IndieGala’s Every Monday Bundle is a fun one if you like doujin games and a really excellent hard as nails open world arcade shooter. Grab all those games for two bucks and be busier than you need to on a Monday. Or pay more if your wallet can support that sort of spending.
Meanwhile, over at Bundle Stars, there’s a flurry of activity. Can’t you hear it? It’s all those people snapping up the Flurry Bundle for all its cuteness in some of the eight selections and deep challenge in the more thoughtful games in the collection. $2.49 gets you this deal but it’s all up to you to find the time to play all those games.
Okay. I know I’ve been busy and all stressed out over a bunch of stuff lately but just how did I miss out on Guild of Dungeoneering, indie developer Gambrinous’ upcoming digital-only RPG creation kit/card battle game/pure genius “Shut up and BUY me!” game. Well, it’s not out YET, mind you. But just look at that trailer above and tell me you’re not suffering from shock and “D’aaaw!” at those visuals and yep, that music also gets me grinning way too much. Even in the earlier trailer below the game exudes cuteness and while being simple visually, rocks its looks better than some bigger buck in cost retro games do.
As a former graph paper gamer (of questionable talent) myself, I’m all over this one like a cheap meal because it’s so nicely done, has LOW system requirements (yes!) and looks like an instant genre classic. What looks like endless replay value should keep core RPG fans hooked in while those new to this old school should also have a total blast. Who needs Unreal 4 when you can have unreal FUN with something so damn charming to look at and pleasant to listen to? Anyway, the game is available for pre-order on gog.com, Steam, The Humble Store and a few other places you might be buying your digital games from already.
“Shall we playmake a game?”
Sure, why not. July 14, 2015 is when this one drops. So make sure you’re all aboard with the program. You wouldn’t want to get “accidentally” shanked by a pissed off penciled Goblin, Skelton or Fire Demon now, would you?
No, I thought not. Get ye to the pre-order page of your choice, then.
Nothing much to say here other than Bethesda Softworks’ E3 lineup is small but spectacular even though I’m not completely sold on the mobile and free to play titles (because I’m old school stubborn like that but still respect them in the morning). Pull up a seat and something to eat as this is a nice lonng look at what’s coming this year and a bit beyond. I’ll run individual game trailers later this week. Okay, back to grinding my teeth and making pissed off faces at no one in particular. There’s still some work being done on the roof (which was supposed to end on the 5th of this month) and an inspector is coming to look at a wall that’s become a bit of a mess in the home office, grrrrr.
Atlus and developer ACE team are going to make some of us well-aged “B” movie fans really happy soon. The Deadly Tower of Monsters is coming to PC and PlayStation 4 soon and it looks like a total camp classic that captures the weird spirit of plenty of well-aged flicks that made for some fun weekends in front of the tube way back when. I’m gathering the humor will be lost on the more jaded gamers of today or those expecting new games to all look the same with super-shiny realism all over the place.
Nope, you’re not getting that here at all. TDToM seems to be presented from a mostly isometric perspective so comparisons to something like Diablo III or Gauntlet will no doubt be made by some. I’m liking the wires on that rocket above, the intentionally choppy stop-motion dinosaur and the super-colorful graphics while hoping there’s an optional black and white mode in the mix somewhere.
As I won’t be at E3 this year, I’m not going to be getting any hands-on time with the game (boo!). But I’ll keep an ear to the ground and keep an eye peeled for videos of gameplay because this one sure looks like something I’d play to death and beyond. Now, if only it was coming to more consoles. But I guess we’ll see what happens if it does well enough to expand onto more systems. As usual… we shall see.
While “short” by whatever “today’s standards” for game length is, High Strangeness is actually about as long as many of the 8 and 16-bit games it’s inspired by. A few too many gamers today are a wee bit spoiled by the still baffling comparison of game length somehow equaling overall quality so it’s great to play a new “retro” game that doesn’t wear you down with too many gimmicks before the ride is over. What’s here is a pretty cool throwback that bridges the game between the two eras with a “12-bit” approach that allows players to travel back and forth between two distinct visual styles. There’s also a mix of sci-fi and light horror vibes going on here with creepy-looking enemies, a big mystery and even a sentient cat to keep you dialed in from start to finish.
Well, I knew Bethesda was working on it for a while so I may be one of the few people who didn’t lose his or her mind when that Fallout 4 trailer dropped. More will be revealed at E3 and that most likely means there will be live gameplay to see and screens to pore over. I like that our hero (or heroine if you choose to play as a female) may have an actual voice this time out and I hope there are a few voice options in that character creation screen. While the trailer is made up of in-game footage trying to even guess anything about the story through the trailer is a fool’s errand. Naturally, the internet is going ga-ga over over-speculation about everything in that video. I prefer to keep what remains of my sanity and stay quiet until my paws are wrapped around a controller.
I’m gathering the release date will be a shocker, as there are placeholder pre-order and retailer tabs on the official site already that will probably go live during or after E3. I’m betting Bethsoft wants to get as many people who want this as possible to grab their wallets and get with the early spending spree. Given that their press conference is quite long and has the return of former G4TV stars Adam Sessler and Morgan Webb as hosts, I’d say a lot of gamer wallet (and other bits) draining will be happening once all is said and done. That said, I don’t think an new single player entry in The Elder Scrolls series will be announced this year. Why? Because that’s too much to take for some folks (myself included) and time travel hasn’t been invented just yet so we can play all these games and go back to normal without missing a beat.
Besides, Bethesda REALLY wants you to be playing The Elder Scrolls Online: Tamriel Unlimited. Zenimax did work a hell of a long time on it and I hear it’s not bad at all for an always online game experience.
More scary and mystery-themed indies games incoming from Bundle Stars? Awesome. Particularly with titles such as Tale of Tales wonderful re-imagining of Red Riding Hood, The Path, the chilling first person horror game Betrayer and more, all at the ridiculously low price of $2.49 with this deal expiring on June 16, 2015. Here’s what else in in this Nightmare Bundle:
1HEART – RRP $9.99 Betrayer – RRP $9.99 Guns n Zombies – RRP $7.99 Kraven Manor – RRP $5.99 Montague’s Mount – RRP $9.99 The Moon Sliver – RRP $2.99 The Path – RRP $9.99 The Samaritan Paradox – RRP $9.99
96% off is indeed a scary great price. You know you’re tempted to slip into something uncomfortable and cheap and this deal is the safest way to do that without any harm coming to your person. Unless it’s a bout of wrist and finger cramping from all that mouse clicking you’ll soon be doing. Get to it, then. This deal isn’t going to last forever, but those nightmares you may have after some of these games? Well, that’s all up to you.
So. The Incredible Adventures of Van Helsing III is out and yes, you SHOULD buy and play it if you like action/RPG’s with a sense of humor (and optional gore), loads of random loot drops and probably closure as NeoCore Games finishes up its trilogy. That said… oh, for the days of the retail review disc arriving in the mail! While 20GB may not seem like a huge file to download in this era of “everyone” having a high speed connection, the best I can do around here is roughly 11 to 36 mbps. And that’s WITH connections dropping out from time to time adding more time to the download. 11 hours to download a game (which would be closer to 5 or 6 if the speed is consistent and there aren’t any connection drops) is way too long for me and while I’m not impatient, I have no idea how people put up with this sort of thing with larger game files.
Yeah, yeah, it’s something we’ve “gotten used to” as the digital age has beat retail over the head senselessly as a “superior” option. But for folks like me who fail to see the speed difference when having a disc means you get into those games you want FASTER and with only any day one (or later) patches to download, this digital divide is more “haves” versus “have nots” stuff I see some game companies no longer addressing. Boo. But hell, I won’t take this minor annoyance out on NeoCore games and all their hard work at all. Although it WOULD be cool to see them get their trilogy out on consoles at some point so even MORE people could enjoy it. Eh, we’ll see. In between the ongoing strife here I need to fit my Sunday around getting this game onto a hard drive here, so it’s an early night for this old fart. Back in a bit.
Yeah, yeah. Posting press releases verbatim is LAZY and should be avoided at all costs (even though it costs no sense to do). But once in a while you get one that cracks you up and requires sharing because the product being shilled was fun enough to inspire a PR person to just do something so obvious that it works despite being awfully corny.
Of course, if you call a cat “corny” it will either ignore you and go take a nap or climb your leg like a lumberjack escaping from a starving bear up a very tall and sturdy tree. Anyway, video to roll and press release to read below, meow.
And yes indeed you need this game just because your cat will knock you out of bed if you don’t buy it and let it play or watch you play while it naps. Cats can see in their sleep. Or so I’ve heard. On the other paw, If you own a dog you know it could care less about this game because it’s trying to figure out how to start up the car, drive to the store and buy some steaks with your credit card. Like that old Talking Heads song goes “Animals think… they’re pretty smart…”
Like a worn pair of favorite jeans you’ve had in your possession for years or a good leather jacket, NeoCore Games‘ throwback action/RPG The Incredible Adventures of Van Helsing has been one of those reliable standbys that feels as it’s been around a great deal longer than it actually has. This is actually a good thing, mind you. NeoCore’s click and slash series is up to its third installment which is coming to Steam on May 22nd, so here’s a look at what to expect with that set of tease-packed videos above.
Diehard players who still have a death grip on their older Windows XP-powered computers will be glad to see as with the other two installments, Van Helsing III will run on their creaky old systems. Neocore doesn’t own them that at all, mind you. But it’s great to see a developer not ditch those players who bought that first game at all and continue to support them with all three parts of the series working on what they currently own. While the ability to use an Xbox 360 controller to play the game was a patched in addition to Van Helsing II, the game is still superior with the standard keyboard/mouse setup.
The mix of action, horror and humor elements is something that sets the game apart from the more deadly serious to much sillier Diablo-style games on the market, as is NeoCore’s attention to more “realistic” detailed environments. Granted, the mix of steampunk, classic monsters (werewolves, vampires and such) and other fantasy bits keeps things fresh throughout. One thing the game will need to be is extremely optimized and as good as can be at launch. VHII had some pesky launch issues that were resolved over time but probably soured a few gamers who tried it out and found it lacking in some areas. From what I’m seeing so far it seems that the third time’s the charm. We’ll find out in four more days.