDR’s highways and countryside. Continue reading

RymdResa on Sale: Half-Off (So You Can Go Get Spaced Out Cheaper)

RymdResa Sale
 

Relaxing yet somehow terrifying, Morgondag‘s RymdResa is one of those great game experiences open to all who give it a shot. The atmospheric space exploration game where no combat is s key feature is also one of the more compelling games you’ll ever play and at $5.99 for the next week, an even better bargain. If you stopped reading this here and went to check the game out, my work here is done. Everyone else, keep reading.


 

Gameplay is both zen-like and creep upon you intense as monitoring dwindling resources and shields while trying to survive everything from asteroid collisions to ominously massive space creatures of assorted origin trying to stop your travels cold makes for a great means of killing a few hours at a time. The game is also great for shorter play sessions as well, given that one can level up relatively quickly (within a few minutes), save, quit and pick up later on with no trouble.

Also, Morgondag is working on a new game called Imprint-X, a cosmic-themes puzzler where players need to solve what’s on screen in as few moves as possible. It looks pretty neat and yes you should go sign up on the game’s page when you can.

ADR1FT Floats Onto Steam – VR, Consoles to Follow

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“Here am I floating round my tin can. Far above the Moon. Planet Earth is blue. And there’s nothing I can do…”

 

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While PlayStation 4, Xbox One, and VR-enabled PC and PS4 versions of threeonezero’s ADR1FT are still in the works, PC gamers with Steam accounts and rigs with decent specs can now purchase the game for $19.99. Even without the added virtual reality functionality 505 Games has a hit here that should go along way in convincing even the most ardent skeptic about the viability of VR for certain gaming and entertainment purposes.

Of course, getting past the new breed of hard-core internet skeptics who dub these sort of first-person experiences “walking simulators” (Bleh. There’s no “walking” here, as you play an astronaut stranded on a partially destroyed space station who needs to figure out what happened) will be the game’s biggest hurdle with the second issue for some being the estimated 4-6 hours it takes to complete the game. Length really isn’t something to whine about here as the game has enough elements to make it replayable as well as a conversation piece to show off for the outstanding Unreal 4-powered visuals.

ADR1FT Screenshot 01 

And if you really want to show off something even more physical, you can boogie on over to iam8bit.com to check out their cool online shop and snag one of those cool ADR1FT Collector’s Edition boxes for $54.95. That price nets you two digital codes for the game (PC and Oculus Rift VR versions), one of two different 756 piece jigsaw puzzles, a nice embroidered HAN-1V patch and a pack of “tasty” astronaut ice cream, all in a big box for safekeeping (but probably not guaranteed to survive being sent into actual space).

Nintendo 3DS Review: Sadame

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SADAME boxPlatform: Nintendo 3DS

Developer: Mebius

Publisher: Rising Star Games

# of Players: 1

MSRP: $14.99

ESRB Rating: T (Teen)

Official Site

Score: B 80%

Logo1It’s somewhat surprising that with so many RPGs available on the Nintendo 3DS, the old-school dirt simple hack & slash sub-genre is somewhat underrepresented. Granted, you’re probably not going to get a fancy looking Diablo or Torchlight-style game up and running on the 3DS hardware without some miracle coding skill and Nintendo completely missed the boat on localizing the fantastic DS game Soma Bringer to the west some years back. Thankfully, Rising Star Games has taken up the chase ‘n chop mantle with Ishi-Sengoku-Den “Sadame” (heretofore shortened to Sadame for the remainder of this review).

The game takes the basic formula found in Blizzard’s classic franchise and adds a feudal Japanese setting, simplified gameplay and multiple routes through four acts that feature multiple routes which add replay value if you want to explore every inch of the maps. While the results aren’t flawless, gamers with more open minds and a willingness to deal with a few quirks will get a lot more out of what’s here than those who come in with a load of expectations.
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Road to Ballhalla Hands-On: More-Ball Madness

If you make it this far without losing a ball, you sir (or madam) are officially some sort of deity to be bowed down to.

If you make it this far without losing a ball, you sir (or madam) are officially some sort of deity to be bowed down to.

 

tinyBuild Games decided to unleash a little surprise last week and allow some 3000 random Steam account holders to play a six stage Alpha version of Torched Hill‘s upcoming Road to Ballhalla, a game that’s a tiny bit hard to categorize. While it has a few similarities to Marble Madness and the 1998 PlayStation game Kula World (or Roll Away here in the states), Road to Ballhalla is more of a wall-less maze game where reaching the end of each level requires players changing their gameplay focus on a dime often within the same level. I guess you could all it a “puzzle” game if you like based on the simple visual style and rather cool music in that trailer below.


In case you didn’t watch the trailer and that previous sentence connotes “casual” to some of you core gamers who’d normally ignore something like this, you’re in for a big surprise. You can consider Road to Ballhalla the Dark Souls of indie puzzle games (or something *sexy* like that).
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PC Review: Portal Knights

Portal_Knights_LogoHDPlatform: PC

PK_cropDeveloper: Keen Games
Publisher: 505 Games
# of Players: 1 – ?
MSRP: $14.99
ESRB Rating: E10+ (Everyone 10+)
Official Site
Score: A- 90%

Even though it’s still in Early Access on Steam, Portal Knights has become something of a phenomenon among its growing user base. According to 505 Games, to date players have:

– Looted more than 232 million items

– Mined more than 103 million blocks

– Killed more than 23 million enemies

– Crafted more than 19 million items

and yes indeed, I’m one of those players having a blast with the title. While it does start out a wee bit slowly, some literal digging around in that first (and later, every) area will have you soon seeing that there’s a great deal under the pretty surface that really goes a long way in making things even more entertaining. While geared towards younger players (note that E10+ rating above), the RPG elements, often challenging combat, crafting and exploration elements have a very wide appeal for novices as well as hardcore gamers looking for the next big deal.


 

Things kick of simply enough with a character creation screen where you choose your gender and select one of three classes (Warrior, Archer, Mage) before warping into the first randomly generated world. There’s a set of basic tutorial pop-ups that cover a few things and Minecraft fans will probably get wise to what to do a wee bit faster than anyone who’s not played that game. That said, there are enough differences from that game (and the side-scrolling Terraria) that set it apart. For one thing, other than the simplistic character faces and baggy starter outfits, the visuals (which run at a zippy 60fps) are much more appealing and lively here. Rich colors and nifty visual effects abound in each area, making exploration always fun when you make it to new worlds. Monster types are nicely varied as well, changing at night to deadlier varieties once you unlock your first portal. Continue reading