Review: Dragon Sinker – Descendants of Legend (PS4/Vita)

Dragon Sinker PS4KEMCO and ever-busy developer EXE-CREATE along with a few other studios have been whipping out dozens of mobile JRPGs for years and fortunately, a bunch of them have been slowly but surely arriving on home consoles, a great thing if you happen to be a fan of “old-school” dungeon dives. Dragon Sinker – Descendants of Legend is one of their latest and it’s a wonderfully, intentionally rustic style of gameplay that recalls the early Final Fantasy series as well as bits of Dragon Quest and a few other well-aged classics.

Granted, the game is going for more of a very solid homage to 8-bit JRPGs than it goes for the gold standard in terms of its familiar plot points. But between the clever use of the Unity engine to deliver appropriately chunky sprites and the developer implementing elements of its other role-playing games to great effect, this one’s a time-sink worthy of your time.

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© KEMCO/EXE-CREATE

While deceptively short if you follow the main quest and stick to it like glue, as with other EXE-CREATE games, the true depth lies in players seeking out side quests and late to post-game content. Sure, you can blow through the game in about a dozen or so hours, but you very likely won’t see everything or find some fun secrets that require more time leveling up for some fairly tough battles. This is one of those rainy or snowy weekend games where you plop down on something comfortable and only come up for air and food when required. Continue reading

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Review: Revenant Saga (PS4/Vita)

Revenant Saga 03

RS_PS4Kemco and veteran developer Exe-Create have had a particular formula with their mobile games where they cook up simple, nostalgic stories with casts of the usual JRPG suspects, sticking them in games that reuse some assets and range from OK to pretty darn good. You’ll also get a relatively straightforward game on the surface that’s actually hiding a ton of optional content for those willing to grind up hundreds of levels and gain some incredibly powerful skills.

Initially released on mobile back in 2014 and ported to PS3/PS4 and Vita back in May (and now on Switch) Revenant Saga does a pretty fine job of recapturing some of the glory days of the 16-bit era while adding a few modern twists that reflect the game’s mobile origins. While its mix of nicely done sprite art clashes with the polygonal battle scenes, the game works well overall in delivering a decently nostalgic experience. Granted, you’ll really need to work to get to some of the more challenging content. But if grinding appeals to you, there’s a lot to love here.

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In the game, you’re Albert, a young man who volunteers for an experimental process that is supposed to help cure a plague that’s run rampant. Unfortunately, the mad doctor passing for helpful doing the treatment turns out to be using humans as hosts for Revenants, powerful demons that are part of a few plans (some of which the not so good doctor is totally unaware of).

Continue reading

Tuesday Means Furniture Tetris and Other “Thrilling” Things…

(Thanks, Cameron Lightfoot!)
 

Today was a nicely dull but annoying yet slightly productive one. My mood is shifting a bit restlessly with all this deconstruction and reconstruction going on. Moving some stuff around for the work to be done on Friday, vacuuming the kitchen again thanks to a busted Pyrex measuring cup (I didn’t do it, but I’ll miss that thing, as it was an old one that served me well over the many years I had it) and making a short list of gripes to discuss with the management here took up a lot of energy. In the midst of this, I completed Alphadia Genesis on the Wii U, unlocking what’s looking like a bonus chapter to the story in the process (nice!). That needs to be reviewed this week as well as a few other things, but we’ll see where I am tomorrow.

Okay, off to hunt for dinner – I just got some fun news in my inbox, but perhaps I’ll save it for tomorrow… we’ll see.