
GhostLight’s wonderful port of Mary Skelter: Nightmares brings the game to PC in a flawless translation of the Vita version and yes, it’s absolutely worth a buy. Seeing and playing it on a larger screen reveals sharper enemy and background art, but you won’t be fiddling with anything other than resolution and window size settings if you really need to. In fact, the rather low system requirements makes this one of the more accessible modern dungeon crawlers out there. Even if you’re not into the anime art style and overall offbeat tone here, the game excels on the gameplay front in capturing the spirit of the classic Wizardry games.

Nope, this isn’t your Granny’s version of Snow White or any of the other gals from those old fairy tales. These girls can take care of themselves pretty well.
That’s not to say at all that the game is an entry level experience. There’s a decent enough difficulty curve and a combination of expansive maps, deadly traps and powerful bosses that will keep you on your toes. The main story involves a living tower-like dungeon called Jail looming over a city in Tokyo it has buried underground and the attempts of a squad of lovely anime ladies and one guy tasked with climbing that tower with intent on defeating the Marchen (monsters) and Nightmares (bosses) that inhabit it. The team’s main purpose is to enter the Jail’s oddball dungeons and defeat the Nightmares, which will grow the tower and allow it to reach the planet’s surface, allowing the citizens of the underground Liberated Zone their true freedom. There’s a bit more (well, a good deal more) to the story, but letting it unfold while playing is the best means of experiencing it.

Hmmm, perhaps I should pay more attention to more stuff online, right? Hey, it’s kind of hard to do these days when you burn so much energy trying to avoid all the negativity out there, grrrr. Anyway, I actually missed out on that video above that noted Hidetaka (SWERY) Suerhiro and developer White Owls, Inc. were working on a brand new game for Arc System Works America set to be published later this year.

Bordeaux, France based developer Motion Twin’s absolutely superb 
Yep, it’s here and it’s great. As a fan of old-school arcade beat ’em ups, Trinity Team’s excellent
Since you’re in a hurry, here’s the short version: Yes, 
Hoo Boy. If they were a pair of cartridge games back in the mid-1990’s for the SNES, Genesis or any other console of that era, I’d bet we’d see
It’s about time, but there’s still no concrete release date for North America. To be fair, Sony has opened up pre-orders for the game’s 