EDF 5 + Starship Troopers = My Eyes Bouncing ‘Round The Room

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While I still have NO idea who’s publishing Earth Defense Force 5 in the west and any news seems to be being kept way too quiet (grrr!), this trailer really set my “I need this NOW!” timer off. The funny thing is, I had NO interest in any other Starship Troopers films after Paul Verhoeven’s (it’s a great and intentionally ironic parody some still don’t fully grasp, by the way) and  even dismissed last year’s Starship Troopers: Red Planet (or Traitor of Mars) as looking too much like a game for my snooty cinematic tastes. Well, look who’s a crow-chomping clown who wants to see, er, find out more about this one?

Thanks, EDF! Now, about that US release date and publisher? Those giant bug-sized beans need to be spilled, and fast.

-GW

Review: Midnight Deluxe (PS4/PS Vita)

Midnight Deluxe PSA gentle “Fore.” with a sly smile is what you may find yourself whispering with a grin on occasion while playing Midnight Deluxe, Petite Games (ported and published by Ratalaika Games) sweet little indie, now available on PS4 and Vita. This is an initially simple on the surface but eventually fiercely challenging game where all you do is attempt to hit a cube-shaped fairy into a hole in each level.

It’s an easy enough to write description, but the fun and friskiness here comes from the “How the *hey* can I get that thing from here to there?” in increasingly complex maps where taking less than five shots seems impossible. Well, until you knock that fairy into the occasional well-placed hole in one or otherwise clear what you thought was a super tough stage under par.

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Review: One Eyed Kutkh (PS4)

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Charmingly abstract and somewhat brief, One Eyed Kutkh comes highly recommended as a game that’s just as entertaining for kids as it is for adults looking for a nicely non violent bedtime story experience. Developer Baba Yaga Games and Sometimes You bring their inexpensive Unity engine indie to the PS4 and it’s a winner despite that short play length. Hey, sometimes you just need a tiny bite late at night, as a big full meal can often leave you with a rumbly tummy afterwards.

The story’s a simple one (and yes, so simple I’m swiping this from the official site because the PlayStation Network page isn’t up just yet):

A single traveler on his way home crashes on a mysterious planet. To continue his journey, he’ll have to get to the ninth heaven, deceive the Sun and the Moon and steal their space-boats.

That’s pretty much it, except the game uses no words at all save for intentionally alien noises coming from a few characters.

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Switchy Business, Or: Blizzard, Just Do It.

So, yeah. A few days ago this happened on Twitter:

Naturally, a LOT of people jumped on this (including yours truly) and thought right off the bat that this cryptic tweet was not at all cryptic and meant we’d be seeing a Switch version of Diablo III at some point. Well, Blizzard says nope, it was all just a misinterpreted tweet. Boo. That said, I think they’re at the very least planning something and that tweet was a means of teasing and testing the waters as far as responses to a Nintendo version. While I despise speculation, I’m about to speculate on what’s up while adding a few thoughts on this matter.

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Blu-Ray Review: BASKET CASE

Basket Case_LE_AV119“What’s in the basket? Easter eggs?”

Absolutely, lady, absolutely. Wow. Sometimes you get hit in the head by a fly ball you didn’t see coming and it’s actually a good thing. I didn’t know Frank Henenlotter’s still hilarious and unnerving 1982 feature BASKET CASE had gotten a superb MoMA restoration last year until I overheard two guys talking about it and I just had to walk up and ask if it was true. It indeed was and now thanks to Arrow Video, you can get yourself a copy of this cult horror hit and see what the fuss is all about. Or just see it again as a fully restored masterpiece of low-budget movie making madness.

If memory serves me correctly, I actually saw the film for the first time way back during its initial 1982 run at the Waverly theater, but I think it was the disappointing edited version that came off as a bit crueler and cruder. I say “think” because it was a midnight showing and I recall falling asleep at one point and missed about 10 or so minutes. Oops. A few years later, upon renting the unrated version on VHS (I think it was from one of the legendary Kim’s Video locations in NYC), I was shocked to see footage I hadn’t recalled and the film was actually much funnier than I’d remembered.

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Review: Aperion Cyberstorm (Nintendo Wii U)

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Aperion Cyberstorm TSblockYes, I know this one’s out for the Switch and STEAM, but for those of you who still only own a Wii U, you’ll be very pleased to know Aperion Cyberstorm is also available on your console of choice, it’s pretty darn good and definitely a game you’ll want to check out if you love arcade-style dual-stick action.

Featuring a solo campaign and some fun couch co-op and great versus multiplayer modes, this is a fantastic little twin-stick shooter that makes for plenty of nostalgic blasting action in campaign mode and plenty of mayhem as a “grab up to four other friends and have a total blast” manner in the mutiplayer modes. Indie developer aPriori Digital has made a very challenging and really solid experience that’s going to make quite a few Wii U owners very happy to see there are still signs of life left in the system.

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Review: Dragon Sinker – Descendants of Legend (PS4/Vita)

Dragon Sinker PS4KEMCO and ever-busy developer EXE-CREATE along with a few other studios have been whipping out dozens of mobile JRPGs for years and fortunately, a bunch of them have been slowly but surely arriving on home consoles, a great thing if you happen to be a fan of “old-school” dungeon dives. Dragon Sinker – Descendants of Legend is one of their latest and it’s a wonderfully, intentionally rustic style of gameplay that recalls the early Final Fantasy series as well as bits of Dragon Quest and a few other well-aged classics.

Granted, the game is going for more of a very solid homage to 8-bit JRPGs than it goes for the gold standard in terms of its familiar plot points. But between the clever use of the Unity engine to deliver appropriately chunky sprites and the developer implementing elements of its other role-playing games to great effect, this one’s a time-sink worthy of your time.

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© KEMCO/EXE-CREATE

While deceptively short if you follow the main quest and stick to it like glue, as with other EXE-CREATE games, the true depth lies in players seeking out side quests and late to post-game content. Sure, you can blow through the game in about a dozen or so hours, but you very likely won’t see everything or find some fun secrets that require more time leveling up for some fairly tough battles. This is one of those rainy or snowy weekend games where you plop down on something comfortable and only come up for air and food when required. Continue reading

Blu-Ray Review: Cinema Paradiso

Cinema Paradiso_AA001Movies that make you want to see lots of other movies are a very good thing, especially if those movies you end up seeing are plenty you’re going into cold knowing you’re going to like them thanks to that one film that introduces you. Speaking of cold, guess who’s laid up with a bad one and is banging out his work from a partially prone position? Anyway (*cough!*), Cinema Paradiso is one of the all-time greats for such a cinematic education because it’s such an excellently crafted film that it’s worth watching a few times because of all the note taking you’ll very likely end up doing. I’ll save you a tiny bit of time and point you to this IMDB listing which should open up quite the rabbit hole to disappear into for a bit.

Arrow Academy’s solid restoration of the original 124-minute Cannes cut and the extended 174-minute Director’s Cut will fit nicely into your collection and as you can probably tell, is absolutely worth a purchase. Writer/director Giuseppe Tornatore’s film is one where every shot is effortlessly composed and there are moments where you’ll find yourself mildly to moderately in awe at the perfect camera placement that fits in flawlessly with the music (by Ennio and Andrea Morricone). The film is mostly told in flashback as a famous director Salvatore Di Vita (Jacques Perrin) returns to his childhood home after 30 years away upon hearing an elderly friend has passed away. We learn that Alfredo (Philippe Noiret) was a projectionist at the titular theater as well as a mentor to the younger Salvatore (or Toto, as he’s called) from the age of six (Salvatore Cascio) to his teens (Marco Leonardi).

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Review: Radiant Historia: Perfect Chronology (3DS)

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In a weird way, history is more or less repeating itself with the release of the brilliant remake/remix that is Radiant Historia: Perfect Chronology. The original game popped up near the end of the Nintendo DS life cycle and received pretty solid reviews overall, and this newer title slides into the eShop and at retail as Nintendo is slowly but surely planning to phase out the 3DS line (despite the handheld pretty much being the showcase for portable JRPGs in my humble opinion). Does Atlus have a hit the second time around with the same impact?  In short, yep.

If you’ve never played the first game, this one’s a must. If you’ve played the first game and are on the fence, I’d still recommend this for a few good reasons. There are new story elements, a great ‘Friendly’ difficulty setting, a new character with her own storyline (which is actually a fun excuse for assorted dungeon running exploits), full voice acting for all the main characters, sharper visuals, and all-new character portraits. The latter seems to be something a few fans dislike, but as we’re in the age of DLC, you can feel free to spend a few extra bucks for those original images and exchange the new art for the old if you like.

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Blu-Ray Review: Henri-Georges Clouzot’s Inferno

Inferno_AA023Sometimes, life can be a mystery… and sometimes, you kind of know what you’re getting into but still step into that trap door straight to hell.

In 1964, stoked after the huge box office success of Dr.Strangelove, Columbia Pictures was poking around the film world looking for something guaranteed to be the next big movie and had the wild idea to extend unlimited funding to a new project directed by the great Henri-Georges Clouzot (The Wages of Fear, Diabolique). Based on some striking test footage, Henri-Georges Clouzot’s Inferno was, for all intents and purposes, going to be an innovative and mature film that had the potential to make millions for the company while making an even bigger star out of Sissi trilogy star Romy Schneider. Three weeks into production and 185 cans (about 14 hours) of film later, one of the main cast members quit, three production separate teams of 150 people were out of work, and Clouzot had a heart attack that ended up shutting production down for good.

Those cans of film were sitting somewhere in France for decades thanks to the insurance company that ended up with them, but thanks to the obsessive persistence of Serge Bromberg and a meeting with Clouzot’s second wife in an elevator, we have this somewhat spectacular documentary (co-directed by Ruxandra Medrea) that sheds a bit of light on the destined to fail project. While the documentary is quite amazing, you’re in no way getting anything close to a completed version of Inferno despite all that footage that was shot. Most of it was camera tests of actors, loads of exterior tests, and visual effects shots galore in assorted states of completion. All of it was silent, although parts of a separate soundtrack were found and added into the documentary along with parts of the script read/reenacted by Bérénice Bejo and Jacques Gamblin. That said, there’s a lot to absorb here, but the overall takeaway seems to be “Here’s what happens when you throw money at a problem and it doesn’t solve itself, folks.”

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