Pocky & Rocky With Becky On Virtual Console: Bust Up Cute Baddies, Not Your Wallet

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Given that complete used copies of the low production run Game Boy Advance title Pocky & Rocky With Becky can fetch over $200 and new/sealed ones over $300, Natsume finally getting the game out on the Wii U Virtual Console is a great thing for those who missed out on the game and don’t have hundreds to drop on a copy these days.

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For a fraction off those ridiculous auction prices (and yes, the Japanese versions of that cart run a lot more) you can get all the deceptive cuteness the game delivers along with harder than you may have thought gameplay. Well, the game isn’t really that difficult. It’s just that one hit from any enemy will knock Pocky, Rocky or Becky out of action and if you lose all your lives, you’re restarting from the beginning of one of the seven stages. Anyway, that’s your heads up for this one. Natsume has been on a nice roll of getting a few GBA titles onto the eShop such as this one, Harvest Moon: Friends of Mineral Town and the great, under appreciated RPG, Car Battler Joe (which also comes highly recommended).

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Other Natsume GBA games headed to the eShop are Harvest Moon: More Friends of Mineral Town along with the two Medabots games, Medabots Rokushu and Metabots Metabee. All three should be popping up in the eShop in North America later this year. Alrighty then, let me let you get yours. Off and away with you now – you’ve got some cool (and now cheaper) games to buy and play.

IndieGala Every Monday Bundle: Sentimental, Strategic, Puzzling, Violent


 

IndieGala EMB 10052015Six indie games for $1.89 and this time all of them look worth diving into. No backlog hoarding in this week’s set thanks to the brevity of the paradoxically languidly paced Home is Where One Starts clocking in at under an hour. It’s a sweetly sentimental short game about making memories, something some see as just posting pictures of food, babies and whatever animal of the day video hits their inbox. This short interactive tale might make a few of those folks dwell longer in their own memory well if they give it a go.


 

The other interesting game here on a more cerebral level would be The Logomancer, a game made in RPG Maker with a “combat” system that’s a lot more interesting than your garden variety JRPG-inspired (yet completely original) indie. Conflict negotiation and talking one’s way out of trouble is the order of the day for your party members, and those stylized visuals only add to the game’s uniqueness. A nicely done original soundtrack rounds out the fun here.

The other games are a formerly mobile gone PC puzzle game called One More Line, the two Braveland turn-based strategy RPGs, and finally, the hyper-violent but ridiculously funny Mayhem Triple (which may have you seeing angry alien cartoon rabbits falling from the sky when you’re in dreamland later tonight). Ah, variety… I guess. Anyway, under two bucks gets you some cool indies you’ll enjoy. All you need after that is time to play them.

Indivisible: Lab Zero’s Beautiful ARPG Makes My Monday

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In case you were wondering what Lab Zero (the team behind Skullgirls) has been up to, well click on over to the Indivisible game site and check out their incredible looking and still in early development stages Action/RPG that just so happens to also be an Indiegogo campaign you can participate in. The currently PC, PlayStation 4 and Xbox One only game set to be published by 505 Games once it’s all completed sure looks like a winner in the early video below. If you want a bit more incentive to whip out that wallet, there’s a free downloadable prototype demo you should try out as soon as possible.


 

In addition to the gorgeous artwork, animation and fun gameplay reminiscent of titles such as Prince of Persia, Valkyire Profile, Metroid and other influences, gamers who love great music can expect a solid soundtrack from renowned composer/producer Hiroki Kikuta (Secret of Mana, Koudelka, and Sōkaigi among other works). That prototype certainly brightened up my Monday considerably and it looks as if the game’s seemingly somewhat hefty (but reasonable considering it’s coming to PC, consoles, Mac and Linux) funding goal of $1.5 million won’t be a pipe dream for the dev team or publisher.

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Anyway, go give that demo a try and if you find your boat floated, let your fingers do the walking and drop a pledge into that fun(d) bucket.

Review: Persona 4: Dancing All Night

P4_DAN_coverPlatform: PlayStation Vita

Developer: Atlus

Publisher: Atlus USA

# of Players: 1

ESRB Rating: T (Teen)

Official Site

MSRP: $39.99 (Standard Edition), $79.99 (Disco Fever Edition)

Score: B(80%)
 

Kanamin (24) 

Sure, the premise is supremely goofy and practically guaranteed to make some of the more obstinate old-school fans of the long running Shin Megami Tensei and Persona franchises get a bit cringe-y. But Persona 4: Dancing All Night manages to shake off most any negative vibes thanks to it not only being a pretty decent rhythm game, but a really well-made spin-off to the Persona 4: Golden (that’s also gotten a pretty darn good 2D fighter with an even better follow up). Keeping the surviving characters and situations from P4 intact and working them into the game’s plot was an inspired touch that’s hopefully going to sell those gamers who are only buying this for music and gameplay into picking up P4:G at some point if they’ve yet to.

On the other hand, if you go into P4: DAN with skeptical intent, don’t expect to be knocked off your feet by the game’s premise, how some characters act and the overall gameplay that may not be your cup of tea. Fully enjoying this one means throwing caution to the wind, diving in feet or face first and letting the music and atmosphere wash over you like a sudden summer rain shower. Continue reading

Albino Lullaby: Horror Minus Most Of The Expected Is Still Somewhat Frightening

Albino Lullaby logo 

Ape Law’s oddball psychological horror game Albino Lullaby has no blood and gore splattering anything and not a single jump scare to rattle your cage as you explore its bizarre, stylized maps. What it does deliver is a downright creepy vibe, some room-twisting shenanigans and those weird creatures called “Grandchildren” that may or may not freak you out whenever you encounter them. Okay, they will freak you out if the sight of what looks like a man-sized finger with the face of what looks like a zombie version of one of Team 17’s Worms games is something you find scary. And yep, you can even buy stuff with those faces on it that include throw pillows and a travel coffee mug.

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Currently available on Steam, this episodic first person adventure released back in September is timed perfectly for the season, what with the weather getting chillier and Halloween haunting just around the corner. Playing as an accident victim who wakes up in a very weird town, part of the game is discovering where you are and how the hell you’re going to get out. The game’s bold use of Unreal 4 in such a stylized manner has the surreal, gaudy Victorian meets scratchy modernist environment look like a bad dream come to life. Continue reading

Summon Night 5: The PSP Takes Another Deep Breath Thanks To Gaijinworks

SN5-Cover-medIf you thought the PSP was deader than well, the Vita (ha and ha-ha, but *sob!* for Sony not knowing how to promote its otherwise fine handheld), consider yourself about to be surprised. Gaijinworks continues to kick out the quality and somewhat obscure games with Summon Night 5, a tactical RPG headed to PSN as a digital release for both the PSP and Vita and to a lucky handful of gamers who pre-ordered the limited release physical version.


 

As with Class of Heroes 2, those lucky folks with the physical version coming also get the digital version of the game as a bonus because Gaijinworks knows some of them won’t ever even crack the shrink wrap on their coveted LE and a few will even go right to eBay and resell their “prize” for boo-koo bucks to the highest bidder. Damn dirty capitalism has its upsides to those who know how to take advantage of it, I suppose. As Gaijinworks doesn’t do review codes (as far as I know), I’ll be ponying up some actual hard-earned loot to play this just like everyone else interested in it.

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Me, I just want to finally play an actual Summon Night game in English. I missed the two Game Boy Advance spin-offs from a while back because they got a limited release and now fetch a pretty penny for complete copies. Nope, knowledge of the other four previous Summon Knight games (nor the upcoming sixth one headed to PS4 and Vita in Japan) is necessary in order to fully enjoy what’s here. But one would hope that gamers who don’t know a lick of Japanese can some day get their paws on some sort of collection. Of course that won’t happen unless Gaijinworks has a metric ton of money lying around and time to do all that porting and localizing.

Kromaia Ω: Kraken Empire Sets Its Sights On The PS4

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Kromaia PS4Indie developer Kraken Empire‘s formerly PC-only open space shooter, Kromaia, is getting a makeover for the PS4 this fall in the form of Kromaia Ω (Omega). The visually stunning sleeper from last year was one of those games that was well worth tracking down just to get one’s mind blown by the visual style and surprising depth for an arcade-style game.

The game will get both a retail and digital release, which is a bit surprising on the surface. But it seems that the big push to digital-only that’s been going on for a while isn’t the best thing for some niche titles like this that deserve a wider audience, some of whom prefer the choice of how they get their games. Rising Star Games deserves huge thanks for thinking of consumers this way,although it would be even more awesome to see all of their PC games get this console retail/digital treatment a some point. Continue reading

Heroes of Loot: Budget Bitty Dungeon Crawling Hits The Vita


 

It’s a darn good thing I pay ZERO attention to what internet comment sections on game and video sites say. Absolution Games’ budget twin-stick dungeon crawler Heroes of Loot is actually pretty fun to play and dirt cheap at $2.99 on the Vita. The bite-sized dungeons, fast-paced gameplay and simple retro looks aren’t getting a lot of love from the usual suspects, but the game is great fun so far. You’re basically getting a Gauntlet homage with a bit more humor and difficulty that ramps up as you clear special optional side quests.

yeah, yeah, it was/is a tablet game, but so what? If you like your dungeon crawlers and teeny sprite characters zipping about laying waste to hordes of monsters, collecting loot and trying to stay alive, this one’s right up your alley. Or right down your dark dungeon hallway. Now, if you’ll excuse me… I have a LOT more monsters to kill. In the cutest possible manner, of course.

Van Helsing Final Cut Slips Into October (But This Is A Good Thing)

VH_Final Cut Delayed 

While game delays are always bad news, in this case it’s a case where the developer is trying to make a one-size fits all release work across multiple digital delivery systems in order to get the game in question into the hands of as many people as possible. Go read the very informative blog post on the official site for details. In a nutshell, NeoCore is working hard on getting Steam and GOG.com buyers the same deal where buying the trilogy nets those folks The Incredible Adventures of Van Helsing Final Cut for free even if they buy one of the original games at a later date or buy the trilogy across the two different digital stores.

That’s hard enough to rig, but Final Cut is also going to be doing some additional testing and polishing of the game to insure it’s their best and most polished game to date. Hey, I don’t mind the wait if it means the end result makes me not want to stop playing it.

One More Bundle Is Calling Your Name

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Do you really need One More Bundle of indie games to dive into? Polish indie game studio One More Level certainly thinks so and for under two bucks (or more if you like), you can grab six digital game codes and dive into them at your leisure. The variety is certainly there, with a WWII flight sim, colorful puzzler, zombie mangling fun and even a strategy game set in the Call of Cthulhu universe. My own backlog is broken and screaming at me to not add another game to it, but I just may do so with this mix.

The offer expires September 29, 2015, so act fast, troops and don’t forget to tell a friend or three if you like what you’re playing. One More Level has a lot more in the works for their new platform and it’s always a good thing to get behind something like this early. Now if you’ll excuse me, I need to flip a coin and see what’s next. Given that I got my coin from Two-Face and it’s unmarked, I have the feeling that my backlog is going to grow by six titles sooner than later.