Review: Beholder: Complete Edition (PS4)

Beholder_CE_PS4I’m not much of a good and nosy neighbor in real life, but in the past I’ve been the subject of scrutiny a few times by some pokey-snouted folks when I’ve either moved to or visited spots where they exist. A game like Beholder: Complete Edition normally wouldn’t even pop up on my to play radar, but here I sit typing out this review of a fairly solid yet depressing yet game experience. A mix of simulation, time management with a gloomy vibe straight out of Orwell’s 1984, the game may leave you with a jittery sense of unease because there seems to be no such thing here as a truly satisfying sense of closure.

Then again, when you’re forced by the state to spy on, harass and in some cases, have a tenant in the building you’re running bumped off, you kind of know you’re in for a weird time.

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There’s A Vertigo Game Coming. With A Hitch.

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Yep, that was me upon reading this email from earlier today. I’ll say no more other than I like some of what Microïds has done over the years and if they can do this right and pay homage to Hitchcock and one of his greatest films, I’ll be one of those championing the work. That said, I know a load of people will indeed be upset at this news and all I ask is for them is to be patient, go poke around at the company’s site and see that there’s probably no cause for alarm at this point.

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Press release below the jump:

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Review: Don’t Knock Twice (PS4)

DKT_PS4.jpegWales Interactive’s Don’t Knock Twice is an “all-in” game if ever there was one. While it can indeed be played without the PSVR headset and during the sunnier daytime hours, the game works best when you wall yourself (Amontillado or not) up all alone in the dark (heh) completely wrapped up in those goofy goggles and a decent set of headphones. Being afraid of the dark and having the additional fear of things that go bump in the night also go a long way in making this mild experience in terror a bit scarier.

On the other hand, if you’re one of those really jaded people who think all horror games need to be gory undead shooting galleries or have stuff jumping out at you every ten seconds, you may not totally grasp what the fuss is all about when the game finally ends somewhere about an hour to hour and a half later. Is the game perfect? Nope. Does it do what it intends to do? Yep. If you let yourself become immersed in the mood it aims for, it’ll get under your skin and make you a bit jumpy for a tiny slice of time. You’re not going to use the (overused) word “innovative” here at all to describe this one. You’re getting a short and creepy horror experience that’s not going to wear out its welcome when all is said and done.

 

 

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EDF 5 + Starship Troopers = My Eyes Bouncing ‘Round The Room

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While I still have NO idea who’s publishing Earth Defense Force 5 in the west and any news seems to be being kept way too quiet (grrr!), this trailer really set my “I need this NOW!” timer off. The funny thing is, I had NO interest in any other Starship Troopers films after Paul Verhoeven’s (it’s a great and intentionally ironic parody some still don’t fully grasp, by the way) and  even dismissed last year’s Starship Troopers: Red Planet (or Traitor of Mars) as looking too much like a game for my snooty cinematic tastes. Well, look who’s a crow-chomping clown who wants to see, er, find out more about this one?

Thanks, EDF! Now, about that US release date and publisher? Those giant bug-sized beans need to be spilled, and fast.

-GW

Review: Midnight Deluxe (PS4/PS Vita)

Midnight Deluxe PSA gentle “Fore.” with a sly smile is what you may find yourself whispering with a grin on occasion while playing Midnight Deluxe, Petite Games (ported and published by Ratalaika Games) sweet little indie, now available on PS4 and Vita. This is an initially simple on the surface but eventually fiercely challenging game where all you do is attempt to hit a cube-shaped fairy into a hole in each level.

It’s an easy enough to write description, but the fun and friskiness here comes from the “How the *hey* can I get that thing from here to there?” in increasingly complex maps where taking less than five shots seems impossible. Well, until you knock that fairy into the occasional well-placed hole in one or otherwise clear what you thought was a super tough stage under par.

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Redbox’ March Game Week: Happy Madness Time

If you’re a Redbox user or are interested in trying out the service, well listen up: From March 6 – 12, in-app (iOS or Android, of course) or online users can get a free game rental during the March Game Week event. This is pretty cool for new users who don’t live near a location with a Redbox machine (raises hand high) or current users looking to check out a few games on their backlogs.

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That is all, commence the online stampede. Wait, let me get out of the way fir… (*RUMBLE…STOMP!) Ouch.

-GW

Review: One Eyed Kutkh (PS4)

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Charmingly abstract and somewhat brief, One Eyed Kutkh comes highly recommended as a game that’s just as entertaining for kids as it is for adults looking for a nicely non violent bedtime story experience. Developer Baba Yaga Games and Sometimes You bring their inexpensive Unity engine indie to the PS4 and it’s a winner despite that short play length. Hey, sometimes you just need a tiny bite late at night, as a big full meal can often leave you with a rumbly tummy afterwards.

The story’s a simple one (and yes, so simple I’m swiping this from the official site because the PlayStation Network page isn’t up just yet):

A single traveler on his way home crashes on a mysterious planet. To continue his journey, he’ll have to get to the ninth heaven, deceive the Sun and the Moon and steal their space-boats.

That’s pretty much it, except the game uses no words at all save for intentionally alien noises coming from a few characters.

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Switchy Business, Or: Blizzard, Just Do It.

So, yeah. A few days ago this happened on Twitter:

Naturally, a LOT of people jumped on this (including yours truly) and thought right off the bat that this cryptic tweet was not at all cryptic and meant we’d be seeing a Switch version of Diablo III at some point. Well, Blizzard says nope, it was all just a misinterpreted tweet. Boo. That said, I think they’re at the very least planning something and that tweet was a means of teasing and testing the waters as far as responses to a Nintendo version. While I despise speculation, I’m about to speculate on what’s up while adding a few thoughts on this matter.

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Review: NORTH (PS4)

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While it’s under an hour in length (or maybe just over an hour if you get stuck or play at a slower pace – hey, I’m old and slow!), NORTH is a pretty unique and memorably weird game from developer Outlands Games ported by Sometimes You to PS4. A first person game about the pathway to immigration as presented in a surreal land inhabited by some bizarre-looking alien lifeforms, it’s also an interestingly timely game experience that’s also intentionally visually unsettling. Imagine David Lynch, David Cronenberg and Fritz Lang teaming up to make a ‘walking simulator’ with light adventure game elements and you’d be somewhat close.

The game’s brevity is noted at the beginning and you’re also told you can’t save your progress because the story is meant to be played/told in one sitting. There are also no options to change the game’s brightness level and you’s better be comfortable with the non-configurable controls as well. The game places intentional restrictions on the player as he attempts to make it through the intentionally confusing mix of exploration and mild to maddening puzzle solving required to eventually secure asylum in the strange world he’s ended up in.

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Review: Aperion Cyberstorm (Nintendo Wii U)

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Aperion Cyberstorm TSblockYes, I know this one’s out for the Switch and STEAM, but for those of you who still only own a Wii U, you’ll be very pleased to know Aperion Cyberstorm is also available on your console of choice, it’s pretty darn good and definitely a game you’ll want to check out if you love arcade-style dual-stick action.

Featuring a solo campaign and some fun couch co-op and great versus multiplayer modes, this is a fantastic little twin-stick shooter that makes for plenty of nostalgic blasting action in campaign mode and plenty of mayhem as a “grab up to four other friends and have a total blast” manner in the mutiplayer modes. Indie developer aPriori Digital has made a very challenging and really solid experience that’s going to make quite a few Wii U owners very happy to see there are still signs of life left in the system.

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