Literally and figuratively it would seem. And all this time I thought it was going to be a more landlocked futuristic experience. Oops. On the other hand, it still may be, as this long teaser doesn’t explain much other than sometime in the future we’ll see a 100 percent waterproof computer that’s probably a few generations too large. Unless, of course this whole wearable tech trend that I despise so much fails miserably like it needs to. That and the death of the “holodeck” as a potential money wasting concept only the stupidly wealthy can afford. Bleah. Just give me a good game, something to play it on and if it’s not a handheld system, a controller and I’m happy. Anyway, SOMA isn’t out for a while (2015, it’s looking like) – more updates to come as they drop.
Tag Archives: PlayStation 4
Alien Isolation Update: The Sounds Of Nostalgia Recreated For Your Screaming Pleasure…
What’s looking like the best Alien game to date is getting even better thanks to the development team’s focus on getting every element right as rain. Jerry Goldsmith‘s score to Alien was and in not only one of his best works, it’s one of the best genre soundtracks ever created (even though the original film drops a chunk of it in favor of cues from Goldsmith’s score to Freud and some classical tracks). I could write an entire post on the score alone, but I’ll wax poetic on it at some point in the future, as I’m kind of otherwise occupied with a living pile of work shuffling around the room here and making a nuisance of itself. Anyway, as you can see and hear here, Alien Isolation will get an additional layer of creepy thanks to the sound design and as a huge fan of the original film, I couldn’t be happier.
Alien Isolation lands on PC and PS3/PS4, Xbox 360/Xbox One on October 7, 2014. back with more once Sega hits the inbox with an update…
Alien Isolation Gets October 7, 2014 Release Date
Wow, I need to pay more attention (Part XVIX), as I didn’t know that Alien Isolation was being made for the PS3 and Xbox 360 as well as PC, PS4 and Xbox One. Well, now… that changes things up considerably as I can live with the game on the PS3 as long as it’s got a solid frame rate and has the same content as the new-gen versions. Sure, I like fancy graphics and all, but my PS3 still gets a load of usage and I’m not about to knock Sega or The Creative Assembly for thinking smart and realizing from the outset that casting a wider net on this game means MORE people will play it if it gets great scores and they still don’t have a new system in their homes. Granted, as a system SELLER, it’ll work quite well indeed for those looking for a reason to snap up that nice new console or upgrade their gaming rig. On the other hand, those who can’t buy into the newer systems yet will appreciate not being let out of what could be the best Alien game to date. As usual, we shall see… but as I’ve said previously, I trust the CA to do this one up right (and then some)…
Raven’s Cry Update: Shipping Out 10/14/2014, Loads of New Stuff In The Cargo Hold!
One of the upcoming games I’ve been keeping my telescope pointed towards the horizon on for a while now has been Raven’s Cry, the pirate-themed action role-playing game from developer Reality Pump (taking over from Octane Studios) and publisher TopWare Interactive. The game has had a few delays due to Reality Pump really going all out to add a ton of gameplay and story content to it and these new and new-ish screens show off a load of cool:
And the official site has also been updated with a new video, concept art and even wallpapers to download if this one floats your boat. As for the new features being implemented, here’s a rundown stolen from the press release:
– New skills for the captain (a skill tree with over 25 options)
– The personal story of Christopher Raven (more than 25 hours of main storyline)
– Additional adventures and skirmishes (open-world setting and side quests)
– An economic system with a wide variety of trade-able goods and simulated price adjustments
– Realistic naval combat
– Depictions of the dark life of pirates (or: cinematic cut scenes)
All of this should make for a game that’s at least worth a look to see if Reality Pump can pull it all off. It seems like a darker and grimmer game than their previous RPGs, so let’s hope it all pans out the way they (and we sea dogs) want it to. PC, Mac, PS3, PS4 and Xbox 360, folks. Yeah, once again, a decent-looking RPG is skipping the Xbox One, so you owners of that console can get cranky about that elsewhere. I’ll be busy Yo-ho-ho-ing it up and trying not to get sunk by some frigate I’m trying to loot…
Bound By Flame Gameplay Trailer: Could This Be My New BBF? We Shall See…
Spiders’ upcoming action/RPG gets a quick gameplay showing and it’s looking pretty good so far. Granted, devotees of the many schools of RPG combat who don’t like this sort of hack/slash gameplay are perhaps a little skeptical and cranky, but I say hold off on the “it’s not realistic” complaints as it’s a fantasy setting and characters and a little balletic license is fine for a game like this. A dash of God of War and hints of The Witcher and a few other inspirations aside, Bound By Flame could turn out to be a decent little sleeper hit that grabs genre fans by the short ones when it drops into stores on May 9, 2014 (two days after my birthday, so everyone get me a copy!) for PS3, PS4, Xbox 360 and PC. I’ve got my eye on you, game – don’t let me down!
Wolfenstein The New Order: Meanwhile, On A Train To Berlin… Heißen Kaffee und neue Freunde…
Well, now. So much for a peaceful train ride through a rather unique version of post WWII Germany, hmmmmm? This in-engine scene from Machine Games’ upcoming Wolfenstein: The New Order made me want a cup of strong coffee, but not the headache that comes later on from caffeine withdrawal. It doesn’t quite feel like a big mech stomping on my head, but I’d rather have a headache from one over the other. If I’m not mistaken, Tommy Tordsson Björk (see below!) wrote the dialog in this scene. That Frau Engel is a real witch (with a capital “B”) isn’t she? Granted, I’m all for strong female characters in games, folks… it’s the Nazi part that kind of bends my straw a bit. But hey, the best villains are the ones you love to hate, so she’s added to the my list of characters to keep an eye on.
Remember, Wolfenstein: The New Order, will be available on May 20, 2014 (and in Europe on May 23) on Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC. As an added bonus, pre-ordering the game gets you invited to access the DOOM beta
Metal Gear Solid V Ground Zeroes: Demo As A “Luxury” (For Better Or Worse)…
So, it’s here and even though it’s been known for a while it was going to be what amounts to nothing but a brief demo with a $30 price tag (and similar to Gran Turismo 5 Prologue in its cost versus brevity factor), some critics have been punching away hard on poor Big Boss/Solid Snake. As I’m not made of money, I’m going to wait for a used copy or trade from a friend to pop up, but I really want to play this just to see that Fox Engine in action, how Kiefer Sutherland works as the voice for Snake (taking over from David Hayter) and the ability to tackle that single (and large) map as many ways as possible. Granted, the one to two hours maximum play time I’m hearing about IS a bit pesky, but I’m gathering most reviewers played through just to complete their posts and aren’t fully appreciating that demo for all its worth. On the other hand, this is a Hideo Kojima game, so perhaps that and the Metal Gear name are carrying that price point into “Hmmmmm…” territory for some writers and players.
That said, the full game (Metal Gear Solid V: The Phantom Pain) is still underway as far as development goes, so I do hope the cost of this slice is offset in some manner, be it some exclusive content available to those with save files (on-disc and not DLC so EVERYONE who bought in can see/play it) or something else Kojima and publisher Konami can think up to keep the angrier folks down off their soapboxes. Eh, we’ll see, I suppose. I’m just glad to see a new MGS on a home console after all this time…
Alien Isolation “Creating The Alien” Trailer: Shaping Your Fears Is Tough Work…
So, that’s how it’s done, hmmmm. Okay, now we need to see the underwear factory churning out adult-sized diapers with the Alien Isolation logo on them that will be packed in that Collector’s Edition of the game along with a pocket defibrillator and smelling salts. The folks at The Creative Assembly seem to be making the Alien game to end all Alien games because it’s closer to the first Alien film than a few of the more action-packed sequels ever were. Granted, there’s something to be said for those awesome Rebellion-made Alien vs. Predator PC games and yes, a few of the other games in this long running franchise have been quite well done and thrilling. But this may be the first game that feels frightening thanks to it looking to capture what made the original work all too well. Pre-alpha footage means there’s a long way to go before this one’s all wrapped up, folks. I’m betting it’s a big fat face-huggy surprise when it’s all done.
As usual, we’ll see…
The Witcher 3: Wild Hunt Delayed Until February 2015 (This is Actually A GOOD Thing)…
At the beginning of this year, I’d planned to note here that The Witcher 3: Wild Hunt was my early blind pick for Game of the Year, but something told me to hold off on that hyperbole a bit until I saw and played the game at a press event. Well, my not quite psychic powers were on point, as CD Projekt RED sent out a nice open letter this afternoon announcing the game has been pushed back for about a year so all three versions can arrive in tip-top shape.
Get the whole bad news/good news pie in the face below the jump… Continue reading
More DAYLIGHT? Yeah, You’ll Be Wishing For The Sun, Alright…
So, DAYLIGHT will be one reason for me to break down and finally get a PS4, as I love games like this with endless replay value. Jump scares don’t really do much for me, but I do like games that work so well at making you too freaked out to go on that you want to just STOP playing, but someone else in the room or your own stubborn nature makes you push onwards (and not necessarily past that fear, either). I’d missed this video below from January, but as you can see, even Atlus’ own staff and testers are getting broken in (and broken down) quite well:
Yep, I’m playing this with the damn lights ON, thank you much. In newer news, the game will support 3D play out of the case using RealD technology, and PlayStation Multimedia support is also included which means a whole suite of ridiculous options will be on board for those who love messing with people online in a few “fun” ways. Click below the jump for more info!


























