Guitar Hero Is Back. Plastic Guitar Gods, Rise!

Out with the old...

Out with the old…

GH Live (1)

…in with the new!

1. The new Guitar Hero Live logo looks a wee bit like the original Star Trek TV show logo. That made me laugh a bit because it’s not intentional at all. I’m just really old.

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2. Plastic guitars are back after a five year hiatus.It’s hard to say how those who bought the rock games that required real guitars will feel about this. However, it’s entirely possible that both camps will find something to like or not about GHL.

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3. There are no colored buttons this time and instead of five colored buttons, you get three buttons set into two rows. This is because testing showed most people play GH using three fingers and never got past the harder modes. The game’s easier modes use only three buttons while the harder modes use all six.

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4. There’s an autoplay button on the controller for people who just want to practice the songs or look good cheating. Longtime GH players seem to hate the new controller already, but EVERYONE will need to get used to the new controller should they pick up the game. It shouldn’t take long, though.

Yes, this is ALL actual gameplay.

5. Or: If you owned a PC, Sega CD, 3DO, PlayStation or Saturn back in the 90’s, you’ll be pleased to know FMV games are back (but much better looking). Yeah, that’s right. Gone are the cartoon-like players and now it’s you onstage playing that plastic guitar in front of an actual audience in first person mode. But this time, it’s for PS4, PS3, Xbox One, Xbox 360, Wii U and mobile devices. Yes, the crystal-clear FMV can run on any current console out there, so you’ll see all looking exactly the same (like it or not).

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6. There’s a music video channel-like online play mode. You can choose from hundreds of videos to battle someone against, there will be a MASSIVE library of songs from classics to indies and overall, this mode may be the bigger deal for some players who love their social sharing stuff.

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Guitar Hero Live is coming this fall for those systems noted above. So many changes after five years off, right? Will it be a house band in millions of homes, or is the new look and focus on both simplifying and complicating things be too bumpy a ride for the loyal fan base? As usual, we shall see.

Project Root: OPQAM’s Retro Inspired Shmup Reverbs The Nostalgia Meter

Project Root shipComing up on the radar from publisher Reverb Triple XP is Project Root, an arcade-style space shooter with a nicely retro vibe and shiny modern visuals. Headed to PS4, Vita and Xbox One on April 28 after landing on Steam last year, the game packs in a few fixes over the original version as well as Cross-Buy for PS4 and Vita owners.

Developer OPQAM has added a great little twist to the usual side or vertical scrolling shmup by giving players a full 360 degrees of movement, allowing them to play levels as they see fit. If you know your game history fairly well, you’ll see that this free roaming style of shooter isn’t *new* by any means if you’re old enough to remember Thunder Force II on the Sega Genesis/Mega Drive (or Sharp X68000 PC if you’re REALLY old school*). The chance to preview the game via a work-in progress build popped up recently and yes, when opportunity knocks, an return call must be made… Continue reading

PSN Flash Sale: Break Your Backlog With 81 Great Game Deals

PSN Flash Sale Madness 

As soon as I saw this PSN Flash Sale page, this scene from The Bridge on the River Kwai popped into my head and made me cackle madly for a few seconds:

(thanks, The Dork Knight!)
 

Anyway, wow. Don’t pass this one up, folks! It’s ONLY available to US PSN users, doesn’t require a PlayStation Plus account and as you can see, covers PSOne Classics, PSP, PS Vita, PS2, PS3 and even four PS4 titles! I had measly $1.82 sitting in my account for a while doing nothing. Now, all but 3 cents is left because I couldn’t pass up two older PSP games I missed out on. I was tempted to spend more money, but I’m needing to save up for a new TV and some other stuff that can’t wait. That said, YOU know you need about a dozen or more of these games for under a buck each, right? RIGHT? Yeah, I knew it. Go spend frivolously and report back on what you bought so I can live a bit more vicariously than usual.

Project CARS Skids Off-Road Into May

While this latest delay may seem like “bad” news, developer Slightly Mad Studios is letting gamers know that the game is pretty much done (99.9% is certainly “pretty much done” to me!) and just needs that extra QA love so it ships across all platforms ready to run out of the gate:

“Despite our long heritage and pedigree in making critically-acclaimed racing games, Project CARS is by far the grandest and most intricately detailed of them all. Despite therefore the game being 99.9% complete, the remaining 0.1% attending to small issues and bugs has been tricky to anticipate. We’re absolutely dedicated to delivering a ground-breaking experience and by targeting mid-May fans can be assured that’s what they’ll receive” said Ian Bell, Head of Studio at Slightly Mad Studios. “Again, we want to thank our fans for their support and patience on this matter. There’s a high expectancy from racing fans around the world that Project CARS is going to be an exciting new contender in the simulation racing space and we firmly believe gamers deserve it to be in its most complete and polished state when they come to play it on day one. And since the gaming community is our primary focus and has always been at the heart of the project during development, we would like to offer some free content to all players as compensation for this short delay and as acknowledgement of how grateful we are. This gift, that we’re sure is going to excite fans, will be available from day one and revealed shortly. Keep an eye on our website for more info.”

To me, this reads “We want the console versions to ship out with hopefully zero need for day one patching, particularly the Wii U version.”, which is a good thing at the end of the day. Given the release of certain other high profile racers plagued with bugs (notably Sony’s DriveClub and UbiSoft’s The Crew), seeing Slightly Mad take the extra time to add that bit of extra polish their game up is a good thing. I’m holding out the Wii U version will get some love and respect, as Nintendo just can’t seem to get a break when it comes to good marquee racers that aren’t Mario Kart 8. Yeah, yeah, it’s lightning fast, looks phenomenal and most of all is FUN to play. But at my age, I tend to like my racers a bit more grounded in reality.

Okay, back to holding my breath for a bit longer, which is tough to to with a sore throat, mind you…

ADR1FT Hands-On

ADR1FT banner 

ADR1FT Screenshot 05
 

Do this writing about games stuff for a long enough period of time and you learn to go into every media event with no expectations. This time-built wisdom will pay off when you’re completely surprised by a game you’ve heard about in bits and pieces that’s shaping up to be a must-play title. ADR1FT was one of those games I’d heard about since its inception, but held off on writing a single word about until I was able to spend time with a demo. That happened yesterday thanks to 505 Games giving it a big screen premiere in two separate events for Boston and New York City games media. The Unreal 4 powered game headed to PS4, Xbox One, Steam (and yes, whatever rigs Oculus will run on) is one of those first games that leaves you breathless for a few reasons.

“SURVIVOR DETECTED”

The game’s story is a straightforward and simple tale of survival. You’re an astronaut who wakes up stuck in a damaged EVA suit on a heavily damaged space station orbiting Earth. Gameplay revolves around locating air supplies, repairing your suit and finding out just what happened that left you the only survivor. Part mystery, part survival game and all stunning to look at, it’s clear that ADR1FT has a mission in changing some perceptions about modern gaming. Sure, that sounds like an overly lofty goal. But again, it’s a case where if you see and play this one, you’ll “get” why it’s such an important release for its developer and publisher… Continue reading

The Witcher 3 PAX East Gameplay Trailer: The Cure for Everything, In Seven Minutes Plus

So, I’m home today and feeling lousy as I deal with this evil throat, which seems to be clearing up a bit more, but not before giving me some guff and beige-green colored stuff to cough up. Yuck. Anyway, this PAX trailer for The Witcher 3: Wild Hunt made me feel better as I watched it, but I’m not quite ready to go monster hunting just yet. I’m trying to figure out which body part to sell so I can play this game when it comes out, but that’s another story for another time. Anyway, let me get back to my recuperation, as I’m way behind on a lot of stuff and can’t get much done if I’m sick as a dog. *Woof!*

Tower of Guns Trailer: Shooting Stars (and Everything Else) Via Digital and Retail

Tower of Guns Logo 

While digital games are great, the fact remains that not everyone who wants to play them can do so and more games need both physical as well as digital releases. Grip Games is getting right up in everyone’s alley with Terrible Posture Games’ Tower of Guns. The fast paced arcade-like first person shooter that made a digital splash last year on Steam, now headed to PC, PS3 and PS4 as a retail release. Xbox One owners get a digital only release, as Microsoft seems to believe everything is hunky-dory with the download-only releases and discs are a bad idea for an indie game that’s so short. Or something like that.

Anyway, while I jump up and down happily about this news, you can read a bit of the press release:

Always a fresh experience: Random enemies, random power-ups, random bosses, tons of unlockable items and weapons…even random-level compositing! You never know what to expect when you sit down in front of Tower of Guns.
Crazy powerups: You’ve played first person shooters where you can double jump, but have you played any game where you can centuple-jump? In Tower of Guns, with the right items, you can!
Gun-modifying madness: A gun and its qualities aren’t tied together in Tower of Guns. Do you like rocket launchers? You’ll like them more if you’re lucky enough to stumble upon a “Shotgun” modifier. A rocket-launching shotgun is very satisfying.
Single sitting full experience: For all of those who have too many games (or too little time) this is a game you can pick up and play again and again, without remembering where you were or what you were up to. If you’re gonna win, you’re gonna be able to do it over your lunch break.

That’s a big if though, it won’t be easy…

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While there’s no exact release date, the deal between GRIP Digital s.r.o. (digital version) and SOEDSCO (retail version) means more people will be playing and enjoying this one and having a blast. Once a release date zips into the inbox, expect an update.

Dark Souls II: Scholar of the First Sin Trailer: Die Learning to Die

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Coming to PC, PS4, PS3, Xbox One and Xbox 360 on April 7, 2015, Dark Souls II: Scholar of the First Sin will bring FromSoftware’s hard as hell-made nails game to those new consoles with a number of changes and improvements over the original release. For those rolling their eyes about the prospect of repurchasing the game just for spiffier visuals and every bit of DLC content included for free, fear not. Enemy placement throughout the game is vastly different and their AI has been dialed up even further.


 

Additionally, the number of enemy mobs has been increased, making the already challenging game much more so. All that and it seems that both offline and online players will have to now worry about a super-tough new foe that can invade their games with intent to do them in. Online fans looking for a fight will love the now 6-player PvP, although “love” is kind of a subjective term here. There’s nothing quite like being invaded mid-game by a bunch of people who you don’t know who may or may not be wanting to help you adventure.

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Finally, that subtitle refers to an all-new NPC who’s chock full of information and meeting up with him will no doubt lead to new areas and content in the game. As you can see here, the official Dark Souls II website has announced a new patch for current owners of the original game that adds a ton of new features and content that will prepare players for the April release of Scholar of the First Sin. The great thing about all this is this reworked version of Dark Souls II is not only geared for veteran players who’ve mastered the game, but new players who want to see what all the fuss is about.

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Yes, From has also added new NPC’s who can assist new players with the ins and outs of survival in such an unforgiving world. But don’t expect casual hand-holding or an assist if you bite off more that you can chew. The latter is what the assorted not so wee beasties are supposed to to and I’m betting plenty of players old and new will become meals off wheels when Dark Souls II: Scholar of the First Sin arrives in about two months.

The Witcher 3 January Update: Some Hot Stuff To Kill the Chill…


 

You know something folks? I just absolutely love that I can fall asleep every night knowing that The Witcher 3: Wild Hunt is going to be one of 2015’s best games on anything it appears on. CD Projekt RED is going to get plenty of people hot under the collar and a few other places for all the right reasons when this game finally gets into the hands of eager gamers on May 19, 2015. In case you’ve been wondering why this one’s so late, the delay is so the dev team can squash any nasty bugs that would stop players from fully enjoying the experience. They could more than likely ship the game sooner and patch it up over time. However, given the troubles plaguing other AAA games from last year that did just that (you know who you are), I’m betting CDPR wants to avoid the wrath of fans complaining them to death on message boards worldwide. Good for them for wanting to get it all right, I say…

Review: Citizens of Earth

Citizens of Earth BUY NOWPlatform: PlayStation Vita (also on PS4, PC, Nintendo Wii U, Nintendo 3DS)

Developer: Eden Industries

Publisher: Atlus

# of Players: 1

ERSB Rating: E10+ (Everyone 10+)

Official Site

 

Score: B+ (85%)

Fans of classic 90’s console RPGs should drop everything (as in, NOW) and grab Eden Industries’ Citizens of Earth for anything they can play it on. The game perfectly captures the spirit of the classic Super Nintendo game Earthbound while adding elements such as a more open world to explore 30+ party members to recruit and too many puns to keep track of. Not everything is flawless, however. A few typos, accumulated loading times and one pesky navigation glitch sometimes kick the good bits in the good bits. Nevertheless, this is one of those fun and funny games that can suck you in for hours at a time. Atlus wisely rescuing this failed crowd-funded game project and saw fit to publish it for a few platforms.

CoE_Screenshots-84-980x500In the game, You’re the Vice President of the World (!) and things are somewhat screwy in the post-election phase. Angry protesters are outside your home, there’s trouble at the local coffee shop and lots more wildness that requires your VP skills. You’ll need to round up and recruit citizens from all walks of life to aid you in your quest, so expect to meet up with a wide cast of odd and amusing party members as the game progresses. This isn’t any sort of emotional powerhouse storyline at all, so going in expecting weep-inducing cut scenes or “powerful” moments is a fool’s errand. On the other hand, if you like pun-heavy puns, goofy-looking enemies and creative uses of coffee, pastry and pharmaceuticals, you’ll love what’s here and then some… Continue reading