This DOOM Trailer is a Feat of Clay

DOOMSo, yeah. DOOM comes out on May 13th and this 4th game can also be seen as a modern reboot of the seminal FPS franchise as well as a love letter by id Software to itself. While the official game trailer itself is quite NSFW, the very talented Claycat (or Lee Hardcastle) has whipped up a hilariously cartoon gory (and not for the kiddies) claymation version of one of the early trailers that’s a must-watch.

Er… Hey, that’s NOT blood, kids… it’s um, jelly! Take a look:

Yep, awesome, innit? Here’s the yuckier (content-wise) official trailer:

DOOM hits retail and digital on May 13, 2016. As the song says, “go to hell and see how you like it!”

GALLERY: Aragami – Losing its “Souls” Makes This Even More Appealing

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Formerly known as Twin Souls: The Path of Shadows, developer Linceworks’ upcoming stealth/action game is now officially known as Aragami and should land quietly behind you this fall provided you’re a PC or PlayStation 4 owner keeping a close eye on this one. The stealth mechanics and setting have a nice Tenchu vibe, but the game is also influenced by excellent games such as Mark of the Ninja and Dishonored. For my money, losing the word “Souls” from that re-titling is also a really good thing thanks to so many gamers comparing any game using that word as copying or influenced by FromSoftware’s Dark Souls trilogy and its precursor, Demon’s Souls. Solid-looking games like this don’t need that needless fan-brain baggage loading them down at all. Thankfully, Aragami seems to have it all going on from visuals to what’s sounding like a great score from Two Feathers (of Hammerwatch fame).


 

In terms of story, you’ll play as Aragami, a slain warrior summoned back from the dead by Yamiko, a noble girl from the sacred citadel of Kyûryu. Her connection to Aragami isn’t clear at the outset as his memories are somewhat hazy and need to be regained as he and Yamiko make their way though Kyûryu’s heavily guarded streets. Stealth and the risen raider’s Shadow Powers will be keys to survival as the developer notes:

Aragami has a punishing difficulty; you are lethal when undetected, but outmatched in numbers. Getting detected can lead to an abrupt defeat, so you must rely on your supernatural abilities and stealth to choose your battles wisely.

As for those Shadow Powers, look out below. Or above. Yikes!

Use your Shadow Powers to become the ultimate stealth killer. Cast shadows on any surface and use your Shadow Leap to move around undetected. Dispose of enemy corpses using your Shadow Vanish, create shadow clones to distract your enemies or invoke black holes to swallow your targets in one fell swoop. As you advance you will need to use all your powers and wit to sneak past guards, teleport between shadows, create your own areas of darkness and strategically assassinate those who stand in your way.

 

Sounds deadly, doesn’t it? Let’s take a look at some screenshots below the jump so you know what to expect in case that trailer was too much for you to handle Continue reading

Valley: Blue Isle Studios’ Newest Is Intentionally More Jumpy Than Scary

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Blue Isle Studios made a name for itself with Slender: The Arrival on PC and then consoles, but the studio wisely decided not to become the all jump scare all the time game factory fans of that horror hit wanted it to be. Its upcoming title, Valley is a very different game than Slender was, although some are making direct (and probably unfair) comparisons to Gone North Games excellent first-person puzzle platformer A Story About My Uncle.

The trailer below certainly has a few things going for it that game didn’t as well as what looks like a tonal shift from freeform 3D platforming to a bit of slightly frightening business:


 

As for what’s what with the story and what to expect from the gameplay, here you go: 

Valley is a First-Person adventure unlike any other. Hidden deep within a remote region of the Rocky Mountains, you find yourself bewildered within a secluded valley. With the power of a recently discovered L.E.A.F. suit (Leap Effortlessly though Air Functionality), run and jump your way through beautiful forests, dangerous ruins and vast environments; all the while utilizing the power to control life and death to uncover the startling secrets of the mysterious valley.

 

Features

  • Move faster, jump higher: make your way through the world of Valley™ using the incredible speed and agility of the L.E.A.F. suit.

  • Manipulate life and death: the L.E.A.F. suit grants its pilots the phenomenal power to both give and take life from any living thing.

  • Experience a unique twist on death: the more you die, the more the valley will die around you.

  • Enhance yourself: upgrade your suit with new abilities and strengths.

  • Explore: the world of Valley™ is filled with forests, wildlife, ancient ruins, charming creatures, dangerous enemies and other mysteries.

 

Six screens below to ogle:

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The varied environments combined with the intriguing gameplay makes Valley quite intriguing and well worth a play to see how the mechanics work. If it all works well, Blue Isle will have what’s looking to be an even bigger hit than Slender was, provided that game’s legion of fans is willing to try something different. Valley lands on PC via Steam (so far), PlayStation 4 and Xbox One this summer.

April PSN Flash Sale: Your Wallet Just Went On A Crash Diet

PSN Flash Sale April…and is now MUCH lighter. Thanks, Sony!  This new PSN Flash Sale will have your head spinning as the values pile up in your digital shopping cart thanks to so many deals on PS4, PS3, and Vita games plus a bunch of Video content to keep you entertained and your friends wondering how you can afford all that content.  Hey, up to 75% off is nothing to sneeze at. Unless you’re allergic to discounts (of course).

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In case you didn’t get the picture – there are some NICE deals here!

Of course, they probably know all about this sale by now if they’ve read this far and they’re busy clicking away adding stuff to their carts in order to entertain themselves and make YOU jealous.  Such is life, right? Anyway, get to it – there’s a lot of tempting stuff there and you don’t have much time to spare.

Meanwhile, in Japan: EDF 4.1 Keeps On With the Fun Stuff


 

Here’s something you don’t see every day in Japan: an extended game video entirely in English that seems made for western audiences. Then again given the popularity of Earth Defense Force 4.1: The Shadow of New Despair worldwide, it seems that D3Publisher there is smart enough to have this new video all ready for distribution wherever people are playing their game. Anyway, enjoy this slice of humor, EDF style and go pick this one already if you have a PS4. It’s one of the better (okay, BEST) bang for your buck titles on any console with well over 100 hours of play which can easily double or triple if you get pulled into online play with like-minded EDF troopers.

Axiom Verge on Vita: Instant Classic Goes Pocket-Sized

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Hey! That’s what we Vita owners are supposed to be saying to YOU, game! Thanks for showing up when you’re most needed, though.

While I’ve only sampled a bit of Thomas Happ’s outstanding and astounding retro action game Axiom Verge last year at Indiecade, it impressed me more than enough to want to play it as soon as it was released. Then I heard it was coming to the Vita and decided to hold my breath and wait because that powerful but plagued by a few issues handheld needs more top-drawer games like this.

VERY blue in the face later (*gasp!*), it may have taken a while to port over (it wasn’t a simple process at all), but it’s out now on PSN for $19.99 (Cross Buy with the PS4 version AND 10% off for a limited time) and it’s a must for Vita users worldwide. Got get it and prepare for a total blast. From what I played on the PS4 last year, the game is a fantastic mix of retro game challenge and messes with your head as it allows you to use intentional glitches as means to further your progress.

If you don’t have a Vita or PS4, fear not. PC owners can buy the game directly from the Axiom Verge site, on Steam or through the Humble Store. The game is also headed to Xbox One and Wii U at some point this year, so you kind of have no excuse NOT to play this one. Well, unless you hate great games and supporting indie developers, of course.

Laser Disco Defenders: Your Vita Should Be Dancing (Soon), Yeah!

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Excalibur Publishing is stretching its wings onto the Vita with this wacky arcade-like shooter for the PlayStation Vita. Laser Disco Defenders is coming soon-ish from developer Out of Bounds Games and it looks (and sounds) like an instant indie classic. Check out the teaser trailer below:


 

As this post on the PlayStation Blog notes, Procedural maps, quirky characters to customize with assorted accessories and plenty of “Pew-Pew-Pew!” action make this one a nice surprise on a handheld that needs more of them. I’m hoping it ships with the ability to import tunes as I can see someone out there uploading a certain film soundtrack or at least ONE particular track from that film soundtrack. Hey, I didn’t say I’d be the one adding that tune… then again, who doesn’t like a little Fever when the right moment comes, right?

PC Review: ADR1FT

ADR1FT Screenshot 01Platform: PC

Developer: three one zero LLC

Publisher: 505 Games

# of Players: 1

MSRP: $19.99

ESRB Rating: T (Teen)

Official Site

Score: A (90%)
If you’re one who normally plays games on a smaller screen laptop or monitor, ADR1FT is most likely going to make you want a bigger screen as soon as possible. Of course, I’m saying this as someone whose first introduction to the experience was back when it was running on another engine and 505 Games premiered an early console and PC VR demo in a movie theater where on the big screen the scope was quite impressive indeed. That scale is far more thrilling with the complete overhaul/upgrade to the Unreal 4 Engine, but it works best on the biggest display you can get even if it means popping over to a friend’s place to show off the finished product.

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Forget the “walking simulator” labels the game is getting from the limited vocabulary crowd, throw out your science degrees or overly critical eye for complete accuracy (it’s a videogame, NOT a NASA sim), strap yourself in and prepare for a quietly wild ride. ADR1FT is less of a straight adventure game and more of a deliberately paced and tension filled trip into space where survival is key if only to discover how it all ends. The game works as both a visual treat for the eyes as well as a great example of the promise of virtual reality as a viable entertainment option (provided you currently own or plan to buy one of the VR headsets being hard marketed this year).

Continue reading

ADR1FT Floats Onto Steam – VR, Consoles to Follow

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“Here am I floating round my tin can. Far above the Moon. Planet Earth is blue. And there’s nothing I can do…”

 

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While PlayStation 4, Xbox One, and VR-enabled PC and PS4 versions of threeonezero’s ADR1FT are still in the works, PC gamers with Steam accounts and rigs with decent specs can now purchase the game for $19.99. Even without the added virtual reality functionality 505 Games has a hit here that should go along way in convincing even the most ardent skeptic about the viability of VR for certain gaming and entertainment purposes.

Of course, getting past the new breed of hard-core internet skeptics who dub these sort of first-person experiences “walking simulators” (Bleh. There’s no “walking” here, as you play an astronaut stranded on a partially destroyed space station who needs to figure out what happened) will be the game’s biggest hurdle with the second issue for some being the estimated 4-6 hours it takes to complete the game. Length really isn’t something to whine about here as the game has enough elements to make it replayable as well as a conversation piece to show off for the outstanding Unreal 4-powered visuals.

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And if you really want to show off something even more physical, you can boogie on over to iam8bit.com to check out their cool online shop and snag one of those cool ADR1FT Collector’s Edition boxes for $54.95. That price nets you two digital codes for the game (PC and Oculus Rift VR versions), one of two different 756 piece jigsaw puzzles, a nice embroidered HAN-1V patch and a pack of “tasty” astronaut ice cream, all in a big box for safekeeping (but probably not guaranteed to survive being sent into actual space).

Daydreamer: Awakened Edition – Atlus Gets The Truly Trippy Platformer to PS4, Xbox One


 

Thanks to so darn many indie games dropping from the sky these days (it’s a digital monsoon at times!), I’d never even heard of the one man show called Roland Studios or its wild PC game Daydreamer until I got word that Atlus was handling the PS4 (May 31, 2016) and Xbox One (June 3, 2016) publishing in North America. Updated with enhanced features and now called Daydreamer: Awakened Edition, all you need to do is ogle that mind-bending weirdness above and you know you’re in for a trip and a half.

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If you like reading a bit more and that laser-eyed bunny above hasn’t freaked you out too much, here’s what to expect in the updated console version:

Daydreamer: Awakened Edition features:

• Twitchy Retro Gameplay – Those who live for intense side-scrolling, platforming, and shooting action will feel right at home, because players will shoot, whip, shield, jump, and warp their way to the Earth’s core. The design choices in the game harken back to gaming’s arcade classics!

• A Varied Combat System – With a dearth of different weapons and abilities at the daydreamer’s disposal, she will eradicate aliens with energy, homing, ray, helix, and flamethrower blasters, and melee mutants with her whips. She also has the abilities to shield against damage, warp to hard-to-reach areas, slow down time, and more. But they don’t come cheap—players must hunt for Psymatter in order to buy the weapons and items that will aid her along her hazardous journey.

• Powerful Pets – Psymatter also can be used to purchase/sustain a loyal pet companion to stay by your side to the death (or until you run out of Psymatter). From fuzzy turtles to vicious weasels, pets will offer invaluable support in varied forms to the daydreamer.

• Frightening Bosses – If normal aliens, mutants, robots, and bugs aren’t bad enough, the bosses of Daydreamer: Awakened Edition are truly terrifying to behold. The disturbing Mr. Smiles, the repulsive Grimeboy, and ferocious, but still kind of cute, Rabies Rabbit are just some of the creepy boss monsters brought to life in the game.

• Numerous Improvements – Since this is the Awakened Edition, that means there are a multitude of improvements and additions to the original release. Besides gameplay tweaks and balancing, there are now more difficulties, enhanced controls, improved combat, a ranked mode/leaderboard for the competitive, world map function, a brand new ending, and much more.

 

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That sounds like a plan to me, folks. The strangeness will commence on those two newer platforms on the dates noted above. Hopefully the PC version will get the same updates as I know some gamers who only do their thing on PC will want what everyone else is having.