Jalopy Hands-On: Slow Riding a Lemon Is Actually Fun Times

Jalopy_Bonnet_up 

Jalopy_headerOf all the different games from Excalibur Publishing I’ve sampled over the past two months, Jalopy is out and out the best one to date. Created by Minskworks, which is Greg Pryjmachuk, a former game developer who worked on on the legendary Formula 1 franchise, Jalopy is both a visual throwback to the 1990’s and a solid, challenging car simulation for the modern age that’s more fun to play than certain AAA driving games. Set during the fall of Communism in the Eastern Bloc, players are tasked with owning and maintaining a beat up but lovable Laika 601 as they drive it around the GDR’s highways and countryside.


 

It sounds duller than a rusty hammer, but surprisingly the game is not only highly playable (even in the early build tested), it’s pretty darn easy to get into yet unforgiving once you get on the road. Once you get your clunker’s parts and assemble them, it’s time to hit the road and see what it can do. You’ll find that traffic is made up of careless drivers who want nothing to do but blaze down the Autobahn without a care if you’re having trouble with your engine or something else. The handling model is well done, but in the demo build the viewpoint seems to be locked to inside the car. While this is going to be the preferred method of motoring for hardcore simulation fans, having a few third person camera choices will make the game more accessible to players with the preference for other viewpoints.

Jalopy_10
 

The game simulates car ownership down to having to read an owner’s manual, checking maps for routes, locating parts dealers and more. As with a real car, that little Laika is susceptible to all sorts of damage from careless driving or other careless drivers. Not keeping its parts in good shape or mucking around with the fuel mix can leave you by the side of the road or in a ditch somewhere with a smoking wreck and reloading your last save. In the demo you’re sent back to your garage every time your car can’t progress, but here’s to hoping the final version has repair shops you can get towed to for a fee or for free. Starting out on the same road to somewhere in the GDR can be tiring, but perhaps it reflects the human condition of some people in that location at that time in history? You try to get away, but you always find yourself right back where you’ve started. We all have days like that, right?

Jalopy_11 

As for the presentation, it’s great to see polygon visuals from the Alone in the Dark era get a Unity-era update and still retain a retro vibe. Despite some demo build players begging for more cars and updated/realistic HD visuals, this writer thinks that these additions would spoil the game’s overall aesthetic. Pryjmachuk seems to be making an homage to a few things here some gamers haven’t gotten (yet) and I’ll be the first to champion him sticking to his guns even after the game is released. As for when that is, April 14 is the big day when a bunch of smiling drivers will wake up, step into their virtual junker and take it for a cross country spin with care to keep both eyes on the road and a steady hand on the wheel.

Advertisements

3 thoughts on “Jalopy Hands-On: Slow Riding a Lemon Is Actually Fun Times

  1. This was one of those games I wasn’t sure what I’d think of about it, but it has turned out to be deceptively fun. I agree with all that you said here, and I’m interested to see what all the final build will have in store for us in a couple weeks!

    Like

    • It’s a very odd game in that it manages to simulate owning and maintaining a beat-up can and getting really attached to it, something modern driving games don’t do at all with all those exotic and ridiculously fast import and domestic rides. I do love that you can break down by the side of the road near a motel or parts shop and have to walk a bit to get help. That and it looks as if it was made back in the early 90’s (much to the disappointment of a small handful of players who don’t get the visual style is intentional and probably not going to change much before the final version is done).

      Liked by 1 person

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

w

Connecting to %s