There’s A Vertigo Game Coming. With A Hitch.

Vertigo

Yep, that was me upon reading this email from earlier today. I’ll say no more other than I like some of what Microïds has done over the years and if they can do this right and pay homage to Hitchcock and one of his greatest films, I’ll be one of those championing the work. That said, I know a load of people will indeed be upset at this news and all I ask is for them is to be patient, go poke around at the company’s site and see that there’s probably no cause for alarm at this point.

Vertigomovie_restoration

Press release below the jump:

Microïds acquires the rights to adapt Alfred Hitchcock’s

VERTIGO for video games

Paris, March 13th, 2018 – Microïds, Anuman Interactive’s video games publishing label, has signed an agreement with Los Angeles-based Reeder Brand Management for the rights to the name and likeness of legendary director Alfred Hitchcock and elements of his film Vertigo. Microïds also announced that Pendulo studios will be developing a game loosely based on Hitchcock’s masterpiece.

This agreement will enable Microïds to expand its catalogue, which is already brimming with prestigious licences (Asterix and Obelix, Blacksad, Agatha Christie or Syberia…). The agreement also reaffirms the label’s desire to reach as many players as possible by adapting world-famous stories for video games. Elliot Grassiano, Microïds VP, stated: “Microïds has a long tradition of developing adventure games, and in this case, we’ll be taking one of the all-time classics from the Master of Suspense and merging it with Pendulo Studios’ expertise. We want to provide players with a video game that will become a classic of the genre.’

Pendulo Studios, the creators of the Runaway saga and the future adaptation of the Blacksad series of graphic novels, is working on the video game re-interpretation of the film Vertigo, drawing on the themes and aesthetics of Alfred Hitchcock’s masterpiece. The hero will be forced to deal with both physical and mental vertigo as his obsessions drag him deeper and deeper into the murky confusion between the real and the imaginary. “After so many years of blending the language of cinema with that of interactive media, and after a bunch of thriller games in our catalog, it’s an honor and an exciting challenge to adapt Hitchcock’s masterpiece to a video game. We are working hard to meet the expectations of both players and moviegoers”. Declares Felipe Gómez, CEO of Pendulo Studios.

Vertigo_Kim

Fingers crossed, movie fans. Fingers crossed.

-GW

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