Toy Fair 2015: Wabbit Season Coming Soon, Courtesy Mezco Toyz

So, Mezco Toyz has this rather massive Bugs Bunny figure coming this year:

mezco bugs
 

and I couldn’t be happier. Not because I have the room for a two-foot tall cartoon rabbit in the collection (I don’t). Its because they got the license to the RIGHT Bugs from the era he was his funniest. it also (probably) means well see the more insane (yer perfect) versions of Daffy Duck, Elmer Fudd, and Porky Pig with the possibility of more on the way. Excellent. On the other hand, I could just be jumping the gun here with my guessing who else the company has licensed. I don’t think so, as those guys BELONG together. I’ll bet you all a baby carrot, too. Okay, I just want a boxed set of smaller figures because that big wabbit that’s going to go on sale later this year wont fit anywhere in my place.

make it so, Mezco 9and make me happy)…

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Velvetwire Powerslayer: It’s The Little Things You Don’t Think About That Make The Most Sense…

Powerslayer Charging Animation Until some of us see how much of it we actually use on a daily basis, we’re all energy hogs to some extent. Yep, I’ve bet you’ve bought plenty of devices in the past or plan to that require recharging and you probably don’t even think about how much energy you’re actually consuming and wasting when you’re charging (or overcharging) that new tech toy. Like it or not, all that wasted juice adds up on the cost front not only in your (increasing) electric bills, but in an overall effect on the environment. Yeah, yeah, you normally don’t think about that at all because your new device is SO cool that you can’t wait to show it off until it’s deemed “obsolete by the manufacturer and you rush out to replace it a year or so (or less) later. But the folks at Velvetwire want you to think outside a few boxes and get real about your power consumption and recharging needs… Continue reading

Bound By Flame Launch Trailer: There’ll Be A Hot Time In The Old Town This Friday…

 
Spiders’ next game is (almost) here and I’m actually quite eager to give it a play through, as they’re a developer that’s done a number of great looking games with interesting play mechanics that while not flawless, showed a ton of promise with each project. Bound By Flame looks like a labor of love and the next step for the developer, as it’s their first “next-gen” game for the PlayStation 4 as well as being on PS3 and Xbox 360. Of course, PC gamers will say they’re getting the “best” version (and they’d be right in terms of visuals), but for me, at the end of the day, it’s gameplay that makes the game, not running the game with all the settings maxed and showing off what that graphics card you have can do. The visuals look nice on anything I’ve seen this on, the music (by Olivier Derivière) and voice acting are excellent and the combat looks like an interesting mix of a few games. Of course, videos are one thing, but there’s nothing like some controller time to see how it’s all come together. Well, May 9th is the day, so I guess I’ll see what’s up with this one then…

Bound By Flame Updates: Combat And Music Looking And Sounding Quite Good…

 
So, Bound By Flame is looking to be your next epic action RPG experience and as seen in that work in progress video above, it’s coming along nicely, especially if you like a more arcade-like style of gameplay. This isn’t even trying to be “realistic” in the way some folks want, but to me, that’s the beauty of developers all doing different things. If every game played EXACTLY the same, I’d be one bored stiff gamer looking fora new hobby, that’s for sure.

 
As for the music, composer Olivier Derivière (who did the fantastic score for Remember Me) has whipped up a beautiful, varied score that features a chorus and some wonderful “vocal textures” as you’ll hear above. Developed by Spiders and published by Focus Home Interactive, Bound By Flame hits stores for consoles (PS3 and Xbox 360) and lands on PC via Steam on May 9, 2014. Back with more if there’s more coming before it ships – I hope so, as this one’s looking very interesting indeed…

Bound By Flame Gameplay Trailer: Could This Be My New BBF? We Shall See…

Spiders’ upcoming action/RPG gets a quick gameplay showing and it’s looking pretty good so far. Granted, devotees of the many schools of RPG combat who don’t like this sort of hack/slash gameplay are perhaps a little skeptical and cranky, but I say hold off on the “it’s not realistic” complaints as it’s a fantasy setting and characters and a little balletic license is fine for a game like this. A dash of God of War and hints of The Witcher and a few other inspirations aside, Bound By Flame could turn out to be a decent little sleeper hit that grabs genre fans by the short ones when it drops into stores on May 9, 2014 (two days after my birthday, so everyone get me a copy!) for PS3, PS4, Xbox 360 and PC. I’ve got my eye on you, game – don’t let me down!

BOUND BY FLAME: Spiders’ New RPG Seems Quite Witcher-iffic. This Is A Good Thing.

 
A-ha. I was wondering just what developer Spiders was up to, as they last teamed up with Cyanide Studios for Of Orcs and Men and Cyanide is now busy with the follow-up, STYX: Master of Shadows. Spiders is working on BOUND BY FLAME, an upcoming fantasy action/RPG set to hit PC, PS4 and “last” gen consoles later this year (although there seems to be no Xbox One version? Hmmmm…). Casting such a wide SKU net usually means a drop in quality somewhere unless you have a developer who knows their stuff, and I think Spiders can pull this off if they’ve learned from proper criticism of previous games. I like the visual style here (although the faces on the characters look a bit… “off”) and the gameplay and mature time seems similar enough to CD Projekt RED’s The Witcher games that the game may find an audience among those who like European-style RPGs as much as they like the games made here and elsewhere. That crafting system looks pretty fun as well and I hope it’s as flexible as noted in the trailer above.

 
Like Focus Home Interactive other RPGs, I’ll be keeping an eyeball on this one. I still get use out of my PS3, so I may go that route for the final just because I don’t need to connect it online in order to play stuff. We shall see, as usual…