Nintendo Goes Mobile With DeNA: It’s The End of an Era, The Beginning of Another

EDIT! The funny thing is, I just re-read (or more precisely, completed reading) an article on this and it seems that Nintendo IS in total creative control on the developement front with their mobile lineup. DeNA is helping out with the behind the scenes backend production stuff. This bodes well for anyone concerned that Nintendo is shifting their licenses to a company that will slap a pay wall around any fun and sap wallets on a regular basis. My mistake! Oops. Well, let’s see what’s coming when it arrives, right? Right.

 

Yikes, what a big fat news item to wake up to. Anyway, it was pretty much a given that this sort of thing would happen (particularly if you read a few industry sites over the last year or so and started putting pieces of news together), but what does it all mean at the end of the day for longtime fans? More games to play and on platforms they never expected to see them on, most likely. Now, I’m sure Nintendo didn’t “sell out” their franchises to DeNA (or GungHo Online for that matter, see previous post). And I’m sure they’ll have final say in what gets out there. I do know that DeNA’s games, while criticized for their pay walls, happen to do well at getting people to play them and some of the more popular ones emulate gameplay elements found in Nintendo’s Pokemon series (which was created for them by GameFreak). Anyway, I’m just not going to say a peep more about this deal until I see what games are coming and how they’ll get to the fans. I know the most die-hard loyalists don’t want to see the words “free to play” attached to anything Nintendo does. But the sad thing is, this seems to be the wave of the future (yuck) and an unavoidable means of reliable revenue. Ah well…

Firefly Online: The “Little” MMO That’s Gonna

Even though I don’t play online games these days, Firefly Online has had me intrigued every since I heard there was an official game underway. Oddly enough, no one from any PR firm contacted me about covering it, so I assumed that was some sort of warning sign or worse, someone not wanting to do the hard work of getting the word out on something they thought was going to be too niche for its own good. Well, I was wrong on both counts as I found out when I bit the bullet and signed up for Firefly Online Cortex, the companion pre-game app currently available on Steam, Google Play and the App Store.

firefly online cortex 

There’s not much to do in Cortex other than collect digital trading cards and points playing mini-games on a map of The Verse or reading news updates. That said, the cards are cool, there’s a second series coming soon and you can also score some even better bonuses by ponying up five bucks to attain Big Damn Hero status. This status will get some some great perks for the main game when it launches this spring on Windows, Mac OS, iOS and Android OS. What kind of perks? Well, exclusive gear for your crew mates, access to items non-BDH players won’t have and some other neat stuff. Hey, they got my five clams without hesitation. I’m not here to babble about anything you can read in the FAQ here other than to add I like where this is all going and if you ever were a Firefly fan at some point in the past, you may want to think about signing up yourself.

What I like about the game based on the descriptions and video above it that it’s NOT at all forced social interactivity. You can play along with your virtual crew as you rise up in the ranks, taking your customized ship into charted and uncharted territories for fun and profit. The game is in fact, a single-player experience that just so happens to have some social elements added in like the ability to create and share quests with others. As it’s also powered by Unity, this means there’s a slim chance it may end up on other platforms (as in consoles) if it does well enough on the initial platforms it launches on (and there’s enough demand for a port in every port, of course).

Right now, my own personal choice will be what to play this on when it does ship. I’ve been eyeballing a few inexpensive tablets recently (primarily for gaming purposes) as well as dinking around on devices owned by a few friends while I decide to make up my mind. I suppose I could just run the game on the laptop just fine. However, I want to keep it freed up to write and have something else dedicated entirely to FFO. So, it may be a mobile platform after all that’s bigger than a phone and smaller than a breadbox. We shall see, but whatever I choose, Firefly Online will be played. At my own pace, of course.

Film Review: Memory Lane

Memory Lane MPPacking in a compelling story that’s part thriller and murder mystery with a supernatural bent into seventy minutes is a tricky thing to do well. Nevertheless, Memory Lane is one of those odd yet impressive little indie films deserving of a wider audience. Director Shawn Holmes gets some decent mileage from his ridiculously small budget of $300, making a flawed yet powerful, emotion packed ride. While the film has echoes of Memento, Flatliners and oddly enough, Groundhog Day, that small amount of money spent doesn’t exactly buy you always stellar acting or prime locations to shoot in.

The cast of eager unknowns does what they can with the melodramatic material, but some are better than others in conveying the dense but compact script. The brief running time means some plot points get slimmed down or booted in the logic balls to make way for story advancement with the clock ticking away. But if you go in with no expectations, you may end up enjoying this one a lot more than you thought. When Nick (Michael Guy Allen), a PTSD afflicted Afghanistan veteran decides to end his life after his girlfriend Kayla (Meg Braden) takes hers, he sees a vision of what looks like her being murdered. Brought back to life by some friends, Nick realizes he “needs” to die again and again in order to find out what actually happened to the love of his life… Continue reading

Ember Update: N-Fusion’s Late Baby Gets Bigger and Better


 

EMBER logoYes, Ember was supposed to be out last fall, but as CEO and creative director Jeff Birns explained at 505 Games recent NYC event, the team at N-Fusion has been a bit busy making things even better. The game looked fantastic when I first saw it, but it’s even more gorgeously detailed and as noted in my previous article, the best-looking isometric RPG on any device. Many new areas have been added, older areas have gotten changes and parts that needed work have indeed been worked on. Ten years of work and a proprietary engine that won’t quit go a long way in realizing a dream, is all I’ll say about the art and vast, carefully detailed open world players will get to explore.

I’ll even go out on a limb to say it definitely gives some PC role-playing games of any era a run for their money. Apple clearly has an exclusive to be proud of (the Steam version will most likely be released at some point after the iOS version), but how do you market such an amazing game on a device where most of its games really haven’t been marketed to the masses like AAA console games are?

Ember Screen 1 (Custom)

Continue reading

Onechanbara Z2: Chaos – Xseed Games Brings Back The Bikini Zombie Slayers!

 

Oneechanbara Z2 Chaos PS4As soon as the box art appeared for the Japanese version of Oneechanbara Z2 Chaos, I stuck a .png file in a folder on my desktop to remind me to keep an eyeball peeled in case the game got a North American localization. I didn’t think it would actually happen, mind you. The last two games that made it over from this series didn’t do well critically, so it seemed those entries would be the last we;d see here.

Well, I was wrong, as Xseed Games is getting Tamsoft’s latest game out on the PS4 out in English this year (minus an “e” in the title). I’d gather this one will be a digital-only release, as it’s certainly more of a niche title. We’ll see soon enough, I suppose. Anyway, color me thrilled about this intentionally cheesy charmer that’s not at all for the kiddies.

Apple Watch Gold: Go Save Some Hungry Orphans Instead.


 

Hey, it’s ONLY $10,000. Not including mandatory iPhone 6 so it actually works (!), service contract and whatever other other Apple charges they hit you with. Hell, if I’m paying that much for a watch (and I’m not), that thing better make me Dick Tracy on his Two-Way Wrist Radio (and later, Two-Way Wrist TV!) AND have a battery I can change myself. AND a damn protective case. The thing the I dislike so much about Apple products is for all the ads touting innovation and creativity and how awesome they make every aspect of your Apple life seem, treating the consumer like a dope who can’t swap out their own dead batteries (or maybe download a new OS on an older phone no longer supported even if it still works PERFECTLY) is just too condescending.

Dick Tracy 2 TV 

Imagine a car you HAD to drive all the way (or have towed) back to the dealership when you got a flat tire, needed wiper fluid or something else anyone an learn to do if they apply themselves. Sure, some people are total tech wipe-outs when it comes to maintenance. But not all of us who want a battery we can swap out are pirates, hackers, or whatever else Apple seems to be scared of. It’s a damn good thing they don’t make flashlights or toilet paper holders, people. Although, I hear there’s some sort of vehicle in development, so perhaps that flat tire and washer fluid thing WILL happen sooner that later. Damn technology is turning us all into Weebles and we don’t give a rat’s ass about it.

Eh, whatever. This thing will sell out all over from the basic model to this exorbitant golf truffle bar supremo. Perhaps I can go scout out a space in line at an Apple Store in NYC and make a mint selling that space to someone who REALLY wants this or any other Apple Watch? Well, I’d do that if I didn’t have more interesting things to tackle. That and I’m not THAT koo-koo (even thought I’m sure I’d make a nice chunk of change)…

The Witcher 3 PAX East Gameplay Trailer: The Cure for Everything, In Seven Minutes Plus

So, I’m home today and feeling lousy as I deal with this evil throat, which seems to be clearing up a bit more, but not before giving me some guff and beige-green colored stuff to cough up. Yuck. Anyway, this PAX trailer for The Witcher 3: Wild Hunt made me feel better as I watched it, but I’m not quite ready to go monster hunting just yet. I’m trying to figure out which body part to sell so I can play this game when it comes out, but that’s another story for another time. Anyway, let me get back to my recuperation, as I’m way behind on a lot of stuff and can’t get much done if I’m sick as a dog. *Woof!*

La-Mulana EX Vita Code: We Have A Winner!

LMX_LaunchScreens_03
 

As my scratchy throat woke me up to get it some more tea with honey, and I kicked and almost tripped over the box I put the names in when I got up (Memo to self: next time, make sure the box in on a table and not the floor!), I’ve decided to pick a winner for the La-Mulana EX Vita code. The funny thing is, one of the names I wrote popped out of the box when I kicked it and I was going to declare that person the winner (hey, I was kind of half asleep!). But I decided to redraw the winner just to be fair… and actually picked the same name again. Not easy to do when you pick facing away from the box the names are in while in a dark room with your eyes shut. Anyway, congratulations go out to:

Nate V.! (applause)

Check your email, mister!

As for you non-winners, listen up (and put down those torches!). Stick around if you happen to:

a) likes indie games and could use an instant mini-backlog
b) are a Star Wars fan who likes oddball collectibles

I have a couple of interesting giveaways in the works soon you may want to be a part of. No spoilers here, but it’ll be fun to see what happens…

Want a La-Mulana EX Vita Code? I’m Sharing My Pain With One of You

 

La-Mulana EX_logo (Custom)

If you happen to have a PlayStation Vita and haven’t picked up La-Mulana EX yet, you’re missing out on a few things:

  • Your character dying while getting attacked from all sides by cheap enemies.
  • Your character dying during a boss fight with something over ten times your his size.
  • Your character dying after you missed a pinpoint jump because you panicked and jumped again to certain doom (oops!).
  • Your character dying because you’re really not that good at these retro action/platform games but keep playing them anyway.

LMX_LaunchScreens_09 

Get the picture? Okay, I’m only partially kidding. This game is hard as heck AND I’m not as fast on those buttons as I used to be. Pygmy Studios’ handheld port of this excellent throwback to the MSX days is out now and I have a spare code to give away. If you want it, just post in the comments below and I’ll RANDOMLY pick ONE winner. You need a Vita as well as access to the North American PSN shop, as that’s where the code needs to be redeemed. I guess that’s US and Canada entries only. Unless there’s a secret Canadian PSN shop I don’t know about. Let’s see now… it’s Wednesday, correct? Let’s shoot for a contest close of 11:59PM on Friday. I’ll pick one of you guys or gals at random and shoot you over your code. Get it? Got it? GOOD> Now, go enter already! No need to post an essay or reason you want to win at all, folks. Just an “I’m in!” gets you a chance. Good Luck!

Random Film of the Week: Horror High

Horror High aka The Twisted Brain MPIt’s pretty cool to see a film you grew up watching a few times in the late 70’s and early 80’s pop up again thanks to it now being in the public domain and completely uncensored. That said, it’s too bad the low-budget cheapie known as The Twisted Brain on TV and Horror High when it was in theaters hasn’t been restored to a more fitting print. The version I have on one of the Mill Creek Entertainment box sets is in such ratty condition that it looks as if were clawed up by the transformed teenage monster out for revenge.

Still, even in that messed up print found on the DVD*, Larry N. Stouffer’s 1974 film still makes for some hilarious, bloody good fun. You’re not getting anything resembling a “best” genre film here at all. It’s just a Dr. Jekyll and Mr. Hyde variant meets I Was a Teenage Werewolf and that’s that. Continue reading