Lords of the Fallen “World” Trailer: Not Quite 100 Places To See Before You Die (In Them)…

My own hands-on time with a build of Lords of the Fallen reveals it’s a pretty damn hard game in the Dark Souls vein and developers CI Games and Deck 13 have cooked up a nasty little next-gen gem that’s going to test the best players to defeat some pretty crafty creatures. Like the Souls series, monsters lurk in both plain sight as well as in choice hidden spots, they’ll hunt you down once they spot you and are pretty relentless overall. Of course, you can use the environments to your advantage, knocking away some boards to create a death drop pit you can lure what was chasing you into or using magic for ranged attacks as a wee or over-sized beastie is closing in for the kill. And yes, blocking and dodging are skills you need to master, as these monsters aren’t playing at all.

The game is coming to PC, PlayStation 4 and Xbox One on October 28, 2014 and looks to be the first next-gen (or is it now current-gen?) chase & chop of the more cerebral kind. I only saw ONE person get close to defeating the demo Bandai Namco had on display and that guy was using every once of skill he had. Looks as if this one’s going to be one of those sleeper keepers for those who can play it. I predict a few broken controllers among those who may have missed out on FromSoftware’s series and have CI to blame (and their own lack of skills) for those formerly functioning chunks of plastic and components. be brave and fight onward, I say. You only have the fate of some fantasy world on your chosen customizable character’s shoulders…

Middle-earth: Shadow of Mordor Belated Update: Some Evil, Some Good and How It’s All Done…

Yeah, yeah, I’ve been behind a bit on this upcoming game from WBIE and developer Monolith Productions, but that’s because I’m confident it’s going to be a worthy Middle-earth experience no matter what it’s played on. I think I’ve said that already but it bears repeating. Respecting a developer and enjoying whatever they’re working on goes a longer way than nit-picking that work apart for not being 100% accurate to the original works. Particularly if that game does something out of the ordinary yet seems familiar at the end of the day. Pity the last-gen versions aren’t getting all the AI bells and whistles as the current (or next, if you’ve yet to update) gen new systems, but that’s the way the ball bounces. You get more power to use and you use it wisely. Hmmm… isn’t that one of the lessons Tolkien was trying to get across in his books? Well, well, well… I’m already up to speed, then.

Middle-earth: Shadow of Mordor is out September 30, 2014 for PC, PS3, PS4, Xbox 360 and Xbox One. Yeah, pre-order madness exists in the form of different “exclusive” DLC from different retailers (boo), so do what you need to do if you want that extra perk. or maybe just buy the game outright when it’s in a store and hope WBIE decides to release ALL those bonuses once a few weeks or so have passed. Or they’re available as in-game unlocks once you’ve played long enough…

Biohazard HD Remaster Offers Up A Great Reason To Import (For the PS3 At Least)

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Biohazard HD RemasterSure, you can hold out for the download-only North American release of Resident Evil HD Remaster, but I’m seeing the more hardcore fans of the long-running franchise and a few gaming friends running for the Eastern border and snapping up pre-orders for the Japanese or Asian versions of Biohazard HD Remaster instead. Why? Well, for starters, the game comes on a physical disc with a manual and as you know (or should know), PS3 games are region free, so the game should run on any console anywhere in the world. Both the Japanese and less expensive Asian version (which is for Chinese gamers and should come with an English manual or instruction sheet fold-out common to that region’s software) will have dual-language support (English and Japanese voice and text based on the console settings), so jumping back into this classic experience will be a breeze for anyone.

From what I see, that much more expensive E-Capcom Complete Edition is sold out in a few import shops, so folks who want that pack for all the goodies it contains will need to hold out and see if Capcom plans to get that out over here. Anyway, go take a gander at some comparison screenshots so you can see what you’re in for. We won’t be seeing this remaster in the US until early 2015 at the earliest, but as the import ships out this November, I have the feeling that a bunch of people will be grooving on this game before that and posting their impressions left and right in the usual spots. Will I be one of those people? Hmmm… we shall see…

Lego Batman 3: Beyond Gotham: TT Games’ Next One Will Be Out Of This World…

LB3BG Cover MultiLEGO Batman 3: Beyond Gotham is coming to PlayStation 3/PlayStation 4/PS Vita, Xbox One/Xbox 360, Wii U, Nintendo 3DS, and PC on November 11, 2014. That’s pretty much all you need to know as TT Games and WBIE have absolutely MASTERED the art of whipping out a LEGO game to mostly rave notices and delivering the goods with a family-friendly set of titles that have infinite replay value and make for instant “BUY ME!” purchases whether as gifts for oneself or a bunch of lucky kids.

Seriously, all you need are a couple of controllers and anyone can have a total blast. for the longest time, the LEGO series has been a “pick up and play” festival and with each installment, TT Games has been adding neat stuff like fully voiced characters, bigger maps to explore and loads of additional costumes, characters and plenty of hidden secrets for those willing to play until they fine everything.  Oh, and here’s a word from Braniac and a few pals in case you’re showing any form of disinterest in this one:

Yeah, soooo… don’t let the Joker put the earth in his pants (ewww!)… BUY THIS GAME when it comes out and knock some sense into that ever-grinning nut-job, I say!

Metro Redux: Your “Shut Up And BUY IT” Game of the Week

For starters, calling either of the Metro games a mere “shooter” does both them and developer 4A Games a HUGE injustice. Metro Redux is one of those increasing rare birds, a solo-player focused game that doesn’t rely on crammed in multiplayer modes or a MP-only focus that leaves solo offline players high and dry and spending their money elsewhere for a great story with gameplay to match.  No, this isn’t some “dudebro” run ‘n gun adrenaline fest at ALL, but a bleak, cerebral, mostly methodically paced game where you need to keep a good eye on your ammo supply and whatever you can scrounge for in the demolished environments you’re trying to survive in. The setting is gloomy, but the game, looks absolutely spectacular on PC or console.

Granted, the games didn’t look “bad” on either the Xbox 360 (Metro 2033 and Metro: Last Light) and PS3 (Metro: Last Light). But the increased power means the dev team greatly improved on the visuals and performance, making both games even more incredible experiences. Anyway, enough babbling from this end. Go out and grab this one and dive into that post-apocalyptic Soviet setting before it actually happens. Ha and ha? Hmmm… damn crazy real world we’re in is making these games less fun sometimes, grrrr…

Oh Yeah, Diablo III: Reaper of Souls – Ultimate Evil Edition Is Out. Buy It.

 

No, I didn’t forget about this one. Between the low drama of other game issues and crappy connection speeds everywhere, I know all those games dropping into retail this week were overlooked here. It’s funny that with the PS4 version of RoS, Blizzard, Sony and plenty of gamers aren’t even talking about the “last-gen” versions anymore even though MORE people still own and play games on the PS3 and Xbox 360 than their shinier replacements. Hell, I’m buying this expansion on the PS3 because I’m the stubbornest of old goats as well as a total cheapskate. Anyway, as noted earlier, I won’t touch this game at all until I finish up some stuff I need to get done or it WILL NOT GET DONE at all. Diablo does that to productivity…

Diablo III: Reaper of Souls UEE: A Reminder That It’s Nice To Share…

Now, I intend to play this one completely solo just because I prefer the challenge of going it alone (and Okay, because I have a crappy home connection), but it’s great to see Blizzard championing couch co-op for this expansion. Remember, console owners get Diablo III included with this expansion, so it’s a great deal no matter which system you buy it for. Of course, the more powerful PS4 will get the better looking version of the game, allegedly with some other options not available to PS3 owners, but we’ll see about that in a few days, right? Actually, I’ll probably wait until I complete a few reviews in progress before I even decide to touch this one. I have the feeling that once I fire this one up, I won’t be coming up for air any time soon…

Gamescom 2014: The Witcher 3 Leaves Yet Another Winning Impression…

 

Well, this almost 16 minutes of gameplay footage is sure going to be helping sell The Witcher 3 to PC, PS4 and Xbox One owners (or make one buy a new console or upgrade a PC to run this gorgeous open world RPG… but, wait… what’s this? The Xbox One collector’s edition is getting (noooo!) extra stuff NOT in the other editions? Ruh-roh. Hmmmm… well, it’s just physical versions of the “Gwent” card decks so you can play that game (which is in ALL versions of the game) outside of the game space with like-minded friends and a cloth map of the game world.

 

Hmmm… I should be upset at this, but I know the internet fanboys will take care of that for me. It doesn’t affect the main game at all, so it’s not that big a deal. However, I can see some of the people cheering CDPR for stating that every version of the game would get the same content taking that a wee bit too literally and asking for Gwent decks for every version of the game. Of course, the company can just sell those decks separately at some point (and should if Gwent becomes popular enough to warrant making a lot more real decks).

 

Edit: I see that the whiners are in full rage on YouTube and a few message boards already! The developer did promise that TWC’s content on the game disc or via download would be the same, but it seems that didn’t extend to physical goodies at all, which as noted above, I really don’t have an issue with at all. I’m gathering they’ll stick to their guns despite the cranky types online saying they’ll cancel their pre-orders and I hope they do, but also reiterate that the ACTUAL game EVERY person is buying will be 100% the same across all platforms. Those cards and that map seem to be a bonus wrangled out by Microsoft, which seems to be looking to buy gamer love these days by getting them things they pay a lot for…

Gamescom 2014: Dragon Age: Inquisition Trailer & Screens: More To Whet Your Appetite, Yet Keep You Starving…

Well, there goes my fall and probably winter, I’m gathering. At this point, BioWare has a lot of people following every bit of ink (digital or otherwise) scribbled about Dragon Age: Inquisition, but these days, I only write too much about a game if I’m worried it’s not going to find an audience. DA:I has a built-in fan base that’s going to dive into it no matter what anyone says about it, and I have nothing bad to say at all. Other than I wish every bit of content was on a disc and there wasn’t DLC to worry about at all. I’ve been saying that a lot about all games, so fear not EA or BioWare – I’m not picking on you folks for that. It’s just a poke I take at every company that hasn’t yet realized that not everyone likes this practice or can get to that content they’ve paid for that’s on the disc or locked away as a download unless one buys into it. Options are always better to have than mandates and this game world needs to be one that anyone who can play the game should be able to fully explore.

Dragon Age: Inquisition will be available November 18, 2014 for PC, PS3/PS4, Xbox 360 and Xbox One. I’d say you should most probably buy this one…

 

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Gamescom 2014: Why Tomb Raider As An Xbox One Exclusive Is A Lousy Move…

One: Tomb Raider got its start at a multiplatform game (PlayStation, Sega Saturn and PC), allowing many millions of gamers to see what original development team Core Design had created. While (very) dated by today’s standards, the innovation on a few technical fronts, a strong female lead character and the game paying homage to everything from Prince of Persia to the Indiana Jones movies made it an instant smash worldwide. Clamping the new game onto ONE system “forever” is to me, a mistake that’s going to result in lower sales for the new game unless there’s guarantee people will buy an Xbox One because of the new game. It’s likely in some cases, but I’d bet an old penny that any console sales are absolutely nowhere near what both Tomb Raider and Tomb Raider II did for PlayStation sales back when both games were released.

In my years in retail, there have been a handful of games I’ve seen people slap down money to buy a console for and the first three Tomb Raider games are on that list. Granted, TR III was a bit problematic on a few fronts (and how!), but crazy difficulty aside, it still sold systems… Continue reading