Oh the places you’ll go next week when Grand Theft Auto V finally hits PC. Well, those of you who have systems capable of running the game, that is. The two high-end system trailers that show off the main game and Online Heists multiplayer mode look spectacular enough to almost fool the eye. This should be the definitive version of the game, which means those who can play it will have some fine bragging rights and fun videos to post as they play through the game they’ve been waiting for for quite some time. As long as there are no crippling launch issues and day one patching woes, I’d gather there are going to be a great deal of happy campers spending all their free time with this one.
If you do this writing about games stuff long enough, you tend to go into media events with low to no expectations. Not because you’re jaded, mind you. It’s more because going in blind works better at getting one’s surprise meter better tuned when something actually does blow one’s mind. That said, I knew as soon as I heard the names Big Huge Games and Tim Train, I knew I had to prepare to be surprised and thrilled at what they were going to show. DomiNations (published by Nexon) is the name of the company’s new game and it’s a free to play mobile game that just so happens to be a real-time strategy game with a light world history theme. Sure, there are plenty of mobile RTS titles out there from Clash of Clans to Game of War and so forth and so on with fantasy themes. DomiNations adds some familiar bits of PC classics Train and Brian Reynolds have worked on such as Civilization II and Rise of Nations while making sure to be entertaining enough that anyone can hop in and play within a few seconds. Continue reading →
All the small to large improvements are making Earth Defense Force 4.1: The Shadow of New Despair an absolute must for series fans worldwide, but there’s still no big news about the game outside of the Asian market. I’m hoping that this doesn’t mean this PS4 exclusive is being forgotten for a US and European release, but let’s see what happens as E3 approaches. Granted, this IS a niche title from small but very talented developer Sandlot that hasn’t blown away those gamers who expect every new title they play to be the best-looking and easiest to hop into game experience. EDF games tend to be simple on one hand, but packed with confounding quirks on the other. This new video from D3Publisher addresses some of the issues as it points out some of the changes implemented by the dev team. Changes I hope we EDF fans get to see HERE at some point. I’d guess that’s all up to Bandai Namco these days, but I’m keeping my fingers crossed that whomever gets the publishing rights gets some news out sooner than later.
Well, that was kind of anti-climactic, but quite intriguing. No explosions, sexy ladies or snappy quips to be found here at all. just a looming sense of a dead-serious Bond film looking to be the most memorable on of the Daniel Craig era. The continuity in the last few Bond films has been at least more or less coherent and consistent, so SPECTRE has that going for it. Of course,the gadget-loving Bondies who want the less serious JB on screen will probably wait a bit, see what the reviews say this November and still complain if they’re mostly positive. You can’t please everyone, I suppose. Anyway, let me shut up before someone SMERSHes me in the face with a Thunderball.
Xseed Games is giving PC gamers who just so happen to be fans of Nihon Falcom’s classic RPG franchise something else to smile about as the publisher is bringing an enhanced version of Ys VI: Ark of Napishtim to Steam and other digital delivery platforms sometime this spring. This won’t be a straight port of the former PlayStation 2 and PSP-only title, either. In addition to the expected higher resolution visuals and full USB controller support, the PC version of Ys VI will also feature full widescreen support, checkpoint warps, and an optional “Catastrophe Mode” in which healing items can’t be purchased or stored and are instead used automatically on pickup.
In other Xseed news, the company has also announced that it’s somewhat racy open-world brawler Akiba’s Trip: Undead and Undressed will also be PC-bound. As with Ys VI, this version will feature Steam achievements and USB controller support plus the “Visual Editor” feature from the PlayStation 4 version of the game. The latter feature makes it possible to completely alter the game’s appearance through a control panel that lets players mess around with the lighting and rendering effects. Sure, this one’s not for all tastes, but it’s one of those games that’s got a solid sense of humor about its content and is definitely geared towards a certain type of gamer (cue whatever otaku music is in your head).
Gurumin: A Monstrous Adventure hits Steam next week (March 30) and publisher Mastiff is dropping all sorts of cool arty freebies for Nihon Falcom fans interested in doing a bit of digital wallpapering on their assorted devices. Click on over to this site for some PC-friendly free stuff and this site for some mobile-friendly freebies. As for the game proper, here’s what to expect next week:
Non-linear game play in over 30 stages set in a variety of environments
24 non-player characters, 48 unique enemies, and more than 90 items to collect
11 costumes to unlock, and 15 equippable headgear to level up
Challenging boss battles, puzzles, and traps
Mini-games galore
Hidden characters, alternate gameplay modes, and other secrets
Beautifully updated graphics with full HD support
Soundtrack available on iTunes
Over 50 in-game achievements to unlock
Um, I think that’s it. Well, until next week when the game lands and Falcom fans worldwide get to check it out. We’re a small and loyal bunch of folks, but we do support our favorite developers when they get out the games we want to play.
“Why so seriously delayed (again!)?” Actually, at this point the game looks so phenomenal that it’ll get snapped up even if it slips into the holiday season. I’m gathering this latest wait is due to the developer making sure the game will run as smoothly as possible out of the gate without the dreaded day one patching issues many games slap players in the face with. I’m wondering just how much better things would be if this was a completely single-player game with no online play, but such is the modern videogame development cycle that allows for DLC, season passes and other stuff that needs to work right out of the box or it’s unhappy campers complaining all over the internet. Well okay, it’s not THAT much longer a wait, but I can see a few Bat-fans leaping around and huffing and puffing in their hockey pads.
Six days to go and I wish I had about a half million bucks to throw at this Kickstarter project just so it could get onto the Wii U as a stretch goal. Still, with just about $70,000 left to go before it’s fully funded as a PC, Mac and Linux game, it’s worth helping get ToeJam & Earl: Back in the Groove made if you remember the original Sega Genesis/Mega Drive game and its somewhat under appreciated sequel, Panic on Funkotron. Here’s a peek at an early version of Back in the Groove from the game’s KIckstarter page:
In terms of the art style of the new game, I like it quite a lot, but the more colorful and distinct look Panic on Funkotron had made such a strong impression on me that I’m slightly sad to see it not make a complete comeback. That said, those “stacked” levels are awesome to see in that early footage. Also great is the return to the roguelike play of the original that featured randomized levels, enemies and presents. Couch co-op is back, but with four players instead of two and online play is on board for those friendless types who need to reach out and touch someone. Just kidding on that last sentence, but TJ & E was (and is, as I still have my Genesis copy that gets whipped out from time to time) a game that worked best with a buddy next to you on the couch to work with. Or elbow in the ribs at when they weren’t doing what they needed to do.
Anyway, if you like what you see, do what you need to do and tell some friends about this one. They need some old-school retro rap roguelike love in their lives too you know…
A cryptic tweet and some rumblings from the business side of things later and it looks as if Hideo Kojima/Kojima Productions and Konami are breaking up at least in terms of the Metal Gear Solid franchise. Gamers and industry folk are all going “!” at this news as they speculate on the reasons for the rift turned split. I’ll save the guesswork for deciphering the facts to come later on, but Konami is pushing forward in that way big corporations that own assorted IP tend to do. They’ve removed Kojima’s name from the marketing materials for Metal Gear Solid: Ground Zeroes and Metal Gear Solid V: The Phantom Pain and is currently looking for a team to help create a new Metal Gear Solid series. As lousy as that news is to many core MGS fans, you’d best believe applicants will be jockeying for the opportunity of a lifetime… Continue reading →
Ha. Oddball legal issues with one of its former employees a few years back aside, Archie Comics is clearly having a great time cooking up all sorts of alternate universes for its characters to mess around in. The latest and possibly greatest thing coming down the pike is this collaboration with Dark Horse Comics, Archie vs. Predator. Yeah, it’s on the way to a comic shop near you soon (as in April 15 at a comic shop near you). Here’s the rundown on what to expect in this four issue mini-series:
HE’S IN RIVERDALE WITH A FEW DAYS TO KILL!
Archie vs. Predator #1 (of 4)
Alex de Campi (W), Fernando Ruiz (P/Cover), Rich Koslowski (I), Jason Millet (C), Eric Powell (Variant cover), and Francesco Francavilla (Variant cover)
On sale April 15
FC, 32 pages
$3.99
Miniseries
America’s favorite teen meets the galaxy’s fiercest hunter! Archie and friends hit Costa Rica for Spring Break, where party games and beach games are soon replaced by the Most Dangerous Game! What mysterious attraction does the gang hold for the trophy-collecting Predator, and will the kids even realize they’re in danger before it claims them all?
The wildest Archie crossover ever (and that’s saying something)!
From Alex de Campi (Grindhouse, My Little Pony)
Variant covers by Eric Powell (The Goon) and Francesco Francavilla (Afterlife with Archie)!
If you want more laughs than you can shake a stick with a head on, check out the variant covers and other fun (and feel free to pre-order the book if you’re rolling off your chair laughing) here.