Homefront: The Revolution Trailer: Crytek Finishes The Fight (Maybe)…

Homefront_TR_logoWarts and all, I rather liked defunct publisher THQ’s Homefront for what it was. original (and also defunct) developer KAOS Studios cooked up an interesting alternate future where some very well-armed North Korea soldiers managed to overrun America and you played as one of a group of resistance fighters trying to drive them away. It was a LOT more serious than either Red Dawn movie, but the campaign was a wee bit on the brief side thanks in part to multiplayer modes I felt took too much away from the story.

Anyway, now that new publisher Deep Silver and seasoned developer Crytek are on the case, Homefront: The Revolution is coming in 2015 to PC, PlayStation 4 and Xbox One and I guess we’ll see how the gameplay reveal is at E3 this year, as this trailer looks okay but a bit generic in its storytelling. I do believe those may be in-engine visuals, as if there’s anything Crytek is well-known and respected for, it’s making some mighty amazing looking games using their proprietary tech.

I guess we’ll see how well this plays soon enough and whether it separates itself from other shooters in such a supremely packed market full of them. My fingers are crossed for the moment…

Falling Skies Landing Hard on Consoles, Mobile In Autumn From Little Orbit

Falling Skies Logo_BLK

Falling SkiesConfession time: I’ve never seen a episode of Falling Skies, so last year when I heard a game was in development, I was wondering what type of experience it would be with my fingers crossed it was going to at least be a genre I liked and not just another first or third-person action game that would be compared to superior genre entries and easily forgotten if it wasn’t good enough to grab the attention of the shows fans or gamers expecting something like what they know so well.

Today’s news that we’re getting this as a tactical strategy RPG for the Wii U, PS3, Xbox 360 and PC along with a mobile game called Falling Skies: Planetary Warfare is making me smile a bit more. Some screens to peek at from both versions (and I’ll leave it to you to guess which one is which, although it’s pretty obvious):

loxbox-image59 loxbox-image148 loxbox-image208 loxbox-image524 loxbox-image648 fsscreen4 FSscreens1 FSscreens2 FSscreens3

Granted, these work in progress screens aren’t going to blow you away if you’re expecting a superior LOOKING tactical experience. On the other hand, this particular genre is known for games that may not look the best, but deliver the goods on the gameplay front.

I did take special notice that Little Orbit mentions the Wii U version FIRST in the press release, which is a good thing to me 9and probably a bunch of other Wii U owners). If the game is good, it’ll probably (and hopefully) use the GamePad as a key part of gameplay (which is a no-brainer in my book). Anyway, we’ll see what’s what soon enough. I’m hoping Little Orbit gets this game orbiting into the hands of editors post-E3 just so the folks who aren’t attending that madness (raises hand) can get some hands-on time and spread the word if the game works as it should. Back in a bit with more on this one. Maybe it will get me to actually check out the show at some point on DVD… We’ll see!

Review: R-Type Dimensions (PSN)

R-Type Dimensions Logo 
Developer: Southend Interactive
Publisher: Tozai Games
# of Players: 1-2
ESRB Rating: E (Everyone)
Official Site
Score: A (95%)

Some things never change, and in the case of R-Type and R-Type II, this is a great thing even if you’ve always hated both for being so incredibly brutal to play through. Developer Southend Interactive has put together a neat little retro package with a few great modern twists for you arcade shooter fans as well as anyone looking for a true old school challenge that’s finally flown onto PSN after appearing on the Xbox 360 last year. R-Type Dimensions is an absolute must-buy if you like your games tough, tricky and full of replay value. Sure, both games combined only total a mere fourteen stages, but just like back in 1987 and 1989, both games will test your reflexes to the maximum. And if you take what’s here for granted, how far you can throw a controller.

If you’re terrible at these types of shooters, terminally lazy or just want to see the endings of both before you flee this mortal coil, Dimensions includes couch co-op play and a new Infinite mode that gives you multiple lives, allowing anyone to blow through the game no matter how many times you’re blasted into space dust. Of course, purists will want this because the classic games are intact and perfectly presented in terms of gameplay and even the terrible “Get me a proofreader!” text that spells out the rather minimalist story… Continue reading

Weekend Update (Kinda Sorta)…

Status

geelw's avatar

For some reason (or all the updates this week), it took THREE days to download one game from Steam and I still have to get another one. Boo. Anyway, The Incredible Adventures of Van Helsing II will get some playtime, but the new chapter of The Wolf Among Us will have to wait for a bit. In the interim, I did read a Fables collection a friend lent me to help supplement Bigby’s episodic adventures in The Wolf Among Us, so I’m glad I got that done finally. I also have an APP review to write, but not for an app, exactly. That’s the name of a pretty cool horror flick that uses a downloadable app to inform you of a few things as you watch the movie and guess what? It’s actually quite good and nowhere near as annoying as I thought it would be. So that’s also going to get done up in a review. Yeah, yeah… E3 is right around the corner and yeah, yeah, I’ll cover what I see and like as the show progresses. I also have some peripherals on the way from PDP, but I missed the Fed Ex truck by about ten minutes on Friday, so I’ll need to haunt my doorway come Monday like a vulture waiting for a not so fresh meal.

Anyway, that’s it for now. I can’t believe I did over 150 posts this month (which went by too quickly), but I think I’ll have more as June rolls out thanks to so many games being announced and my poor brain doing back flips over stuff that grabs my attention. I’m not quite sold on everything “next gen” consoles have to offer, as much of what I’m seeing on the indie front can be done on the PS3 and Xbox 360 and a lot of the newer games are disappointing like most launch and launch window titles tend to be. At this point, it’ll be best to scoop those up when they’re marked down considerably, as I’m not exactly rolling in disposable income these days (as aren’t a lot of gamers in this current economy). Er, I think that’s it for the month… see you in June (or tomorrow, for at least a post or three)…

CD Projekt RED Has Got Some Summery Surprises In Store Soon…

CDPR_Summer Conference logo

Well, well… it looks as if a few more developers and publishers are stepping outside the usual confines of E3 to show what’s cooking to fans directly as opposed to having news filtered through assorted outlets. CD Projekt Red is joining the club with this upcoming June 5, 2015 conference that will no doubt be a showpiece for the PC and console versions of its eagerly awaited RPG The Witcher 3: Wild Hunt. As you can see from this teaser below, I must be psychic or overstating the obvious (or both):

 
I also just NOW realize from watching that video that I’ve been pronouncing gog.com incorrectly for YEARS. Oops. Oh well, I bet a lot of others have been too, so I don’t feel bad at all. I do wonder how massive that Collector’s Edition will be for TW3, as the one for The Witcher 2: Assassins of Kings Extended Edition was pretty hefty from what I recall. Well, we’ll see in a few days, right?

Among The Sleep Launch Trailer: Baby Steps Better Be Big Ones In This Unique Horror Game…

 
Krillbite Studios creepy horror game presented from the viewpoint of a two-year old, Among the Sleep is now available for purchase on Steam, gog.com and the Humble Bundle Store, so if you’re a fan of horror-themed video games and want something that’s fresh and shows off indie development at its finest, well… you know what to do. While it’s not the only game like this out there (Baby Blues has been on Desura for a while), Krillbite’s game takes a more colorfully stylized and surreal approach to its visuals and story. That talking teddy bear kind of freaks me out (even if he’s supposed to be friendly!). Naturally, you’ll want to NOT let your own two-year old anywhere near this game unless you like changing diapers three times as much as you normally do during the average day. Then again, I bet a few adults would pee or poop themselves if they played this just because they jump out of their skin at the drop of a hat…

The Order: 1886 Update: The Narration & Revolution Will Be Televised…

 
Hey, look! An new behind the scenes video on Ready At Dawn’s PS4 exclusive, The Order: 1886. If I were a total idiot, I’d say this video arrived so quickly because someone at SCEA read my last post on the game and decided to help me out in covering this game, recently pushed forward into 2015. But I’m not that silly and know Sony is only getting more information out on this because they’ll have even more when E3 rolls around as well as a ton of other news and such on many other first and third party releases. I’ve been doing this long enough not to be so gullible – now, I just need to PLAY the game at some point at an actual media preview…

Bugbear’s Next Car Game: Still On The Way, But Getting There Is Half The Fun…

Yes indeed, Bugbear Entertainment’s Next Car Game STILL needs a proper title, but that’s not stopping it from becoming a big favorite among pretty much anyone who’s gotten the chance to try out one of the many tech demos or preview builds. The developer is still taking pre-orders for the game (which is also coming to Steam) and even offering up Kickstarter-like bonuses to those who spend a bit more loot such as getting their names in the game or allowing a set number of users to design their own custom rides for all to use. One of the coolest things anyone can grab of (if they have the money to buy and space to use it) is Fanatec’s SPECTACULAR selection of racing game seats, wheels, shifters and such that make any driving or racing game an even more realistic experience. As you can see in that video above, The setup Bugbear is using (which includes Fantec’s Universal Hub) is quite modular, allowing many steering wheel variants to be used.

Now, the only thing the game needs is a proper console version, although the original crowdfunding drive fell short of that goal. My hope is that the PC version does well enough and gets enough attention that at least ONE of the big three companies sees that as a chance to get a great destruction derby racer back on the market for their systems. Granted, both Sony and Microsoft have marquee racers and may pass on this one (and too bad for them if they do!), but Nintendo hasn’t had a GOOD first-party realistic racer for ages (although Need For Speed Most Wanted U is hands-down the best racer with actual licensed cars in YEARS on a Nintendo platform), so a big fat pipe dream is seeing them wise up and at least look into sending Bugbear a few dev kits so they can either port thew game over or come up with something new and just as fun on that hardware. Granted, that’s a slim chance, but hey – one can only hope, right?

Enemy Front Story Trailer: Resistance Is (And Most Likely Will Be) Futile…

 
CI Games’ upcoming WWII shooter has drawn my interest thanks to its story taking place during a few key points and in a few key places during that conflict. I’m withholding my judgment on this one completely until I actually PLAY it,but color me impressed that it looks to be packing in a LOT of content. As long as it’s not a straight-up linear run to the checkpoint experience (and press materials suggest it’s not at all), I think it will find an audience that likes what they see and may ask for more down the road. We’ll see in a few weeks as Enemy Front hits retail and digital outlets for PC, PlayStation 3 and Xbox 360 on June 10, 2014.

This Humble Weekly Bundle Will Get You Busy Playing AND Making Games!

 
Okay, this one’s pretty awesome. If you’re seriously interested in creating your own 8 and 16-bit inspired role playing or other games, RPG Maker is an excellent tool to get into once you learn how to use it effectively. Of course, with the ton of great games that come in this week’s bundle, you may never get to playing around with the different programs you’ll snap up at a ridiculous price. Pay what you want for RPG Maker VX Ace, a DLC set of graphics and music you can use in your games, SEVEN games ready to play (Skyborn, Sweet Lily Dreams, Legionwood: The Tale of Two Swords, Star Stealing Prince, In Search for Immortality, and The Reconstruction. Each of these is a great example of what can be done with the software, but that’s ONLY the beginning (and if you’re a total cheapskate, you’ve ONLY spent a dollar or two so far!)

Just wait until you see what else is in this deal, folks… Continue reading