I’ve never trusted machines much even though like most of you, I tend to take them all for granted. Heck, we built those stupid machines (and even built the robots that build most machines today), so it’s not like they’re going to NOT do what we want them to like a mistreated pet suddenly turning on its owner, right? RIGHT? Wrong. Granted, plenty of industrial and freak accidents claim some while humans using machines constructed for menial to major tasks to kill other humans has been a thing ever since man started inventing and building stuff. Someone gets mad enough or crazy enough and even the most innocent looking tool gets used to do someone in, usually in a pretty messy manner. If Lizzie Borden had say, an old rolling pin instead of an axe, she might have merely lumped up her parents and not hacked them to bits. Even with an axe, bad aim is still pretty deadly…
Category Archives: Humor
REALLY Quick Take: Zero Escape: Virtue’s Last Reward
I finally got around to playing this excellent Vita sequel to a Nintendo DS and 3DS game (999: Nine Hours, Nine Persons, Nine Doors) and I had to chuckle a bit because there are two ways to describe the game and as I’m busy with a ton of stuff, I’ll take the shorter route and potentially tick off some people who think this game is the greatest thing since sliced cheese bread. Don’t get me wrong, I liked it a lot, being a cranky old fan of point and click adventure games and all. But as I was finishing it up, I just so happened to be in the library last week and overhear two kids talking about the game and one of them offered up an unintentional ten word review that made me almost burst out laughing because Yahtzee with his awesome Zero Punctuation videos is supposed to be KING of the ten-word review. This kid nailed the game without even realizing he was doing a Yahtzee impression.
His take (and mine, if you have a short attention span and just want to know what the game is about or similar to) when his friend asked him about the game:
“It’s like SAW… but with anime characters and better writing.”
Yeah, that’s about right. Damn kids… I should have hired him on the spot, but I don’t think he was old enough. OK, so the game IS a bit more complex and cerebral than a SAW flick, but there are a few more than amusing parallels that if you describe the plots of the game and one of the movies, someone who knows one and not the other might get a little confused.
Random Film of the Week: Kind Hearts and Coronets
Did Ealing Studios ever make a bad comedy? I’ve yet to see one, and the streak they were on brought some of the most memorable flicks to lucky audiences that are still great today. One of the best black comedies ever made and featuring Alec Guinness in an amazing eight roles, 1949’s Kind Hearts and Coronets is a truly classic film that’s still as effectively dryly hilarious and fun to watch as ever. If anyone tells you that movies with voice overs that spell things out are “bad” films, sit them down with this one and watch them choke on that thought as they die laughing.
The film manages to be great despite that running narration by its murderous lead character Louis Mazzini, the tenth Duke of Chalfont (Dennis Price) as he retells his family history and lays out how he’s dispatched the assorted surviving members of a wealthy family in a quest for revenge, a title and the affections of two ladies who drop in and out of his life. Granted, you’ll feel a lot more for Mazzini than you do for his victims in the D’Ascoyne family, most of whom seem somewhat deserving of their assorted fates…
Random Film of the Week(end) 3: MAGIC
If you were an impressionable young lad or young lady of a certain age growing up in the 1970’s, the TV commercial for this film probably scared the piss out of you and more than once at that. I was 14 and at the time this came out and man, it freaked the hell out of me, especially when it popped up late at night.
That meant I just HAD to see it back then, even if it meant sneaking into a theater playing it. Of course, being the more carefree 70’s, that bit of stealth action wasn’t necessary at all, So I managed to get in with a friend from school and ended up being a bit disappointed that the film, while good, wasn’t as chilling as the TV spot. Of course, a few years later I saw it again and got a new appreciation for it, so I’m probably just like a few of you who also caught this back in the day.
Continue reading
TMNT: Out of the Shadows Teaser: Back Again (and Still Shelling Out, Some Would Say)…
I always flip a coin and wait when I see a new Teenage Mutant Ninja Turtles game roll around. Sure, that original arcade game was a classic, but it’s been kind of hit or miss since then with a few good games and a few stinkers. Granted, I’ve definitely outgrown the appeal of those pizza-chomping, slang-slinging crime fighters who perhaps should have been chased down and turned into soup and luggage by evil poachers long ago. But there’s a new movie in the works and the fans all say “The fans… think of the fans!” (or at least that’s what the fans would like to believe they all say), so here you go: a new downloadable beat ’em up game on the way this summer on PSN and XBLA coming from Red Fly Studios and published by Activision.
Personally, I’d much rather see Rare get off whatever slow unicorn they’re on and get us a proper Battletoads revival (an HD reboot of the classic 1994 arcade version and/or a new 3D game in the Conker vein), but those chances are slimmer than a photo of Kate Moss, circa 1994 placed under a stack of C++ programming books.
Random Film of the Week: DUNE
(Thanks, MovieClips Classic Trailers!)
Recently, someone who hadn’t seen it yet asked me “Is DUNE a great movie or not?” My answer was (and has always been) “Well, it depends…” I certainly didn’t hate it when I first saw it, but having not read the massive sci-fi novel it was based on at that time, my brain had to hold onto the inside of my head for dear life a few times during the more heady moments of mass exposition. I actually liked that David Lynch brought his trademark visual style to the film and some of the ickier visual effects (the alien navigator in the glass case, for example) were there to show this wasn’t yet another budget Star Wars clone.
Granted, the big, loud battle scenes were a big, loud mess and some of the “special” effects were reused too many times (for example, that same enemy ship swooping over the battlefield on Arrakis became a running gag to some friends I saw the flick with). Nevertheless, I liked the production design and facts that the different alien cultures were well portrayed thanks to some solid casting and it was a “pay attention” flick that demanded more of viewers than almost any other American sci-fi film of that period. Of course, it’s no Blade Runner by a long shot, but that’s another post for another random week… Continue reading
Random Film of the Week (Corporate Edition): Rollerball
So, I’m looking over the notes for my Prometheus plot dissection (which probably won’t be as critical as my picking apart of The Thing from a few months ago), and that fun GE robot ad pops up. While writing up that last post about it, I got to thinking about a few of my sci-fi flicks that had evil corporations running things unto the ground for the purposes of profit and proving class struggle is a useless pursuit.Oh, what a fun time that was (he said, depressingly).
Norman Jewison’s excellent Rollerball was one of the first films that popped into my head (along with Soylent Green and Logan’s Run in case you’re interested) and amusingly enough, it just so happens to have popped up on cable recently. For the younger crowd out there, stay FAR away from the truly terrible 2001 remake and check out the darker, more violent and surprisingly deep 1975 original.
La Petite Parade: Because You Need A Decent Laugh Once In A While…
I haven’t seen this vintage cartoon in ages, so thanks to a friend I ran into a few weeks back and a conversation we had about Harveytoons, here you go. I bet that version of the parade music the matchmaker sings in his hilarious complaint to the Minister of Parades gets stuck in your head after watching this. You’re welcome.
Oh, by the way (or: memo to the crazy people who watch too much cable news and believe what’s said about foreign countries), French people aren’t really like this at all. So don’t go looking at this as a “historical” document or anything like that.
-GW
Review: The Lord of the Rings: War in the North
Platform: PS3 (also on Xbox 360, PC)
Developer: Snowblind Studios
Publisher: Warner Bros. Interactive Entertainment (WBIE)
# of Players 1 – 3 (online 1 – 3)
ESRB Rating: M (Mature)
Official Site
Score: A-
Attempting to expand upon a revered and well-established canon such as J. R. R. Tolkien’s Middle-Earth saga is indeed tricky business, particularly in the case of The Lord of the Rings trology. Get it wrong and it’s a trip into the bowels of Mount Doom as some poor development team and publisher face the wrath and ruin of legions of longtime fans. Fortunately, The Lord of The Rings: War in the North delivers an epic (and Mature-rated) tale that ties in nicely with the trilogy as well as an addictive hack & slash that’s challenging and highly replayable. It also marks Snowblind Studios’ first current generation title (finally!) and yes, they’ve done a very solid job here. The visual presentation is grand and fitting, the music is perfect and the familiar gameplay is brutal, simple and about as fun as can be for a game of this type. The game is not without its flaws, however. Some chinks in the armor show up in the form of a a weird sound bug in one area, occasional AI stumbles plus a wee bit too much repetition of quest-related dialog. Nevertheless, this is one journey well worth taking whether or not you’re a fan of the books and films. Continue reading
What Team Ico “Should”* Do Next (After The Last Guardian, That Is)…
I’ve been kicking this silly idea around for a while (over 10 years), but I’m no game developer at all, just an old gamer and sometimes “idea guy” with a lot of thoughts about how to make good games better and better games even more fun. By the way, game companies DO NOT HIRE IDEA PEOPLE (trust me, I’ve asked). So er, don’t get any wild ideas about becoming that person who thinks it’s a good idea that Nintendo or whomever will want you and your notebooks full of Mario or Metroid levels just because you and your friends think they’ve never been done before. Now, where was I? Oh, right.
Since Fumeta Ueda and company are so great at making beautiful worlds and combining them with thought-provoking stories that don’t use a ton of words to express a wide range of emotions, I’d actually love to see them remake an old favorite of mine that, while not a “classic” at all, is a very intriguing game that has a number of similarities to their work. Continue reading

