Hmm. Memo to the loud guy I passed on the way home yelling about the (and I quote) “bitch who won’t make me eggs after noon”: Ugh. Learn to cook, you ignorant jerk and make your own damn eggs ANY TIME YOU WANT. Keep it up with that overly cranky attitude and those aren’t the only eggs you’ll never have anything to do with ever again.
That, and it’s no joke to get hit upside the head with a cast iron fry pan while one is snoozing. Anyway, let me be nice and give you a recipe you can learn and perfect, provided you’re not un-jamming a pan from your gaping maw: Continue reading →
With indie and AAA horror games being a dime a dozen these days, it’s going to take something really different to get some gamers jumping out of their seats and diving under their beds. Unfold Games has taken up the scare you halfway to death challenge with DARQ, their upcoming PC/Mac/Linux game that as you can see, certainly seems to have it going on in terms of delivering the frights.
So, what’s this stylistic and creepy psychological horror game about, you ask? Well, here’s what the official site says:
DARQ tells the story of Lloyd, a boy who becomes aware of the fact that he is dreaming. To Lloyd’s misfortune, the dream quickly turns into a nightmare and all attempts to wake up end in failure. While exploring the darkest corners of his subconscious, Lloyd learns how to survive the nightmare by bending the laws of physics and manipulating the fluid fabric of the dream world.
In DARQ, sound plays a very important role. There are sections of the game that take place in absolute darkness and in order to navigate the environment, Lloyd has to rely on the location of sounds.
Yep. If you’ve ever had those nightmares where you know you’re sleeping, but wake up all sweaty looking around the room only to have something bizarre take place as you realize you’re having a nightmare inside that nightmare, DARQ will be right up that dark alley you don’t want to travel through. Of course, you’ll be going thataway because that thing chasing you is keeping you from going backward. Oops.
Some imagery to keep you awake nights. As if that trailer didn’t get all crawly under your skin enough:
While the game is still in development and doesn’t yet have a set release date other than TBA 2016, it sure is worth keeping an eyeballed peeled for. Let that image stick with you for the day (eww!). I’d say “have a good night”, but it’s early on a Friday morning. Still, you have to go home and sleep at some point, correct? My work here is done, then.
Yep. You’d pay good money to see Helen Mirren and Judi Dench in a period piece with those outfits, too. They could be a 40’s er Holmes and Watson, an older Thelma and Louise (having not stomped on the gas in that flick), two ladies out shopping or anything else a writer’s room could bust out in a few weeks that still manages to read like drunken fan fiction. My ticket would be bought and so would yours. Don’t lie, either. Hell, you’d be pushing me out of the line just to get in first, grrrr. Anyway, my brain is still fuzzy after today’s… er, YESTERDAY’S busyness. Go write up your own plot for that photo above. See you later today at some point.
Just mushrooms and cheese on top of my non-patented “special” sauce. This got five more minutes in the oven, but eaten before I got to taking the updated photo. Darn guests, and their impatience to be poisoned!
Yep. I’ve been a bit too busy these days with a few things, but a guy’s gotta eat, right? In an attempt to save money, I’ve taken up part-time pizza making just for fun and to feed the occasional friend who drops by when I’m conducting my horrific experiments. In previous attempts, I’d used a few dough recipes “borrowed” off the internet, but my one major issue with all of them is my kitchen isn’t made for pizza (or any) dough manufacturing.
Between the moving around of stuff to make a work space, my big old ceramic bowl breaking (I’m on the hunt for a proper replacement), pre and post-crust cleanup, and not enough freezer space for a month’s worth of dough, it was a pain in the neck to spend more time making dough than making edible results with said dough. While poking around for pre-made options, it’s been a circus of lousy ingredient reads and stuff that’s too complex for its own good on the “easy” prep front. Continue reading →
Well, I had a few minutes of free time this year. Emphasis on the HAD part. Then Capcom teamed up with Humble Bundle for a new version of their sale last year that swaps out some titles for some other cool stuff and slaps such a stupidly cheap price tag on all that stuff that it’s IMPOSSIBLE to pass up. Seriously.
Even if you didn’t play Remember Me (it’s fantastic), missed out on Lost Planet 3 (it’s MUCH better than the “my friend hated it” crowd says), Strider (also really good), or DmC (which some REALLY hated, but is still a blast if you go with it and just cut loose), paying a measly $15 for TEN games PLUS a few more FREE games next week, PLUS discount coupons on two more titles (one of them being the outstanding Dragon’s Dogma: Dark Arisen)? That’s the definition of “no-brainer”. Which leads me to a Resident Evil joke I thought up this afternoon, but forgot by the time I got home because I was busy thinking of how to figure out when the heck I’d be able to play all these games.
But hey, that’s what backlogs are for, right? Riiiiight… *sigh*. SOLD.
2016 is turning into quite a packed year of indie game bliss for those looking for alternatives to AAA madness and yearly franchise games trying to recapture old glories long since past. One of my personal favorite indies is Whalebox Studios’ survival/action/RPG, Goliath (out on Steam tomorrow). A bit of time with the demo reveals its an intriguing, vastly fun to play mix of gameplay that should please fans of everything from Minecraft, Armored Core, Pacific Rim and a bunch of other influences that popped into my pointy head as I played. There’s a nicely cartoon aesthetic to the visuals that may initially fool you into thinking the game is a casual sort of fluff game. But my, isn’t it funny how visuals aren’t the big selling point when gameplay is tight and challenging, kids? Yeah, I thought you’d agree.
Anyway, the game’s focus on building and maintaining your Goliath is obviously key to the game, so it’s a benefit that it doesn’t take long before you get your first one built. You play as the a human survivor of a plane crash who ends up in a strange world where different factions are vying for some sort of superiority (as usual). However, with gigantic monsters stomping around in the wilds, let’s just say it’s not safe out there. Your character initially is stuck in the middle of nowhere after the plane wreck, but a radio call from a fellow survivor spurs him on to stay alive and find a means of making it out of that procedurally generated forest map. Your first (but not last) Goliath is a wooden one, but it’s no mere faux Tobanga you’ll be piloting. Nope, your modular mahogany mech is pretty sturdy and can take a bit of a whacking up to a point. As long as you’re near a source of wood or have the materials in your inventory, repairs are a cinch. Continue reading →
Well, in the North American territories, that is. You gamers overseas in Europe and the UK need to hold on for a few days longer, but you’ll get what’s coming to you soon. Or more precisely, those nasty zombies will get what’s coming to them from YOU (POW!). MegaTagmension Blanc + Neptune VS Zombies hits the Vita running, all cute gals slapping the slime out of zombies in colorful, fast-paced action. I hear a voice saying “Get it, or get HIT!”, but that’s my brain calling forth demons or an old slogan I saw somewhere something. Still, this one looks as if it’ll be portable thrills galore guaranteed to make you miss your bus or train stop.
Hey, don’t blame ME for that, now. I play most of my games at home so the only stop I miss is when I forget to stop playing. Yes, I probably have a problem. But that’s not your problem, right?
The trailer, in case you need a friendly reminder to nab this one soon (as in NOW!):
So, yeah. DOOM comes out on May 13th and this 4th game can also be seen as a modern reboot of the seminal FPS franchise as well as a love letter by id Software to itself. While the official game trailer itself is quite NSFW, the very talented Claycat (or Lee Hardcastle) has whipped up a hilariously cartoon gory (and not for the kiddies) claymation version of one of the early trailers that’s a must-watch.
Er… Hey, that’s NOT blood, kids… it’s um, jelly! Take a look:
Yep, awesome, innit? Here’s the yuckier (content-wise) official trailer:
DOOM hits retail and digital on May 13, 2016. As the song says, “go to hell and see how you like it!”
Well, now. Or: Holy WOW, Persona 5 cannot come out soon enough. While I still miss the absolutely gorgeous and intentionally strange artwork of the great Kaneko Kazuma, Shigenori Soejima’s absolutely lovely work is a fine enough homage to Kazuma’s style that it makes me happy to see it work so flawlessly. That animation and new game engine flow like buttah, the new game looks like it’s going to play faster and that sexy interface and battle results screens? Yup. SOLD. I’d write more, but I need to go make dinner and then figure out how to escape into the future when this PS3/PS4 exclusive drops and be the first one to grab a copy, play it and NOT tell anyone I did so until it’s time to let loose a full review.
I thought I was done with Star Wars references for the day, but my inbox has other ideas in the form of this new documentary I now NEED to see. Ellstree 1976 will start a US theatrical run on May 6th in select cities including Los Angeles and New York City (a full list of theaters and ticket information are here). My inner 14-year old self just popped out and recalled all those magazines and newspaper clippings I’d collected back then. Everything Star Wars! Anyway, here’s some info on the film as well as its trailer:
ELSTREE 1976 explores the lives of the actors and extras behind one of the most celebrated Science Fiction films in cinematic history, Star Wars.
From the man behind film’s most iconic villain, to the actor whose character was completely cut from the final film, the documentary delves into the eccentric community these individuals have formed and how the Star Wars franchise – which spans five decades from A New Hope to The Force Awakens – continues to impact their lives decades later.
Many of the minor characters were merely part of the set design, but eventually gained recognition as the Star Wars universe expanded into books, comics, etc. Fans learned the history of masked characters like Boba Fett and Greedo, but the sci-fi blockbuster also had a lasting impact on the people inside the costumes.
All I need to do is step into this carbonite chamber I got cheap on eBay and freeze myself for just over a month and I’m set. What? Not a good idea? The guy who sold it said it was only used once and worked REALLY well.