GALLERY: Aragami – Losing its “Souls” Makes This Even More Appealing


Formerly known as Twin Souls: The Path of Shadows, developer Linceworks’ upcoming stealth/action game is now officially known as Aragami and should land quietly behind you this fall provided you’re a PC or PlayStation 4 owner keeping a close eye on this one. The stealth mechanics and setting have a nice Tenchu vibe, but the game is also influenced by excellent games such as Mark of the Ninja and Dishonored. For my money, losing the word “Souls” from that re-titling is also a really good thing thanks to so many gamers comparing any game using that word as copying or influenced by FromSoftware’s Dark Souls trilogy and its precursor, Demon’s Souls. Solid-looking games like this don’t need that needless fan-brain baggage loading them down at all. Thankfully, Aragami seems to have it all going on from visuals to what’s sounding like a great score from Two Feathers (of Hammerwatch fame).


In terms of story, you’ll play as Aragami, a slain warrior summoned back from the dead by Yamiko, a noble girl from the sacred citadel of Kyûryu. Her connection to Aragami isn’t clear at the outset as his memories are somewhat hazy and need to be regained as he and Yamiko make their way though Kyûryu’s heavily guarded streets. Stealth and the risen raider’s Shadow Powers will be keys to survival as the developer notes:

Aragami has a punishing difficulty; you are lethal when undetected, but outmatched in numbers. Getting detected can lead to an abrupt defeat, so you must rely on your supernatural abilities and stealth to choose your battles wisely.

As for those Shadow Powers, look out below. Or above. Yikes!

Use your Shadow Powers to become the ultimate stealth killer. Cast shadows on any surface and use your Shadow Leap to move around undetected. Dispose of enemy corpses using your Shadow Vanish, create shadow clones to distract your enemies or invoke black holes to swallow your targets in one fell swoop. As you advance you will need to use all your powers and wit to sneak past guards, teleport between shadows, create your own areas of darkness and strategically assassinate those who stand in your way.


Sounds deadly, doesn’t it? Let’s take a look at some screenshots below the jump so you know what to expect in case that trailer was too much for you to handle

Click and grow, grasshopper. Click and grow.

screenshot_05 screenshot_06 screenshot_07 screenshot_08 screenshot_09 screenshot_10 screenshot_11 screenshot_12 screenshot_14 screenshot_gameplay_01 screenshot_gameplay_02 screenshot_gameplay_03 screenshot_gameplay_04 screenshot_01 screenshot_02 screenshot_03 screenshot_04 screenshot_13


The game certainly looks quite impressive and if it’s all Linceworks says it’s going to be, it’s possible that Aragami is going to chop up some decent sales when all is said and done.


3 thoughts on “GALLERY: Aragami – Losing its “Souls” Makes This Even More Appealing

  1. This looks like a cross between Mark of the Ninja and the Assassin’s Creed chronicle games. Seems like it might be difficult to keep track of enemy movements judging from the alpha gameplay. Hope they improve on that.

    Btw, your last sentence seems to have been chopped off.


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