E3 2014: The Order: 1886 Trailer: Ready at Dawn, Making Themselves A Household Name With Certainty…

9071605272_c2f2d83d8d_bYou can very safely say that a new console REALLY doesn’t get games worth upgrading for until it’s second year as developers ease into learning the hardware and Ready at Dawn’s upcoming The Order: 1886 is shining proof of that. Amazing looking cutscenes flow into what’s looking like solid gameplay, the intriguing mix of alternate past with future tech and of course, familiar action-heavy gameplay all make this one look like a winner as well as a system mover for Sony when it’s finally released on February 20, 2015.

The Order: 1886 Update: The Narration & Revolution Will Be Televised…

 
Hey, look! An new behind the scenes video on Ready At Dawn’s PS4 exclusive, The Order: 1886. If I were a total idiot, I’d say this video arrived so quickly because someone at SCEA read my last post on the game and decided to help me out in covering this game, recently pushed forward into 2015. But I’m not that silly and know Sony is only getting more information out on this because they’ll have even more when E3 rolls around as well as a ton of other news and such on many other first and third party releases. I’ve been doing this long enough not to be so gullible – now, I just need to PLAY the game at some point at an actual media preview…

The Order: 1886 Won’t Be Ready At Dawn (Or By Night-Fall), But That’s Just Fine With Me…

 
Sooooo, one of Sony big first party PlayStation 4 exclusives is now dropping into 2015 and some of those who care about such things are lamenting about the delay to no end. I say “So what? (again)”, as this means more polish and a better, less buggy game experience. The deal with new consoles is always that it takes time for developers to get used to the hardware, particularly when doing things that the old console couldn’t do as well. So developer Ready At Dawn is just allowing the team some extra breathing room, which is a great thing. It also gives slow dopes like yours truly to find out more about the game. I’ll admit to that title not making my eyes and ears perk up because it sounded like it would be some sort of odd historical simulation game, a genre I’ve avoided for a number of years because I have neither the time nor patience for something that deep. Anyway, I guess I can and should keep my fingers crossed that SCEA’s invisible PR team remembers who I am after all this time and actually invites me to see this game when it’s shown in NYC at some point.